[834] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // $Id: G4HepRepFileSceneHandler.cc,v 1.65 2007/11/16 20:29:04 perl Exp $ |
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| 27 | // GEANT4 tag $Name: geant4-09-01-patch-02 $ |
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| 28 | // |
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| 29 | // |
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| 30 | // Joseph Perl 27th January 2002 |
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| 31 | // A base class for a scene handler to export geometry and trajectories |
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| 32 | // to the HepRep xml file format. |
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| 33 | |
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| 34 | #include "G4HepRepFileSceneHandler.hh" |
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| 35 | #include "G4HepRepFile.hh" |
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| 36 | |
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| 37 | #include "G4Version.hh" |
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| 38 | #include "G4VSolid.hh" |
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| 39 | #include "G4PhysicalVolumeModel.hh" |
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| 40 | #include "G4VPhysicalVolume.hh" |
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| 41 | #include "G4LogicalVolume.hh" |
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| 42 | #include "G4Material.hh" |
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| 43 | #include "G4Polymarker.hh" |
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| 44 | #include "G4Polyline.hh" |
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| 45 | #include "G4Text.hh" |
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| 46 | #include "G4Circle.hh" |
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| 47 | #include "G4Square.hh" |
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| 48 | #include "G4Polyhedron.hh" |
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| 49 | #include "G4NURBS.hh" |
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| 50 | #include "G4VTrajectory.hh" |
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| 51 | #include "G4VTrajectoryPoint.hh" |
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| 52 | #include "G4TrajectoriesModel.hh" |
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| 53 | #include "G4VHit.hh" |
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| 54 | #include "G4AttDef.hh" |
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| 55 | #include "G4AttValue.hh" |
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| 56 | #include "G4AttCheck.hh" |
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| 57 | #include "G4VisManager.hh" |
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| 58 | #include "G4VisTrajContext.hh" |
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| 59 | #include "G4VTrajectoryModel.hh" |
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| 60 | |
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| 61 | //HepRep |
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| 62 | #include "G4HepRepFileXMLWriter.hh" |
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| 63 | |
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| 64 | G4int G4HepRepFileSceneHandler::fSceneIdCount = 0; |
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| 65 | // Counter for HepRep scene handlers. |
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| 66 | |
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| 67 | G4HepRepFileSceneHandler::G4HepRepFileSceneHandler(G4VGraphicsSystem& system, |
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| 68 | const G4String& name): |
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| 69 | G4VSceneHandler(system, fSceneIdCount++, name) |
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| 70 | { |
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| 71 | hepRepXMLWriter = ((G4HepRepFile*)(&system))->GetHepRepXMLWriter(); |
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| 72 | fileCounter = 0; |
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| 73 | int length; |
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| 74 | |
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| 75 | if (getenv("G4HEPREPFILE_DIR") == NULL) |
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| 76 | strcpy(fileDir, ""); |
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| 77 | else |
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| 78 | length = sprintf (fileDir, "%s%s", getenv("G4HEPREPFILE_DIR"),"/"); |
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| 79 | |
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| 80 | if (getenv("G4HEPREPFILE_NAME") == NULL) |
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| 81 | strcpy(fileName, "G4Data"); |
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| 82 | else |
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| 83 | strcpy(fileName, getenv("G4HEPREPFILE_NAME")); |
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| 84 | |
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| 85 | if (getenv("G4HEPREPFILE_OVERWRITE") == NULL) |
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| 86 | fileOverwrite = false; |
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| 87 | else |
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| 88 | fileOverwrite = strcmp(getenv("G4HEPREPFILE_OVERWRITE"),"0"); |
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| 89 | |
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| 90 | if (getenv("G4HEPREPFILE_CULL") == NULL) |
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| 91 | cullInvisibleObjects = false; |
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| 92 | else |
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| 93 | cullInvisibleObjects = strcmp(getenv("G4HEPREPFILE_CULL"),"0"); |
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| 94 | |
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| 95 | inPrimitives2D = false; |
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| 96 | warnedAbout3DText = false; |
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| 97 | warnedAbout2DMarkers = false; |
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| 98 | haveVisible = false; |
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| 99 | drawingTraj = false; |
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| 100 | doneInitTraj = false; |
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| 101 | drawingHit = false; |
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| 102 | doneInitHit = false; |
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| 103 | } |
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| 104 | |
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| 105 | |
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| 106 | G4HepRepFileSceneHandler::~G4HepRepFileSceneHandler() {} |
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| 107 | |
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| 108 | |
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| 109 | void G4HepRepFileSceneHandler::BeginModeling() { |
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| 110 | G4VisManager* visManager = G4VisManager::GetInstance(); |
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| 111 | const G4VTrajectoryModel* model = visManager->CurrentTrajDrawModel(); |
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| 112 | trajContext = & model->GetContext(); |
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| 113 | |
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| 114 | G4VSceneHandler::BeginModeling(); // Required: see G4VSceneHandler.hh. |
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| 115 | } |
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| 116 | |
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| 117 | |
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| 118 | void G4HepRepFileSceneHandler::EndModeling() { |
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| 119 | G4VSceneHandler::EndModeling(); // Required: see G4VSceneHandler.hh. |
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| 120 | } |
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| 121 | |
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| 122 | void G4HepRepFileSceneHandler::BeginPrimitives2D () { |
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| 123 | #ifdef G4HEPREPFILEDEBUG |
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| 124 | G4cout << "G4HepRepFileSceneHandler::BeginPrimitives2D() " << G4endl; |
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| 125 | #endif |
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| 126 | inPrimitives2D = true; |
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| 127 | G4VSceneHandler::BeginPrimitives2D(); |
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| 128 | } |
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| 129 | |
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| 130 | void G4HepRepFileSceneHandler::EndPrimitives2D () { |
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| 131 | #ifdef G4HEPREPFILEDEBUG |
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| 132 | G4cout << "G4HepRepFileSceneHandler::EndPrimitives2D() " << G4endl; |
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| 133 | #endif |
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| 134 | G4VSceneHandler::EndPrimitives2D(); |
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| 135 | inPrimitives2D = false; |
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| 136 | } |
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| 137 | |
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| 138 | |
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| 139 | #ifdef G4HEPREPFILEDEBUG |
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| 140 | void G4HepRepFileSceneHandler::PrintThings() { |
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| 141 | G4cout << |
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| 142 | " with transformation " |
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| 143 | << (void*)fpObjectTransformation; |
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| 144 | G4PhysicalVolumeModel* pPVModel = |
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| 145 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
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| 146 | if (pPVModel) { |
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| 147 | G4VPhysicalVolume* pCurrentPV = pPVModel->GetCurrentPV(); |
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| 148 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV(); |
