1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4StepPoint.icc,v 1.14 2008/10/24 08:22:20 kurasige Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-02-ref-02 $ |
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29 | // |
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30 | // |
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31 | |
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32 | inline G4StepPoint & G4StepPoint::operator=(const G4StepPoint &right) |
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33 | { |
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34 | if (this != &right) { |
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35 | fPosition = right.fPosition; |
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36 | fGlobalTime = right.fGlobalTime; |
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37 | fLocalTime = right.fLocalTime; |
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38 | fProperTime = right.fProperTime; |
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39 | fMomentumDirection = right.fMomentumDirection; |
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40 | fKineticEnergy = right.fKineticEnergy; |
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41 | fpTouchable = right.fpTouchable; |
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42 | fpMaterial = right.fpMaterial; |
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43 | fpMaterialCutsCouple = right.fpMaterialCutsCouple; |
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44 | fpSensitiveDetector = right.fpSensitiveDetector; |
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45 | fSafety = right.fSafety; |
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46 | fPolarization = right.fPolarization; |
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47 | fStepStatus = right.fStepStatus; |
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48 | fpProcessDefinedStep = right.fpProcessDefinedStep; |
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49 | fMass = right.fMass; |
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50 | fCharge = right.fCharge; |
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51 | fWeight = right.fWeight; |
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52 | fVelocity = right.fVelocity; |
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53 | } |
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54 | return *this; |
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55 | } |
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56 | |
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57 | inline const G4ThreeVector& G4StepPoint::GetPosition() const |
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58 | { return fPosition; } |
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59 | inline void G4StepPoint::SetPosition(const G4ThreeVector& aValue) |
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60 | { fPosition = aValue; } |
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61 | inline void G4StepPoint::AddPosition(const G4ThreeVector& aValue) |
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62 | { fPosition += aValue; } |
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63 | // Position where the track locates |
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64 | |
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65 | inline G4double G4StepPoint::GetLocalTime() const |
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66 | { return fLocalTime; } |
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67 | inline void G4StepPoint::SetLocalTime(const G4double aValue) |
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68 | { fLocalTime = aValue; } |
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69 | inline void G4StepPoint::AddLocalTime(const G4double aValue) |
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70 | { fLocalTime += aValue; } |
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71 | // Time since the track is created. |
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72 | |
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73 | inline G4double G4StepPoint::GetGlobalTime() const |
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74 | { return fGlobalTime; } |
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75 | inline void G4StepPoint::SetGlobalTime(const G4double aValue) |
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76 | { fGlobalTime = aValue; } |
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77 | inline void G4StepPoint::AddGlobalTime(const G4double aValue) |
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78 | { fGlobalTime += aValue; } |
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79 | // Time since the event in which the track belongs is created. |
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80 | |
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81 | inline G4double G4StepPoint::GetProperTime() const |
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82 | { return fProperTime; } |
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83 | inline void G4StepPoint::SetProperTime(const G4double aValue) |
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84 | { fProperTime = aValue; } |
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85 | inline void G4StepPoint::AddProperTime(const G4double aValue) |
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86 | { fProperTime += aValue; } |
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87 | // Proper time of the particle. |
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88 | |
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89 | inline const G4ThreeVector& G4StepPoint::GetMomentumDirection() const |
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90 | { return fMomentumDirection; } |
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91 | inline void G4StepPoint::SetMomentumDirection(const G4ThreeVector& aValue) |
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92 | { fMomentumDirection = aValue; |
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93 | } |
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94 | inline void G4StepPoint::AddMomentumDirection(const G4ThreeVector& aValue) |
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95 | { fMomentumDirection += aValue; |
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96 | } |
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97 | // Direction of momentum (should be an unit vector) |
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98 | |
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99 | inline G4ThreeVector G4StepPoint::GetMomentum() const |
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100 | { |
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101 | G4double tMomentum = std::sqrt(fKineticEnergy*fKineticEnergy + |
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102 | 2*fKineticEnergy*fMass); |
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103 | return G4ThreeVector(fMomentumDirection.x()*tMomentum, |
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104 | fMomentumDirection.y()*tMomentum, |
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105 | fMomentumDirection.z()*tMomentum); |
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106 | } |
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107 | // Total momentum of the track |
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108 | |
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109 | inline G4double G4StepPoint::GetTotalEnergy() const |
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110 | { |
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111 | return fKineticEnergy + fMass; |
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112 | } |
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113 | // Total energy of the track |
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114 | |
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115 | inline G4double G4StepPoint::GetKineticEnergy() const |
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116 | { return fKineticEnergy; } |
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117 | inline void G4StepPoint::SetKineticEnergy(const G4double aValue) |
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118 | { fKineticEnergy = aValue; } |
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119 | inline void G4StepPoint::AddKineticEnergy(const G4double aValue) |
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120 | { fKineticEnergy += aValue; } |
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121 | // Kinetic Energy of the track |
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122 | |
