1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4FRSceneFunc.icc,v 1.15 2006/07/10 15:31:45 allison Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | |
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31 | #include "G4PhysicalVolumeModel.hh" |
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32 | #include "G4LogicalVolume.hh" |
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33 | |
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34 | //========== AddPrimitive() functions ==========// |
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35 | |
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36 | //----- Add polyline |
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37 | void G4FRSCENEHANDLER::AddPrimitive (const G4Polyline& polyline) |
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38 | { |
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39 | #if defined DEBUG_FR_SCENE |
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40 | G4cerr << "***** AddPrimitive\n"; |
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41 | #endif |
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42 | //----- Initialize Fukui Renderer IF NECESSARY |
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43 | FRBeginModeling(); |
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44 | |
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45 | //----- local working variables |
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46 | G4int nPoints = polyline.size (); |
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47 | G4int i ; |
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48 | const G4VisAttributes* pVA = |
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49 | fpViewer->GetApplicableVisAttributes ( polyline.GetVisAttributes() ); |
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50 | |
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51 | //----- skip drawing invisible primitive |
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52 | if( pVA ){ |
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53 | if( !(pVA->IsVisible()) ) { return ; } |
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54 | } |
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55 | |
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56 | //----- Attributes |
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57 | if(!SendVisAttributes( pVA ) ) { |
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58 | SendStr( FR_COLOR_RGB_RED ); // color |
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59 | } |
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60 | |
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61 | //----- send coordinates to Fukui Renderer |
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62 | SendTransformedCoordinates(); |
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63 | |
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64 | //----- send beginning of polyline |
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65 | SendStr( FR_POLYLINE ); |
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66 | |
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67 | //----- vertices on polyline |
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68 | for ( i = 0; i < nPoints; i++ ) { |
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69 | SendStrDouble3( FR_PL_VERTEX , \ |
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70 | polyline[i].x(), \ |
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71 | polyline[i].y(), \ |
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72 | polyline[i].z() ); |
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73 | } |
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74 | |
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75 | //----- send ending of polyline |
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76 | SendStr( FR_END_POLYLINE ); |
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77 | |
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78 | } // G4FRSCENEHANDLER::AddPrimitive (polyline) |
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79 | |
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80 | |
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81 | //----- Add nurbes |
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82 | void G4FRSCENEHANDLER::AddPrimitive (const G4NURBS&) |
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83 | { |
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84 | //----- |
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85 | #if defined DEBUG_FR_SCENE |
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86 | G4cerr << "***** AddPrimitive( G4NURBS )\n"; |
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87 | #endif |
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88 | |
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89 | //----- Initialize DAWN IF NECESSARY |
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90 | FRBeginModeling(); |
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91 | |
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92 | /////////////////////////////////////////////// |
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93 | // DAWN does not support NUBS visualizaition // |
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94 | /////////////////////////////////////////////// |
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95 | } |
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96 | |
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97 | |
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98 | |
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99 | //----- Add text |
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100 | void G4FRSCENEHANDLER::AddPrimitive ( const G4Text& text ) |
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101 | { |
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102 | //----- |
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103 | #if defined DEBUG_FR_SCENE |
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104 | G4cerr << "***** AddPrimitive( G4Text )\n"; |
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105 | #endif |
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106 | //----- Initialize DAWN IF NECESSARY |
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107 | FRBeginModeling(); |
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108 | |
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109 | //----- send color |
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110 | const G4Color& color = GetTextColor (text) ; |
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111 | SendStrDouble3( FR_COLOR_RGB , |
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112 | color.GetRed (), |
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113 | color.GetGreen(), |
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114 | color.GetBlue () ); |
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115 | |
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116 | //----- send body coordinates |
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117 | SendTransformedCoordinates(); |
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118 | |
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119 | //----- Calc size |
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120 | MarkerSizeType size_type; |
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121 | G4double fontsize = GetMarkerDiameter( text , size_type ); |
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122 | |
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123 | //----- Calc position |
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124 | const G4Point3D& position = text.GetPosition () ; |
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125 | |
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126 | //----- offset |
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127 | G4double x_offset = text.GetXOffset(); |
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128 | G4double y_offset = text.GetYOffset(); |
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129 | |
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130 | //----- get string to be visualized and Calc its length |
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131 | const char* vis_text = text.GetText(); |
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132 | const int STR_LENGTH = strlen ( vis_text ); |
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133 | |
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134 | //----- create buffer and copy the string there |
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135 | int MAX_STR_LENGTH = COMMAND_BUF_SIZE - 100 ; |
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136 | if ( MAX_STR_LENGTH <= 0 ) { |
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137 | G4cerr << "ERROR (FukuiRenderer) : Not enough buffer size for data transferring." << G4endl; |
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138 | G4cerr << " G4Text Visualization is aborted" << G4endl; |
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139 | return ; |
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140 | } |
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141 | char* buf = new char [ (MAX_STR_LENGTH + 1) ] ; |
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142 | if ( MAX_STR_LENGTH >= STR_LENGTH ) { |
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143 | strcpy ( buf, vis_text ) ; |