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| 149 | G4int currentDepth = pPVModel->GetCurrentDepth(); |
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| 150 | G4cout << |
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| 151 | "\n current physical volume: " |
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| 152 | << pCurrentPV->GetName() << |
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| 153 | "\n current logical volume: " |
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| 154 | << pCurrentLV->GetName() << |
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| 155 | "\n current depth of geometry tree: " |
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| 156 | << currentDepth; |
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| 157 | } |
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| 158 | G4cout << G4endl; |
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| 159 | } |
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| 160 | #endif |
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| 161 | |
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| 162 | |
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| 163 | void G4HepRepFileSceneHandler::AddSolid(const G4Box& box) { |
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| 164 | #ifdef G4HEPREPFILEDEBUG |
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| 165 | G4cout << |
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| 166 | "G4HepRepFileSceneHandler::AddSolid(const G4Box& box) called for " |
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| 167 | << box.GetName() |
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| 168 | << G4endl; |
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| 169 | PrintThings(); |
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| 170 | #endif |
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| 171 | |
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| 172 | if (drawingTraj) |
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| 173 | return; |
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| 174 | |
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| 175 | if (drawingHit) |
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| 176 | InitHit(); |
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| 177 | |
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| 178 | haveVisible = false; |
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| 179 | AddHepRepInstance("Prism", NULL); |
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| 180 | |
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| 181 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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| 182 | return; |
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| 183 | |
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| 184 | hepRepXMLWriter->addPrimitive(); |
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| 185 | |
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| 186 | G4double dx = box.GetXHalfLength(); |
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| 187 | G4double dy = box.GetYHalfLength(); |
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| 188 | G4double dz = box.GetZHalfLength(); |
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| 189 | |
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| 190 | G4Point3D vertex1(G4Point3D( dx, dy,-dz)); |
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| 191 | G4Point3D vertex2(G4Point3D( dx,-dy,-dz)); |
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| 192 | G4Point3D vertex3(G4Point3D(-dx,-dy,-dz)); |
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| 193 | G4Point3D vertex4(G4Point3D(-dx, dy,-dz)); |
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| 194 | G4Point3D vertex5(G4Point3D( dx, dy, dz)); |
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| 195 | G4Point3D vertex6(G4Point3D( dx,-dy, dz)); |
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| 196 | G4Point3D vertex7(G4Point3D(-dx,-dy, dz)); |
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| 197 | G4Point3D vertex8(G4Point3D(-dx, dy, dz)); |
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| 198 | |
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| 199 | vertex1 = (*fpObjectTransformation) * vertex1; |
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| 200 | vertex2 = (*fpObjectTransformation) * vertex2; |
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| 201 | vertex3 = (*fpObjectTransformation) * vertex3; |
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| 202 | vertex4 = (*fpObjectTransformation) * vertex4; |
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| 203 | vertex5 = (*fpObjectTransformation) * vertex5; |
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| 204 | vertex6 = (*fpObjectTransformation) * vertex6; |
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| 205 | vertex7 = (*fpObjectTransformation) * vertex7; |
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| 206 | vertex8 = (*fpObjectTransformation) * vertex8; |
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| 207 | |
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| 208 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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| 209 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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| 210 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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| 211 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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| 212 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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| 213 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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| 214 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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| 215 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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| 216 | } |
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| 217 | |
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| 218 | |
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| 219 | void G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) { |
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| 220 | #ifdef G4HEPREPFILEDEBUG |
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| 221 | G4cout << |
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| 222 | "G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) called for " |
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| 223 | << cons.GetName() |
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| 224 | << G4endl; |
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| 225 | PrintThings(); |
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| 226 | #endif |
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| 227 | |
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| 228 | // HepRep does not have a primitive for a cut cone, |
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| 229 | // so if this cone is cut, let the base class convert this |
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| 230 | // solid to polygons. |
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| 231 | if (cons.GetDeltaPhiAngle() < twopi) { |
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| 232 | G4VSceneHandler::AddSolid(cons); // Invoke default action. |
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| 233 | } else { |
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| 234 | |
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| 235 | if (drawingTraj) |
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| 236 | return; |
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| 237 | |
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| 238 | if (drawingHit) |
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| 239 | InitHit(); |
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| 240 | |
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| 241 | haveVisible = false; |
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| 242 | AddHepRepInstance("Cylinder", NULL); |
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| 243 | |
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| 244 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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| 245 | return; |
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| 246 | |
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| 247 | G4Point3D vertex1(G4Point3D( 0., 0., -cons.GetZHalfLength())); |
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| 248 | G4Point3D vertex2(G4Point3D( 0., 0., cons.GetZHalfLength())); |
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| 249 | |
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| 250 | vertex1 = (*fpObjectTransformation) * vertex1; |
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| 251 | vertex2 = (*fpObjectTransformation) * vertex2; |
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| 252 | |
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| 253 | // Outer cylinder. |
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| 254 | hepRepXMLWriter->addPrimitive(); |
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| 255 | hepRepXMLWriter->addAttValue("Radius1",cons.GetOuterRadiusMinusZ()); |
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| 256 | hepRepXMLWriter->addAttValue("Radius2",cons.GetOuterRadiusPlusZ()); |
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| 257 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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| 258 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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| 259 | |
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| 260 | // Inner cylinder. |
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| 261 | hepRepXMLWriter->addPrimitive(); |
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| 262 | hepRepXMLWriter->addAttValue("Radius1",cons.GetInnerRadiusMinusZ()); |
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| 263 | hepRepXMLWriter->addAttValue("Radius2",cons.GetInnerRadiusPlusZ()); |
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| 264 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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| 265 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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| 266 | } |
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| 267 | } |
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| 268 | |
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| 269 | |
