source: trunk/source/run/include/G4RunManager.hh @ 1315

Last change on this file since 1315 was 1315, checked in by garnier, 14 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

File size: 19.2 KB
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25//
26//
27// $Id: G4RunManager.hh,v 1.53 2010/06/11 09:02:14 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
29//
30//
31
32// class description:
33//
34//      This is a class for run control in GEANT4
35//
36//     User must provide his own classes derived from the following
37//     three abstract classes and register them to the RunManager.
38//        G4VUserDetectorConstruction       - Detector Geometry, Materials
39//        G4VUserPhysicsList                - Particle types and Processes
40//        G4VUserPrimaryGeneratorAction     - Event Generator selection
41//
42//     In addition to the above mandatory classes, user can easily
43//     customize of the default functionality of GEANT4 simulation
44//     by making his own classes derived from the following 5 user
45//     action classes.
46//         G4UserRunAction                   - Actions for each Run
47//         G4UserEventAction                 - Actions for each Event
48//         G4UserStackingAction              - Tracks Stacking selection
49//         G4UserTrackingAction              - Actions for each Track
50//         G4UserSteppingAction              - Actions for each Step
51//     
52//     G4RunManager is the only manager class in Geant4 kernel which
53//     the user MUST construct an object by him/herself in the main().
54//     Also, G4RunManager is the only manager class in Geant4 kernel
55//     which the user CAN derive it to costomize the behavior of the
56//     run control. For this case, user should use protected methods
57//     provided in this class for procedures he/she does not want to
58//     change.
59//
60//     G4RunManager or the derived class of it MUST be a singleton.
61//     The user MUST NOT construct more than one object even if there
62//     are two different concrete implementations.
63//
64//     G4RunManager controls all of state changes. See G4ApplicationState.hh
65//     in intercoms category for the meanings of each state.
66//
67
68#ifndef G4RunManager_h
69#define G4RunManager_h 1
70
71// userAction classes
72class G4VUserDetectorConstruction;
73class G4VUserPhysicsList;
74class G4UserRunAction;
75class G4VUserPrimaryGeneratorAction;
76class G4UserEventAction;
77class G4UserStackingAction;
78class G4UserTrackingAction;
79class G4UserSteppingAction;
80
81class G4VPhysicalVolume;
82class G4Region;
83class G4Timer;
84class G4RunMessenger;
85class G4DCtable;
86class G4Run;
87class G4PrimaryTransformer;
88
89#include "G4RunManagerKernel.hh"
90#include "G4Event.hh"
91#include "G4EventManager.hh"
92#include "globals.hh"
93#include <vector>
94#include <algorithm>
95
96class G4RunManager
97{
98  public: // with description
99    static G4RunManager* GetRunManager();
100    //  Static method which returns the singleton pointer of G4RunManager or
101    // its derived class.
102
103  private:
104    static G4RunManager* fRunManager;
105
106  public: // with description
107    G4RunManager();
108    virtual ~G4RunManager();
109    //  The constructor and the destructor. The user must construct this class
110    // object at the beginning of his/her main() and must delete it at the
111    // bottom of the main().
112
113  public: // with description
114    virtual void BeamOn(G4int n_event,const char* macroFile=0,G4int n_select=-1);
115    //  This method starts an event loof of "n_event" events. The condition of Geant4
116    // is examined before starting the event loop. This method must be invoked at
117    // Idle state. The state will be changed to GeomClosed during the event loop and
118    // will go back to Idle when the loop is over or aborted.
119    //  In case a string "macroFile" which represents the name of a macro file is given,
120    // this macro file will be executed AT THE END of each event processing. In case
121    // "n_select" is greater than zero, at the ond of first "n_select" events the macro
122    // file is executed.
123    virtual void Initialize();
124    //  This method invokes all the necessary initialization procedures for an event
125    // loop. This method must be invoked at the Geant4 state of PreInit or Idle. The
126    // state will be changed to Init during the initialization procedures and then
127    // changed to Idle.
128    //  This method invokes two protected methods, InitializeGeometry() and
129    // InitializePhysics().
130    //  After some event loops, the user can invoke this method once again. It is
131    // required if the user changes geometry, physics process, and/or cut off value.
132    // If the user forget the second invokation, G4RunManager will invoke BeamOn()
133    // method will invoke this method. (Note that this feature is not valid for the
134    // first initialization.)
