1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4HepRepFileSceneHandler.hh,v 1.31 2009/10/21 15:08:35 allison Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // |
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31 | // Joseph Perl 27th January 2002 |
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32 | // A base class for a scene handler to export geometry and trajectories |
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33 | // to the HepRep xml file format. |
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34 | |
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35 | #ifndef G4HepRepFileSCENEHANDLER_HH |
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36 | #define G4HepRepFileSCENEHANDLER_HH |
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37 | |
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38 | //#define G4HEPREPFILEDEBUG // Comment this out to suppress debug code. |
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39 | |
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40 | #include "G4VSceneHandler.hh" |
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41 | #include "G4Box.hh" |
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42 | #include "G4Cons.hh" |
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43 | #include "G4Tubs.hh" |
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44 | #include "G4Trd.hh" |
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45 | #include "G4Trap.hh" |
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46 | #include "G4Sphere.hh" |
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47 | #include "G4Para.hh" |
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48 | #include "G4Torus.hh" |
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49 | #include "G4Polycone.hh" |
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50 | #include "G4Polyhedra.hh" |
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51 | |
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52 | // HepRep |
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53 | #include "G4HepRepFileXMLWriter.hh" |
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54 | |
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55 | class G4VPhysicalVolume; |
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56 | class G4LogicalVolume; |
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57 | class G4ModelingParameters; |
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58 | class G4VisTrajContext; |
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59 | |
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60 | class G4HepRepFileSceneHandler: public G4VSceneHandler { |
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61 | |
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62 | public: |
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63 | G4HepRepFileSceneHandler(G4VGraphicsSystem& system, |
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64 | const G4String& name); |
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65 | virtual ~G4HepRepFileSceneHandler(); |
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66 | |
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67 | //////////////////////////////////////////////////////////////// |
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68 | // No need to implement these, but if you do... |
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69 | void AddSolid(const G4Box&); |
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70 | void AddSolid(const G4Cons&); |
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71 | void AddSolid(const G4Tubs&); |
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72 | void AddSolid(const G4Trd&); |
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73 | void AddSolid(const G4Trap&); |
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74 | void AddSolid(const G4Sphere&); |
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75 | void AddSolid(const G4Para&); |
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76 | void AddSolid(const G4Torus&); |
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77 | void AddSolid(const G4Polycone&); |
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78 | void AddSolid(const G4Polyhedra&); |
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79 | void AddSolid(const G4VSolid&); |
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80 | void AddCompound (const G4VTrajectory&); |
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81 | void InitTrajectory(); |
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82 | void AddCompound (const G4VHit&); |
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83 | void InitHit(); |
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84 | void AddCompound (const G4THitsMap<G4double>& hits) { |
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85 | G4VSceneHandler::AddCompound(hits); |
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86 | } |
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87 | // void PreAddSolid(const G4Transform3D& objectTransformation, |
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88 | // const G4VisAttributes&); |
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89 | // void PostAddSolid(); |
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90 | |
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91 | //////////////////////////////////////////////////////////////// |
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92 | // Required implementation of pure virtual functions... |
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93 | |
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94 | void AddPrimitive(const G4Polyline&); |
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95 | void AddPrimitive(const G4Text&); |
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96 | void AddPrimitive(const G4Circle&); |
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97 | void AddPrimitive(const G4Square&); |
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98 | void AddPrimitive(const G4Polyhedron&); |
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99 | void AddPrimitive(const G4NURBS&); |
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100 | |
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101 | //////////////////////////////////////////////////////////////// |
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102 | //////////////////////////////////////////////////////////////// |
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103 | // Further optional AddPrimtive methods. Explicitly invoke base |
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104 | // class methods if not otherwise defined to avoid warnings about |
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105 | // hiding of base class methods. |
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106 | void AddPrimitive(const G4Polymarker&); |
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107 | void AddPrimitive(const G4Scale& scale) { |
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108 | G4VSceneHandler::AddPrimitive (scale); |
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109 | } |
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110 | |
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111 | //////////////////////////////////////////////////////////////// |
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112 | // Further optional virtual functions... |
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113 | |
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114 | // void BeginPrimitives(const G4Transform3D& objectTransformation); |
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115 | // void EndPrimitives(); |
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116 | |
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117 | void BeginModeling(); |
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118 | void EndModeling(); |
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119 | |
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120 | void BeginPrimitives2D(const G4Transform3D& objectTransformation); |
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121 | void EndPrimitives2D(); |
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122 | |
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123 | ////////////////////////////////////////////////////////////// |
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124 | // Administration functions. |
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125 | |
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126 | //void ClearStore (); |
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127 | void ClearTransientStore (); |
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128 | |
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129 | //////////////////////////////////////////////////////////////// |
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130 | // Required... |
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131 | |
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132 | G4HepRepFileXMLWriter *GetHepRepXMLWriter(); |
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133 | |
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134 | protected: |
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135 | static G4int fSceneIdCount; // Counter for HepRep scene handlers. |
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136 | |
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137 | private: |
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138 | G4HepRepFileXMLWriter *hepRepXMLWriter; |
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139 | void AddHepRepInstance(const char* primName, |
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140 | const G4Visible visible); |
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141 | void CheckFileOpen(); |
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142 | int fileCounter; |
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143 | char fileDir[256]; |
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144 | char fileName[256]; |
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145 | G4bool fileOverwrite; |
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146 | G4bool cullInvisibleObjects; |
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147 | G4bool haveVisible; |
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148 | G4bool inPrimitives2D; |
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149 | G4bool warnedAbout3DText; |
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150 | G4bool warnedAbout2DMarkers; |
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151 | G4bool drawingTraj; |
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152 | G4bool doneInitTraj; |
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153 | G4bool drawTrajPts; |
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154 | G4bool drawingHit; |
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155 | G4bool doneInitHit; |
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156 | |
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157 | const G4VisTrajContext* trajContext; |
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158 | |
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159 | std::vector<G4AttValue>* trajAttValues; |
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160 | std::map<G4String,G4AttDef>* trajAttDefs; |
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161 | std::vector<G4AttValue>* hitAttValues; |
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162 | std::map<G4String,G4AttDef>* hitAttDefs; |
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163 | |
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164 | #ifdef G4HEPREPFILEDEBUG |
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165 | void PrintThings(); |
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166 | #endif |
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167 | |
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168 | }; |
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169 | |
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170 | #endif |
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