1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: G4HepRepFileSceneHandler.cc,v 1.66 2008/01/04 22:11:31 allison Exp $ |
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27 | // GEANT4 tag $Name: $ |
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28 | // |
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29 | // |
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30 | // Joseph Perl 27th January 2002 |
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31 | // A base class for a scene handler to export geometry and trajectories |
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32 | // to the HepRep xml file format. |
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33 | |
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34 | #include "G4HepRepFileSceneHandler.hh" |
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35 | #include "G4HepRepFile.hh" |
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36 | |
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37 | #include "G4Version.hh" |
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38 | #include "G4VSolid.hh" |
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39 | #include "G4PhysicalVolumeModel.hh" |
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40 | #include "G4VPhysicalVolume.hh" |
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41 | #include "G4LogicalVolume.hh" |
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42 | #include "G4Material.hh" |
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43 | #include "G4Polymarker.hh" |
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44 | #include "G4Polyline.hh" |
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45 | #include "G4Text.hh" |
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46 | #include "G4Circle.hh" |
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47 | #include "G4Square.hh" |
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48 | #include "G4Polyhedron.hh" |
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49 | #include "G4NURBS.hh" |
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50 | #include "G4VTrajectory.hh" |
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51 | #include "G4VTrajectoryPoint.hh" |
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52 | #include "G4TrajectoriesModel.hh" |
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53 | #include "G4VHit.hh" |
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54 | #include "G4AttDef.hh" |
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55 | #include "G4AttValue.hh" |
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56 | #include "G4AttCheck.hh" |
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57 | #include "G4VisManager.hh" |
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58 | #include "G4VisTrajContext.hh" |
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59 | #include "G4VTrajectoryModel.hh" |
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60 | |
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61 | //HepRep |
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62 | #include "G4HepRepFileXMLWriter.hh" |
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63 | |
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64 | G4int G4HepRepFileSceneHandler::fSceneIdCount = 0; |
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65 | // Counter for HepRep scene handlers. |
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66 | |
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67 | G4HepRepFileSceneHandler::G4HepRepFileSceneHandler(G4VGraphicsSystem& system, |
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68 | const G4String& name): |
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69 | G4VSceneHandler(system, fSceneIdCount++, name) |
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70 | { |
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71 | hepRepXMLWriter = ((G4HepRepFile*)(&system))->GetHepRepXMLWriter(); |
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72 | fileCounter = 0; |
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73 | int length; |
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74 | |
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75 | if (getenv("G4HEPREPFILE_DIR") == NULL) |
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76 | strcpy(fileDir, ""); |
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77 | else |
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78 | length = sprintf (fileDir, "%s%s", getenv("G4HEPREPFILE_DIR"),"/"); |
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79 | |
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80 | if (getenv("G4HEPREPFILE_NAME") == NULL) |
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81 | strcpy(fileName, "G4Data"); |
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82 | else |
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83 | strcpy(fileName, getenv("G4HEPREPFILE_NAME")); |
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84 | |
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85 | if (getenv("G4HEPREPFILE_OVERWRITE") == NULL) |
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86 | fileOverwrite = false; |
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87 | else |
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88 | fileOverwrite = strcmp(getenv("G4HEPREPFILE_OVERWRITE"),"0"); |
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89 | |
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90 | if (getenv("G4HEPREPFILE_CULL") == NULL) |
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91 | cullInvisibleObjects = false; |
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92 | else |
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93 | cullInvisibleObjects = strcmp(getenv("G4HEPREPFILE_CULL"),"0"); |
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94 | |
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95 | inPrimitives2D = false; |
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96 | warnedAbout3DText = false; |
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97 | warnedAbout2DMarkers = false; |
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98 | haveVisible = false; |
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99 | drawingTraj = false; |
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100 | doneInitTraj = false; |
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101 | drawingHit = false; |
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102 | doneInitHit = false; |
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103 | } |
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104 | |
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105 | |
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106 | G4HepRepFileSceneHandler::~G4HepRepFileSceneHandler() {} |
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107 | |
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108 | |
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109 | void G4HepRepFileSceneHandler::BeginModeling() { |
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110 | G4VisManager* visManager = G4VisManager::GetInstance(); |
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111 | const G4VTrajectoryModel* model = visManager->CurrentTrajDrawModel(); |
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112 | trajContext = & model->GetContext(); |
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113 | |
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114 | G4VSceneHandler::BeginModeling(); // Required: see G4VSceneHandler.hh. |
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115 | } |
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116 | |
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117 | |
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118 | void G4HepRepFileSceneHandler::EndModeling() { |
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119 | G4VSceneHandler::EndModeling(); // Required: see G4VSceneHandler.hh. |
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120 | } |
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121 | |
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122 | void G4HepRepFileSceneHandler::BeginPrimitives2D |
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123 | (const G4Transform3D& objectTransformation) { |
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124 | #ifdef G4HEPREPFILEDEBUG |
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125 | G4cout << "G4HepRepFileSceneHandler::BeginPrimitives2D() " << G4endl; |
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126 | #endif |
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127 | inPrimitives2D = true; |
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128 | G4VSceneHandler::BeginPrimitives2D(objectTransformation); |
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129 | } |
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130 | |
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131 | void G4HepRepFileSceneHandler::EndPrimitives2D () { |
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132 | #ifdef G4HEPREPFILEDEBUG |
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133 | G4cout << "G4HepRepFileSceneHandler::EndPrimitives2D() " << G4endl; |
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134 | #endif |