135    virtual void DefineWorldVolume(G4VPhysicalVolume * worldVol,
136                                   G4bool topologyIsChanged=true);
137    //  This method must be invoked if the geometry setup has been changed between
138    // runs. The flag 'topologyIsChanged' will specify if the geometry topology is
139    // different from the original one used in the previous run; if not, it must be
140    // set to false, so that the original optimisation and navigation history is
141    // preserved. This method is invoked also at initialisation.
142    //////////////////////////////////////////////////////virtual void ResetNavigator() const;
143    //  Resets the state of the navigator for tracking; needed for geometry updates.
144    // It forces the optimisation and navigation history to be reset.
145    virtual void AbortRun(G4bool softAbort=false);
146    //  This method safely aborts the current event loop even if an event is in progress.
147    // This method is available for Geant4 states of GeomClosed and EventProc. The state
148    // will be changed to Idle, so that another event loop can be done.
149    //  If softAbort is true, the event loop is aborted after processing the current
150    // event, while the current event is aborted if it is false.
151    virtual void AbortEvent();
152    //  This method aborts the currently processing event, remaining events in the
153    // current event loop will be processed. This method is available only for
154    // EventProc state.
155
156  protected: // with description
157
158    virtual void InitializeGeometry();
159    virtual void InitializePhysics();
160    //  These protected methods are invoked from Initialize() method for the
161    // initializations of geometry and physics processes. The user's concrete
162    // G4VUserDetectorConstruction class will be accessed from InitializeGeometry() and
163    // G4VUserPhysicsList class will be accessed from InitializePhysics().
164
165    virtual G4bool ConfirmBeamOnCondition();
166    virtual void RunInitialization();
167    virtual void DoEventLoop(G4int n_event,const char* macroFile=0,G4int n_select=-1);
168    virtual void RunTermination();
169    //  These four protected methods are invoked from BeamOn() method. These four methods
170    // are invoked in this order.
171    //  ConfirmBeamOnCondition() method checks if all the necessary initializations have
172    // already done. If the condition is not satisfied, false is returned and the follwing
173    // three methods will be skipped.
174    //  RunInitialization() method initializes a run. For example, a G4Run class object
175    // is constructed in this method.
176    //  DoEventLoop() method control an event loop. Arguments are same as BeamOn() method.
177    // Inide the event loop, two following protected methods are invoked at the begining
178    // and the end of each event.
179    //  RunTermination() method terminates a run processing. For example, a G4Run class
180    // object is deleted in this class. If the user uses ODBMS and wants to store the
181    // G4Run class object, he/she must override this method.
182
183    ///////////////////////////////////////////////////////////virtual void BuildPhysicsTables();
184    //  This method is invoked from RunInitialization() to create physics tables.
185
186    virtual G4Event* GenerateEvent(G4int i_event);
187    virtual void AnalyzeEvent(G4Event* anEvent);
188    //  These two protected methods are invoked from DoEventLoop() method at the begining
189    // and the end of each event processing.
190    //  GenerateEvent() method constructs a G4Event class object and invoke the user's
191    // G4VUserPrimaryGeneratorAction concrete class. If the user is using ODBMS and event
192    // objects have been created and stored in the data base, he/she must override this
193    // method.
194    //  AnalyzeEvent() stores an event to a data base if a concrete G4VPersistentManager
195    // class is defined.
196
197  public: // with description
198    //////////////////////////////////////////////////////void UpdateRegion();
199    // Update region list.
200    // This method is mandatory before invoking following two dump methods.
201    // At RunInitialization(), this method is automatically invoked, and thus
202    // the user needs not invoke.
203
204    void DumpRegion(const G4String& rname) const;
205    // Dump information of a region.
206
207    void DumpRegion(G4Region* region=0) const;
208    // Dump information of a region.
209    // If the pointer is NULL, all regions are shown.