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| 270 | void G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) { |
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| 271 | #ifdef G4HEPREPFILEDEBUG |
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| 272 | G4cout << |
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| 273 | "G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) called for " |
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| 274 | << tubs.GetName() |
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| 275 | << G4endl; |
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| 276 | PrintThings(); |
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| 277 | #endif |
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| 278 | |
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| 279 | // HepRep does not have a primitive for a cut cylinder, |
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| 280 | // so if this cylinder is cut, let the base class convert this |
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| 281 | // solid to polygons. |
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| 282 | if (tubs.GetDeltaPhiAngle() < twopi) { |
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| 283 | G4VSceneHandler::AddSolid(tubs); // Invoke default action. |
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| 284 | } else { |
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| 285 | |
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| 286 | if (drawingTraj) |
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| 287 | return; |
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| 288 | |
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| 289 | if (drawingHit) |
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| 290 | InitHit(); |
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| 291 | |
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| 292 | haveVisible = false; |
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| 293 | AddHepRepInstance("Cylinder", NULL); |
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| 294 | |
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| 295 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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| 296 | return; |
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| 297 | |
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| 298 | G4Point3D vertex1(G4Point3D( 0., 0., -tubs.GetZHalfLength())); |
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| 299 | G4Point3D vertex2(G4Point3D( 0., 0., tubs.GetZHalfLength())); |
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| 300 | |
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| 301 | vertex1 = (*fpObjectTransformation) * vertex1; |
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| 302 | vertex2 = (*fpObjectTransformation) * vertex2; |
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| 303 | |
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| 304 | // Outer cylinder. |
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| 305 | hepRepXMLWriter->addPrimitive(); |
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| 306 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetOuterRadius()); |
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| 307 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetOuterRadius()); |
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| 308 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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| 309 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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| 310 | |
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| 311 | // Inner cylinder. |
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| 312 | if (tubs.GetInnerRadius() != 0.) { |
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| 313 | hepRepXMLWriter->addPrimitive(); |
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| 314 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetInnerRadius()); |
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| 315 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetInnerRadius()); |
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| 316 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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| 317 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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| 318 | } |
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| 319 | } |
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| 320 | } |
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| 321 | |
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| 322 | |
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| 323 | void G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) { |
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| 324 | #ifdef G4HEPREPFILEDEBUG |
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| 325 | G4cout << |
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| 326 | "G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) called for " |
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| 327 | << trd.GetName() |
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| 328 | << G4endl; |
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| 329 | PrintThings(); |
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| 330 | #endif |
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| 331 | |
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| 332 | if (drawingTraj) |
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| 333 | return; |
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| 334 | |
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| 335 | if (drawingHit) |
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| 336 | InitHit(); |
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| 337 | |
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| 338 | haveVisible = false; |
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| 339 | AddHepRepInstance("Prism", NULL); |
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| 340 | |
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| 341 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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| 342 | return; |
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| 343 | |
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| 344 | hepRepXMLWriter->addPrimitive(); |
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| 345 | |
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| 346 | G4double dx1 = trd.GetXHalfLength1(); |
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| 347 | G4double dy1 = trd.GetYHalfLength1(); |
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| 348 | G4double dx2 = trd.GetXHalfLength2(); |
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| 349 | G4double dy2 = trd.GetYHalfLength2(); |
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| 350 | G4double dz = trd.GetZHalfLength(); |
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| 351 | |
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| 352 | G4Point3D vertex1(G4Point3D( dx1, dy1,-dz)); |
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| 353 | G4Point3D vertex2(G4Point3D( dx1,-dy1,-dz)); |
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| 354 | G4Point3D vertex3(G4Point3D(-dx1,-dy1,-dz)); |
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| 355 | G4Point3D vertex4(G4Point3D(-dx1, dy1,-dz)); |
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| 356 | G4Point3D vertex5(G4Point3D( dx2, dy2, dz)); |
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| 357 | G4Point3D vertex6(G4Point3D( dx2,-dy2, dz)); |
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| 358 | G4Point3D vertex7(G4Point3D(-dx2,-dy2, dz)); |
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| 359 | G4Point3D vertex8(G4Point3D(-dx2, dy2, dz)); |
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| 360 | |
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| 361 | vertex1 = (*fpObjectTransformation) * vertex1; |
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| 362 | vertex2 = (*fpObjectTransformation) * vertex2; |
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| 363 | vertex3 = (*fpObjectTransformation) * vertex3; |
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| 364 | vertex4 = (*fpObjectTransformation) * vertex4; |
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| 365 | vertex5 = (*fpObjectTransformation) * vertex5; |
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| 366 | vertex6 = (*fpObjectTransformation) * vertex6; |
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| 367 | vertex7 = (*fpObjectTransformation) * vertex7; |
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| 368 | vertex8 = (*fpObjectTransformation) * vertex8; |
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| 369 | |
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| 370 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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| 371 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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| 372 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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| 373 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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| 374 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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| 375 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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| 376 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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| 377 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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| 378 | } |
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| 379 | |
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| 380 | |
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| 381 | void G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) { |
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| 382 | #ifdef G4HEPREPFILEDEBUG |
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| 383 | G4cout << |
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| 384 | "G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) called for " |
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| 385 | << trap.GetName() |
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| 386 | << G4endl; |
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| 387 | PrintThings(); |
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| 388 | #endif |
