| [826] | 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| [921] | 27 | // $Id: G4StepPoint.icc,v 1.14 2008/10/24 08:22:20 kurasige Exp $
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| [1058] | 28 | // GEANT4 tag $Name: geant4-09-02-ref-02 $
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| [826] | 29 | //
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| 30 | //
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| 31 |
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| 32 | inline G4StepPoint & G4StepPoint::operator=(const G4StepPoint &right)
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| 33 | {
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| 34 | if (this != &right) {
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| 35 | fPosition = right.fPosition;
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| 36 | fGlobalTime = right.fGlobalTime;
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| 37 | fLocalTime = right.fLocalTime;
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| 38 | fProperTime = right.fProperTime;
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| 39 | fMomentumDirection = right.fMomentumDirection;
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| 40 | fKineticEnergy = right.fKineticEnergy;
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| 41 | fpTouchable = right.fpTouchable;
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| 42 | fpMaterial = right.fpMaterial;
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| 43 | fpMaterialCutsCouple = right.fpMaterialCutsCouple;
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| 44 | fpSensitiveDetector = right.fpSensitiveDetector;
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| 45 | fSafety = right.fSafety;
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| 46 | fPolarization = right.fPolarization;
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| 47 | fStepStatus = right.fStepStatus;
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| 48 | fpProcessDefinedStep = right.fpProcessDefinedStep;
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| 49 | fMass = right.fMass;
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| 50 | fCharge = right.fCharge;
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| 51 | fWeight = right.fWeight;
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| 52 | fVelocity = right.fVelocity;
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| 53 | }
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| 54 | return *this;
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| 55 | }
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| 56 |
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| 57 | inline const G4ThreeVector& G4StepPoint::GetPosition() const
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| 58 | { return fPosition; }
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| 59 | inline void G4StepPoint::SetPosition(const G4ThreeVector& aValue)
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| 60 | { fPosition = aValue; }
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| 61 | inline void G4StepPoint::AddPosition(const G4ThreeVector& aValue)
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| 62 | { fPosition += aValue; }
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| 63 | // Position where the track locates
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| 64 |
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| 65 | inline G4double G4StepPoint::GetLocalTime() const
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| 66 | { return fLocalTime; }
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| 67 | inline void G4StepPoint::SetLocalTime(const G4double aValue)
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| 68 | { fLocalTime = aValue; }
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| 69 | inline void G4StepPoint::AddLocalTime(const G4double aValue)
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| 70 | { fLocalTime += aValue; }
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| 71 | // Time since the track is created.
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| 72 |
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| 73 | inline G4double G4StepPoint::GetGlobalTime() const
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| 74 | { return fGlobalTime; }
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| 75 | inline void G4StepPoint::SetGlobalTime(const G4double aValue)
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| 76 | { fGlobalTime = aValue; }
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| 77 | inline void G4StepPoint::AddGlobalTime(const G4double aValue)
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| 78 | { fGlobalTime += aValue; }
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| 79 | // Time since the event in which the track belongs is created.
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| 80 |
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| 81 | inline G4double G4StepPoint::GetProperTime() const
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| 82 | { return fProperTime; }
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| 83 | inline void G4StepPoint::SetProperTime(const G4double aValue)
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| 84 | { fProperTime = aValue; }
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| 85 | inline void G4StepPoint::AddProperTime(const G4double aValue)
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| 86 | { fProperTime += aValue; }
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| 87 | // Proper time of the particle.
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| 88 |
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| 89 | inline const G4ThreeVector& G4StepPoint::GetMomentumDirection() const
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| 90 | { return fMomentumDirection; }
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| 91 | inline void G4StepPoint::SetMomentumDirection(const G4ThreeVector& aValue)
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| 92 | { fMomentumDirection = aValue;
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| 93 | }
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| 94 | inline void G4StepPoint::AddMomentumDirection(const G4ThreeVector& aValue)
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| 95 | { fMomentumDirection += aValue;
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| 96 | }
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| 97 | // Direction of momentum (should be an unit vector)
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| 98 |
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| 99 | inline G4ThreeVector G4StepPoint::GetMomentum() const
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| 100 | {
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| 101 | G4double tMomentum = std::sqrt(fKineticEnergy*fKineticEnergy +
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| 102 | 2*fKineticEnergy*fMass);
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| 103 | return G4ThreeVector(fMomentumDirection.x()*tMomentum,
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| 104 | fMomentumDirection.y()*tMomentum,
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| 105 | fMomentumDirection.z()*tMomentum);
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| 106 | }
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| 107 | // Total momentum of the track
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| 108 |
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| 109 | inline G4double G4StepPoint::GetTotalEnergy() const
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| 110 | {
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| 111 | return fKineticEnergy + fMass;
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| 112 | }
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| 113 | // Total energy of the track
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| 114 |
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| 115 | inline G4double G4StepPoint::GetKineticEnergy() const
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| 116 | { return fKineticEnergy; }
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| 117 | inline void G4StepPoint::SetKineticEnergy(const G4double aValue)
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| 118 | { fKineticEnergy = aValue; }
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| 119 | inline void G4StepPoint::AddKineticEnergy(const G4double aValue)
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| 120 | { fKineticEnergy += aValue; }
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| 121 | // Kinetic Energy of the track
