// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: A01ParaPhysics.cc,v 1.2 2006/12/13 15:49:18 gunter Exp $ // -------------------------------------------------------------- // // 22-Nov-2004 Construt ALL Particles by T. Koi #include "A01ParaPhysics.hh" #include "globals.hh" A01ParaPhysics::A01ParaPhysics(const G4String& name) : G4VPhysicsConstructor(name) { } A01ParaPhysics::~A01ParaPhysics() { } void A01ParaPhysics::ConstructParticle() { } #include "G4ParallelWorldScoringProcess.hh" #include "G4ParticleDefinition.hh" #include "G4ProcessManager.hh" void A01ParaPhysics::ConstructProcess() { // Add parallel world scoring process G4ParallelWorldScoringProcess* theParallelWorldScoringProcess = new G4ParallelWorldScoringProcess("ParaWorldScoringProc"); theParallelWorldScoringProcess->SetParallelWorld("ParallelScoringWorld"); theParticleIterator->reset(); while( (*theParticleIterator)() ){ G4ParticleDefinition* particle = theParticleIterator->value(); if (!particle->IsShortLived()) { G4ProcessManager* pmanager = particle->GetProcessManager(); // both postStep and alongStep action are required: because // of the use of ghost volumes. pmanager->AddProcess(theParallelWorldScoringProcess); pmanager->SetProcessOrderingToLast(theParallelWorldScoringProcess, idxAtRest); pmanager->SetProcessOrdering(theParallelWorldScoringProcess, idxAlongStep, 1); pmanager->SetProcessOrderingToLast(theParallelWorldScoringProcess, idxPostStep); } } }