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| 389 | G4VSceneHandler::AddSolid(trap); // Invoke default action. |
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| 390 | } |
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| 391 | |
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| 392 | |
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| 393 | void G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) { |
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| 394 | #ifdef G4HEPREPFILEDEBUG |
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| 395 | G4cout << |
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| 396 | "G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) called for " |
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| 397 | << sphere.GetName() |
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| 398 | << G4endl; |
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| 399 | PrintThings(); |
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| 400 | #endif |
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| 401 | G4VSceneHandler::AddSolid(sphere); // Invoke default action. |
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| 402 | } |
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| 403 | |
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| 404 | |
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| 405 | void G4HepRepFileSceneHandler::AddSolid(const G4Para& para) { |
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| 406 | #ifdef G4HEPREPFILEDEBUG |
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| 407 | G4cout << |
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| 408 | "G4HepRepFileSceneHandler::AddSolid(const G4Para& para) called for " |
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| 409 | << para.GetName() |
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| 410 | << G4endl; |
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| 411 | PrintThings(); |
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| 412 | #endif |
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| 413 | G4VSceneHandler::AddSolid(para); // Invoke default action. |
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| 414 | } |
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| 415 | |
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| 416 | |
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| 417 | void G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) { |
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| 418 | #ifdef G4HEPREPFILEDEBUG |
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| 419 | G4cout << |
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| 420 | "G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) called for " |
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| 421 | << torus.GetName() |
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| 422 | << G4endl; |
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| 423 | PrintThings(); |
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| 424 | #endif |
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| 425 | G4VSceneHandler::AddSolid(torus); // Invoke default action. |
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| 426 | } |
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| 427 | |
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| 428 | |
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| 429 | void G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) { |
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| 430 | #ifdef G4HEPREPFILEDEBUG |
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| 431 | G4cout << |
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| 432 | "G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) called for " |
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| 433 | << polycone.GetName() |
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| 434 | << G4endl; |
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| 435 | PrintThings(); |
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| 436 | #endif |
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| 437 | G4VSceneHandler::AddSolid(polycone); // Invoke default action. |
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| 438 | } |
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| 439 | |
---|
| 440 | |
---|
| 441 | void G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) { |
---|
| 442 | #ifdef G4HEPREPFILEDEBUG |
---|
| 443 | G4cout << |
---|
| 444 | "G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) called for " |
---|
| 445 | << polyhedra.GetName() |
---|
| 446 | << G4endl; |
---|
| 447 | PrintThings(); |
---|
| 448 | #endif |
---|
| 449 | G4VSceneHandler::AddSolid(polyhedra); // Invoke default action. |
---|
| 450 | } |
---|
| 451 | |
---|
| 452 | |
---|
| 453 | void G4HepRepFileSceneHandler::AddSolid(const G4VSolid& solid) { |
---|
| 454 | #ifdef G4HEPREPFILEDEBUG |
---|
| 455 | G4cout << |
---|
| 456 | "G4HepRepFileSceneHandler::AddSolid(const G4Solid& solid) called for " |
---|
| 457 | << solid.GetName() |
---|
| 458 | << G4endl; |
---|
| 459 | PrintThings(); |
---|
| 460 | #endif |
---|
| 461 | G4VSceneHandler::AddSolid(solid); // Invoke default action. |
---|
| 462 | } |
---|
| 463 | |
---|
| 464 | |
---|
| 465 | void G4HepRepFileSceneHandler::AddCompound (const G4VTrajectory& traj) { |
---|
| 466 | #ifdef G4HEPREPFILEDEBUG |
---|
| 467 | G4cout << "G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&) " << G4endl; |
---|
| 468 | #endif |
---|
| 469 | |
---|
| 470 | G4TrajectoriesModel* pTrModel = |
---|
| 471 | dynamic_cast<G4TrajectoriesModel*>(fpModel); |
---|
| 472 | if (!pTrModel) G4Exception |
---|
| 473 | ("G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&): Not a G4TrajectoriesModel."); |
---|
| 474 | G4int drawingMode = pTrModel->GetDrawingMode(); |
---|
| 475 | |
---|
| 476 | // Pointers to hold trajectory attribute values and definitions. |
---|
| 477 | std::vector<G4AttValue>* rawTrajAttValues = traj.CreateAttValues(); |
---|
| 478 | trajAttValues = |
---|
| 479 | new std::vector<G4AttValue>; |
---|
| 480 | trajAttDefs = |
---|
| 481 | new std::map<G4String,G4AttDef>; |
---|
| 482 | |
---|
| 483 | // Iterators to use with attribute values and definitions. |
---|
| 484 | std::vector<G4AttValue>::iterator iAttVal; |
---|
| 485 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
| 486 | G4int i; |
---|
| 487 | |
---|
| 488 | // Get trajectory attributes and definitions in standard HepRep style |
---|
| 489 | // (uniform units, 3Vectors decomposed). |
---|
| 490 | if (rawTrajAttValues) { |
---|
| 491 | G4bool error = G4AttCheck(rawTrajAttValues, |
---|
| 492 | traj.GetAttDefs()).Standard(trajAttValues,trajAttDefs); |
---|
| 493 | if (error) { |
---|
| 494 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
| 495 | "\nERROR found during conversion to standard trajectory attributes." |
---|
| 496 | << G4endl; |
---|
| 497 | } |
---|
| 498 | #ifdef G4HEPREPFILEDEBUG |
---|
| 499 | G4cout << |
---|
| 500 | "G4HepRepFileSceneHandler::AddCompound(traj): standardised attributes:\n" |
---|
| 501 | << G4AttCheck(trajAttValues,trajAttDefs) << G4endl; |
---|
| 502 | #endif |
---|
| 503 | delete rawTrajAttValues; |
---|
| 504 | } |
---|
| 505 | |
---|
| 506 | // Open the HepRep output file if it is not already open. |
---|
| 507 | CheckFileOpen(); |
---|
| 508 | |
---|
| 509 | // Add the Event Data Type if it hasn't already been added. |
---|
| 510 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
| 511 | hepRepXMLWriter->addType("Event Data",0); |
---|
| 512 | hepRepXMLWriter->addInstance(); |
---|
| 513 | } |
---|
| 514 | |
---|
| 515 | // Add the Trajectories Type. |
---|
| 516 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
| 517 | hepRepXMLWriter->addType("Trajectories",1); |
---|
| 518 | |
---|
| 519 | // If this is the first trajectory of this event, |
---|
| 520 | // specify attribute values common to all trajectories. |
---|
| 521 | if (strcmp("Trajectories",previousName)!=0) { |
---|
| 522 | hepRepXMLWriter->addAttValue("Layer",100); |
---|
| 523 | |
---|
| 524 | // Take all Trajectory attDefs from first trajectory. |
---|
| 525 | // Would rather be able to get these attDefs without needing a reference from any |
---|
| 526 | // particular trajectory, but don't know how to do that. |
---|
| 527 | // Write out trajectory attribute definitions. |
---|
| 528 | if (trajAttValues && trajAttDefs) { |
---|
| 529 | for (iAttVal = trajAttValues->begin(); |
---|
| 530 | iAttVal != trajAttValues->end(); ++iAttVal) { |
---|
| 531 | iAttDef = trajAttDefs->find(iAttVal->GetName()); |
---|
| 532 | if (iAttDef != trajAttDefs->end()) { |
---|
| 533 | // Protect against incorrect use of Category. Anything value other than the |
---|
| 534 | // standard ones will be considered to be in the physics category. |
---|
| 535 | G4String category = iAttDef->second.GetCategory(); |
---|
| 536 | if (strcmp(category,"Draw")!=0 && |
---|
| 537 | strcmp(category,"Physics")!=0 && |
---|
| 538 | strcmp(category,"Association")!=0 && |
---|
| 539 | strcmp(category,"PickAction")!=0) |
---|
| 540 | category = "Physics"; |
---|
| 541 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
| 542 | category, iAttDef->second.GetExtra()); |
---|
| 543 | } |
---|
| 544 | } |
---|
| 545 | } |
---|
| 546 | |
---|
| 547 | // Take all TrajectoryPoint attDefs from first point of first trajectory. |
---|
| 548 | // Would rather be able to get these attDefs without needing a reference from any |
---|
| 549 | // particular point, but don't know how to do that. |
---|
| 550 | if ((drawingMode!=0 || trajContext->GetDrawStepPts() || trajContext->GetDrawAuxPts()) |
---|
| 551 | && traj.GetPointEntries()>0) { |
---|
| 552 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(0); |
---|
| 553 | |
---|
| 554 | // Pointers to hold trajectory point attribute values and definitions. |
---|
| 555 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
| 556 | std::vector<G4AttValue>* pointAttValues = |
---|
| 557 | new std::vector<G4AttValue>; |
---|
| 558 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
| 559 | new std::map<G4String,G4AttDef>; |
---|
| 560 | |
---|
| 561 | // Get first trajectory point's attributes and definitions in standard HepRep style |
---|
| 562 | // (uniform units, 3Vectors decomposed). |
---|
| 563 | if (rawPointAttValues) { |
---|
| 564 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
| 565 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
| 566 | if (error) { |
---|
| 567 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
| 568 | "\nERROR found during conversion to standard first point attributes." << G4endl; |
---|
| 569 | } |
---|
| 570 | |
---|
| 571 | // Write out point attribute definitions. |
---|
| 572 | if (pointAttValues && pointAttDefs) { |
---|
| 573 | for (iAttVal = pointAttValues->begin(); |
---|