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123 | inline G4double G4StepPoint::GetVelocity() const |
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124 | { |
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125 | return fVelocity; |
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126 | } |
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127 | inline void G4StepPoint::SetVelocity(G4double v) |
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128 | { |
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129 | fVelocity = v; |
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130 | } |
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131 | |
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132 | |
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133 | inline G4double G4StepPoint::GetBeta() const |
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134 | { |
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135 | return fVelocity/c_light; |
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136 | } |
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137 | |
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138 | // Velocity of the track in unit of c(light velocity) |
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139 | |
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140 | inline G4double G4StepPoint::GetGamma() const |
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141 | { return (fMass==0.) ? DBL_MAX : (fKineticEnergy+fMass)/fMass; } |
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142 | // Gamma factor (1/sqrt[1-beta*beta]) of the track |
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143 | |
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144 | inline G4VPhysicalVolume* G4StepPoint::GetPhysicalVolume() const |
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145 | { return fpTouchable->GetVolume(); } |
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146 | |
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147 | inline const G4VTouchable* G4StepPoint::GetTouchable() const |
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148 | { return fpTouchable(); } |
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149 | inline const G4TouchableHandle& G4StepPoint::GetTouchableHandle() const |
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150 | { return fpTouchable; } |
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151 | inline void G4StepPoint::SetTouchableHandle(const G4TouchableHandle& apValue) |
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152 | { fpTouchable = apValue; } |
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153 | |
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154 | inline G4double G4StepPoint::GetSafety() const |
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155 | { return fSafety; } |
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156 | inline void G4StepPoint::SetSafety(const G4double aValue) |
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157 | { fSafety = aValue; } |
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158 | |
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159 | inline const G4ThreeVector& G4StepPoint::GetPolarization() const |
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160 | { return fPolarization; } |
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161 | inline void G4StepPoint::SetPolarization(const G4ThreeVector& aValue) |
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162 | { fPolarization = aValue; } |
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163 | inline void G4StepPoint::AddPolarization(const G4ThreeVector& aValue) |
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164 | { fPolarization += aValue; } |
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165 | |
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166 | inline G4StepStatus G4StepPoint::GetStepStatus() const |
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167 | { return fStepStatus; } |
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168 | inline void G4StepPoint::SetStepStatus(const G4StepStatus aValue) |
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169 | { fStepStatus = aValue; } |
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170 | |
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171 | inline const G4VProcess* G4StepPoint::GetProcessDefinedStep() const |
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172 | { return fpProcessDefinedStep; } |
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173 | // If the pointer is 0, this means the Step is defined |
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174 | // by the user defined limit in the current volume. |
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175 | inline void G4StepPoint::SetProcessDefinedStep(const G4VProcess* aValue) |
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176 | { fpProcessDefinedStep = aValue; } |
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177 | |
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178 | inline G4double G4StepPoint::GetMass() const |
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179 | { return fMass; } |
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180 | inline void G4StepPoint::SetMass(G4double value) |
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181 | { fMass = value; } |
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182 | |
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183 | inline G4double G4StepPoint::GetCharge() const |
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184 | { return fCharge; } |
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185 | inline void G4StepPoint::SetCharge(G4double value) |
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186 | { fCharge = value; } |
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187 | |
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188 | inline G4double G4StepPoint::GetMagneticMoment() const |
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189 | { |
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190 | return fMagneticMoment; |
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191 | } |
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192 | inline void G4StepPoint::SetMagneticMoment(G4double value) |
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193 | { |
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194 | fMagneticMoment = value; |
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195 | } |
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196 | |
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197 | inline G4Material* G4StepPoint::GetMaterial() const |
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198 | { return fpMaterial; } |
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199 | inline void G4StepPoint::SetMaterial(G4Material* material) |
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200 | {fpMaterial = material; } |
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201 | |
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202 | inline |
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203 | const G4MaterialCutsCouple* G4StepPoint::GetMaterialCutsCouple() const |
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204 | { return fpMaterialCutsCouple; } |
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205 | inline |
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206 | void G4StepPoint::SetMaterialCutsCouple(const G4MaterialCutsCouple* materialCutsCouple) |
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207 | {fpMaterialCutsCouple = materialCutsCouple; } |
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208 | |
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209 | inline G4VSensitiveDetector* G4StepPoint::GetSensitiveDetector() const |
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210 | { return fpSensitiveDetector; } |
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211 | inline void G4StepPoint::SetSensitiveDetector(G4VSensitiveDetector* aValue) |
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212 | { fpSensitiveDetector = aValue; } |
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213 | |
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214 | inline void G4StepPoint::SetWeight(G4double aValue) |
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215 | { fWeight = aValue; } |
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216 | inline G4double G4StepPoint::GetWeight() const |
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217 | { return fWeight; } |
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