// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4ParallelWorldScoringProcess.cc,v 1.11 2008/09/06 06:18:12 asaim Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // #include "G4ios.hh" #include "G4ParallelWorldScoringProcess.hh" #include "G4Step.hh" #include "G4Navigator.hh" #include "G4VTouchable.hh" #include "G4VPhysicalVolume.hh" #include "G4ParticleChange.hh" #include "G4PathFinder.hh" #include "G4TransportationManager.hh" #include "G4ParticleChange.hh" #include "G4StepPoint.hh" #include "G4FieldTrackUpdator.hh" #include "G4SDManager.hh" #include "G4VSensitiveDetector.hh" //-------------------------------- // Constructor with name and type: //-------------------------------- G4ParallelWorldScoringProcess:: G4ParallelWorldScoringProcess(const G4String& processName,G4ProcessType theType) :G4VProcess(processName,theType), fGhostNavigator(0), fNavigatorID(-1), fFieldTrack('0') { pParticleChange = &aDummyParticleChange; fGhostStep = new G4Step(); fGhostPreStepPoint = fGhostStep->GetPreStepPoint(); fGhostPostStepPoint = fGhostStep->GetPostStepPoint(); fTransportationManager = G4TransportationManager::GetTransportationManager(); fPathFinder = G4PathFinder::GetInstance(); if (verboseLevel>0) { G4cout << GetProcessName() << " is created " << G4endl; } } // ----------- // Destructor: // ----------- G4ParallelWorldScoringProcess::~G4ParallelWorldScoringProcess() { delete fGhostStep; } //------------------------------------------------------ // // SetParallelWorld // //------------------------------------------------------ void G4ParallelWorldScoringProcess:: SetParallelWorld(G4String parallelWorldName) { //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Get pointers of the parallel world and its navigator //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ fGhostWorldName = parallelWorldName; fGhostWorld = fTransportationManager->GetParallelWorld(fGhostWorldName); fGhostNavigator = fTransportationManager->GetNavigator(fGhostWorld); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ } void G4ParallelWorldScoringProcess:: SetParallelWorld(G4VPhysicalVolume* parallelWorld) { //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Get pointer of navigator //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ fGhostWorldName = parallelWorld->GetName(); fGhostWorld = parallelWorld; fGhostNavigator = fTransportationManager->GetNavigator(fGhostWorld); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ } //------------------------------------------------------ // // StartTracking // //------------------------------------------------------ void G4ParallelWorldScoringProcess::StartTracking(G4Track* trk) { //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Activate navigator and get the navigator ID //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // G4cout << " G4ParallelWorldScoringProcess::StartTracking" << G4endl; if(fGhostNavigator) { fNavigatorID = fTransportationManager->ActivateNavigator(fGhostNavigator); } else { G4Exception("G4ParallelWorldScoringProcess::StartTracking", "ProcParaWorld000",FatalException, "G4ParallelWorldScoringProcess is used for tracking without having a parallel world assigned"); } //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // G4cout << "G4ParallelWorldScoringProcess::StartTracking <<<<<<<<<<<<<<<<<< " << G4endl; //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Let PathFinder initialize //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ fPathFinder->PrepareNewTrack(trk->GetPosition(),trk->GetMomentumDirection()); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Setup initial touchables for the first step //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ fOldGhostTouchable = fPathFinder->CreateTouchableHandle(fNavigatorID); fGhostPreStepPoint->SetTouchableHandle(fOldGhostTouchable); fNewGhostTouchable = fOldGhostTouchable; fGhostPostStepPoint->SetTouchableHandle(fNewGhostTouchable); // Initialize fGhostSafety = -1.; fOnBoundary = false; fGhostPreStepPoint->SetStepStatus(fUndefined); fGhostPostStepPoint->SetStepStatus(fUndefined); } //---------------------------------------------------------- // // AtRestGetPhysicalInteractionLength() // //---------------------------------------------------------- G4double G4ParallelWorldScoringProcess::AtRestGetPhysicalInteractionLength( const G4Track& /*track*/, G4ForceCondition* condition) { *condition = Forced; return DBL_MAX; } //------------------------------------ // // AtRestDoIt() // //------------------------------------ G4VParticleChange* G4ParallelWorldScoringProcess::AtRestDoIt( const