| 574 | iAttVal != pointAttValues->end(); ++iAttVal) { |
---|
| 575 | iAttDef = |
---|
| 576 | pointAttDefs->find(iAttVal->GetName()); |
---|
| 577 | if (iAttDef != pointAttDefs->end()) { |
---|
| 578 | // Protect against incorrect use of Category. Anything value other than the |
---|
| 579 | // standard ones will be considered to be in the physics category. |
---|
| 580 | G4String category = iAttDef->second.GetCategory(); |
---|
| 581 | if (strcmp(category,"Draw")!=0 && |
---|
| 582 | strcmp(category,"Physics")!=0 && |
---|
| 583 | strcmp(category,"Association")!=0 && |
---|
| 584 | strcmp(category,"PickAction")!=0) |
---|
| 585 | category = "Physics"; |
---|
| 586 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
| 587 | // that each object can have only one instance of a given AttValue. |
---|
| 588 | // Both of these attributes are redundant to actual position information of the point. |
---|
| 589 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
| 590 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
| 591 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
| 592 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
| 593 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
| 594 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
| 595 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
| 596 | category, iAttDef->second.GetExtra()); |
---|
| 597 | } |
---|
| 598 | } |
---|
| 599 | } |
---|
| 600 | delete rawPointAttValues; |
---|
| 601 | } |
---|
| 602 | |
---|
| 603 | // Clean up point attributes. |
---|
| 604 | if (pointAttValues) |
---|
| 605 | delete pointAttValues; |
---|
| 606 | if (pointAttDefs) |
---|
| 607 | delete pointAttDefs; |
---|
| 608 | } |
---|
| 609 | } // end of special treatment for when this is the first trajectory. |
---|
| 610 | |
---|
| 611 | // Now that we have written out all of the attributes that are based on the |
---|
| 612 | // trajectory's particulars, call base class to deconstruct trajectory into polyline and/or points |
---|
| 613 | // (or nothing if trajectory is to be filtered out). |
---|
| 614 | // If base class calls for drawing points, no points will actually be drawn there since we |
---|
| 615 | // instead need to do point drawing from here (in order to obtain the points attributes, |
---|
| 616 | // not available from AddPrimitive(...point). Instead, such a call will just serve to set the |
---|
| 617 | // flag that tells us that point drawing was requested for this trajectory (depends on several |
---|
| 618 | // factors including i_mode, trajContext and filtering). |
---|
| 619 | drawingTraj = true; |
---|
| 620 | doneInitTraj = false; |
---|
| 621 | G4VSceneHandler::AddCompound(traj); |
---|
| 622 | drawingTraj = false; |
---|
| 623 | |
---|
| 624 | // Draw step points. |
---|
| 625 | if (drawingMode!=0 || trajContext->GetDrawStepPts()) { |
---|
| 626 | if (!doneInitTraj) |
---|
| 627 | InitTrajectory(); |
---|
| 628 | // Create Trajectory Points as a subType of Trajectories. |
---|
| 629 | // Note that we should create this heprep type even if there are no actual points. |
---|
| 630 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
| 631 | // than that they were omitted by the drawing mode. |
---|
| 632 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
| 633 | hepRepXMLWriter->addType("Trajectory Step Points",2); |
---|
| 634 | |
---|
| 635 | float redness; |
---|
| 636 | float greenness; |
---|
| 637 | float blueness; |
---|
| 638 | G4int markSize; |
---|
| 639 | G4bool visible; |
---|
| 640 | G4bool square; |
---|
| 641 | if (drawingMode==0) { |
---|
| 642 | G4Colour colour = trajContext->GetStepPtsColour(); |
---|
| 643 | redness = colour.GetRed(); |
---|
| 644 | greenness = colour.GetGreen(); |
---|
| 645 | blueness = colour.GetBlue(); |
---|
| 646 | markSize = (G4int) trajContext->GetStepPtsSize(); |
---|
| 647 | visible = (G4int) trajContext->GetStepPtsVisible(); |
---|
| 648 | square = (trajContext->GetStepPtsType()==G4Polymarker::squares); |
---|
| 649 | } else { |
---|
| 650 | redness = 1.; |
---|
| 651 | greenness = 1.; |
---|
| 652 | blueness = 1.; |
---|
| 653 | markSize = std::abs(drawingMode/1000); |
---|
| 654 | visible = true; |
---|
| 655 | square = false; |
---|
| 656 | } |
---|
| 657 | |
---|
| 658 | // Avoiding drawing anything black on black. |
---|
| 659 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
| 660 | redness = 1.; |
---|
| 661 | greenness = 1.; |
---|
| 662 | blueness = 1.; |
---|
| 663 | } |
---|
| 664 | |
---|
| 665 | // Specify attributes common to all trajectory points. |
---|
| 666 | if (strcmp("Trajectory Step Points",previousName)!=0) { |
---|
| 667 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
| 668 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
| 669 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
| 670 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
| 671 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
| 672 | if (square) |
---|
| 673 | hepRepXMLWriter->addAttValue("MarkName","square"); |
---|
| 674 | else |
---|
| 675 | hepRepXMLWriter->addAttValue("MarkName","dot"); |
---|
| 676 | } |
---|
| 677 | |
---|
| 678 | // Loop over all points on this trajectory. |
---|
| 679 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
| 680 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
| 681 | |
---|
| 682 | // Each point is a separate instance of the type Trajectory Points. |
---|
| 683 | hepRepXMLWriter->addInstance(); |
---|
| 684 | |
---|
| 685 | // Pointers to hold trajectory point attribute values and definitions. |
---|
| 686 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
| 687 | std::vector<G4AttValue>* pointAttValues = |
---|
| 688 | new std::vector<G4AttValue>; |
---|
| 689 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
| 690 | new std::map<G4String,G4AttDef>; |
---|
| 691 | |
---|
| 692 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
| 693 | // (uniform units, 3Vectors decomposed). |
---|
| 694 | if (rawPointAttValues) { |
---|
| 695 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
| 696 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
| 697 | if (error) { |
---|
| 698 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
| 699 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
| 700 | } |
---|
| 701 | |
---|
| 702 | // Write out point attribute values. |
---|
| 703 | if (pointAttValues) { |
---|
| 704 | std::vector<G4AttValue>::iterator iAttVal; |
---|
| 705 | for (iAttVal = pointAttValues->begin(); |
---|
| 706 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
| 707 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
| 708 | // that each object can have only one instance of a given AttValue. |
---|
| 709 | // Both of these attributes are redundant to actual position information of the point. |
---|
| 710 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
| 711 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
| 712 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
| 713 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
| 714 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
| 715 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
| 716 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
| 717 | delete pointAttValues; |
---|
| 718 | } |
---|
| 719 | delete rawPointAttValues; |
---|
| 720 | } |
---|
| 721 | |
---|
| 722 | // Clean up point attributes. |
---|
| 723 | if (pointAttDefs) |
---|
| 724 | delete pointAttDefs; |
---|
| 725 | |
---|
| 726 | // Each trajectory point is made of a single primitive, a point. |
---|
| 727 | hepRepXMLWriter->addPrimitive(); |
---|
| 728 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
| 729 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
| 730 | } |
---|
| 731 | } |
---|
| 732 | |
---|
| 733 | // Draw Auxiliary Points |
---|
| 734 | if (drawingMode!=0 || trajContext->GetDrawAuxPts()) { |
---|
| 735 | if (!doneInitTraj) |
---|
| 736 | InitTrajectory(); |
---|
| 737 | // Create Trajectory Points as a subType of Trajectories. |
---|
| 738 | // Note that we should create this heprep type even if there are no actual points. |
---|
| 739 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
| 740 | // than that they were omitted by the drawing mode. |
---|
| 741 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
| 742 | hepRepXMLWriter->addType("Trajectory Auxiliary Points",2); |
---|
| 743 | |
---|
| 744 | float redness; |
---|
| 745 | float greenness; |
---|
| 746 | float blueness; |
---|
| 747 | G4int markSize; |
---|
| 748 | G4bool visible; |
---|
| 749 | G4bool square; |
---|
| 750 | if (drawingMode==0) { |
---|
| 751 | G4Colour colour = trajContext->GetAuxPtsColour(); |
---|
| 752 | redness = colour.GetRed(); |
---|
| 753 | greenness = colour.GetGreen(); |
---|
| 754 | blueness = colour.GetBlue(); |
---|
| 755 | markSize = (G4int) trajContext->GetAuxPtsSize(); |
---|
| 756 | visible = (G4int) trajContext->GetAuxPtsVisible(); |
---|
| 757 | square = (trajContext->GetAuxPtsType()==G4Polymarker::squares); |
---|
| 758 | } else { |
---|
| 759 | redness = 1.; |
---|
| 760 | greenness = 1.; |
---|
| 761 | blueness = 1.; |
---|
| 762 | markSize = std::abs(drawingMode/1000); |
---|
| 763 | visible = true; |
---|
| 764 | square = false; |
---|
| 765 | } |
---|
| 766 | |
---|
| 767 | // Avoiding drawing anything black on black. |
---|
| 768 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
| 769 | redness = 1.; |
---|
| 770 | greenness = 1.; |
---|
| 771 | blueness = 1.; |
---|
| 772 | } |
---|
| 773 | |
---|
| 774 | // Specify attributes common to all trajectory points. |
---|
| 775 | if (strcmp("Trajectory Auxiliary Points",previousName)!=0) { |
---|
| 776 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
| 777 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
| 778 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
| 779 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
| 780 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
| 781 | if (square) |
---|
| 782 | hepRepXMLWriter->addAttValue("MarkName","Square"); |
---|
| 783 | else |
---|
| 784 | hepRepXMLWriter->addAttValue("MarkName","Dot"); |
---|
| 785 | } |
---|
| 786 | |
---|
| 787 | // Loop over all points on this trajectory. |
---|
| 788 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
| 789 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
| 790 | |
---|
| 791 | // Each point is a separate instance of the type Trajectory Points. |
---|
| 792 | hepRepXMLWriter->addInstance(); |
---|
| 793 | |
---|
| 794 | // Pointers to hold trajectory point attribute values and definitions. |
---|
| 795 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
| 796 | std::vector<G4AttValue>* pointAttValues = |
---|
| 797 | new std::vector<G4AttValue>; |
---|
| 798 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
| 799 | new std::map<G4String,G4AttDef>; |
---|
| 800 | |
---|
| 801 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
