1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4FukuiRenderer.hh,v 1.8 2006/06/29 21:16:44 gunter Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // |
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31 | // Satoshi TANAKA |
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32 | // Fukui Renderer factory. |
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33 | |
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34 | //=================// |
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35 | #if defined (G4VIS_BUILD_DAWN_DRIVER) || defined (G4VIS_USE_DAWN) |
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36 | //=================// |
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37 | |
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38 | #ifndef G4FUKUI_RENDERER_HH |
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39 | #define G4FUKUI_RENDERER_HH |
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40 | |
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41 | #include "G4VGraphicsSystem.hh" |
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42 | #include "G4FRClientServer.hh" |
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43 | |
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44 | //----- prototype |
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45 | class G4VSceneHandler ; |
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46 | |
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47 | //---------------------------------// |
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48 | //----- class G4FukuiRenderer -----// |
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49 | //---------------------------------// |
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50 | class G4FukuiRenderer: public G4VGraphicsSystem { |
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51 | |
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52 | public: |
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53 | G4FukuiRenderer (); |
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54 | virtual ~G4FukuiRenderer (); |
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55 | G4VSceneHandler* CreateSceneHandler (const G4String& name = ""); |
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56 | G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = ""); |
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57 | |
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58 | G4FRClientServer& GetPrimDest() { return fPrimDest ; } |
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59 | |
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60 | //----- inter-process communication |
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61 | enum { IP_UNIX, IP_INET }; |
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62 | enum { FR_MAX_PORT_INCR = 10 }; |
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63 | G4bool IsUnixDomain() const { return (fIPMode == G4FukuiRenderer::IP_UNIX); } |
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64 | G4bool IsInetDomain() const { return (fIPMode == G4FukuiRenderer::IP_INET); } |
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65 | void UseInetDomainAuto(); |
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66 | void UseInetDomain(); |
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67 | void UseBSDUnixDomainAuto(); |
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68 | void ConnectPort( int max_port_incr = FR_MAX_PORT_INCR); |
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69 | |
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70 | G4bool IsGUIMode (void) { return flag_use_gui ; } |
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71 | G4bool IsConnected (void) { return flag_connected ; } |
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72 | |
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73 | public: |
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74 | //----- inter-process communication |
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75 | G4FRClientServer fPrimDest ; |
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76 | |
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77 | private: |
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78 | int fIPMode ; |
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79 | G4bool flag_use_gui ; |
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80 | G4int flag_connected ; |
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81 | }; |
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82 | |
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83 | #endif |
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84 | #endif //G4VIS_BUILD_DAWN_DRIVER |
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