source: trunk/source/visualization/HepRep/include/G4HepRepFileSceneHandler.hh @ 1347

Last change on this file since 1347 was 1347, checked in by garnier, 13 years ago

geant4 tag 9.4

File size: 5.6 KB
Line 
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27// $Id: G4HepRepFileSceneHandler.hh,v 1.33 2010/11/07 22:29:30 perl Exp $
28// GEANT4 tag $Name: geant4-09-04-ref-00 $
29//
30//
31// Joseph Perl  27th January 2002
32// A base class for a scene handler to export geometry and trajectories
33// to the HepRep xml file format.
34
35#ifndef G4HepRepFileSCENEHANDLER_HH
36#define G4HepRepFileSCENEHANDLER_HH
37
38//#define G4HEPREPFILEDEBUG  // Comment this out to suppress debug code.
39
40#include "G4VSceneHandler.hh"
41#include "G4Box.hh"
42#include "G4Cons.hh"
43#include "G4Tubs.hh"
44#include "G4Trd.hh"
45#include "G4Trap.hh"
46#include "G4Sphere.hh"
47#include "G4Para.hh"
48#include "G4Torus.hh"
49#include "G4Polycone.hh"
50#include "G4Polyhedra.hh"
51
52// HepRep
53#include "G4HepRepFileXMLWriter.hh"
54
55class G4VPhysicalVolume;
56class G4LogicalVolume;
57class G4ModelingParameters;
58class G4VisTrajContext;
59
60class G4HepRepFileSceneHandler: public G4VSceneHandler {
61
62public:
63  G4HepRepFileSceneHandler(G4VGraphicsSystem& system,
64                      const G4String& name);
65  virtual ~G4HepRepFileSceneHandler();
66
67  ////////////////////////////////////////////////////////////////
68  // No need to implement these, but if you do...
69  void AddSolid(const G4Box&);
70  void AddSolid(const G4Cons&);
71  void AddSolid(const G4Tubs&);
72  void AddSolid(const G4Trd&);
73  void AddSolid(const G4Trap&);
74  void AddSolid(const G4Sphere&);
75  void AddSolid(const G4Para&);
76  void AddSolid(const G4Torus&);
77  void AddSolid(const G4Polycone&);
78  void AddSolid(const G4Polyhedra&);
79  void AddSolid(const G4VSolid&);
80  void AddCompound (const G4VTrajectory&);
81  void InitTrajectory();
82  void AddCompound (const G4VHit&);
83  void InitHit();
84  void AddCompound (const G4THitsMap<G4double>& hits) {
85    G4VSceneHandler::AddCompound(hits);
86  }
87  void AddCompound (const G4VDigi& digi) {
88    G4VSceneHandler::AddCompound(digi);
89  }
90  // void PreAddSolid(const G4Transform3D& objectTransformation,
91  //                 const G4VisAttributes&);
92  // void PostAddSolid();
93
94  ////////////////////////////////////////////////////////////////
95  // Required implementation of pure virtual functions...
96
97  void AddPrimitive(const G4Polyline&);
98  void AddPrimitive(const G4Text&);
99  void AddPrimitive(const G4Circle&);
100  void AddPrimitive(const G4Square&);
101  void AddPrimitive(const G4Polyhedron&);
102  void AddPrimitive(const G4NURBS&);
103
104  ////////////////////////////////////////////////////////////////
105  ////////////////////////////////////////////////////////////////
106  // Further optional AddPrimtive methods.  Explicitly invoke base
107  // class methods if not otherwise defined to avoid warnings about
108  // hiding of base class methods.
109  void AddPrimitive(const G4Polymarker&);
110  void AddPrimitive(const G4Scale& scale) {
111    G4VSceneHandler::AddPrimitive (scale);
112  }
113
114  ////////////////////////////////////////////////////////////////
115  // Further optional virtual functions...
116
117  // void BeginPrimitives(const G4Transform3D& objectTransformation);
118  // void EndPrimitives();
119
120  void BeginModeling();
121  void EndModeling();
122 
123  void BeginPrimitives2D(const G4Transform3D& objectTransformation);
124  void EndPrimitives2D();
125
126  //////////////////////////////////////////////////////////////
127  // Administration functions.
128
129  //void ClearStore ();
130  void ClearTransientStore ();
131
132  ////////////////////////////////////////////////////////////////
133  // Required...
134
135  G4HepRepFileXMLWriter *GetHepRepXMLWriter();
136
137protected:
138  static G4int         fSceneIdCount;  // Counter for HepRep scene handlers.
139
140private:
141  G4HepRepFileXMLWriter *hepRepXMLWriter;
142  void AddHepRepInstance(const char* primName,
143                         const G4Visible visible);
144  void CheckFileOpen();
145  int fileCounter;
146  G4bool haveVisible;
147  G4bool inPrimitives2D;
148  G4bool warnedAbout3DText;
149  G4bool warnedAbout2DMarkers;
150  G4bool drawingTraj;
151  G4bool doneInitTraj;
152  G4bool drawingHit;
153  G4bool doneInitHit;
154 
155  const G4VisTrajContext* trajContext;
156 
157  std::vector<G4AttValue>* trajAttValues;
158  std::map<G4String,G4AttDef>* trajAttDefs;
159  std::vector<G4AttValue>* hitAttValues;
160  std::map<G4String,G4AttDef>* hitAttDefs;
161 
162#ifdef G4HEPREPFILEDEBUG
163  void PrintThings();
164#endif
165
166};
167
168#endif
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