source: trunk/source/visualization/HepRep/include/G4HepRepFileSceneHandler.hh @ 1140

Last change on this file since 1140 was 1140, checked in by garnier, 15 years ago

update to CVS

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26//
27// $Id: G4HepRepFileSceneHandler.hh,v 1.31 2009/10/21 15:08:35 allison Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Joseph Perl  27th January 2002
32// A base class for a scene handler to export geometry and trajectories
33// to the HepRep xml file format.
34
35#ifndef G4HepRepFileSCENEHANDLER_HH
36#define G4HepRepFileSCENEHANDLER_HH
37
38//#define G4HEPREPFILEDEBUG  // Comment this out to suppress debug code.
39
40#include "G4VSceneHandler.hh"
41#include "G4Box.hh"
42#include "G4Cons.hh"
43#include "G4Tubs.hh"
44#include "G4Trd.hh"
45#include "G4Trap.hh"
46#include "G4Sphere.hh"
47#include "G4Para.hh"
48#include "G4Torus.hh"
49#include "G4Polycone.hh"
50#include "G4Polyhedra.hh"
51
52// HepRep
53#include "G4HepRepFileXMLWriter.hh"
54
55class G4VPhysicalVolume;
56class G4LogicalVolume;
57class G4ModelingParameters;
58class G4VisTrajContext;
59
60class G4HepRepFileSceneHandler: public G4VSceneHandler {
61
62public:
63  G4HepRepFileSceneHandler(G4VGraphicsSystem& system,
64                      const G4String& name);
65  virtual ~G4HepRepFileSceneHandler();
66
67  ////////////////////////////////////////////////////////////////
68  // No need to implement these, but if you do...
69  void AddSolid(const G4Box&);
70  void AddSolid(const G4Cons&);
71  void AddSolid(const G4Tubs&);
72  void AddSolid(const G4Trd&);
73  void AddSolid(const G4Trap&);
74  void AddSolid(const G4Sphere&);
75  void AddSolid(const G4Para&);
76  void AddSolid(const G4Torus&);
77  void AddSolid(const G4Polycone&);
78  void AddSolid(const G4Polyhedra&);
79  void AddSolid(const G4VSolid&);
80  void AddCompound (const G4VTrajectory&);
81  void InitTrajectory();
82  void AddCompound (const G4VHit&);
83  void InitHit();
84  void AddCompound (const G4THitsMap<G4double>& hits) {
85    G4VSceneHandler::AddCompound(hits);
86  }
87  // void PreAddSolid(const G4Transform3D& objectTransformation,
88  //                 const G4VisAttributes&);
89  // void PostAddSolid();
90
91  ////////////////////////////////////////////////////////////////
92  // Required implementation of pure virtual functions...
93
94  void AddPrimitive(const G4Polyline&);
95  void AddPrimitive(const G4Text&);
96  void AddPrimitive(const G4Circle&);
97  void AddPrimitive(const G4Square&);
98  void AddPrimitive(const G4Polyhedron&);
99  void AddPrimitive(const G4NURBS&);
100
101  ////////////////////////////////////////////////////////////////
102  ////////////////////////////////////////////////////////////////
103  // Further optional AddPrimtive methods.  Explicitly invoke base
104  // class methods if not otherwise defined to avoid warnings about
105  // hiding of base class methods.
106  void AddPrimitive(const G4Polymarker&);
107  void AddPrimitive(const G4Scale& scale) {
108    G4VSceneHandler::AddPrimitive (scale);
109  }
110
111  ////////////////////////////////////////////////////////////////
112  // Further optional virtual functions...
113
114  // void BeginPrimitives(const G4Transform3D& objectTransformation);
115  // void EndPrimitives();
116
117  void BeginModeling();
118  void EndModeling();
119 
120  void BeginPrimitives2D(const G4Transform3D& objectTransformation);
121  void EndPrimitives2D();
122
123  //////////////////////////////////////////////////////////////
124  // Administration functions.
125
126  //void ClearStore ();
127  void ClearTransientStore ();
128
129  ////////////////////////////////////////////////////////////////
130  // Required...
131
132  G4HepRepFileXMLWriter *GetHepRepXMLWriter();
133
134protected:
135  static G4int         fSceneIdCount;  // Counter for HepRep scene handlers.
136
137private:
138  G4HepRepFileXMLWriter *hepRepXMLWriter;
139  void AddHepRepInstance(const char* primName,
140                         const G4Visible visible);
141  void CheckFileOpen();
142  int fileCounter;
143  char fileDir[256]; 
144  char fileName[256];
145  G4bool fileOverwrite;
146  G4bool cullInvisibleObjects;
147  G4bool haveVisible;
148  G4bool inPrimitives2D;
149  G4bool warnedAbout3DText;
150  G4bool warnedAbout2DMarkers;
151  G4bool drawingTraj;
152  G4bool doneInitTraj;
153  G4bool drawTrajPts;
154  G4bool drawingHit;
155  G4bool doneInitHit;
156 
157  const G4VisTrajContext* trajContext;
158 
159  std::vector<G4AttValue>* trajAttValues;
160  std::map<G4String,G4AttDef>* trajAttDefs;
161  std::vector<G4AttValue>* hitAttValues;
162  std::map<G4String,G4AttDef>* hitAttDefs;
163 
164#ifdef G4HEPREPFILEDEBUG
165  void PrintThings();
166#endif
167
168};
169
170#endif
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