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144 | } else { |
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145 | strncpy ( buf, vis_text, MAX_STR_LENGTH ) ; |
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146 | } |
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147 | |
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148 | //----- select string command |
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149 | char text_command[32]; |
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150 | switch (size_type) { |
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151 | case world: |
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152 | strcpy ( text_command, FR_MARK_TEXT_2D ); |
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153 | break; |
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154 | case screen: |
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155 | default: |
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156 | strcpy ( text_command, FR_MARK_TEXT_2DS ); |
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157 | break; |
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158 | } |
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159 | |
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160 | //----- Send string command |
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161 | SendStrDouble6Str( text_command, \ |
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162 | position.x() , position.y() , position.z(), |
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163 | fontsize , x_offset , y_offset , |
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164 | buf ); |
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165 | |
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166 | //----- delete buffer |
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167 | delete [] buf ; |
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168 | |
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169 | } // G4FRSCENEHANDLER::AddPrimitive ( text ) |
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170 | |
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171 | |
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172 | //----- Add circle |
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173 | void G4FRSCENEHANDLER::AddPrimitive ( const G4Circle& mark_circle ) |
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174 | { |
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175 | //----- |
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176 | #if defined DEBUG_FR_SCENE |
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177 | G4cerr << "***** AddPrimitive( G4Circle )\n"; |
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178 | #endif |
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179 | //----- Initialize Fukui Renderer IF NECESSARY |
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180 | FRBeginModeling(); |
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181 | |
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182 | //----- send color |
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183 | const G4Color& color = GetColor (mark_circle) ; |
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184 | SendStrDouble3( FR_COLOR_RGB , |
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185 | color.GetRed (), |
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186 | color.GetGreen(), |
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187 | color.GetBlue () ); |
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188 | |
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189 | //----- send body coordinates |
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190 | SendTransformedCoordinates(); |
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191 | |
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192 | //----- Calc position |
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193 | const G4Point3D& position = mark_circle.GetPosition () ; |
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194 | |
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195 | //----- Calc size |
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196 | MarkerSizeType size_type; |
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197 | G4double size = GetMarkerRadius( mark_circle , size_type ); |
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198 | |
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199 | //----- send mark |
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200 | switch (size_type) { |
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201 | case world: |
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202 | SendStrDouble4( FR_MARK_CIRCLE_2D, \ |
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203 | position.x() , position.y() , position.z(), size ); |
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204 | break; |
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205 | default: |
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206 | case screen: |
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207 | SendStrDouble4( FR_MARK_CIRCLE_2DS, \ |
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208 | position.x() , position.y() , position.z(), size ); |
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209 | break; |
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210 | } |
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211 | |
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212 | } // G4FRSCENEHANDLER::AddPrimitive ( mark_circle ) |
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213 | |
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214 | |
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215 | //----- Add square |
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216 | void G4FRSCENEHANDLER::AddPrimitive (const G4Square& mark_square ) |
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217 | { |
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218 | //----- |
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219 | #if defined DEBUG_FR_SCENE |
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220 | G4cerr << "***** AddPrimitive( G4Square )\n"; |
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221 | #endif |
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222 | //----- Initialize Fukui Renderer IF NECESSARY |
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223 | FRBeginModeling(); |
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224 | |
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225 | //----- send color |
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226 | const G4Color& color = GetColor (mark_square) ; |
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227 | SendStrDouble3( FR_COLOR_RGB , |
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228 | color.GetRed (), |
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229 | color.GetGreen(), |
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230 | color.GetBlue () ); |
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231 | |
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232 | //----- send body coordinates |
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233 | SendTransformedCoordinates(); |
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234 | |
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235 | //----- Calc position |
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236 | const G4Point3D& position = mark_square.GetPosition () ; |
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237 | |
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238 | //----- Calc size |
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239 | MarkerSizeType size_type; |
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240 | G4double size = GetMarkerRadius( mark_square , size_type ); |
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241 | |
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242 | //----- send mark |
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243 | switch (size_type) { |
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244 | case world: |
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245 | SendStrDouble4( FR_MARK_SQUARE_2D, \ |
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246 | position.x() , position.y() , position.z(), size ); |
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247 | break; |
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248 | default: |
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249 | case screen: |
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250 | SendStrDouble4( FR_MARK_SQUARE_2DS, \ |
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251 | position.x() , position.y() , position.z(), size ); |
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252 | break; |
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253 | } |
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254 | |
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255 | } // G4FRSCENEHANDLER::AddPrimitive ( mark_square ) |
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256 | |
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257 | |
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258 | //----- Add polyhedron |
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259 | void G4FRSCENEHANDLER::AddPrimitive ( const G4Polyhedron& polyhedron ) |