210
211  protected:
212    void StackPreviousEvent(G4Event* anEvent);
213
214  protected:
215    G4RunManagerKernel * kernel;
216    G4EventManager * eventManager;
217
218    G4VUserDetectorConstruction * userDetector;
219    G4VUserPhysicsList * physicsList;
220    G4UserRunAction * userRunAction;
221    G4VUserPrimaryGeneratorAction * userPrimaryGeneratorAction;
222    G4UserEventAction * userEventAction;
223    G4UserStackingAction * userStackingAction;
224    G4UserTrackingAction * userTrackingAction;
225    G4UserSteppingAction * userSteppingAction;
226
227  private:
228    G4RunMessenger* runMessenger;
229
230  protected:
231    G4bool geometryInitialized;
232    G4bool physicsInitialized;
233    G4bool runAborted;
234    G4bool initializedAtLeastOnce;
235    G4bool geometryToBeOptimized;
236
237    G4int runIDCounter;
238    G4int verboseLevel;
239    G4Timer * timer;
240    G4DCtable* DCtable;
241
242    G4Run* currentRun;
243    G4Event* currentEvent;
244    std::vector<G4Event*>* previousEvents;
245    G4int n_perviousEventsToBeStored;
246    G4int numberOfEventToBeProcessed;
247
248    G4bool storeRandomNumberStatus;
249    G4int storeRandomNumberStatusToG4Event;
250    G4String randomNumberStatusDir;
251    G4String randomNumberStatusForThisRun;
252    G4String randomNumberStatusForThisEvent;
253
254    G4VPhysicalVolume* currentWorld;
255
256    G4int nParallelWorlds;
257
258
259  public:
260    virtual void rndmSaveThisRun();
261    virtual void rndmSaveThisEvent();
262    virtual void RestoreRandomNumberStatus(const G4String& fileN);
263
264  public: // with description
265    inline void SetUserInitialization(G4VUserDetectorConstruction* userInit)
266    { userDetector = userInit; }
267    inline void SetUserInitialization(G4VUserPhysicsList* userInit)
268    {
269      physicsList = userInit;
270      kernel->SetPhysics(userInit);
271    }
272    inline void SetUserAction(G4UserRunAction* userAction)
273    { userRunAction = userAction; }
274    inline void SetUserAction(G4VUserPrimaryGeneratorAction* userAction)
275    { userPrimaryGeneratorAction = userAction; }
276    inline void SetUserAction(G4UserEventAction* userAction)
277    { 
278      eventManager->SetUserAction(userAction); 
279      userEventAction = userAction;
280    }
281    inline void SetUserAction(G4UserStackingAction* userAction)
282    { 
283      eventManager->SetUserAction(userAction); 
284      userStackingAction = userAction;
285    }
286    inline void SetUserAction(G4UserTrackingAction* userAction)
287    { 
288      eventManager->SetUserAction(userAction); 
289      userTrackingAction = userAction;
290    }
291    inline void SetUserAction(G4UserSteppingAction* userAction)
292    { 
293      eventManager->SetUserAction(userAction); 
294      userSteppingAction = userAction;
295    }
296    //  These methods store respective user initialization and action classes.
297    inline const G4VUserDetectorConstruction* GetUserDetectorConstruction() const
298    { return userDetector; }
299    inline const G4VUserPhysicsList* GetUserPhysicsList() const
300    { return physicsList; }
301    inline const G4UserRunAction* GetUserRunAction() const
302    { return userRunAction; }
303    inline const G4VUserPrimaryGeneratorAction* GetUserPrimaryGeneratorAction() const
304    { return userPrimaryGeneratorAction; }
305    inline const G4UserEventAction* GetUserEventAction() const
306    { return userEventAction; }
307    inline const G4UserStackingAction* GetUserStackingAction() const
308    { return userStackingAction; }
309    inline const G4UserTrackingAction* GetUserTrackingAction() const
310    { return userTrackingAction; }
311    inline const G4UserSteppingAction* GetUserSteppingAction() const
312    { return userSteppingAction; }
313    //  These methods returns respective user initialization and action classes.
314     
315    inline void SetNumberOfAdditionalWaitingStacks(G4int iAdd)
316    { eventManager->SetNumberOfAdditionalWaitingStacks(iAdd); }
317      //  Set the number of additional (optional) waiting stacks.
318      // This method must be invoked at PreInit, Init or Idle states.
319      // Once the user set the number of additional waiting stacks,
320      // he/she can use the corresponding ENUM in G4ClassificationOfNewTrack.