| 802 | // (uniform units, 3Vectors decomposed). |
---|
| 803 | if (rawPointAttValues) { |
---|
| 804 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
| 805 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
| 806 | if (error) { |
---|
| 807 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
| 808 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
| 809 | } |
---|
| 810 | |
---|
| 811 | // Write out point attribute values. |
---|
| 812 | if (pointAttValues) { |
---|
| 813 | std::vector<G4AttValue>::iterator iAttVal; |
---|
| 814 | for (iAttVal = pointAttValues->begin(); |
---|
| 815 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
| 816 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
| 817 | // that each object can have only one instance of a given AttValue. |
---|
| 818 | // Both of these attributes are redundant to actual position information of the point. |
---|
| 819 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
| 820 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
| 821 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
| 822 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
| 823 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
| 824 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
| 825 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
| 826 | delete pointAttValues; |
---|
| 827 | } |
---|
| 828 | delete rawPointAttValues; |
---|
| 829 | } |
---|
| 830 | |
---|
| 831 | // Clean up point attributes. |
---|
| 832 | if (pointAttDefs) |
---|
| 833 | delete pointAttDefs; |
---|
| 834 | |
---|
| 835 | // Each trajectory point is made of a single primitive, a point. |
---|
| 836 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
| 837 | |
---|
| 838 | // Loop over auxiliary points associated with this Trajectory Point. |
---|
| 839 | const std::vector<G4ThreeVector>* auxiliaries = aTrajectoryPoint->GetAuxiliaryPoints(); |
---|
| 840 | if (0 != auxiliaries) { |
---|
| 841 | for (size_t iAux=0; iAux<auxiliaries->size(); ++iAux) { |
---|
| 842 | const G4ThreeVector auxPos((*auxiliaries)[iAux]); |
---|
| 843 | hepRepXMLWriter->addPrimitive(); |
---|
| 844 | hepRepXMLWriter->addPoint(auxPos.x(), auxPos.y(), auxPos.z()); |
---|
| 845 | } |
---|
| 846 | } |
---|
| 847 | } |
---|
| 848 | } |
---|
| 849 | } |
---|
| 850 | |
---|
| 851 | |
---|
| 852 | void G4HepRepFileSceneHandler::AddCompound (const G4VHit& hit) { |
---|
| 853 | #ifdef G4HEPREPFILEDEBUG |
---|
| 854 | G4cout << "G4HepRepFileSceneHandler::AddCompound(G4VHit&) " << G4endl; |
---|
| 855 | #endif |
---|
| 856 | |
---|
| 857 | // Pointers to hold hit attribute values and definitions. |
---|
| 858 | std::vector<G4AttValue>* rawHitAttValues = hit.CreateAttValues(); |
---|
| 859 | hitAttValues = |
---|
| 860 | new std::vector<G4AttValue>; |
---|
| 861 | hitAttDefs = |
---|
| 862 | new std::map<G4String,G4AttDef>; |
---|
| 863 | |
---|
| 864 | // Iterators to use with attribute values and definitions. |
---|
| 865 | std::vector<G4AttValue>::iterator iAttVal; |
---|
| 866 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
| 867 | |
---|
| 868 | // Get hit attributes and definitions in standard HepRep style |
---|
| 869 | // (uniform units, 3Vectors decomposed). |
---|
| 870 | if (rawHitAttValues) { |
---|
| 871 | G4bool error = G4AttCheck(rawHitAttValues, |
---|
| 872 | hit.GetAttDefs()).Standard(hitAttValues,hitAttDefs); |
---|
| 873 | if (error) { |
---|
| 874 | G4cout << "G4HepRepFileSceneHandler::AddCompound(hit):" |
---|
| 875 | "\nERROR found during conversion to standard hit attributes." |
---|
| 876 | << G4endl; |
---|
| 877 | } |
---|
| 878 | #ifdef G4HEPREPFILEDEBUG |
---|
| 879 | G4cout << |
---|
| 880 | "G4HepRepFileSceneHandler::AddCompound(hit): standardised attributes:\n" |
---|
| 881 | << G4AttCheck(hitAttValues,hitAttDefs) << G4endl; |
---|
| 882 | #endif |
---|
| 883 | delete rawHitAttValues; |
---|
| 884 | } |
---|
| 885 | |
---|
| 886 | // Open the HepRep output file if it is not already open. |
---|
| 887 | CheckFileOpen(); |
---|
| 888 | |
---|
| 889 | // Add the Event Data Type if it hasn't already been added. |
---|
| 890 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
| 891 | hepRepXMLWriter->addType("Event Data",0); |
---|
| 892 | hepRepXMLWriter->addInstance(); |
---|
| 893 | } |
---|
| 894 | |
---|
| 895 | // Find out the current HitType. |
---|
| 896 | G4String hitType = "Hits"; |
---|
| 897 | if (hitAttValues) { |
---|
| 898 | G4bool found = false; |
---|
| 899 | for (iAttVal = hitAttValues->begin(); |
---|
| 900 | iAttVal != hitAttValues->end() && !found; ++iAttVal) { |
---|
| 901 | if (strcmp(iAttVal->GetName(),"HitType")==0) { |
---|
| 902 | hitType = iAttVal->GetValue(); |
---|
| 903 | found = true; |
---|
| 904 | } |
---|
| 905 | } |
---|
| 906 | } |
---|
| 907 | |
---|
| 908 | // Add the Hits Type. |
---|
| 909 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
| 910 | hepRepXMLWriter->addType(hitType,1); |
---|
| 911 | |
---|
| 912 | // If this is the first hit of this event, |
---|
| 913 | // specify attribute values common to all hits. |
---|
| 914 | if (strcmp(hitType,previousName)!=0) { |
---|
| 915 | hepRepXMLWriter->addAttValue("Layer",130); |
---|
| 916 | |
---|
| 917 | // Take all Hit attDefs from first hit. |
---|
| 918 | // Would rather be able to get these attDefs without needing a reference from any |
---|
| 919 | // particular hit, but don't know how to do that. |
---|
| 920 | // Write out hit attribute definitions. |
---|
| 921 | if (hitAttValues && hitAttDefs) { |
---|
| 922 | for (iAttVal = hitAttValues->begin(); |
---|
| 923 | iAttVal != hitAttValues->end(); ++iAttVal) { |
---|
| 924 | iAttDef = hitAttDefs->find(iAttVal->GetName()); |
---|
| 925 | if (iAttDef != hitAttDefs->end()) { |
---|
| 926 | // Protect against incorrect use of Category. Anything value other than the |
---|
| 927 | // standard ones will be considered to be in the physics category. |
---|
| 928 | G4String category = iAttDef->second.GetCategory(); |
---|
| 929 | if (strcmp(category,"Draw")!=0 && |
---|
| 930 | strcmp(category,"Physics")!=0 && |
---|
| 931 | strcmp(category,"Association")!=0 && |
---|
| 932 | strcmp(category,"PickAction")!=0) |
---|
| 933 | category = "Physics"; |
---|
| 934 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
| 935 | category, iAttDef->second.GetExtra()); |
---|
| 936 | } |
---|
| 937 | } |
---|
| 938 | } |
---|
| 939 | } // end of special treatment for when this is the first hit. |
---|
| 940 | |
---|
| 941 | // Now that we have written out all of the attributes that are based on the |
---|
| 942 | // hit's particulars, call base class to deconstruct hit into a primitives. |
---|
| 943 | drawingHit = true; |
---|
| 944 | doneInitHit = false; |
---|
| 945 | G4VSceneHandler::AddCompound(hit); // Invoke default action. |
---|
| 946 | drawingHit = false; |
---|
| 947 | } |
---|
| 948 | |
---|
| 949 | |
---|
| 950 | void G4HepRepFileSceneHandler::InitTrajectory() { |
---|
| 951 | if (!doneInitTraj) { |
---|
| 952 | // For every trajectory, add an instance of Type Trajectory. |
---|
| 953 | hepRepXMLWriter->addInstance(); |
---|
| 954 | |
---|
| 955 | // Write out the trajectory's attribute values. |
---|
| 956 | if (trajAttValues) { |
---|
| 957 | std::vector<G4AttValue>::iterator iAttVal; |
---|
| 958 | for (iAttVal = trajAttValues->begin(); |
---|
| 959 | iAttVal != trajAttValues->end(); ++iAttVal) |
---|
| 960 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
| 961 | delete trajAttValues; |
---|
| 962 | } |
---|
| 963 | |
---|
| 964 | // Clean up trajectory attributes. |
---|
| 965 | if (trajAttDefs) |
---|
| 966 | delete trajAttDefs; |
---|
| 967 | |
---|
| 968 | doneInitTraj = true; |
---|
| 969 | } |
---|
| 970 | } |
---|
| 971 | |
---|
| 972 | |
---|
| 973 | void G4HepRepFileSceneHandler::InitHit() { |
---|
| 974 | if (!doneInitHit) { |
---|
| 975 | // For every hit, add an instance of Type Hit. |
---|
| 976 | hepRepXMLWriter->addInstance(); |
---|
| 977 | |
---|
| 978 | // Write out the hit's attribute values. |
---|
| 979 | if (hitAttValues) { |
---|
| 980 | std::vector<G4AttValue>::iterator iAttVal; |
---|
| 981 | for (iAttVal = hitAttValues->begin(); |
---|
| 982 | iAttVal != hitAttValues->end(); ++iAttVal) |
---|
| 983 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
| 984 | delete hitAttValues; |
---|
| 985 | } |
---|
| 986 | |
---|
| 987 | // Clean up hit attributes. |
---|
| 988 | if (hitAttDefs) |
---|
| 989 | delete hitAttDefs; |
---|
| 990 | |
---|
| 991 | doneInitHit = true; |
---|
| 992 | } |
---|
| 993 | } |
---|
| 994 | |
---|
| 995 | |
---|
| 996 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) { |
---|
| 997 | #ifdef G4HEPREPFILEDEBUG |
---|
| 998 | G4cout << |
---|
| 999 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) called:" |
---|
| 1000 | "\n polyline: " << polyline |
---|
| 1001 | << G4endl; |
---|
| 1002 | PrintThings(); |
---|
| 1003 | #endif |
---|
| 1004 | |
---|
| 1005 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
| 1006 | return; |
---|
| 1007 | |
---|
| 1008 | if (inPrimitives2D) { |
---|
| 1009 | if (!warnedAbout2DMarkers) { |
---|
| 1010 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
| 1011 | warnedAbout2DMarkers = true; |
---|
| 1012 | } |
---|
| 1013 | return; |
---|
| 1014 | } |
---|
| 1015 | |
---|
| 1016 | if (drawingTraj) |
---|
| 1017 | InitTrajectory(); |
---|
| 1018 | |
---|
| 1019 | if (drawingHit) |
---|
| 1020 | InitHit(); |
---|
| 1021 | |
---|
| 1022 | haveVisible = true; |
---|
| 1023 | AddHepRepInstance("Line", polyline); |
---|
| 1024 | |
---|
| 1025 | hepRepXMLWriter->addPrimitive(); |
---|
| 1026 | |
---|
| 1027 | for (size_t i=0; i < polyline.size(); i++) { |
---|
| 1028 | G4Point3D vertex = (*fpObjectTransformation) * polyline[i]; |
---|
| 1029 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
| 1030 | } |
---|
| 1031 | } |
---|
| 1032 | |
---|
| 1033 | |
---|
| 1034 | |
---|
| 1035 | void G4HepRepFileSceneHandler::AddPrimitive (const G4Polymarker& line) { |
---|
| 1036 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1037 | G4cout << |
---|
| 1038 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polymarker& line) called" |
---|
| 1039 | << G4endl; |
---|
| 1040 | PrintThings(); |
---|
| 1041 | #endif |
---|
| 1042 | |
---|
| 1043 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
| 1044 | return; |
---|
| 1045 | |
---|
| 1046 | if (inPrimitives2D) { |
---|
| 1047 | if (!warnedAbout2DMarkers) { |
---|
| 1048 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
| 1049 | warnedAbout2DMarkers = true; |
---|
| 1050 | } |
---|
| 1051 | return; |
---|
| 1052 | } |
---|
| 1053 | |
---|
| 1054 | MarkerSizeType sizeType; |
---|
| 1055 | G4double size = GetMarkerSize (line, sizeType); |
---|
| 1056 | if (sizeType==world) |
---|
| 1057 | size = 4.; |
---|
| 1058 | |
---|
| 1059 | if (drawingTraj) |
---|
| 1060 | return; |
---|
| 1061 | |
---|
