source: trunk/source/visualization/HepRep/include/G4HepRepFileSceneHandler.hh @ 841

Last change on this file since 841 was 841, checked in by garnier, 16 years ago

go on the head of HepRep-> It wont compil on tag geant4-09-01-patch-02

File size: 5.6 KB
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26//
27// $Id: G4HepRepFileSceneHandler.hh,v 1.30 2008/01/04 22:11:31 allison Exp $
28// GEANT4 tag $Name: HEAD $
29//
30//
31// Joseph Perl  27th January 2002
32// A base class for a scene handler to export geometry and trajectories
33// to the HepRep xml file format.
34
35#ifndef G4HepRepFileSCENEHANDLER_HH
36#define G4HepRepFileSCENEHANDLER_HH
37
38//#define G4HEPREPFILEDEBUG  // Comment this out to suppress debug code.
39
40#include "G4VSceneHandler.hh"
41#include "G4Box.hh"
42#include "G4Cons.hh"
43#include "G4Tubs.hh"
44#include "G4Trd.hh"
45#include "G4Trap.hh"
46#include "G4Sphere.hh"
47#include "G4Para.hh"
48#include "G4Torus.hh"
49#include "G4Polycone.hh"
50#include "G4Polyhedra.hh"
51
52// HepRep
53#include "G4HepRepFileXMLWriter.hh"
54
55class G4VPhysicalVolume;
56class G4LogicalVolume;
57class G4ModelingParameters;
58class G4VisTrajContext;
59
60class G4HepRepFileSceneHandler: public G4VSceneHandler {
61
62public:
63  G4HepRepFileSceneHandler(G4VGraphicsSystem& system,
64                      const G4String& name);
65  virtual ~G4HepRepFileSceneHandler();
66
67  ////////////////////////////////////////////////////////////////
68  // No need to implement these, but if you do...
69  void AddSolid(const G4Box&);
70  void AddSolid(const G4Cons&);
71  void AddSolid(const G4Tubs&);
72  void AddSolid(const G4Trd&);
73  void AddSolid(const G4Trap&);
74  void AddSolid(const G4Sphere&);
75  void AddSolid(const G4Para&);
76  void AddSolid(const G4Torus&);
77  void AddSolid(const G4Polycone&);
78  void AddSolid(const G4Polyhedra&);
79  void AddSolid(const G4VSolid&);
80  void AddCompound (const G4VTrajectory&);
81  void InitTrajectory();
82  void AddCompound (const G4VHit&);
83  void InitHit();
84  // void PreAddSolid(const G4Transform3D& objectTransformation,
85  //                 const G4VisAttributes&);
86  // void PostAddSolid();
87
88  ////////////////////////////////////////////////////////////////
89  // Required implementation of pure virtual functions...
90
91  void AddPrimitive(const G4Polyline&);
92  void AddPrimitive(const G4Text&);
93  void AddPrimitive(const G4Circle&);
94  void AddPrimitive(const G4Square&);
95  void AddPrimitive(const G4Polyhedron&);
96  void AddPrimitive(const G4NURBS&);
97
98  ////////////////////////////////////////////////////////////////
99  ////////////////////////////////////////////////////////////////
100  // Further optional AddPrimtive methods.  Explicitly invoke base
101  // class methods if not otherwise defined to avoid warnings about
102  // hiding of base class methods.
103  void AddPrimitive(const G4Polymarker&);
104  void AddPrimitive(const G4Scale& scale) {
105    G4VSceneHandler::AddPrimitive (scale);
106  }
107
108  ////////////////////////////////////////////////////////////////
109  // Further optional virtual functions...
110
111  // void BeginPrimitives(const G4Transform3D& objectTransformation);
112  // void EndPrimitives();
113
114  void BeginModeling();
115  void EndModeling();
116 
117  void BeginPrimitives2D(const G4Transform3D& objectTransformation);
118  void EndPrimitives2D();
119
120  //////////////////////////////////////////////////////////////
121  // Administration functions.
122
123  //void ClearStore ();
124  void ClearTransientStore ();
125
126  ////////////////////////////////////////////////////////////////
127  // Required...
128
129  G4HepRepFileXMLWriter *GetHepRepXMLWriter();
130
131protected:
132  static G4int         fSceneIdCount;  // Counter for HepRep scene handlers.
133
134private:
135  G4HepRepFileXMLWriter *hepRepXMLWriter;
136  void AddHepRepInstance(const char* primName,
137                         const G4Visible visible);
138  void CheckFileOpen();
139  int fileCounter;
140  char fileDir[256]; 
141  char fileName[256];
142  G4bool fileOverwrite;
143  G4bool cullInvisibleObjects;
144  G4bool haveVisible;
145  G4bool inPrimitives2D;
146  G4bool warnedAbout3DText;
147  G4bool warnedAbout2DMarkers;
148  G4bool drawingTraj;
149  G4bool doneInitTraj;
150  G4bool drawTrajPts;
151  G4bool drawingHit;
152  G4bool doneInitHit;
153 
154  const G4VisTrajContext* trajContext;
155 
156  std::vector<G4AttValue>* trajAttValues;
157  std::map<G4String,G4AttDef>* trajAttDefs;
158  std::vector<G4AttValue>* hitAttValues;
159  std::map<G4String,G4AttDef>* hitAttDefs;
160 
161#ifdef G4HEPREPFILEDEBUG
162  void PrintThings();
163#endif
164
165};
166
167#endif
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