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260 | { |
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261 | //----- |
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262 | #if defined DEBUG_FR_SCENE |
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263 | G4cerr << "***** AddPrimitive( G4Polyhedron )\n"; |
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264 | #endif |
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265 | |
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266 | if (polyhedron.GetNoFacets() == 0) return; |
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267 | |
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268 | //----- Initialize Fukui Renderer IF NECESSARY |
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269 | FRBeginModeling(); |
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270 | |
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271 | //----- Attributes |
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272 | if(!SendVisAttributes( fpViewer->GetApplicableVisAttributes |
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273 | (polyhedron.GetVisAttributes() ) ) ) { |
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274 | SendStr( FR_COLOR_RGB_RED ); // color |
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275 | } |
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276 | |
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277 | //----- Coordinates |
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278 | SendTransformedCoordinates(); |
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279 | |
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280 | //----- Brep data |
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281 | |
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282 | //---------- (1) Declare beginning of Brep data |
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283 | SendStr(FR_POLYHEDRON); |
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284 | |
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285 | //---------- (2) Vertex block |
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286 | G4int i, j; |
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287 | for (i = 1, j = polyhedron.GetNoVertices(); j; j--, i++){ |
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288 | G4Point3D point = polyhedron.GetVertex(i); |
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289 | SendStrDouble3( FR_VERTEX, point.x (), point.y (), point.z ()); |
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290 | } |
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291 | |
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292 | //---------- (3) Facet block |
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293 | for (int f = polyhedron.GetNoFacets(); f; f--){ |
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294 | G4int notLastEdge; |
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295 | G4int index = -1; // initialization |
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296 | G4int edgeFlag = 1; |
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297 | G4int preedgeFlag = 1; |
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298 | G4int work[4], i = 0; |
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299 | do { |
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300 | preedgeFlag = edgeFlag; |
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301 | notLastEdge = polyhedron.GetNextVertexIndex(index, edgeFlag); |
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302 | work[i++] = index; |
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303 | }while (notLastEdge); |
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304 | switch (i){ |
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305 | case 3: |
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306 | SendStrInt3(FR_FACET, work[0], work[1], work[2] ); |
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307 | break; |
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308 | case 4: |
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309 | SendStrInt4(FR_FACET, work[0], work[1], work[2], work[3] ); |
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310 | break; |
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311 | default: |
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312 | G4cerr << |
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313 | "ERROR G4FRSCENEHANDLER::AddPrimitive(G4Polyhedron)\n"; |
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314 | G4PhysicalVolumeModel* pPVModel = |
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315 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
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316 | if (pPVModel) G4cerr << |
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317 | "Volume " << pPVModel->GetCurrentPV()->GetName() << |
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318 | ", Solid " << pPVModel->GetCurrentLV()->GetSolid()->GetName() << |
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319 | " (" << pPVModel->GetCurrentLV()->GetSolid()->GetEntityType(); |
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320 | G4cerr << |
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321 | "\nG4Polyhedron facet with " << i << " edges" << G4endl; |
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322 | } |
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323 | } |
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324 | |
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325 | //---------- (4) Declare ending of Brep data |
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326 | SendStr(FR_END_POLYHEDRON); |
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327 | |
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328 | } // G4FRSCENEHANDLER::AddPrimitive (polyhedron) |
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329 | |
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330 | |
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331 | //----- |
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332 | void G4FRSCENEHANDLER::SendNdiv ( void ) |
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333 | { |
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334 | ////////////////////////////////////////////////// |
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335 | //#if defined DEBUG_FR_SCENE |
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336 | // G4cerr << "***** SendNdiv() (/Ndiv)" << G4endl; |
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337 | //#endif |
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338 | ////////////////////////////////////////////////// |
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339 | |
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340 | //----- local |
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341 | G4int num_division = FR_DEFALUT_NDIV_VALUE ; |
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342 | |
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343 | //----- number used for dividing a curved surface, Ndiv |
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344 | // if ( GetModel() ) { ?? Why test for model. Can be zero. JA ?? |
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345 | const G4VisAttributes* pVisAttribs = |
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346 | fpViewer -> GetApplicableVisAttributes (fpVisAttribs); |
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347 | num_division = GetNoOfSides(pVisAttribs); |
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348 | // } else { |
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349 | #if defined DEBUG_FR_SCENE |
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350 | G4cerr << "WARNING: GetNoOfSides() failed. " ; |
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351 | G4cerr << "The default value " << num_division ; |
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352 | G4cerr << " is assigned." << G4endl; |
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353 | #endif |
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354 | //} |
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355 | |
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356 | //---------- Error recovery for too small Ndiv |
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357 | num_division = ( num_division < 3 ? 3 : num_division ); |
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358 | |
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359 | ////////////////////////////////////////////////// |
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360 | //#if defined DEBUG_FR_SCENE |
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361 | // G4cerr << "Ndiv = " << num_division << G4endl; |
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362 | //#endif |
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363 | ////////////////////////////////////////////////// |
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364 | |
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365 | //----- Send resultant Ndiv |
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366 | this->SendStrInt( FR_NDIV, num_division ); |
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367 | |
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368 | |
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369 | } |
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370 | |
