[834] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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[841] | 27 | // $Id: G4HepRepFileSceneHandler.hh,v 1.30 2008/01/04 22:11:31 allison Exp $ |
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| 28 | // GEANT4 tag $Name: HEAD $ |
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[834] | 29 | // |
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| 30 | // |
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| 31 | // Joseph Perl 27th January 2002 |
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| 32 | // A base class for a scene handler to export geometry and trajectories |
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| 33 | // to the HepRep xml file format. |
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| 34 | |
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| 35 | #ifndef G4HepRepFileSCENEHANDLER_HH |
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| 36 | #define G4HepRepFileSCENEHANDLER_HH |
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| 37 | |
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| 38 | //#define G4HEPREPFILEDEBUG // Comment this out to suppress debug code. |
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| 39 | |
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| 40 | #include "G4VSceneHandler.hh" |
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| 41 | #include "G4Box.hh" |
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| 42 | #include "G4Cons.hh" |
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| 43 | #include "G4Tubs.hh" |
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| 44 | #include "G4Trd.hh" |
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| 45 | #include "G4Trap.hh" |
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| 46 | #include "G4Sphere.hh" |
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| 47 | #include "G4Para.hh" |
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| 48 | #include "G4Torus.hh" |
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| 49 | #include "G4Polycone.hh" |
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| 50 | #include "G4Polyhedra.hh" |
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| 51 | |
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| 52 | // HepRep |
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| 53 | #include "G4HepRepFileXMLWriter.hh" |
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| 54 | |
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| 55 | class G4VPhysicalVolume; |
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| 56 | class G4LogicalVolume; |
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| 57 | class G4ModelingParameters; |
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| 58 | class G4VisTrajContext; |
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| 59 | |
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| 60 | class G4HepRepFileSceneHandler: public G4VSceneHandler { |
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| 61 | |
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| 62 | public: |
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| 63 | G4HepRepFileSceneHandler(G4VGraphicsSystem& system, |
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| 64 | const G4String& name); |
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| 65 | virtual ~G4HepRepFileSceneHandler(); |
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| 66 | |
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| 67 | //////////////////////////////////////////////////////////////// |
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| 68 | // No need to implement these, but if you do... |
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| 69 | void AddSolid(const G4Box&); |
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| 70 | void AddSolid(const G4Cons&); |
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| 71 | void AddSolid(const G4Tubs&); |
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| 72 | void AddSolid(const G4Trd&); |
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| 73 | void AddSolid(const G4Trap&); |
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| 74 | void AddSolid(const G4Sphere&); |
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| 75 | void AddSolid(const G4Para&); |
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| 76 | void AddSolid(const G4Torus&); |
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| 77 | void AddSolid(const G4Polycone&); |
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| 78 | void AddSolid(const G4Polyhedra&); |
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| 79 | void AddSolid(const G4VSolid&); |
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| 80 | void AddCompound (const G4VTrajectory&); |
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| 81 | void InitTrajectory(); |
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| 82 | void AddCompound (const G4VHit&); |
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| 83 | void InitHit(); |
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| 84 | // void PreAddSolid(const G4Transform3D& objectTransformation, |
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| 85 | // const G4VisAttributes&); |
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| 86 | // void PostAddSolid(); |
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| 87 | |
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| 88 | //////////////////////////////////////////////////////////////// |
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| 89 | // Required implementation of pure virtual functions... |
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| 90 | |
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| 91 | void AddPrimitive(const G4Polyline&); |
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| 92 | void AddPrimitive(const G4Text&); |
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| 93 | void AddPrimitive(const G4Circle&); |
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| 94 | void AddPrimitive(const G4Square&); |
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| 95 | void AddPrimitive(const G4Polyhedron&); |
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| 96 | void AddPrimitive(const G4NURBS&); |
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| 97 | |
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| 98 | //////////////////////////////////////////////////////////////// |
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| 99 | //////////////////////////////////////////////////////////////// |
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| 100 | // Further optional AddPrimtive methods. Explicitly invoke base |
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| 101 | // class methods if not otherwise defined to avoid warnings about |
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| 102 | // hiding of base class methods. |
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| 103 | void AddPrimitive(const G4Polymarker&); |
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| 104 | void AddPrimitive(const G4Scale& scale) { |
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| 105 | G4VSceneHandler::AddPrimitive (scale); |
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| 106 | } |
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| 107 | |
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| 108 | //////////////////////////////////////////////////////////////// |
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| 109 | // Further optional virtual functions... |
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| 110 | |
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| 111 | // void BeginPrimitives(const G4Transform3D& objectTransformation); |
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| 112 | // void EndPrimitives(); |
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| 113 | |
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| 114 | void BeginModeling(); |
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| 115 | void EndModeling(); |
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| 116 | |
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[841] | 117 | void BeginPrimitives2D(const G4Transform3D& objectTransformation); |
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[834] | 118 | void EndPrimitives2D(); |
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| 119 | |
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| 120 | ////////////////////////////////////////////////////////////// |
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| 121 | // Administration functions. |
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| 122 | |
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| 123 | //void ClearStore (); |
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| 124 | void ClearTransientStore (); |
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| 125 | |
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| 126 | //////////////////////////////////////////////////////////////// |
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| 127 | // Required... |
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| 128 | |
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| 129 | G4HepRepFileXMLWriter *GetHepRepXMLWriter(); |
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| 130 | |
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| 131 | protected: |
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| 132 | static G4int fSceneIdCount; // Counter for HepRep scene handlers. |
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| 133 | |
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| 134 | private: |
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| 135 | G4HepRepFileXMLWriter *hepRepXMLWriter; |
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| 136 | void AddHepRepInstance(const char* primName, |
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| 137 | const G4Visible visible); |
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| 138 | void CheckFileOpen(); |
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| 139 | int fileCounter; |
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| 140 | char fileDir[256]; |
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| 141 | char fileName[256]; |
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| 142 | G4bool fileOverwrite; |
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| 143 | G4bool cullInvisibleObjects; |
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| 144 | G4bool haveVisible; |
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| 145 | G4bool inPrimitives2D; |
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| 146 | G4bool warnedAbout3DText; |
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| 147 | G4bool warnedAbout2DMarkers; |
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| 148 | G4bool drawingTraj; |
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| 149 | G4bool doneInitTraj; |
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| 150 | G4bool drawTrajPts; |
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| 151 | G4bool drawingHit; |
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| 152 | G4bool doneInitHit; |
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| 153 | |
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| 154 | const G4VisTrajContext* trajContext; |
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| 155 | |
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| 156 | std::vector<G4AttValue>* trajAttValues; |
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| 157 | std::map<G4String,G4AttDef>* trajAttDefs; |
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| 158 | std::vector<G4AttValue>* hitAttValues; |
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| 159 | std::map<G4String,G4AttDef>* hitAttDefs; |
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| 160 | |
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| 161 | #ifdef G4HEPREPFILEDEBUG |
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| 162 | void PrintThings(); |
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| 163 | #endif |
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| 164 | |
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| 165 | }; |
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| 166 | |
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| 167 | #endif |
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