| 1062 | if (drawingHit) |
---|
| 1063 | InitHit(); |
---|
| 1064 | |
---|
| 1065 | haveVisible = true; |
---|
| 1066 | AddHepRepInstance("Point", line); |
---|
| 1067 | |
---|
| 1068 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
| 1069 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
| 1070 | |
---|
| 1071 | hepRepXMLWriter->addPrimitive(); |
---|
| 1072 | |
---|
| 1073 | for (size_t i=0; i < line.size(); i++) { |
---|
| 1074 | G4Point3D vertex = (*fpObjectTransformation) * line[i]; |
---|
| 1075 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
| 1076 | } |
---|
| 1077 | } |
---|
| 1078 | |
---|
| 1079 | |
---|
| 1080 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) { |
---|
| 1081 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1082 | G4cout << |
---|
| 1083 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) called:" |
---|
| 1084 | "\n text: " << text.GetText() |
---|
| 1085 | << G4endl; |
---|
| 1086 | PrintThings(); |
---|
| 1087 | #endif |
---|
| 1088 | |
---|
| 1089 | if (!inPrimitives2D) { |
---|
| 1090 | if (!warnedAbout3DText) { |
---|
| 1091 | G4cout << "HepRepFile does not currently support 3D text." << G4endl; |
---|
| 1092 | G4cout << "HepRep browsers can directly display text attributes on request." << G4endl; |
---|
| 1093 | G4cout << "See Application Developers Guide for how to attach attributes to viewable objects." << G4endl; |
---|
| 1094 | warnedAbout3DText = true; |
---|
| 1095 | } |
---|
| 1096 | return; |
---|
| 1097 | } |
---|
| 1098 | |
---|
| 1099 | MarkerSizeType sizeType; |
---|
| 1100 | G4double size = GetMarkerSize (text, sizeType); |
---|
| 1101 | if (sizeType==world) |
---|
| 1102 | size = 12.; |
---|
| 1103 | |
---|
| 1104 | haveVisible = true; |
---|
| 1105 | AddHepRepInstance("Text", text); |
---|
| 1106 | |
---|
| 1107 | hepRepXMLWriter->addAttValue("VAlign", "Top"); |
---|
| 1108 | hepRepXMLWriter->addAttValue("HAlign", "Left"); |
---|
| 1109 | hepRepXMLWriter->addAttValue("FontName", "Arial"); |
---|
| 1110 | hepRepXMLWriter->addAttValue("FontStyle", "Plain"); |
---|
| 1111 | hepRepXMLWriter->addAttValue("FontSize", (G4int) size); |
---|
| 1112 | hepRepXMLWriter->addAttValue("FontHasBanner", "TRUE"); |
---|
| 1113 | hepRepXMLWriter->addAttValue("FontBannerColor", "0,0,0"); |
---|
| 1114 | |
---|
| 1115 | const G4Colour& colour = GetTextColour(text); |
---|
| 1116 | float redness = colour.GetRed(); |
---|
| 1117 | float greenness = colour.GetGreen(); |
---|
| 1118 | float blueness = colour.GetBlue(); |
---|
| 1119 | |
---|
| 1120 | // Avoiding drawing anything black on black. |
---|
| 1121 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
| 1122 | redness = 1.; |
---|
| 1123 | greenness = 1.; |
---|
| 1124 | blueness = 1.; |
---|
| 1125 | } |
---|
| 1126 | hepRepXMLWriter->addAttValue("FontColor",redness,greenness,blueness); |
---|
| 1127 | |
---|
| 1128 | hepRepXMLWriter->addPrimitive(); |
---|
| 1129 | |
---|
| 1130 | hepRepXMLWriter->addAttValue("Text", text.GetText()); |
---|
| 1131 | hepRepXMLWriter->addAttValue("VPos", .99-text.GetYOffset()); |
---|
| 1132 | hepRepXMLWriter->addAttValue("HPos", text.GetXOffset()); |
---|
| 1133 | } |
---|
| 1134 | |
---|
| 1135 | |
---|
| 1136 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) { |
---|
| 1137 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1138 | G4cout << |
---|
| 1139 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) called:" |
---|
| 1140 | "\n radius: " << circle.GetWorldRadius() |
---|
| 1141 | << G4endl; |
---|
| 1142 | PrintThings(); |
---|
| 1143 | #endif |
---|
| 1144 | |
---|
| 1145 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
| 1146 | return; |
---|
| 1147 | |
---|
| 1148 | if (inPrimitives2D) { |
---|
| 1149 | if (!warnedAbout2DMarkers) { |
---|
| 1150 | G4cout << "HepRepFile does not currently support 2D circles." << G4endl; |
---|
| 1151 | warnedAbout2DMarkers = true; |
---|
| 1152 | } |
---|
| 1153 | return; |
---|
| 1154 | } |
---|
| 1155 | |
---|
| 1156 | MarkerSizeType sizeType; |
---|
| 1157 | G4double size = GetMarkerSize (circle, sizeType); |
---|
| 1158 | if (sizeType==world) |
---|
| 1159 | size = 4.; |
---|
| 1160 | |
---|
| 1161 | if (drawingTraj) |
---|
| 1162 | return; |
---|
| 1163 | |
---|
| 1164 | if (drawingHit) |
---|
| 1165 | InitHit(); |
---|
| 1166 | |
---|
| 1167 | haveVisible = true; |
---|
| 1168 | AddHepRepInstance("Point", circle); |
---|
| 1169 | |
---|
| 1170 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
| 1171 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
| 1172 | |
---|
| 1173 | hepRepXMLWriter->addPrimitive(); |
---|
| 1174 | |
---|
| 1175 | G4Point3D center = (*fpObjectTransformation) * circle.GetPosition(); |
---|
| 1176 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
| 1177 | } |
---|
| 1178 | |
---|
| 1179 | |
---|
| 1180 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) { |
---|
| 1181 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1182 | G4cout << |
---|
| 1183 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) called:" |
---|
| 1184 | "\n side: " << square.GetWorldRadius() |
---|
| 1185 | << G4endl; |
---|
| 1186 | PrintThings(); |
---|
| 1187 | #endif |
---|
| 1188 | |
---|
| 1189 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
| 1190 | return; |
---|
| 1191 | |
---|
| 1192 | if (inPrimitives2D) { |
---|
| 1193 | if (!warnedAbout2DMarkers) { |
---|
| 1194 | G4cout << "HepRepFile does not currently support 2D squares." << G4endl; |
---|
| 1195 | warnedAbout2DMarkers = true; |
---|
| 1196 | } |
---|
| 1197 | return; |
---|
| 1198 | } |
---|
| 1199 | |
---|
| 1200 | MarkerSizeType sizeType; |
---|
| 1201 | G4double size = GetMarkerSize (square, sizeType); |
---|
| 1202 | if (sizeType==world) |
---|
| 1203 | size = 4.; |
---|
| 1204 | |
---|
| 1205 | if (drawingTraj) |
---|
| 1206 | return; |
---|
| 1207 | |
---|
| 1208 | if (drawingHit) |
---|
| 1209 | InitHit(); |
---|
| 1210 | |
---|
| 1211 | haveVisible = true; |
---|
| 1212 | AddHepRepInstance("Point", square); |
---|
| 1213 | |
---|
| 1214 | hepRepXMLWriter->addAttValue("MarkName", "Square"); |
---|
| 1215 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
| 1216 | |
---|
| 1217 | hepRepXMLWriter->addPrimitive(); |
---|
| 1218 | |
---|
| 1219 | G4Point3D center = (*fpObjectTransformation) * square.GetPosition(); |
---|
| 1220 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
| 1221 | } |
---|
| 1222 | |
---|
| 1223 | |
---|
| 1224 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) { |
---|
| 1225 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1226 | G4cout << |
---|
| 1227 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) called." |
---|
| 1228 | << G4endl; |
---|
| 1229 | PrintThings(); |
---|
| 1230 | #endif |
---|
| 1231 | |
---|
| 1232 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
| 1233 | return; |
---|
| 1234 | |
---|
| 1235 | if(polyhedron.GetNoFacets()==0)return; |
---|
| 1236 | |
---|
| 1237 | if (drawingTraj) |
---|
| 1238 | return; |
---|
| 1239 | |
---|
| 1240 | if (drawingHit) |
---|
| 1241 | InitHit(); |
---|
| 1242 | |
---|
| 1243 | haveVisible = true; |
---|
| 1244 | AddHepRepInstance("Polygon", polyhedron); |
---|
| 1245 | |
---|
| 1246 | G4Normal3D surfaceNormal; |
---|
| 1247 | G4Point3D vertex; |
---|
| 1248 | |
---|
| 1249 | G4bool notLastFace; |
---|
| 1250 | do { |
---|
| 1251 | hepRepXMLWriter->addPrimitive(); |
---|
| 1252 | notLastFace = polyhedron.GetNextNormal (surfaceNormal); |
---|
| 1253 | |
---|
| 1254 | G4int edgeFlag = 1; |
---|
| 1255 | G4bool notLastEdge; |
---|
| 1256 | do { |
---|
| 1257 | notLastEdge = polyhedron.GetNextVertex (vertex, edgeFlag); |
---|
| 1258 | vertex = (*fpObjectTransformation) * vertex; |
---|
| 1259 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
| 1260 | } while (notLastEdge); |
---|
| 1261 | } while (notLastFace); |
---|
| 1262 | } |
---|
| 1263 | |
---|
| 1264 | |
---|
| 1265 | void G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS&) { |
---|
| 1266 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1267 | G4cout << |
---|
| 1268 | "G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) called." |
---|
| 1269 | << G4endl; |
---|
| 1270 | PrintThings(); |
---|
| 1271 | #endif |
---|
| 1272 | G4cout << "G4HepRepFileSceneHandler::AddPrimitive G4NURBS : not implemented. " << G4endl; |
---|
| 1273 | } |
---|
| 1274 | |
---|
| 1275 | |
---|
| 1276 | G4HepRepFileXMLWriter *G4HepRepFileSceneHandler::GetHepRepXMLWriter() { |
---|
| 1277 | return hepRepXMLWriter; |
---|
| 1278 | } |
---|
| 1279 | |
---|
| 1280 | |
---|
| 1281 | void G4HepRepFileSceneHandler::AddHepRepInstance(const char* primName, |
---|
| 1282 | const G4Visible visible) { |
---|
| 1283 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1284 | G4cout << |
---|
| 1285 | "G4HepRepFileSceneHandler::AddHepRepInstance called." |
---|
| 1286 | << G4endl; |
---|
| 1287 | #endif |
---|
| 1288 | |
---|
| 1289 | // Open the HepRep output file if it is not already open. |
---|
| 1290 | CheckFileOpen(); |
---|
| 1291 | |
---|
| 1292 | G4VPhysicalVolume* pCurrentPV = 0; |
---|
| 1293 | G4LogicalVolume* pCurrentLV = 0; |
---|
| 1294 | G4int currentDepth = 0; |
---|
| 1295 | G4PhysicalVolumeModel* pPVModel = dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
| 1296 | if (pPVModel) { |
---|
| 1297 | pCurrentPV = pPVModel->GetCurrentPV(); |
---|
| 1298 | pCurrentLV = pPVModel->GetCurrentLV(); |
---|
| 1299 | currentDepth = pPVModel->GetCurrentDepth(); |
---|
| 1300 | } |
---|
| 1301 | |
---|
| 1302 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1303 | G4cout << |
---|
| 1304 | "pCurrentPV:" << pCurrentPV << ", readyForTransients:" << fReadyForTransients |
---|
| 1305 | << G4endl; |
---|
| 1306 | #endif |
---|
| 1307 | |
---|
| 1308 | if (drawingTraj || drawingHit) { |
---|
| 1309 | // In this case, HepRep type, layer and instance were already created |
---|
| 1310 | // in the AddCompound method. |
---|
| 1311 | } |
---|
| 1312 | else if (fReadyForTransients) { |
---|
| 1313 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
| 1314 | hepRepXMLWriter->addType("Event Data",0); |
---|
| 1315 | hepRepXMLWriter->addInstance(); |
---|
| 1316 | } |
---|
| 1317 | |
---|
| 1318 | // Applications have the option of either calling AddSolid(G4VTrajectory&) and |
---|
| 1319 | // AddSolid(G4VHits&), or of just decomposing these into simpler primitives. |
---|
| 1320 | // In the former case, drawing will be handled above and will include setting of |
---|
| 1321 | // physics attributes. |
---|
| 1322 | // In the latter case, which is an older style of working, we end up drawing the |
---|
| 1323 | // trajectories and hits here, where we have no access to physics attributes. |
---|
| 1324 | // We receive primitives here. We can figure out that these are transients, but we |
---|
| 1325 | // have to guess exactly what these transients represent. |
---|
| 1326 | // We assume the primitives are being used as in G4VTrajectory, hence we assume: |