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371 | //----- |
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372 | void G4FRSCENEHANDLER::FREndModeling () |
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373 | { |
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374 | //----- |
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375 | #if defined DEBUG_FR_SCENE |
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376 | G4cerr << "***** FREndModeling (called)" << G4endl; |
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377 | #endif |
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378 | if( FRIsInModeling() ) { |
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379 | |
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380 | #if defined DEBUG_FR_SCENE |
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381 | G4cerr << "***** FREndModeling (started) " ; |
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382 | G4cerr << "(/EndModeling, /DrawAll, /CloseDevice)" << G4endl; |
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383 | #endif |
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384 | |
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385 | SendStr( "#--------------------" ); |
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386 | |
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387 | //----- !EndModeling |
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388 | SendStr( FR_END_MODELING ); |
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389 | |
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390 | //----- !DrawAll |
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391 | SendStr( FR_DRAW_ALL ); |
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392 | |
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393 | //----- !CloseDevice |
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394 | SendStr( FR_CLOSE_DEVICE ); |
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395 | |
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396 | //----- End saving data to g4.prim |
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397 | EndSavingG4Prim() ; |
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398 | |
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399 | //------ Reset flag |
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400 | FRflag_in_modeling = false ; |
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401 | } |
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402 | } |
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403 | |
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404 | |
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405 | //----- |
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406 | void G4FRSCENEHANDLER::BeginPrimitives (const G4Transform3D& objectTransformation) |
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407 | { |
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408 | #if defined DEBUG_FR_SCENE |
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409 | G4cerr << "***** BeginPrimitives \n"; |
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410 | #endif |
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411 | |
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412 | FRBeginModeling(); |
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413 | |
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414 | G4VSceneHandler::BeginPrimitives (objectTransformation); |
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415 | fpObjectTransformation = &objectTransformation; |
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416 | |
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417 | } |
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418 | |
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419 | |
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420 | //----- |
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421 | void G4FRSCENEHANDLER::EndPrimitives () |
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422 | { |
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423 | #if defined DEBUG_FR_SCENE |
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424 | G4cerr << "***** EndPrimitives \n"; |
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425 | #endif |
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426 | G4VSceneHandler::EndPrimitives (); |
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427 | } |
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428 | |
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429 | |
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430 | //========== AddSolid() functions ==========// |
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431 | |
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432 | //----- Add box |
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433 | void G4FRSCENEHANDLER::AddSolid( const G4Box& box ) |
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434 | { |
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435 | #if defined DEBUG_FR_SCENE |
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436 | G4cerr << "***** AddSolid ( box )\n"; |
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437 | #endif |
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438 | //----- skip drawing invisible primitive |
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439 | if( !IsVisible() ) { return ; } |
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440 | |
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441 | //----- Initialize Fukui Renderer IF NECESSARY |
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442 | FRBeginModeling(); |
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443 | |
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444 | //----- Send Name |
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445 | SendPhysVolName(); |
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446 | |
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447 | //----- Send Ndiv |
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448 | // SendNdiv(); |
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449 | |
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450 | //----- Attributes |
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451 | if(!SendVisAttributes |
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452 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
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453 | SendStr( FR_COLOR_RGB_GREEN ); // color |
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454 | } |
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455 | |
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456 | //----- parameters (half lengths of box) |
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457 | G4double dx = box.GetXHalfLength (); |
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458 | G4double dy = box.GetYHalfLength (); |
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459 | G4double dz = box.GetZHalfLength (); |
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460 | |
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461 | //----- send coordinates to Fukui Renderer |
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462 | SendTransformedCoordinates(); |
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463 | |
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464 | //----- send box to Fukui Renderer |
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465 | SendStrDouble3( FR_BOX, dx, dy, dz ); |
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466 | |
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467 | } // void G4FRSCENEHANDLER::AddSolid( const G4Box& box ) |
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468 | |
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469 | |
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470 | //----- Add tubes |
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471 | void |
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472 | G4FRSCENEHANDLER::AddSolid( const G4Tubs& tubes ) |
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473 | { |
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474 | #if defined DEBUG_FR_SCENE |
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475 | G4cerr << "***** AddSolid ( tubes )\n"; |
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476 | #endif |
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477 | //----- skip drawing invisible primitive |
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478 | if( !IsVisible() ) { return ; } |
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479 | |
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480 | //----- Initialize Fukui Renderer IF NECESSARY |
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481 | FRBeginModeling(); |
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482 | |
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483 | //----- Send Name |
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484 | SendPhysVolName(); |
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485 | |
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486 | //----- Send Ndiv |
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487 | SendNdiv(); |
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488 | |
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489 | //----- Attributes |
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490 | if(!SendVisAttributes |
