// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #include "G4RegularNavigationHelper.hh" #include "G4UIcommand.hh" #include "G4PhantomParameterisation.hh" //----------------------------------------------------------------------- inline void G4EnergySplitter::GetLastVoxelID( G4int& voxelID) { voxelID = (*(G4RegularNavigationHelper::theStepLengths.begin())).first; } //----------------------------------------------------------------------- inline void G4EnergySplitter::GetFirstVoxelID( G4int& voxelID) { voxelID = (*(G4RegularNavigationHelper::theStepLengths.rbegin())).first; } //----------------------------------------------------------------------- inline void G4EnergySplitter::GetVoxelID( G4int stepNo, G4int& voxelID ) { if( stepNo < 0 || stepNo >= G4int(G4RegularNavigationHelper::theStepLengths.size()) ) { G4Exception("G4EnergySplitter::GetVoxelID", "Invalid stepNo, smaller than 0 or bigger or equal to number of voxels traversed", FatalErrorInArgument, G4String("stepNo = " + G4UIcommand::ConvertToString(stepNo) + ", number of voxels = " + G4UIcommand::ConvertToString(G4int(G4RegularNavigationHelper::theStepLengths.size())) ).c_str()); } std::vector< std::pair >::const_iterator ite = G4RegularNavigationHelper::theStepLengths.begin(); advance( ite, stepNo ); voxelID = (*ite).first; } //----------------------------------------------------------------------- inline void G4EnergySplitter::GetStepLength( G4int stepNo, G4double& stepLength ) { std::vector< std::pair >::const_iterator ite = G4RegularNavigationHelper::theStepLengths.begin(); advance( ite, stepNo ); stepLength = (*ite).second; } //----------------------------------------------------------------------- inline void G4EnergySplitter::GetVoxelIDAndLength( G4int stepNo, G4int& voxelID, G4double& stepLength ) { GetVoxelID( stepNo, voxelID ); GetStepLength( stepNo, stepLength); } //----------------------------------------------------------------------- inline void G4EnergySplitter::GetLengthAndEnergyDeposited( G4int stepNo, G4int& voxelID, G4double& stepLength, G4double &energyLoss) { GetVoxelIDAndLength( stepNo, voxelID, stepLength ); energyLoss = theEnergies[stepNo]; } //----------------------------------------------------------------------- inline void G4EnergySplitter::GetLengthAndInitialEnergy( G4double &preStepEnergy, G4int stepNo, G4int& voxelID, G4double& stepLength, G4double &initialEnergy) { GetVoxelIDAndLength( stepNo, voxelID, stepLength ); initialEnergy = preStepEnergy; for( G4int ii = 0; ii < stepNo; ii++ ){ initialEnergy -= theEnergies[stepNo]; } } //----------------------------------------------------------------------- inline void G4EnergySplitter::SetNIterations( G4int niter ) { theNIterations = niter; } //----------------------------------------------------------------------- inline G4Material* G4EnergySplitter::GetVoxelMaterial( G4int stepNo ) { if( !thePhantomParam ) GetPhantomParam(TRUE); G4int voxelID; GetVoxelID( stepNo, voxelID ); return thePhantomParam->GetMaterial( voxelID ); }