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| 122 |
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| 123 | inline G4double G4StepPoint::GetVelocity() const
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| 124 | {
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| 125 | return fVelocity;
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| 126 | }
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| 127 | inline void G4StepPoint::SetVelocity(G4double v)
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| 128 | {
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| 129 | fVelocity = v;
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| 130 | }
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| 131 |
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| 132 |
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| 133 | inline G4double G4StepPoint::GetBeta() const
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| 134 | {
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| 135 | return fVelocity/c_light;
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| 136 | }
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| 137 |
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| 138 | // Velocity of the track in unit of c(light velocity)
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| 139 |
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| 140 | inline G4double G4StepPoint::GetGamma() const
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| 141 | { return (fMass==0.) ? DBL_MAX : (fKineticEnergy+fMass)/fMass; }
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| 142 | // Gamma factor (1/sqrt[1-beta*beta]) of the track
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| 143 |
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| 144 | inline G4VPhysicalVolume* G4StepPoint::GetPhysicalVolume() const
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| 145 | { return fpTouchable->GetVolume(); }
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| 146 |
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| 147 | inline const G4VTouchable* G4StepPoint::GetTouchable() const
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| 148 | { return fpTouchable(); }
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| 149 | inline const G4TouchableHandle& G4StepPoint::GetTouchableHandle() const
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| 150 | { return fpTouchable; }
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| 151 | inline void G4StepPoint::SetTouchableHandle(const G4TouchableHandle& apValue)
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| 152 | { fpTouchable = apValue; }
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| 153 |
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| 154 | inline G4double G4StepPoint::GetSafety() const
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| 155 | { return fSafety; }
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| 156 | inline void G4StepPoint::SetSafety(const G4double aValue)
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| 157 | { fSafety = aValue; }
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| 158 |
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| 159 | inline const G4ThreeVector& G4StepPoint::GetPolarization() const
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| 160 | { return fPolarization; }
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| 161 | inline void G4StepPoint::SetPolarization(const G4ThreeVector& aValue)
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| 162 | { fPolarization = aValue; }
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| 163 | inline void G4StepPoint::AddPolarization(const G4ThreeVector& aValue)
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| 164 | { fPolarization += aValue; }
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| 165 |
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| 166 | inline G4StepStatus G4StepPoint::GetStepStatus() const
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| 167 | { return fStepStatus; }
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| 168 | inline void G4StepPoint::SetStepStatus(const G4StepStatus aValue)
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| 169 | { fStepStatus = aValue; }
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| 170 |
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| 171 | inline const G4VProcess* G4StepPoint::GetProcessDefinedStep() const
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| 172 | { return fpProcessDefinedStep; }
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| 173 | // If the pointer is 0, this means the Step is defined
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| 174 | // by the user defined limit in the current volume.
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| [921] | 175 | inline void G4StepPoint::SetProcessDefinedStep(const G4VProcess* aValue)
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| [826] | 176 | { fpProcessDefinedStep = aValue; }
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| 177 |
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| 178 | inline G4double G4StepPoint::GetMass() const
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| 179 | { return fMass; }
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| 180 | inline void G4StepPoint::SetMass(G4double value)
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| 181 | { fMass = value; }
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| 182 |
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| 183 | inline G4double G4StepPoint::GetCharge() const
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| 184 | { return fCharge; }
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| 185 | inline void G4StepPoint::SetCharge(G4double value)
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| 186 | { fCharge = value; }
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| 187 |
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| 188 | inline G4double G4StepPoint::GetMagneticMoment() const
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| 189 | {
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| 190 | return fMagneticMoment;
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| 191 | }
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| 192 | inline void G4StepPoint::SetMagneticMoment(G4double value)
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| 193 | {
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| 194 | fMagneticMoment = value;
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| 195 | }
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| 196 |
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| 197 | inline G4Material* G4StepPoint::GetMaterial() const
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| 198 | { return fpMaterial; }
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| 199 | inline void G4StepPoint::SetMaterial(G4Material* material)
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| 200 | {fpMaterial = material; }
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| 201 |
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| 202 | inline
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| 203 | const G4MaterialCutsCouple* G4StepPoint::GetMaterialCutsCouple() const
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| 204 | { return fpMaterialCutsCouple; }
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| 205 | inline
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| 206 | void G4StepPoint::SetMaterialCutsCouple(const G4MaterialCutsCouple* materialCutsCouple)
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| 207 | {fpMaterialCutsCouple = materialCutsCouple; }
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| 208 |
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| 209 | inline G4VSensitiveDetector* G4StepPoint::GetSensitiveDetector() const
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| 210 | { return fpSensitiveDetector; }
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| 211 | inline void G4StepPoint::SetSensitiveDetector(G4VSensitiveDetector* aValue)
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| 212 | { fpSensitiveDetector = aValue; }
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| 213 |
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| 214 | inline void G4StepPoint::SetWeight(G4double aValue)
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| 215 | { fWeight = aValue; }
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| 216 | inline G4double G4StepPoint::GetWeight() const
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| 217 | { return fWeight; }
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