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491 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
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492 | SendStr( FR_COLOR_RGB_BLUE ); // color |
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493 | } |
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494 | |
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495 | //----- parameters |
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496 | const G4double R = tubes.GetRMax() ; // outside radius |
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497 | const G4double r = tubes.GetRMin() ; // inside radius |
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498 | const G4double dz = tubes.GetDz () ; // half length in z |
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499 | const G4double sphi = tubes.GetSPhi() ; // starting angle |
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500 | const G4double dphi = tubes.GetDPhi() ; // angle width |
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501 | |
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502 | //----- send coordinates to Fukui Renderer |
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503 | SendTransformedCoordinates(); |
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504 | |
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505 | //----- send tubes to Fukui Renderer |
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506 | SendStrDouble5( FR_TUBS, r, R, dz , sphi, dphi ); |
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507 | |
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508 | } // void G4FRSCENEHANDLER::AddSolid( const G4Tubs& ) |
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509 | |
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510 | |
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511 | |
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512 | //----- Add cons |
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513 | void |
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514 | G4FRSCENEHANDLER::AddSolid( const G4Cons& cons ) |
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515 | { |
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516 | #if defined DEBUG_FR_SCENE |
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517 | G4cerr << "***** AddSolid ( cons )\n"; |
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518 | #endif |
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519 | //----- skip drawing invisible primitive |
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520 | if( !IsVisible() ) { return ; } |
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521 | |
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522 | //----- Initialize Fukui Renderer IF NECESSARY |
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523 | FRBeginModeling(); |
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524 | |
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525 | //----- Send Name |
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526 | SendPhysVolName(); |
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527 | |
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528 | //----- Send Ndiv |
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529 | SendNdiv(); |
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530 | |
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531 | //----- Attributes |
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532 | if(!SendVisAttributes |
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533 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
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534 | SendStr( FR_COLOR_RGB_CYAN ); // color |
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535 | } |
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536 | |
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537 | //----- parameters |
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538 | const G4double r1 = cons.GetRmin1() ; // inside radius at -dz |
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539 | const G4double R1 = cons.GetRmax1() ; // outside radius at -dz |
---|
540 | const G4double r2 = cons.GetRmin2() ; // inside radius at +dz |
---|
541 | const G4double R2 = cons.GetRmax2() ; // outside radius at +dz |
---|
542 | const G4double dz = cons.GetDz () ; // half length in z |
---|
543 | const G4double sphi = cons.GetSPhi() ; // starting angle |
---|
544 | const G4double dphi = cons.GetDPhi() ; // angle width |
---|
545 | |
---|
546 | //----- send coordinates to Fukui Renderer |
---|
547 | SendTransformedCoordinates(); |
---|
548 | |
---|
549 | //----- send cons to Fukui Renderer |
---|
550 | SendStrDouble7( FR_CONS, r1, R1, r2, R2, dz , sphi, dphi ); |
---|
551 | |
---|
552 | }// G4FRSCENEHANDLER::AddSolid( cons ) |
---|
553 | |
---|
554 | |
---|
555 | //----- Add trd |
---|
556 | void G4FRSCENEHANDLER::AddSolid ( const G4Trd& trd ) |
---|
557 | { |
---|
558 | #if defined DEBUG_FR_SCENE |
---|
559 | G4cerr << "***** AddSolid ( trd )\n"; |
---|
560 | #endif |
---|
561 | |
---|
562 | //----- skip drawing invisible primitive |
---|
563 | if( !IsVisible() ) { return ; } |
---|
564 | |
---|
565 | //----- Initialize Fukui Renderer IF NECESSARY |
---|
566 | FRBeginModeling(); |
---|
567 | |
---|
568 | //----- Send Name |
---|
569 | SendPhysVolName(); |
---|
570 | |
---|
571 | //----- Send Ndiv |
---|
572 | // SendNdiv(); |
---|
573 | |
---|
574 | //----- Attributes |
---|
575 | if(!SendVisAttributes |
---|
576 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
---|
577 | SendStr( FR_COLOR_RGB_MAGENTA ); // color |
---|
578 | } |
---|
579 | |
---|
580 | //----- parameters |
---|
581 | G4double dx1 = trd.GetXHalfLength1 (); |
---|
582 | G4double dx2 = trd.GetXHalfLength2 (); |
---|
583 | G4double dy1 = trd.GetYHalfLength1 (); |
---|
584 | G4double dy2 = trd.GetYHalfLength2 (); |
---|
585 | G4double dz = trd.GetZHalfLength (); |
---|
586 | |
---|
587 | //----- send coordinates to Fukui Renderer |
---|
588 | SendTransformedCoordinates(); |
---|
589 | |
---|
590 | //----- send trd to Fukui Renderer |
---|
591 | SendStrDouble5( FR_TRD, dx1, dx2, dy1, dy2, dz ); |
---|
592 | |
---|
593 | } // G4FRSCENEHANDLER::AddSolid ( trd ) |
---|
594 | |
---|
595 | |
---|
596 | //----- Add sphere |
---|
597 | void G4FRSCENEHANDLER::AddSolid ( const G4Sphere& sphere ) |
---|
598 | { |
---|
599 | #if defined DEBUG_FR_SCENE |
---|
600 | G4cerr << "***** AddSolid ( sphere )\n"; |
---|
601 | #endif |
---|
602 | //----- skip drawing invisible primitive |
---|
603 | if( !IsVisible() ) { return ; } |
---|
604 | |
---|
605 | //----- Initialize Fukui Renderer IF NECESSARY |
---|
606 | FRBeginModeling(); |
---|
607 | |
---|
608 | //----- Send Name |
---|
609 | SendPhysVolName(); |
---|
610 | |
---|
611 | //----- Send Ndiv |
---|
612 | SendNdiv(); |
---|
613 | |
---|
614 | //----- Attributes |
---|
615 | if(!SendVisAttributes |
---|
616 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
---|
617 | SendStr( FR_COLOR_RGB_YELLOW ); // color |
---|
618 | } |
---|
619 | |
---|
620 | //----- parameters |
---|
621 | // const G4double rmin = sphere.GetRmin(); |
---|
622 | const G4double rmax = sphere.GetRmax(); |
---|
623 | // const G4double sphi = sphere.GetSPhi(); |
---|
624 | const G4double dphi = sphere.GetDPhi(); |
---|
625 | // const G4double stheta = sphere.GetSTheta(); |
---|
626 | const G4double dtheta = sphere.GetDTheta(); |
---|
627 | |
---|
628 | //----- send coordinates to Fukui Renderer |
---|
629 | SendTransformedCoordinates(); |
---|
630 | |
---|
631 | //----- send sphere to Fukui Renderer |
---|
632 | const G4double PI_minus = 0.9999 * pi ; |
---|
633 | const G4double PI2_minus = 1.9999 * pi ; |
---|
634 | if( dphi > PI2_minus && dtheta > PI_minus ) { |
---|
635 | //----- full sphere |
---|
636 | SendStrDouble ( FR_SPHERE, rmax ); |
---|
637 | } else { |
---|
638 | |
---|
639 | //----- call AddPrimitives( G4Polyhedron ) |
---|
640 | //...... For sphere "segment", |
---|
641 | //...... G4Polyhedron is used for visualization. |
---|
642 | //...... Visualization attributes and |
---|
643 | //...... local coordinates are resent and overwritten. |
---|
644 | G4VSceneHandler::AddSolid( sphere ) ; |
---|
645 | |
---|
646 | //////////////////////////////////////////////////////////////// |
---|
647 | // //----- sphere segment |
---|
648 | // SendStrDouble6( FR_SPHERE_SEG, rmin, rmax, stheta, dtheta, sphi, dphi ); |
---|
649 | //////////////////////////////////////////////////////////////// |
---|
650 | |
---|
651 | } |
---|
652 | |
---|
653 | } // G4FRSCENEHANDLER::AddSolid ( sphere ) |
---|
654 | |
---|
655 | |
---|
656 | //----- Add para |
---|
657 | void G4FRSCENEHANDLER::AddSolid (const G4Para& para) |
---|
658 | { |
---|
659 | #if defined DEBUG_FR_SCENE |
---|
660 | G4cerr << "***** AddSolid ( para )\n"; |
---|
661 | #endif |
---|
662 | |
---|
663 | //----- skip drawing invisible primitive |
---|
664 | if( !IsVisible() ) { return ; } |
---|
665 | |
---|
666 | //----- Initialize Fukui Renderer IF NECESSARY |
---|
667 | FRBeginModeling(); |
---|
668 | |
---|
669 | //----- Send Name |
---|
670 | SendPhysVolName(); |
---|
671 | |
---|
672 | //----- Send Ndiv |
---|
673 | // SendNdiv(); |
---|
674 | |
---|
675 | //----- Attributes |
---|
676 | if(!SendVisAttributes |
---|
677 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
---|
678 | SendStr( FR_COLOR_RGB_RED ); // color |
---|
679 | } |
---|
680 | |
---|
681 | //----- local |
---|
682 | const G4double epsilon = 1.0e-5 ; |
---|
683 | |
---|
