source: trunk/source/visualization/FukuiRenderer/src/G4FukuiRendererSceneHandler.cc @ 1337

Last change on this file since 1337 was 1337, checked in by garnier, 14 years ago

tag geant4.9.4 beta 1 + modifs locales

File size: 6.5 KB
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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
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14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
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18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4FukuiRendererSceneHandler.cc,v 1.14 2006/06/29 21:17:00 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30//
31// Satoshi TANAKA, Fri Jun 28 11:34:24 JST 1996
32// FukuiRenderer scene.
33
34
35//=================//
36#ifdef G4VIS_BUILD_DAWN_DRIVER
37//=================//
38
39
40#define __G_ANSI_C__
41
42// #define DEBUG_FR_SCENE
43
44     //----- header files
45#include <fstream>
46#include <string.h>
47#include "globals.hh"
48#include "G4FRConst.hh"
49#include "G4FukuiRenderer.hh"
50#include "G4FukuiRendererSceneHandler.hh"
51#include "G4FukuiRendererViewer.hh"
52#include "G4Point3D.hh"
53#include "G4VisAttributes.hh"
54#include "G4Scene.hh"
55#include "G4Transform3D.hh"
56#include "G4Polyhedron.hh"
57#include "G4Box.hh"
58#include "G4Cons.hh"
59#include "G4Polyline.hh"
60#include "G4Trd.hh"
61#include "G4Tubs.hh"
62#include "G4Trap.hh"
63#include "G4Torus.hh"
64#include "G4Sphere.hh"
65#include "G4Para.hh"
66#include "G4Text.hh"
67#include "G4Circle.hh"
68#include "G4Square.hh"
69#include "G4VPhysicalVolume.hh"
70
71//----- constants
72const char  FR_ENV_CULL_INVISIBLE_OBJECTS [] = "G4DAWN_CULL_INVISIBLE_OBJECTS";
73const char  FR_ENV_MULTI_WINDOW[]            = "G4DAWN_MULTI_WINDOW" ;
74
75///////////////////////////
76// Driver-dependent part //
77///////////////////////////
78
79
80        //----- G4FukuiRendererSceneHandler, constructor
81G4FukuiRendererSceneHandler::G4FukuiRendererSceneHandler (G4FukuiRenderer& system,
82                                            const G4String& name):
83G4VSceneHandler  (system, fSceneIdCount++, name) ,
84fSystem   (system)                  ,
85fPrimDest (system.GetPrimDest() )   ,
86FRflag_in_modeling     (false)      ,
87flag_saving_g4_prim    (false)      ,
88COMMAND_BUF_SIZE       (G4FRClientServer::SEND_BUFMAX),
89fPrec (9), fPrec2 (16)
90{
91
92                //----- Connection to FukuiRenderer is set in the first scene
93        if( !fSystem.IsConnected() ) 
94        {
95                if ( getenv( FR_ENV_NAMED_PIPE_CONNECTION ) != NULL &&\
96                     strcmp( getenv( FR_ENV_NAMED_PIPE_CONNECTION ), "0" ) )
97                { 
98                                // Invoke DAWN locally and make connection
99                                // via named pipe (not supported in AIX etc)
100                        fSystem.UseBSDUnixDomainAuto();
101                } else if( getenv( FR_ENV_SERVER_HOST_NAME ) == NULL  ) 
102                {
103                                // Invoke DAWN locally and make connection
104                                // via socket
105                        fSystem.UseInetDomainAuto();
106                } else {
107                                // Connect to remote DAWN via socket
108                        fSystem.UseInetDomain();
109                }
110        }
111
112                //----- precision control
113        if( getenv( "G4DAWN_PRECISION" ) != NULL ) {
114                sscanf( getenv("G4DAWN_PRECISION"), "%d", &fPrec ) ;
115        } else {
116                fPrec = 9 ;
117        }
118        fPrec2 = fPrec + 7 ;
119
120} // G4FukuiRendererSceneHandler, constructor
121
122
123        //----- G4FukuiRendererSceneHandler, destructor
124G4FukuiRendererSceneHandler::~G4FukuiRendererSceneHandler () 
125{
126#if defined DEBUG_FR_SCENE
127        G4cerr << "***** ~G4FukuiRendererSceneHandler" << G4endl;
128#endif
129  ClearStore (); // clear current scene
130
131}
132
133//-----
134void G4FukuiRendererSceneHandler::FRBeginModeling( void )
135{
136        if( !FRIsInModeling() )         
137        {
138#if defined DEBUG_FR_SCENE
139          G4cerr << "***** G4FukuiRendererSceneHandler::FRBeginModeling (called & started)" << G4endl;
140#endif
141
142          //----- Begin Saving g4.prim file
143          // open g4.prim, ##
144          BeginSavingG4Prim();
145
146          //----- Send Bounding Box
147          // /BoundingBox
148          SendBoundingBox();
149
150          //----- drawing device
151          // !Device
152          // (Note: Not saved in g4.prim)
153          if( ( getenv( FR_ENV_MULTI_WINDOW ) != NULL      )   && \
154              ( strcmp( getenv( FR_ENV_MULTI_WINDOW ),"0"  )      )  )
155            {
156              ((G4FukuiRendererViewer*)fpViewer)->SendDevice( G4FukuiRendererViewer::FRDEV_XWIN ) ; 
157            } else {
158              ((G4FukuiRendererViewer*)fpViewer)->SendDevice( G4FukuiRendererViewer::FRDEV_PS ) ; 
159            }
160
161          //----- drawing style
162          // /WireFrame, /Surface etc
163          // (Note: Not saved in g4.prim)
164          ((G4FukuiRendererViewer*)fpViewer)->SendDrawingStyle() ; 
165
166          //----- set view parameters
167          //   /CameraPosition, /TargetPoint,
168          //   /ZoomFactor, /FocalDistance,
169          //   !GraphicalUserInterface
170          ((G4FukuiRendererViewer*)fpViewer)->SendViewParameters(); 
171
172          //----- send SET_CAMERA command
173          //   !SetCamera
174#if defined DEBUG_FR_SCENE
175                G4cerr << "*****   (!SetCamera in FRBeginModeling())" << G4endl;
176#endif
177          SendStr( FR_SET_CAMERA );
178
179          //----- open device
180          //   !OpenDevice
181#if defined DEBUG_FR_SCENE
182                G4cerr << "*****   (!OpenDevice in FRBeginModeling())" << G4endl;
183#endif
184          SendStr( FR_OPEN_DEVICE      );
185
186          //----- begin sending primitives
187          //   !BeginModeling
188#if defined DEBUG_FR_SCENE
189          G4cerr << "*****   (!BeginModeling in FRBeginModeling())" << G4endl;
190#endif
191          SendStr( FR_BEGIN_MODELING );  FRflag_in_modeling = true ;
192
193        } // if
194
195}
196
197/////////////////////////////////////////
198// Common to DAWN and DAWNFILE drivers //
199/////////////////////////////////////////
200
201#define  G4FRSCENEHANDLER  G4FukuiRendererSceneHandler
202#include "G4FRSceneFunc.icc"
203#undef   G4FRSCENEHANDLER
204
205//////////////////////
206// static variables //
207//////////////////////
208
209        //----- static variables
210G4int G4FukuiRendererSceneHandler::fSceneIdCount = 0; 
211
212#endif // G4VIS_BUILD_DAWN_DRIVER
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