G4Track& track, const G4Step& step) { fOldGhostTouchable = fGhostPostStepPoint->GetTouchableHandle(); G4VSensitiveDetector* aSD = 0; if(fOldGhostTouchable->GetVolume()) { aSD = fOldGhostTouchable->GetVolume()->GetLogicalVolume()->GetSensitiveDetector(); } fOnBoundary = false; CopyStep(step); fGhostPreStepPoint->SetSensitiveDetector(aSD); fNewGhostTouchable = fOldGhostTouchable; fGhostPreStepPoint->SetTouchableHandle(fOldGhostTouchable); fGhostPostStepPoint->SetTouchableHandle(fNewGhostTouchable); if(fNewGhostTouchable->GetVolume()) { fGhostPostStepPoint->SetSensitiveDetector( fNewGhostTouchable->GetVolume()->GetLogicalVolume()->GetSensitiveDetector()); } else { fGhostPostStepPoint->SetSensitiveDetector(0); } if (verboseLevel>1) Verbose(step); G4VSensitiveDetector* sd = fGhostPreStepPoint->GetSensitiveDetector(); if(sd) { sd->Hit(fGhostStep); } pParticleChange->Initialize(track); return pParticleChange; } //---------------------------------------------------------- // // PostStepGetPhysicalInteractionLength() // //---------------------------------------------------------- G4double G4ParallelWorldScoringProcess::PostStepGetPhysicalInteractionLength( const G4Track& /*track*/, G4double /*previousStepSize*/, G4ForceCondition* condition) { // I must be invoked anyway to score the hit. *condition = StronglyForced; return DBL_MAX; } //------------------------------------ // // PostStepDoIt() // //------------------------------------ G4VParticleChange* G4ParallelWorldScoringProcess::PostStepDoIt( const G4Track& track, const G4Step& step) { fOldGhostTouchable = fGhostPostStepPoint->GetTouchableHandle(); G4VSensitiveDetector* aSD = 0; if(fOldGhostTouchable->GetVolume()) { aSD = fOldGhostTouchable->GetVolume()->GetLogicalVolume()->GetSensitiveDetector(); } CopyStep(step); fGhostPreStepPoint->SetSensitiveDetector(aSD); // fPathFinder->Locate( track.GetPosition(), // track.GetMomentumDirection(), // true); // fPathFinder->Locate(step.GetPostStepPoint()->GetPosition(), // step.GetPostStepPoint()->GetMomentumDirection()); if(fOnBoundary) { //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Locate the point and get new touchable //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //?? fPathFinder->Locate(step.GetPostStepPoint()->GetPosition(), //?? step.GetPostStepPoint()->GetMomentumDirection()); fNewGhostTouchable = fPathFinder->CreateTouchableHandle(fNavigatorID); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ } else { // Do I need this ?????????????????????????????????????????????????????????? // fGhostNavigator->LocateGlobalPointWithinVolume(track.GetPosition()); // ????????????????????????????????????????????????????????????????????????? // fPathFinder->ReLocate(track.GetPosition()); // reuse the touchable fNewGhostTouchable = fOldGhostTouchable; } fGhostPreStepPoint->SetTouchableHandle(fOldGhostTouchable); fGhostPostStepPoint->SetTouchableHandle(fNewGhostTouchable); if(fNewGhostTouchable->GetVolume()) { fGhostPostStepPoint->SetSensitiveDetector( fNewGhostTouchable->GetVolume()->GetLogicalVolume()->GetSensitiveDetector()); } else { fGhostPostStepPoint->SetSensitiveDetector(0); } if (verboseLevel>1) Verbose(step); G4VSensitiveDetector* sd = fGhostPreStepPoint->GetSensitiveDetector(); if(sd) { sd->Hit(fGhostStep); } pParticleChange->Initialize(track); // Does not change the track properties return pParticleChange; } //--------------------------------------- // // AlongStepGetPhysicalInteractionLength // //--------------------------------------- G4double G4ParallelWorldScoringProcess::AlongStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection) { static G4FieldTrack endTrack('0'); static ELimited eLimited; *selection = NotCandidateForSelection; G4double returnedStep = DBL_MAX; if (previousStepSize > 0.) { fGhostSafety -= previousStepSize; } // else // { fGhostSafety = -1.; } if (fGhostSafety < 0.) fGhostSafety = 0.0; // ------------------------------------------ // Determination of the proposed STEP LENGTH: // ------------------------------------------ if (currentMinimumStep <= fGhostSafety && currentMinimumStep > 0.) { // I have no chance to limit returnedStep = currentMinimumStep; fOnBoundary = false; proposedSafety = fGhostSafety - currentMinimumStep; } else // (currentMinimumStep > fGhostSafety: I may limit the Step) { G4FieldTrackUpdator::Update(&fFieldTrack,&track); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // ComputeStep //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ returnedStep = fPathFinder->ComputeStep(fFieldTrack,currentMinimumStep,fNavigatorID, track.GetCurrentStepNumber(),fGhostSafety,eLimited, endTrack,track.GetVolume()); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ if(eLimited == kDoNot) { // Track is not on the boundary fOnBoundary = false; fGhostSafety = fGhostNavigator->ComputeSafety(endTrack.GetPosition()); } else { // Track is on the boundary fOnBoundary = true; // proposedSafety = fGhostSafety; } proposedSafety = fGhostSafety; if(eLimited == kUnique || eLimited == kSharedOther) { *selection = CandidateForSelection; }else if (eLimited == kSharedTransport) { returnedStep *= (1.0 + 1.0e-9); // Expand to disable its selection in Step Manager comparison } } // ---------------------------------------------- // Returns the fGhostSafety as the proposedSafety // The SteppingManager will take care of keeping // the smallest one. // ---------------------------------------------- return returnedStep; } G4VParticleChange* G4ParallelWorldScoringProcess::AlongStepDoIt( const G4Track& track, const G4Step& ) { // Dummy ParticleChange ie: does nothing // Expecting G4Transportation to move the track pParticleChange->Initialize(track); return pParticleChange; } void G4ParallelWorldScoringProcess::CopyStep(const G4Step & step) { G4StepStatus prevStat = fGhostPostStepPoint->GetStepStatus(); fGhostStep->SetTrack(step.GetTrack()); fGhostStep->SetStepLength(step.GetStepLength()); fGhostStep->SetTotalEnergyDeposit(step.GetTotalEnergyDeposit()); fGhostStep->SetNonIonizingEnergyDeposit(step.GetNonIonizingEnergyDeposit()); fGhostStep->SetControlFlag(step.GetControlFlag()); *fGhostPreStepPoint = *(step.GetPreStepPoint()); *fGhostPostStepPoint = *(step.GetPostStepPoint()); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Set StepStatus for ghost world //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ fGhostPreStepPoint->SetStepStatus(prevStat); if(fOnBoundary) { fGhostPostStepPoint->SetStepStatus(fGeomBoundary); } else if(fGhostPostStepPoint->GetStepStatus()==fGeomBoundary) { fGhostPostStepPoint->SetStepStatus(fPostStepDoItProc); } //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ } void G4ParallelWorldScoringProcess::Verbose(const G4Step& step) const { G4cout << "In mass geometry ------------------------------------------------" << G4endl; G4cout << " StepLength : " << step.GetStepLength()/mm << " TotalEnergyDeposit : " << step.GetTotalEnergyDeposit()/MeV << G4endl; G4cout << " PreStepPoint : " << step.GetPreStepPoint()->GetPhysicalVolume()->GetName() << " - "; if(step.GetPreStepPoint()->GetProcessDefinedStep()) { G4cout << step.GetPreStepPoint()->GetProcessDefinedStep()->GetProcessName(); } else { G4cout << "NoProcessAssigned"; } G4cout << G4endl; G4cout << " " << step.GetPreStepPoint()->GetPosition() << G4endl; G4cout << " PostStepPoint : "; if(step.GetPostStepPoint()->GetPhysicalVolume()) { G4cout << step.GetPostStepPoint()->GetPhysicalVolume()->GetName(); } else { G4cout << "OutOfWorld"; } G4cout << " - "; if(step.GetPostStepPoint()->GetProcessDefinedStep()) { G4cout << step.GetPostStepPoint()->GetProcessDefinedStep()->GetProcessName(); } else { G4cout << "NoProcessAssigned"; } G4cout << G4endl; G4cout << " " << step.GetPostStepPoint()->GetPosition() << G4endl; G4cout << "In ghost geometry ------------------------------------------------" << G4endl; G4cout << " StepLength : " << fGhostStep->GetStepLength()/mm << " TotalEnergyDeposit : " << fGhostStep->GetTotalEnergyDeposit()/MeV << G4endl; G4cout << " PreStepPoint : " << fGhostStep->GetPreStepPoint()->GetPhysicalVolume()->GetName() << " [" << fGhostStep->GetPreStepPoint()->GetTouchable()->GetReplicaNumber() << " ]" << " - "; if(fGhostStep->GetPreStepPoint()->GetProcessDefinedStep()) { G4cout << fGhostStep->GetPreStepPoint()->GetProcessDefinedStep()->GetProcessName(); } else { G4cout << "NoProcessAssigned"; } G4cout << G4endl; G4cout << " " << fGhostStep->GetPreStepPoint()->GetPosition() << G4endl; G4cout << " PostStepPoint : "; if(fGhostStep->GetPostStepPoint()->GetPhysicalVolume()) { G4cout << fGhostStep->GetPostStepPoint()->GetPhysicalVolume()->GetName() << " [" << fGhostStep->GetPostStepPoint()->GetTouchable()->GetReplicaNumber() << " ]"; } else { G4cout << "OutOfWorld"; } G4cout << " - "; if(fGhostStep->GetPostStepPoint()->GetProcessDefinedStep()) { G4cout << fGhostStep->GetPostStepPoint()->GetProcessDefinedStep()->GetProcessName(); } else { G4cout << "NoProcessAssigned"; } G4cout << G4endl; G4cout << " " << fGhostStep->GetPostStepPoint()->GetPosition() << " == " << fGhostStep->GetTrack()->GetMomentumDirection() << G4endl; }