684 | //----- parameters preprocessing |
---|
685 | G4double cosTheta = para.GetSymAxis().z() ; |
---|
686 | if( cosTheta < epsilon ) { |
---|
687 | G4cerr << "WARNING from FukuiRenderer (DAWN) driver:" << G4endl; |
---|
688 | G4cerr << " Invalid parameter for parallelepiped." << G4endl; |
---|
689 | G4cerr << " Drawing is skipped." << G4endl; |
---|
690 | return ; |
---|
691 | } |
---|
692 | G4double tanTheta_cosPhi_cosTheta = para.GetSymAxis().x() ; |
---|
693 | G4double tanTheta_sinPhi_cosTheta = para.GetSymAxis().y() ; |
---|
694 | |
---|
695 | //----- parameters |
---|
696 | G4double dx = para.GetXHalfLength (); |
---|
697 | G4double dy = para.GetYHalfLength (); |
---|
698 | G4double dz = para.GetZHalfLength (); |
---|
699 | G4double tanAlpha = para.GetTanAlpha(); |
---|
700 | G4double tanTheta_cosPhi = tanTheta_cosPhi_cosTheta / cosTheta ; |
---|
701 | G4double tanTheta_sinPhi = tanTheta_sinPhi_cosTheta / cosTheta ; |
---|
702 | |
---|
703 | //----- send coordinates to Fukui Renderer |
---|
704 | SendTransformedCoordinates(); |
---|
705 | |
---|
706 | //----- send data to Fukui Renderer |
---|
707 | SendStrDouble6 ( FR_PARA, dx, dy, dz, tanAlpha, tanTheta_cosPhi, tanTheta_sinPhi ); |
---|
708 | |
---|
709 | } // G4FRSCENEHANDLER::AddSolid ( para ) |
---|
710 | |
---|
711 | |
---|
712 | //----- Add trap |
---|
713 | void G4FRSCENEHANDLER::AddSolid (const G4Trap& trap) |
---|
714 | { |
---|
715 | #if defined DEBUG_FR_SCENE |
---|
716 | G4cerr << "***** AddSolid ( trap )\n"; |
---|
717 | #endif |
---|
718 | |
---|
719 | //----- skip drawing invisible primitive |
---|
720 | if( !IsVisible() ) { return ; } |
---|
721 | |
---|
722 | //----- Initialize Fukui Renderer IF NECESSARY |
---|
723 | FRBeginModeling(); |
---|
724 | |
---|
725 | //----- Send Name |
---|
726 | SendPhysVolName(); |
---|
727 | |
---|
728 | //----- Send Ndiv |
---|
729 | // SendNdiv(); |
---|
730 | |
---|
731 | //----- Attributes |
---|
732 | if(!SendVisAttributes |
---|
733 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
---|
734 | SendStr( FR_COLOR_RGB_GREEN ); // color |
---|
735 | } |
---|
736 | |
---|
737 | //----- local |
---|
738 | const G4double epsilon = 1.0e-5 ; |
---|
739 | |
---|
740 | //----- parameters preprocessing |
---|
741 | G4double cosTheta = trap.GetSymAxis().z() ; |
---|
742 | if( cosTheta < epsilon ) { |
---|
743 | G4cerr << "WARNING from FukuiRenderer (DAWN) driver:" << G4endl; |
---|
744 | G4cerr << " Invalid parameter for trap, 1" << G4endl; |
---|
745 | G4cerr << " Drawing is skipped." << G4endl; |
---|
746 | return ; |
---|
747 | } |
---|
748 | |
---|
749 | G4double nx = trap.GetSymAxis().x() ; |
---|
750 | G4double ny = trap.GetSymAxis().y() ; |
---|
751 | |
---|
752 | //----- parameters (half lengths of box) |
---|
753 | G4double dz = trap.GetZHalfLength (); |
---|
754 | G4double theta = std::acos( cosTheta ) ; |
---|
755 | G4double phi; |
---|
756 | if ( ny==0. && nx ==0.) { |
---|
757 | phi = 0.; // std::atan2(0.,0.) gives undefined value of phi |
---|
758 | } else { |
---|
759 | phi = std::atan2( ny, nx ) ; if( phi < 0. ) { phi += twopi ; } |
---|
760 | // -PI < std::atan() < PI |
---|
761 | } |
---|
762 | ///////////////////////////////////////////////// |
---|
763 | // G4double phi = std::atan2( ny, nx ) ; |
---|
764 | // if( phi < 0.0 ) { phi += twopi ; } |
---|
765 | // // -PI < std::atan() < PI |
---|
766 | ///////////////////////////////////////////////// |
---|
767 | |
---|
768 | G4double h1 = trap.GetYHalfLength1 (); |
---|
769 | G4double bl1 = trap.GetXHalfLength1 (); |
---|
770 | G4double tl1 = trap.GetXHalfLength2 (); |
---|
771 | G4double alpha1 = std::atan( trap.GetTanAlpha1()) ; |
---|
772 | G4double h2 = trap.GetYHalfLength2 (); |
---|
773 | G4double bl2 = trap.GetXHalfLength3 (); |
---|
774 | G4double tl2 = trap.GetXHalfLength4 (); |
---|
775 | G4double alpha2 = std::atan( trap.GetTanAlpha2()) ; |
---|
776 | |
---|
777 | //----- send coordinates to Fukui Renderer |
---|
778 | SendTransformedCoordinates(); |
---|
779 | |
---|
780 | //----- Change sign of alpha for compatibility |
---|
781 | // with the DAWN format |
---|
782 | G4double alpha_sign = -1.0 ; |
---|
783 | alpha1 *= alpha_sign ; alpha2 *= alpha_sign ; |
---|
784 | |
---|
785 | //----- send box to Fukui Renderer |
---|
786 | SendStrDouble11( FR_TRAP , |
---|
787 | dz , |
---|
788 | theta , |
---|
789 | phi , |
---|
790 | h1 , |
---|
791 | bl1 , |
---|
792 | tl1 , |
---|
793 | alpha1 , |
---|
794 | h2 , |
---|
795 | bl2 , |
---|
796 | tl2 , |
---|
797 | alpha2 ); |
---|
798 | |
---|
799 | } // G4FRSCENEHANDLER::AddSolid (const G4Trap& trap) |
---|
800 | |
---|
801 | |
---|
802 | //----- Add torus |
---|
803 | void |
---|
804 | G4FRSCENEHANDLER::AddSolid( const G4Torus& torus ) |
---|
805 | { |
---|
806 | #if defined DEBUG_FR_SCENE |
---|
807 | G4cerr << "***** AddSolid ( torus )\n"; |
---|
808 | #endif |
---|
809 | //----- skip drawing invisible primitive |
---|
810 | if( !IsVisible() ) { return ; } |
---|
811 | |
---|
812 | //----- Initialize Fukui Renderer IF NECESSARY |
---|
813 | FRBeginModeling(); |
---|
814 | |
---|
815 | //----- Send Name |
---|
816 | SendPhysVolName(); |
---|
817 | |
---|
818 | //----- Send Ndiv |
---|
819 | SendNdiv(); |
---|
820 | |
---|
821 | //----- Attributes |
---|
822 | if(!SendVisAttributes |
---|
823 | ( fpViewer->GetApplicableVisAttributes( fpVisAttribs ) ) ) { |
---|
824 | SendStr( FR_COLOR_RGB_BLUE ); // color |
---|
825 | } |
---|
826 | |
---|
827 | //----- parameters |
---|
828 | const G4double r = torus.GetRmin() ; |
---|
829 | const G4double R = torus.GetRmax() ; |
---|
830 | const G4double t = torus.GetRtor() ; |
---|
831 | const G4double sphi = torus.GetSPhi() ; |
---|
832 | const G4double dphi = torus.GetDPhi() ; |
---|
833 | |
---|
834 | //----- send coordinates to Fukui Renderer |
---|
835 | SendTransformedCoordinates(); |
---|
836 | |
---|
837 | //----- send torus to Fukui Renderer |
---|
838 | SendStrDouble5( FR_TORUS, r, R, t , sphi, dphi ); |
---|
839 | |
---|
840 | } // void G4FRSCENEHANDLER::AddSolid( const G4Torus& ) |
---|
841 | |
---|
842 | |
---|
843 | |
---|
844 | //----- Add a shape which is not treated above |
---|
845 | void G4FRSCENEHANDLER::AddSolid ( const G4VSolid& solid ) |
---|
846 | { |
---|
847 | //----- skip drawing invisible primitive |
---|
848 | if( !IsVisible() ) { return ; } |
---|
849 | |
---|
850 | //----- Initialize Fukui Renderer IF NECESSARY |
---|
851 | FRBeginModeling(); |
---|
852 | |
---|
853 | //----- Send Name |
---|
854 | SendPhysVolName() ; |
---|
855 | |
---|
856 | //----- Send Ndiv |
---|
857 | // SendNdiv(); |
---|
858 | |
---|
859 | //----- Send a primitive |
---|
860 | G4VSceneHandler::AddSolid( solid ) ; |
---|
861 | |
---|
862 | } //G4FRSCENEHANDLER::AddSolid ( const G4VSolid& ) |
---|
863 | |
---|
864 | |
---|
865 | //----- |
---|
866 | G4bool |
---|
867 | G4FRSCENEHANDLER::SendVisAttributes ( const G4VisAttributes* pAV ) |
---|
868 | { |
---|
869 | |
---|
870 | // Have a look at G4VSceneHandler::GetDrawingStyle (const G4Visible&). (John) |
---|
871 | |
---|
872 | G4bool status = true ; // initialization |
---|
873 | const G4double ALPHA_MIN = 0.001 ; // min of alpha factor of color |
---|
874 | |
---|
875 | if( pAV == NULL ) { |
---|
876 | // No attribute is given. |
---|
877 | // Do nothing. Status is "fail". |
---|
878 | status = false ; |
---|
879 | |
---|
880 | } else { |
---|
881 | // Send attributes. Status is "success". |
---|
882 | status = true ; |
---|
883 | SendStrDouble3( FR_COLOR_RGB, |
---|
884 | pAV->GetColor().GetRed (), |
---|
885 | pAV->GetColor().GetGreen(), |
---|
886 | pAV->GetColor().GetBlue () ); |
---|
887 | if ( pAV->GetColor().GetAlpha() < ALPHA_MIN ) { |
---|
888 | SendStr( FR_FORCE_WIREFRAME_ON ) ; |
---|
889 | } |
---|
890 | else if ( pAV->IsForceDrawingStyle () && |
---|
891 | (pAV->GetForcedDrawingStyle () == G4VisAttributes::wireframe)) { |
---|
892 | SendStr( FR_FORCE_WIREFRAME_ON ) ; |
---|
893 | } else { |
---|
894 | SendStr( FR_FORCE_WIREFRAME_OFF ) ; |
---|
895 | } |
---|
896 | } |
---|
897 | |
---|
898 | return status ; |
---|
899 | |
---|
900 | } // G4FRSCENEHANDLER::SendVisAttributes () |
---|
901 | |
---|
902 | |
---|
903 | //----- |
---|
904 | G4bool G4FRSCENEHANDLER::IsVisible() |
---|
905 | { |
---|
906 | //----- |
---|
907 | G4bool visibility = true ; |
---|
908 | |
---|
909 | //----- |
---|
910 | const G4VisAttributes* pVisAttribs = |
---|
911 | fpViewer->GetApplicableVisAttributes( fpVisAttribs ); |
---|
912 | |
---|
913 | //----- |
---|
914 | if( ( getenv( FR_ENV_CULL_INVISIBLE_OBJECTS ) != NULL ) && \ |
---|
915 | ( strcmp( getenv( FR_ENV_CULL_INVISIBLE_OBJECTS ),"0" ) ) && \ |
---|
916 | ( pVisAttribs ) ) |
---|
917 | { |
---|
918 | visibility = pVisAttribs->IsVisible(); |
---|
919 | } |
---|
920 | |
---|
921 | //----- |
---|
922 | return visibility ; |
---|
923 | |
---|
924 | } // G4FRSCENEHANDLER::IsVisible() |
---|
925 | |
---|
926 | |
---|
927 | //----- |
---|
928 | void G4FRSCENEHANDLER::SendBoundingBox( void ) |
---|
929 | { |
---|
930 | #if defined DEBUG_FR_SCENE |
---|
931 | G4cerr << "***** SendBoundingBox () (/BoundingBox)" << G4endl; |
---|
932 | #endif |
---|
933 | |
---|
934 | //----- (1A) CALC bounding box of the bounding sphere |
---|
935 | const G4VisExtent& extent = GetScene()->GetExtent(); |
---|
936 | const G4Point3D& center = extent.GetExtentCenter(); |
---|
937 | const G4double radius = extent.GetExtentRadius(); |
---|
938 | |
---|
939 | G4double xmin = center.x() - radius ; |
---|
940 | G4double ymin = center.y() - radius ; |
---|
941 | G4double zmin = center.z() - radius ; |
---|
942 | |
---|