321
322    inline const G4String& GetVersionString() const
323    { return kernel->GetVersionString(); }
324
325    inline void SetPrimaryTransformer(G4PrimaryTransformer* pt)
326    { kernel->SetPrimaryTransformer(pt); }
327
328    inline void StoreRandomNumberStatusToG4Event(G4int vl)
329      // if vl = 1 : status before primary particle generation is stored
330      // if vl = 2 : status before event processing (after primary particle generation) is stored
331      // if vl = 3 : both are stored
332      // if vl = 0 : none is stored (default)
333    { 
334      storeRandomNumberStatusToG4Event = vl;
335      eventManager->StoreRandomNumberStatusToG4Event(vl);
336    }
337    inline G4int GetFlagRandomNumberStatusToG4Event() const
338    { return storeRandomNumberStatusToG4Event; }
339
340  public:
341    inline void SetRandomNumberStore(G4bool flag)
342    { storeRandomNumberStatus = flag; }
343    inline G4bool GetRandomNumberStore() const
344    { return storeRandomNumberStatus; }
345    inline void SetRandomNumberStoreDir(const G4String& dir)
346    { 
347      G4String dirStr = dir;
348      if( dirStr(dirStr.length()-1) != '/' ) dirStr += "/";
349#ifndef WIN32
350      G4String shellCmd = "mkdir -p ";
351#else
352      std::replace(dirStr.begin(), dirStr.end(),'/','\\');
353      G4String shellCmd = "mkdir ";
354#endif
355      shellCmd += dirStr;
356      randomNumberStatusDir = dirStr;
357      system(shellCmd);
358    }
359    inline const G4String& GetRandomNumberStoreDir() const
360    { return randomNumberStatusDir; }
361    inline const G4String& GetRandomNumberStatusForThisRun() const
362    { return randomNumberStatusForThisRun; }
363    inline const G4String& GetRandomNumberStatusForThisEvent() const
364    {
365      if(storeRandomNumberStatusToG4Event==0 || storeRandomNumberStatusToG4Event==2)
366      { G4Exception("Random number status is not available for this event."); }
367      return randomNumberStatusForThisEvent;
368    }
369
370  public: // with description
371    inline void GeometryHasBeenModified()
372    { kernel->GeometryHasBeenModified(); }
373    //  This method must be invoked (or equivalent UI command can be used)
374    // in case the user changes his/her detector geometry after
375    // Initialize() metho has been invoked. Then, at the begining of the next BeamOn(),
376    // all necessary re-initialization will be done.
377
378    inline void PhysicsHasBeenModified()
379    { kernel->PhysicsHasBeenModified(); }
380    //  This method must be invoked (or equivalent UI command can be used)
381    // in case the user changes his/her physics process(es), e.g. (in)activate
382    // some processes. Once this method is invoked, regardless of cuts are
383    // changed or not, BuildPhysicsTable() of PhysicsList is invoked for
384    // refreshing all physics tables.
385
386    inline void CutOffHasBeenModified()
387    {
388      G4cerr << "CutOffHasBeenModified becomes obsolete." << G4endl;
389      G4cerr << "It is safe to remove invoking this method." << G4endl;
390    } 
391
392  public:
393    inline void SetVerboseLevel(G4int vl)
394    { verboseLevel = vl; 
395      kernel->SetVerboseLevel(vl); }
396    inline G4int GetVerboseLevel() const
397    { return verboseLevel; }
398
399    inline void SetGeometryToBeOptimized(G4bool vl)
400    { 
401      if(geometryToBeOptimized != vl)
402      {
403        geometryToBeOptimized = vl;
404        kernel->GeometryHasBeenModified();
405        kernel->SetGeometryToBeOptimized(vl);
406      }
407    }
408    inline G4bool GetGeometryToBeOptimized()
409    { return geometryToBeOptimized; }
410
411  public: // with description
412    inline void SetNumberOfEventsToBeStored(G4int val)
413    { n_perviousEventsToBeStored = val; }
414    //  Sets the number of events to be kept after processing. That is, "val" previous
415    // events can be used with the most recent event for digitizing pileup. "val"+1
416    // previous event is deleted.
417    //  This method must be invoked before starting the event loop.
418    inline const G4Run* GetCurrentRun() const
419    { return currentRun; }
420    //  Returns the pointer to the current run. This method is available for Geant4
421    // states of GeomClosed and EventProc.
422    inline const G4Event* GetCurrentEvent() const
423    { return currentEvent; }
424    //  Returns the pointer to the current event. This method is available for EventProc
425    // state.
426    inline const G4Event* GetPreviousEvent(G4int i) const
427    {
428      if(i>=1 && i<=n_perviousEventsToBeStored)
429      { return (*previousEvents)[i-1]; }
430      return 0;
431    }
432    //  Returns the pointer to the "i" previous event. This method is availavle for
433    // EventProc state. In case the event loop has not yet to reach to the requested
434    // event, null will be returned. To use this method, SetNumberOfEventsToBeStored()
435    // method mentioned above must be invoked previously to the event loop.
436    inline void SetRunIDCounter(G4int i)
437    { runIDCounter = i; }
438    //  Set the run number counter. Initially, the counter is initialized to zero and
439    // incremented by one for every BeamOn().
440    inline G4int GetNumberOfParallelWorld() const
441    { return nParallelWorlds; }
442  public:
443    inline void SetDCtable(G4DCtable* DCtbl)
444    { DCtable = DCtbl; }
445
446  public:
447    void ConstructScoringWorlds();
448  protected:
449    void UpdateScoring();
450};
451
452#endif
453
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