---|
| 1327 | // Lines are Trajectories |
---|
| 1328 | // Squares that come after we've seen trajectories are Auxiliary Points |
---|
| 1329 | // Circles that come after we've seen trajectories are Step Points |
---|
| 1330 | // Other primitives are Hits |
---|
| 1331 | |
---|
| 1332 | int layer; |
---|
| 1333 | |
---|
| 1334 | if (strcmp("Text",primName)==0) { |
---|
| 1335 | hepRepXMLWriter->addType("EventID",1); |
---|
| 1336 | } else { |
---|
| 1337 | if (strcmp("Line",primName)==0) { |
---|
| 1338 | hepRepXMLWriter->addType("TransientPolylines",1); |
---|
| 1339 | layer = 100; |
---|
| 1340 | } else { |
---|
| 1341 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
| 1342 | strcmp("Square",primName)==0) |
---|
| 1343 | { |
---|
| 1344 | hepRepXMLWriter->addType("AuxiliaryPoints",2); |
---|
| 1345 | layer = 110; |
---|
| 1346 | } else { |
---|
| 1347 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
| 1348 | strcmp("Circle",primName)==0) |
---|
| 1349 | { |
---|
| 1350 | hepRepXMLWriter->addType("StepPoints",2); |
---|
| 1351 | layer = 120; |
---|
| 1352 | } else { |
---|
| 1353 | hepRepXMLWriter->addType("Hits",1); |
---|
| 1354 | layer = 130; |
---|
| 1355 | } |
---|
| 1356 | } |
---|
| 1357 | } |
---|
| 1358 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
| 1359 | } |
---|
| 1360 | |
---|
| 1361 | hepRepXMLWriter->addInstance(); |
---|
| 1362 | |
---|
| 1363 | // Handle Type declaration for Axes, Ruler, etc. |
---|
| 1364 | } else if (pCurrentPV==0) { |
---|
| 1365 | if (strcmp("AxesEtc",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
| 1366 | hepRepXMLWriter->addType("AxesEtc",0); |
---|
| 1367 | hepRepXMLWriter->addInstance(); |
---|
| 1368 | } |
---|
| 1369 | |
---|
| 1370 | int layer; |
---|
| 1371 | |
---|
| 1372 | if (strcmp("Text",primName)==0) { |
---|
| 1373 | hepRepXMLWriter->addType("Text",1); |
---|
| 1374 | } else { |
---|
| 1375 | if (strcmp("Line",primName)==0) { |
---|
| 1376 | hepRepXMLWriter->addType("Polylines",1); |
---|
| 1377 | layer = 100; |
---|
| 1378 | } else { |
---|
| 1379 | hepRepXMLWriter->addType("Points",1); |
---|
| 1380 | layer = 130; |
---|
| 1381 | } |
---|
| 1382 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
| 1383 | } |
---|
| 1384 | |
---|
| 1385 | hepRepXMLWriter->addInstance(); |
---|
| 1386 | |
---|
| 1387 | // Handle Type declaration for Detector Geometry, |
---|
| 1388 | // replacing G4's top geometry level name "worldPhysical" with the |
---|
| 1389 | // name "Detector Geometry". |
---|
| 1390 | } else { |
---|
| 1391 | //G4cout << "CurrentDepth" << currentDepth << G4endl; |
---|
| 1392 | //G4cout << "currentName" << pCurrentPV->GetName() << G4endl; |
---|
| 1393 | if (strcmp("Detector Geometry",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
| 1394 | //G4cout << "Adding Det Geom type" << G4endl; |
---|
| 1395 | hepRepXMLWriter->addType("Detector Geometry",0); |
---|
| 1396 | hepRepXMLWriter->addInstance(); |
---|
| 1397 | } |
---|
| 1398 | |
---|
| 1399 | // Re-insert any layers of the hierarchy that were removed by G4's culling process. |
---|
| 1400 | // Don't bother checking if same type name as last instance. |
---|
| 1401 | if(strcmp(hepRepXMLWriter->prevTypeName[currentDepth+1],pCurrentPV->GetName())!=0) { |
---|
| 1402 | //G4cout << "Looking for mother of:" << pCurrentLV->GetName() << G4endl; |
---|
| 1403 | typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID; |
---|
| 1404 | typedef std::vector<PVNodeID> PVPath; |
---|
| 1405 | const PVPath& drawnPVPath = pPVModel->GetDrawnPVPath(); |
---|
| 1406 | PVPath::const_reverse_iterator ri = ++drawnPVPath.rbegin(); |
---|
| 1407 | G4int drawnMotherDepth; |
---|
| 1408 | if (ri != drawnPVPath.rend()) { |
---|
| 1409 | // This volume has a mother. |
---|
| 1410 | drawnMotherDepth = ri->GetNonCulledDepth(); |
---|
| 1411 | //G4cout << "drawnMotherDepth" << drawnMotherDepth << G4endl; |
---|
| 1412 | } else { |
---|
| 1413 | // This volume has no mother. Must be a top level volume. |
---|
| 1414 | drawnMotherDepth = -1; |
---|
| 1415 | //G4cout << "Mother must be very top" << G4endl; |
---|
| 1416 | } |
---|
| 1417 | |
---|
| 1418 | while (drawnMotherDepth < (currentDepth-1)) { |
---|
| 1419 | G4String culledParentName = "Culled parent of " + pCurrentPV->GetName(); |
---|
| 1420 | //G4cout << "Inserting culled layer " << culledParentName << " at depth:" << drawnMotherDepth+2 << G4endl; |
---|
| 1421 | hepRepXMLWriter->addType(culledParentName, drawnMotherDepth+2); |
---|
| 1422 | hepRepXMLWriter->addInstance(); |
---|
| 1423 | drawnMotherDepth ++; |
---|
| 1424 | } |
---|
| 1425 | } |
---|
| 1426 | |
---|
| 1427 | // Add the HepRepType for the current volume. |
---|
| 1428 | hepRepXMLWriter->addType(pCurrentPV->GetName(),currentDepth+1); |
---|
| 1429 | hepRepXMLWriter->addInstance(); |
---|
| 1430 | |
---|
| 1431 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
| 1432 | return; |
---|
| 1433 | |
---|
| 1434 | // Additional attributes. |
---|
| 1435 | hepRepXMLWriter->addAttValue("Layer",hepRepXMLWriter->typeDepth); |
---|
| 1436 | hepRepXMLWriter->addAttValue("LVol", pCurrentLV->GetName()); |
---|
| 1437 | G4Region* region = pCurrentLV->GetRegion(); |
---|
| 1438 | G4String regionName = region? region->GetName(): G4String("No region"); |
---|
| 1439 | hepRepXMLWriter->addAttValue("Region", regionName); |
---|
| 1440 | hepRepXMLWriter->addAttValue("RootRegion", pCurrentLV->IsRootRegion()); |
---|
| 1441 | hepRepXMLWriter->addAttValue("Solid", pCurrentLV->GetSolid()->GetName()); |
---|
| 1442 | hepRepXMLWriter->addAttValue("EType", pCurrentLV->GetSolid()->GetEntityType()); |
---|
| 1443 | G4Material * material = pPVModel->GetCurrentMaterial(); |
---|
| 1444 | G4String matName = material? material->GetName(): G4String("No material"); |
---|
| 1445 | hepRepXMLWriter->addAttValue("Material", matName); |
---|
| 1446 | G4double matDensity = material? material->GetDensity(): 0.; |
---|
| 1447 | hepRepXMLWriter->addAttValue("Density", matDensity*m3/kg); |
---|
| 1448 | G4State matState = material? material->GetState(): kStateUndefined; |
---|
| 1449 | hepRepXMLWriter->addAttValue("State", matState); |
---|
| 1450 | G4double matRadlen = material? material->GetRadlen(): 0.; |
---|
| 1451 | hepRepXMLWriter->addAttValue("Radlen", matRadlen/m); |
---|
| 1452 | } |
---|
| 1453 | |
---|
| 1454 | hepRepXMLWriter->addAttValue("DrawAs",primName); |
---|
| 1455 | |
---|
| 1456 | // Handle color and visibility attributes. |
---|
| 1457 | float redness; |
---|
| 1458 | float greenness; |
---|
| 1459 | float blueness; |
---|
| 1460 | G4bool isVisible; |
---|
| 1461 | |
---|
| 1462 | if (fpVisAttribs || haveVisible) { |
---|
| 1463 | G4Colour colour; |
---|
| 1464 | |
---|
| 1465 | if (fpVisAttribs) { |
---|
| 1466 | colour = fpVisAttribs->GetColour(); |
---|
| 1467 | isVisible = fpVisAttribs->IsVisible(); |
---|
| 1468 | } else { |
---|
| 1469 | colour = GetColour(visible); |
---|
| 1470 | isVisible = fpViewer-> |
---|
| 1471 | GetApplicableVisAttributes(visible.GetVisAttributes())->IsVisible(); |
---|
| 1472 | } |
---|
| 1473 | |
---|
| 1474 | redness = colour.GetRed(); |
---|
| 1475 | greenness = colour.GetGreen(); |
---|
| 1476 | blueness = colour.GetBlue(); |
---|
| 1477 | |
---|
| 1478 | // Avoiding drawing anything black on black. |
---|
| 1479 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
| 1480 | redness = 1.; |
---|
| 1481 | greenness = 1.; |
---|
| 1482 | blueness = 1.; |
---|
| 1483 | } |
---|
| 1484 | } else { |
---|
| 1485 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1486 | G4cout << |
---|
| 1487 | "G4HepRepFileSceneHandler::AddHepRepInstance using default colour." |
---|
| 1488 | << G4endl; |
---|
| 1489 | #endif |
---|
| 1490 | redness = 1.; |
---|
| 1491 | greenness = 1.; |
---|
| 1492 | blueness = 1.; |
---|
| 1493 | isVisible = true; |
---|
| 1494 | } |
---|
| 1495 | |
---|
| 1496 | if (strcmp(primName,"Point")==0) |
---|
| 1497 | hepRepXMLWriter->addAttValue("MarkColor",redness,greenness,blueness); |
---|
| 1498 | else |
---|
| 1499 | hepRepXMLWriter->addAttValue("LineColor",redness,greenness,blueness); |
---|
| 1500 | |
---|
| 1501 | hepRepXMLWriter->addAttValue("Visibility",isVisible); |
---|
| 1502 | } |
---|
| 1503 | |
---|
| 1504 | |
---|
| 1505 | void G4HepRepFileSceneHandler::CheckFileOpen() { |
---|
| 1506 | #ifdef G4HEPREPFILEDEBUG |
---|
| 1507 | G4cout << |
---|
| 1508 | "G4HepRepFileSceneHandler::CheckFileOpen called." |
---|
| 1509 | << G4endl; |
---|
| 1510 | #endif |
---|
| 1511 | |
---|
| 1512 | if (!hepRepXMLWriter->isOpen) { |
---|
| 1513 | char* newFileSpec; |
---|
| 1514 | newFileSpec = new char [256]; |
---|
| 1515 | int length; |
---|
| 1516 | |
---|
| 1517 | if (fileOverwrite) |
---|
| 1518 | length = sprintf (newFileSpec, "%s%s%s",fileDir,fileName,".heprep"); |
---|
| 1519 | else |
---|
| 1520 | length = sprintf (newFileSpec, "%s%s%d%s",fileDir,fileName,fileCounter,".heprep"); |
---|
| 1521 | G4cout << "HepRepFile writing to " << newFileSpec << G4endl; |
---|
| 1522 | |
---|
| 1523 | hepRepXMLWriter->open(newFileSpec); |
---|
| 1524 | fileCounter++; |
---|
| 1525 | |
---|
| 1526 | hepRepXMLWriter->addAttDef("Generator", "HepRep Data Generator", "Physics",""); |
---|
| 1527 | G4String versionString = G4Version; |
---|
| 1528 | versionString = versionString.substr(1,versionString.size()-2); |
---|
| 1529 | versionString = " Geant4 version " + versionString + " " + G4Date; |
---|
| 1530 | hepRepXMLWriter->addAttValue("Generator", versionString); |
---|
| 1531 | |
---|
| 1532 | hepRepXMLWriter->addAttDef("LVol", "Logical Volume", "Physics",""); |
---|
| 1533 | hepRepXMLWriter->addAttDef("Region", "Cuts Region", "Physics",""); |
---|
| 1534 | hepRepXMLWriter->addAttDef("RootRegion", "Root Region", "Physics",""); |
---|
| 1535 | hepRepXMLWriter->addAttDef("Solid", "Solid Name", "Physics",""); |
---|
| 1536 | hepRepXMLWriter->addAttDef("EType", "Entity Type", "Physics",""); |
---|
| 1537 | hepRepXMLWriter->addAttDef("Material", "Material Name", "Physics",""); |
---|
| 1538 | hepRepXMLWriter->addAttDef("Density", "Material Density", "Physics","kg/m3"); |
---|
| 1539 | hepRepXMLWriter->addAttDef("State", "Material State", "Physics",""); |
---|
| 1540 | hepRepXMLWriter->addAttDef("Radlen", "Material Radiation Length", "Physics","m"); |
---|
| 1541 | } |
---|
| 1542 | } |
---|
| 1543 | |
---|
| 1544 | |
---|
| 1545 | void G4HepRepFileSceneHandler::ClearTransientStore() { |
---|
| 1546 | G4VSceneHandler::ClearTransientStore(); |
---|
| 1547 | // This is typically called after an update and before drawing hits |
---|
| 1548 | // of the next event. To simulate the clearing of "transients" |
---|
| 1549 | // (hits, etc.) the detector is redrawn... |
---|
| 1550 | if (fpViewer) { |
---|
| 1551 | fpViewer -> SetView(); |
---|
| 1552 | fpViewer -> ClearView(); |
---|
| 1553 | fpViewer -> DrawView(); |
---|
| 1554 | } |
---|
| 1555 | } |
---|