943 | G4double xmax = center.x() + radius ; |
---|
944 | G4double ymax = center.y() + radius ; |
---|
945 | G4double zmax = center.z() + radius ; |
---|
946 | |
---|
947 | //////////////////////////////////////////// |
---|
948 | // G4double xmin = extent.GetXmin (); |
---|
949 | // G4double ymin = extent.GetYmin (); |
---|
950 | // G4double zmin = extent.GetZmin (); |
---|
951 | // G4double xmax = extent.GetXmax (); |
---|
952 | // G4double ymax = extent.GetYmax (); |
---|
953 | // G4double zmax = extent.GetZmax (); |
---|
954 | //////////////////////////////////////////// |
---|
955 | |
---|
956 | //----- (1B) SEND bounding box |
---|
957 | SendStrDouble6( FR_BOUNDING_BOX, |
---|
958 | xmin, ymin, zmin, |
---|
959 | xmax, ymax, zmax ); |
---|
960 | |
---|
961 | } // G4FRSCENEHANDLER::SendBoundingBox() |
---|
962 | |
---|
963 | |
---|
964 | //----- |
---|
965 | void |
---|
966 | G4FRSCENEHANDLER::SendTransformedCoordinates() |
---|
967 | { |
---|
968 | //----- coord info |
---|
969 | G4Point3D zero ( 0.0 , 0.0 , 0.0 ); |
---|
970 | G4Point3D x1 ( 1.0 , 0.0 , 0.0 ); |
---|
971 | G4Point3D y1 ( 0.0 , 1.0 , 0.0 ); |
---|
972 | G4Vector3D x_unit_vec( 1.0 , 0.0 , 0.0 ); |
---|
973 | G4Vector3D y_unit_vec( 0.0 , 1.0 , 0.0 ); |
---|
974 | |
---|
975 | //----- transformed origin |
---|
976 | zero.transform( *fpObjectTransformation ); |
---|
977 | |
---|
978 | //----- transformed base vectors |
---|
979 | x1.transform( *fpObjectTransformation ); |
---|
980 | x_unit_vec = x1 - zero ; |
---|
981 | y1.transform( *fpObjectTransformation ); |
---|
982 | y_unit_vec = y1 - zero ; |
---|
983 | |
---|
984 | //----- send transformed origin |
---|
985 | SendStrDouble3( FR_ORIGIN , (zero.x()), (zero.y()), (zero.z()) ) ; |
---|
986 | |
---|
987 | //----- send transformed base vectors |
---|
988 | SendStrDouble6( FR_BASE_VECTOR , \ |
---|
989 | (x_unit_vec.x()), (x_unit_vec.y()), (x_unit_vec.z()) , \ |
---|
990 | (y_unit_vec.x()), (y_unit_vec.y()), (y_unit_vec.z()) ) ; |
---|
991 | |
---|
992 | } // G4FRSCENEHANDLER::SendTransformedCoordinates() |
---|
993 | |
---|
994 | |
---|
995 | //----- |
---|
996 | void G4FRSCENEHANDLER::SendPhysVolName ( void ) |
---|
997 | { |
---|
998 | // Local |
---|
999 | G4int i ; |
---|
1000 | |
---|
1001 | // Current Model |
---|
1002 | const G4VModel* pv_model = GetModel(); |
---|
1003 | if (!pv_model) { return ; } |
---|
1004 | |
---|
1005 | G4PhysicalVolumeModel* pPVModel = |
---|
1006 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
1007 | if (!pPVModel) { return ; } |
---|
1008 | |
---|
1009 | // Current Physical volume name |
---|
1010 | G4String pv_name = pPVModel->GetCurrentTag() ; |
---|
1011 | |
---|
1012 | // Current depth of volume |
---|
1013 | G4int cur_depth = pPVModel->GetCurrentDepth() ; |
---|
1014 | |
---|
1015 | // Make a string to be sent |
---|
1016 | // e.g. experimental_Hall.1, where "1" is the copy number |
---|
1017 | G4String name_comment ( FR_PHYSICAL_VOLUME_NAME ); |
---|
1018 | name_comment += " " ; |
---|
1019 | |
---|
1020 | for ( i = 0 ; i < cur_depth; i++) { |
---|
1021 | // Make tree |
---|
1022 | name_comment += " " ; |
---|
1023 | } |
---|
1024 | name_comment += pv_name ; |
---|
1025 | |
---|
1026 | // Send physical volume name |
---|
1027 | SendStr ( "#--------------------" ); |
---|
1028 | SendStr ( name_comment ); |
---|
1029 | |
---|
1030 | } // G4FRSCENEHANDLER::SendPhysVolName () |
---|
1031 | |
---|
1032 | |
---|
1033 | //----- |
---|
1034 | void G4FRSCENEHANDLER::SendStr( const char* char_string ) |
---|
1035 | { |
---|
1036 | fPrimDest.SendLine( char_string ); |
---|
1037 | } |
---|
1038 | |
---|
1039 | |
---|
1040 | //----- |
---|
1041 | void G4FRSCENEHANDLER::SendStrInt( const char* char_string , |
---|
1042 | G4int ival ) |
---|
1043 | { |
---|
1044 | //----- make command char_string and send |
---|
1045 | G4int num_char ; |
---|
1046 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1047 | |
---|
1048 | num_char = sprintf( command, "%s %d", char_string , ival ) ; |
---|
1049 | if( num_char < 0 ) { |
---|
1050 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrInt(), 1\n" ; |
---|
1051 | } |
---|
1052 | SendStr( command ); |
---|
1053 | delete [] command ; |
---|
1054 | } // G4FRSCENEHANDLER::SendStrInt() |
---|
1055 | |
---|
1056 | |
---|
1057 | //----- |
---|
1058 | void |
---|
1059 | G4FRSCENEHANDLER::SendStrInt3( const char* char_string , |
---|
1060 | G4int ival1 , |
---|
1061 | G4int ival2 , |
---|
1062 | G4int ival3 ) |
---|
1063 | { |
---|
1064 | //----- make command char_string and send |
---|
1065 | G4int num_char ; |
---|
1066 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1067 | |
---|
1068 | num_char = \ |
---|
1069 | sprintf( command, "%s %d %d %d", char_string , ival1, ival2, ival3 ) ; |
---|
1070 | |
---|
1071 | if( num_char < 0 ) { |
---|
1072 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrInt3(), 1\n" ; |
---|
1073 | } |
---|
1074 | SendStr( command ); |
---|
1075 | delete [] command ; |
---|
1076 | |
---|
1077 | } // G4FRSCENEHANDLER::SendStrInt3() |
---|
1078 | |
---|
1079 | |
---|
1080 | //----- |
---|
1081 | void |
---|
1082 | G4FRSCENEHANDLER::SendStrInt4( const char* char_string , |
---|
1083 | G4int ival1 , |
---|
1084 | G4int ival2 , |
---|
1085 | G4int ival3 , |
---|
1086 | G4int ival4 ) |
---|
1087 | { |
---|
1088 | //----- make command char_string and send |
---|
1089 | G4int num_char ; |
---|
1090 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1091 | |
---|
1092 | num_char = \ |
---|
1093 | sprintf( command, "%s %d %d %d %d", char_string , ival1, ival2, ival3, ival4 ) ; |
---|
1094 | |
---|
1095 | if( num_char < 0 ) { |
---|
1096 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrInt4(), 1\n" ; |
---|
1097 | } |
---|
1098 | SendStr( command ); |
---|
1099 | delete [] command ; |
---|
1100 | |
---|
1101 | } // G4FRSCENEHANDLER::SendStrInt4() |
---|
1102 | |
---|
1103 | //----- |
---|
1104 | void G4FRSCENEHANDLER::SendStrDouble( const char* char_string , |
---|
1105 | G4double dval ) |
---|
1106 | { |
---|
1107 | //----- make command char_string and send |
---|
1108 | G4int num_char ; |
---|
1109 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1110 | |
---|
1111 | num_char = sprintf( command, "%s %*.*g", \ |
---|
1112 | char_string , \ |
---|
1113 | fPrec2, fPrec, dval ) ; |
---|
1114 | if( num_char < 0 ) { |
---|
1115 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble(), 1\n" ; |
---|
1116 | } |
---|
1117 | SendStr( command ); |
---|
1118 | delete [] command ; |
---|
1119 | |
---|
1120 | } // G4FRSCENEHANDLER::SendStrDouble() |
---|
1121 | |
---|
1122 | |
---|
1123 | //----- |
---|
1124 | void |
---|
1125 | G4FRSCENEHANDLER::SendStrDouble2( const char* char_string , |
---|
1126 | G4double dval1 , |
---|
1127 | G4double dval2 ) |
---|
1128 | { |
---|
1129 | //----- make command char_string and send |
---|
1130 | G4int num_char ; |
---|
1131 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1132 | |
---|
1133 | num_char = sprintf( command, "%s %*.*g %*.*g", char_string , \ |
---|
1134 | fPrec2, fPrec, dval1, \ |
---|
1135 | fPrec2, fPrec, dval2 ) ; |
---|
1136 | if( num_char < 0 ) { |
---|
1137 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble2(), 1\n" ; |
---|
1138 | } |
---|
1139 | SendStr( command ); |
---|
1140 | delete [] command ; |
---|
1141 | |
---|
1142 | } // G4FRSCENEHANDLER::SendStrDouble2() |
---|
1143 | |
---|
1144 | |
---|
1145 | //----- |
---|
1146 | void |
---|
1147 | G4FRSCENEHANDLER::SendStrDouble3( const char* char_string , |
---|
1148 | G4double dval1 , |
---|
1149 | G4double dval2 , |
---|
1150 | G4double dval3 ) |
---|
1151 | { |
---|
1152 | //----- make command char_string and send |
---|
1153 | G4int num_char ; |
---|
1154 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1155 | |
---|
1156 | num_char = sprintf( command, "%s %*.*g %*.*g %*.*g", \ |
---|
1157 | char_string , \ |
---|
1158 | fPrec2, fPrec, dval1, \ |
---|
1159 | fPrec2, fPrec, dval2, \ |
---|
1160 | fPrec2, fPrec, dval3 ) ; |
---|
1161 | if( num_char < 0 ) { |
---|
1162 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble3(), 1\n" ; |
---|
1163 | } |
---|
1164 | SendStr( command ); |
---|
1165 | delete [] command ; |
---|
1166 | |
---|
1167 | } // G4FRSCENEHANDLER::SendStrDouble3() |
---|
1168 | |
---|
1169 | |
---|
1170 | //----- |
---|
1171 | void |
---|
1172 | G4FRSCENEHANDLER::SendStrDouble4( const char* char_string , |
---|
1173 | G4double dval1 , |
---|
1174 | G4double dval2 , |
---|
1175 | G4double dval3 , |
---|
1176 | G4double dval4 ) |
---|
1177 | { |
---|
1178 | //----- make command char_string and send |
---|
1179 | G4int num_char ; |
---|
1180 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1181 | |
---|
1182 | num_char = sprintf( command, "%s %*.*g %*.*g %*.*g %*.*g", \ |
---|
1183 | char_string , \ |
---|
1184 | fPrec2, fPrec, dval1, \ |
---|
1185 | fPrec2, fPrec, dval2, \ |
---|
1186 | fPrec2, fPrec, dval3, \ |
---|
1187 | fPrec2, fPrec, dval4) ; |
---|
1188 | if( num_char < 0 ) { |
---|
1189 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble4(), 1\n" ; |
---|
1190 | } |
---|
1191 | SendStr( command ); |
---|
1192 | delete [] command ; |
---|
1193 | |
---|
1194 | } // G4FRSCENEHANDLER::SendStrDouble4() |
---|
1195 | |
---|
1196 | |
---|
1197 | //----- |
---|
1198 | void |
---|
1199 | G4FRSCENEHANDLER::SendStrDouble5( const char* char_string , |
---|
1200 | G4double dval1 , |
---|
1201 | G4double dval2 , |
---|
1202 | G4double dval3 , |
---|
1203 | G4double dval4 , |
---|
1204 | G4double dval5 ) |
---|
1205 | { |
---|
1206 | //----- make command char_string and send |
---|
1207 | G4int num_char ; |
---|
1208 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1209 | |
---|
1210 | num_char = sprintf( command, "%s %*.*g %*.*g %*.*g %*.*g %*.*g", \ |
---|
1211 | char_string , \ |
---|
1212 | fPrec2, fPrec, dval1, \ |
---|
1213 | fPrec2, fPrec, dval2, \ |
---|
1214 | fPrec2, fPrec, dval3, \ |
---|
1215 | fPrec2, fPrec, dval4, \ |
---|
1216 | fPrec2, fPrec, dval5 ) ; |
---|
1217 | if( num_char < 0 ) { |
---|
1218 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble5(), 1\n" ; |
---|
1219 | } |
---|
1220 | SendStr( command ); |
---|
1221 | delete [] command ; |
---|
1222 | |
---|
1223 | } // G4FRSCENEHANDLER::SendStrDouble5() |
---|
1224 | |
---|
1225 | |
---|
1226 | //----- |
---|
1227 | void |
---|
1228 | G4FRSCENEHANDLER::SendStrDouble6( const char* char_string , |
---|
1229 | G4double dval1 , |
---|
1230 | G4double dval2 , |
---|
1231 | G4double dval3 , |
---|
1232 | G4double dval4 , |
---|
1233 | G4double dval5 , |
---|
1234 | G4double dval6 ) |
---|
1235 | { |
---|
1236 | //----- make command char_string and send |
---|
1237 | G4int num_char ; |
---|
1238 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1239 | |
---|
1240 | num_char = sprintf( command, "%s %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g", \ |
---|
1241 | char_string , \ |
---|
1242 | fPrec2, fPrec, dval1, \ |
---|
1243 | fPrec2, fPrec, dval2, \ |
---|
1244 | fPrec2, fPrec, dval3, \ |
---|
1245 | fPrec2, fPrec, dval4, \ |
---|
1246 | fPrec2, fPrec, dval5, \ |
---|
1247 | fPrec2, fPrec, dval6 ) ; |
---|
1248 | if( num_char < 0 ) { |
---|
1249 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble6(), 1\n" ; |
---|
1250 | } |
---|
1251 | SendStr( command ); |
---|
1252 | delete [] command ; |
---|
1253 | |
---|
1254 | } // G4FRSCENEHANDLER::SendStrDouble6() |
---|
1255 | |
---|
1256 | |
---|
1257 | //----- |
---|
1258 | void |
---|
1259 | G4FRSCENEHANDLER::SendStrDouble7( const char* char_string , |
---|
1260 | G4double dval1 , |
---|
1261 | G4double dval2 , |
---|
1262 | G4double dval3 , |
---|
1263 | G4double dval4 , |
---|
1264 | G4double dval5 , |
---|
1265 | G4double dval6 , |
---|
1266 | G4double dval7 ) |
---|
1267 | { |
---|
1268 | //----- make command char_string and send |
---|
1269 | G4int num_char ; |
---|
1270 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1271 | |
---|
1272 | num_char = sprintf( command, "%s %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g", \ |
---|
1273 | char_string , \ |
---|
1274 | fPrec2, fPrec, dval1,\ |
---|
1275 | fPrec2, fPrec, dval2,\ |
---|
1276 | fPrec2, fPrec, dval3,\ |
---|
1277 | fPrec2, fPrec, dval4,\ |
---|
1278 | fPrec2, fPrec, dval5,\ |
---|
1279 | fPrec2, fPrec, dval6,\ |
---|
1280 | fPrec2, fPrec, dval7 ) ; |
---|
1281 | if( num_char < 0 ) { |
---|
1282 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble7(), 1\n" ; |
---|
1283 | } |
---|
1284 | SendStr( command ); |
---|
1285 | delete [] command ; |
---|
1286 | |
---|
1287 | } // G4FRSCENEHANDLER::SendStrDouble7() |
---|
1288 | |
---|
1289 | |
---|
1290 | //----- |
---|
1291 | void |
---|
1292 | G4FRSCENEHANDLER::SendStrDouble11( const char* char_string , |
---|
1293 | G4double dval1 , |
---|
1294 | G4double dval2 , |
---|
1295 | G4double dval3 , |
---|
1296 | G4double dval4 , |
---|
1297 | G4double dval5 , |
---|
1298 | G4double dval6 , |
---|
1299 | G4double dval7 , |
---|
1300 | G4double dval8 , |
---|
1301 | G4double dval9 , |
---|
1302 | G4double dval10 , |
---|
1303 | G4double dval11 ) |
---|
1304 | { |
---|
1305 | //----- make command char_string and send |
---|
1306 | G4int num_char ; |
---|
1307 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1308 | |
---|
1309 | num_char = sprintf( command, "%s %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g", \ |
---|
1310 | char_string ,\ |
---|
1311 | fPrec2, fPrec, dval1, \ |
---|
1312 | fPrec2, fPrec, dval2, \ |
---|
1313 | fPrec2, fPrec, dval3, \ |
---|
1314 | fPrec2, fPrec, dval4, \ |
---|
1315 | fPrec2, fPrec, dval5, \ |
---|
1316 | fPrec2, fPrec, dval6, \ |
---|
1317 | fPrec2, fPrec, dval7, \ |
---|
1318 | fPrec2, fPrec, dval8, \ |
---|
1319 | fPrec2, fPrec, dval9, \ |
---|
1320 | fPrec2, fPrec, dval10,\ |
---|
1321 | fPrec2, fPrec, dval11 ) ; |
---|
1322 | if( num_char < 0 ) { |
---|
1323 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble11(), 1\n" ; |
---|
1324 | } |
---|
1325 | SendStr( command ); |
---|
1326 | delete [] command ; |
---|
1327 | |
---|
1328 | } // G4FRSCENEHANDLER::SendStrDouble11() |
---|
1329 | |
---|
1330 | |
---|
1331 | //----- |
---|
1332 | void |
---|
1333 | G4FRSCENEHANDLER::SendIntDouble3( G4int ival , |
---|
1334 | G4double dval1 , |
---|
1335 | G4double dval2 , |
---|
1336 | G4double dval3 ) |
---|
1337 | { |
---|
1338 | //----- make command char_string and send |
---|
1339 | G4int num_char ; |
---|
1340 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1341 | |
---|
1342 | num_char = sprintf( command, "%d %*.*g %*.*g %*.*g", \ |
---|
1343 | ival , \ |
---|
1344 | fPrec2, fPrec, dval1, \ |
---|
1345 | fPrec2, fPrec, dval2, \ |
---|
1346 | fPrec2, fPrec, dval3 ) ; |
---|
1347 | if( num_char < 0 ) { |
---|
1348 | G4cerr << "ERROR G4FRSCENEHANDLER::SendIntDouble3(),1\n" ; |
---|
1349 | } |
---|
1350 | SendStr( command ); |
---|
1351 | delete [] command ; |
---|
1352 | } |
---|
1353 | |
---|
1354 | //----- |
---|
1355 | void |
---|
1356 | G4FRSCENEHANDLER::SendInt3Str( G4int ival1 , |
---|
1357 | G4int ival2 , |
---|
1358 | G4int ival3 , |
---|
1359 | const char* char_string ) |
---|
1360 | { |
---|
1361 | //----- make command char_string and send |
---|
1362 | G4int num_char ; |
---|
1363 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1364 | |
---|
1365 | num_char = sprintf( command, "%d %d %d %s", \ |
---|
1366 | ival1, ival2, ival3, char_string ) ; |
---|
1367 | if( num_char < 0 ) { |
---|
1368 | G4cerr << "ERROR G4FRSCENEHANDLER::SendInt3Str(),1\n" ; |
---|
1369 | } |
---|
1370 | SendStr( command ); |
---|
1371 | delete [] command ; |
---|
1372 | } |
---|
1373 | |
---|
1374 | //----- |
---|
1375 | void |
---|
1376 | G4FRSCENEHANDLER::SendInt4Str( G4int ival1 , |
---|
1377 | G4int ival2 , |
---|
1378 | G4int ival3 , |
---|
1379 | G4int ival4 , |
---|
1380 | const char* char_string ) |
---|
1381 | { |
---|
1382 | //----- make command char_string and send |
---|
1383 | G4int num_char ; |
---|
1384 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1385 | |
---|
1386 | num_char = sprintf( command, "%d %d %d %d %s", \ |
---|
1387 | ival1, ival2, ival3, ival4, char_string ) ; |
---|
1388 | if( num_char < 0 ) { |
---|
1389 | G4cerr << "ERROR G4FRSCENEHANDLER::SendInt4Str(),1\n" ; |
---|
1390 | } |
---|
1391 | SendStr( command ); |
---|
1392 | delete [] command ; |
---|
1393 | } |
---|
1394 | |
---|
1395 | //----- |
---|
1396 | void |
---|
1397 | G4FRSCENEHANDLER::SendStrDouble6Str( const char* char_string1 , |
---|
1398 | G4double dval1 , |
---|
1399 | G4double dval2 , |
---|
1400 | G4double dval3 , |
---|
1401 | G4double dval4 , |
---|
1402 | G4double dval5 , |
---|
1403 | G4double dval6 , |
---|
1404 | const char* char_string2 ) |
---|
1405 | { |
---|
1406 | //----- make command char_string and send |
---|
1407 | G4int num_char ; |
---|
1408 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1409 | |
---|
1410 | num_char = sprintf( command, "%s %*.*g %*.*g %*.*g %*.*g %*.*g %*.*g %s", \ |
---|
1411 | char_string1,\ |
---|
1412 | fPrec2, fPrec, dval1 , \ |
---|
1413 | fPrec2, fPrec, dval2 , \ |
---|
1414 | fPrec2, fPrec, dval3 , \ |
---|
1415 | fPrec2, fPrec, dval4 , \ |
---|
1416 | fPrec2, fPrec, dval5 , \ |
---|
1417 | fPrec2, fPrec, dval6, \ |
---|
1418 | char_string2 ); |
---|
1419 | if( num_char < 0 ) { |
---|
1420 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrDouble6Str(), 1\n" ; |
---|
1421 | } |
---|
1422 | SendStr( command ); |
---|
1423 | delete [] command ; |
---|
1424 | |
---|
1425 | } |
---|
1426 | |
---|
1427 | |
---|
1428 | //----- |
---|
1429 | void G4FRSCENEHANDLER::SendInt( G4int val ) |
---|
1430 | { |
---|
1431 | //----- make command char_string and send |
---|
1432 | G4int num_char ; |
---|
1433 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1434 | |
---|
1435 | num_char = sprintf( command, "%d", val ) ; |
---|
1436 | if( num_char < 0 ) { |
---|
1437 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrInt(), 1\n" ; |
---|
1438 | } |
---|
1439 | SendStr( command ); |
---|
1440 | delete [] command ; |
---|
1441 | } // G4FRSCENEHANDLER::SendStrInt() |
---|
1442 | |
---|
1443 | |
---|
1444 | //----- |
---|
1445 | void G4FRSCENEHANDLER::SendDouble( G4double val ) |
---|
1446 | { |
---|
1447 | //----- make command char_string and send |
---|
1448 | G4int num_char ; |
---|
1449 | char* command = new char [ COMMAND_BUF_SIZE ]; |
---|
1450 | |
---|
1451 | num_char = sprintf( command, "%*.*g", fPrec2, fPrec, val ) ; |
---|
1452 | if( num_char < 0 ) { |
---|
1453 | G4cerr << "ERROR G4FRSCENEHANDLER::SendStrInt(), 1\n" ; |
---|
1454 | } |
---|
1455 | SendStr( command ); |
---|
1456 | delete [] command ; |
---|
1457 | } // G4FRSCENEHANDLER::SendStrInt() |
---|
1458 | |
---|
1459 | //----- |
---|
1460 | void G4FRSCENEHANDLER::ClearTransientStore() |
---|
1461 | { |
---|
1462 | G4VSceneHandler::ClearTransientStore (); |
---|
1463 | // This is typically called after an update and before drawing hits |
---|
1464 | // of the next event. To simulate the clearing of "transients" |
---|
1465 | // (hits, etc.) the detector is redrawn... |
---|
1466 | if (fpViewer) { |
---|
1467 | fpViewer -> SetView (); |
---|
1468 | fpViewer -> ClearView (); |
---|
1469 | fpViewer -> DrawView (); |
---|
1470 | } |
---|
1471 | } |
---|
1472 | |
---|