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135 | G4VSceneHandler::EndPrimitives2D(); |
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136 | inPrimitives2D = false; |
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137 | } |
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138 | |
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139 | |
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140 | #ifdef G4HEPREPFILEDEBUG |
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141 | void G4HepRepFileSceneHandler::PrintThings() { |
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142 | G4cout << |
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143 | " with transformation " |
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144 | << (void*)fpObjectTransformation; |
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145 | G4PhysicalVolumeModel* pPVModel = |
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146 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
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147 | if (pPVModel) { |
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148 | G4VPhysicalVolume* pCurrentPV = pPVModel->GetCurrentPV(); |
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149 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV(); |
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150 | G4int currentDepth = pPVModel->GetCurrentDepth(); |
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151 | G4cout << |
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152 | "\n current physical volume: " |
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153 | << pCurrentPV->GetName() << |
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154 | "\n current logical volume: " |
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155 | << pCurrentLV->GetName() << |
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156 | "\n current depth of geometry tree: " |
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157 | << currentDepth; |
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158 | } |
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159 | G4cout << G4endl; |
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160 | } |
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161 | #endif |
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162 | |
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163 | |
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164 | void G4HepRepFileSceneHandler::AddSolid(const G4Box& box) { |
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165 | #ifdef G4HEPREPFILEDEBUG |
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166 | G4cout << |
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167 | "G4HepRepFileSceneHandler::AddSolid(const G4Box& box) called for " |
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168 | << box.GetName() |
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169 | << G4endl; |
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170 | PrintThings(); |
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171 | #endif |
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172 | |
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173 | if (drawingTraj) |
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174 | return; |
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175 | |
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176 | if (drawingHit) |
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177 | InitHit(); |
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178 | |
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179 | haveVisible = false; |
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180 | AddHepRepInstance("Prism", NULL); |
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181 | |
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182 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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183 | return; |
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184 | |
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185 | hepRepXMLWriter->addPrimitive(); |
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186 | |
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187 | G4double dx = box.GetXHalfLength(); |
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188 | G4double dy = box.GetYHalfLength(); |
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189 | G4double dz = box.GetZHalfLength(); |
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190 | |
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191 | G4Point3D vertex1(G4Point3D( dx, dy,-dz)); |
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192 | G4Point3D vertex2(G4Point3D( dx,-dy,-dz)); |
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193 | G4Point3D vertex3(G4Point3D(-dx,-dy,-dz)); |
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194 | G4Point3D vertex4(G4Point3D(-dx, dy,-dz)); |
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195 | G4Point3D vertex5(G4Point3D( dx, dy, dz)); |
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196 | G4Point3D vertex6(G4Point3D( dx,-dy, dz)); |
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197 | G4Point3D vertex7(G4Point3D(-dx,-dy, dz)); |
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198 | G4Point3D vertex8(G4Point3D(-dx, dy, dz)); |
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199 | |
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200 | vertex1 = (*fpObjectTransformation) * vertex1; |
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201 | vertex2 = (*fpObjectTransformation) * vertex2; |
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202 | vertex3 = (*fpObjectTransformation) * vertex3; |
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203 | vertex4 = (*fpObjectTransformation) * vertex4; |
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204 | vertex5 = (*fpObjectTransformation) * vertex5; |
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205 | vertex6 = (*fpObjectTransformation) * vertex6; |
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206 | vertex7 = (*fpObjectTransformation) * vertex7; |
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207 | vertex8 = (*fpObjectTransformation) * vertex8; |
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208 | |
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209 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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210 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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211 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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212 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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213 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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214 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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215 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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216 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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217 | } |
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218 | |
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219 | |
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220 | void G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) { |
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221 | #ifdef G4HEPREPFILEDEBUG |
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222 | G4cout << |
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223 | "G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) called for " |
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224 | << cons.GetName() |
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225 | << G4endl; |
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226 | PrintThings(); |
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227 | #endif |
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228 | |
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229 | // HepRep does not have a primitive for a cut cone, |
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230 | // so if this cone is cut, let the base class convert this |
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231 | // solid to polygons. |
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232 | if (cons.GetDeltaPhiAngle() < twopi) { |
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233 | G4VSceneHandler::AddSolid(cons); // Invoke default action. |
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234 | } else { |
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235 | |
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236 | if (drawingTraj) |
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237 | return; |
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238 | |
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239 | if (drawingHit) |
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240 | InitHit(); |
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241 | |
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242 | haveVisible = false; |
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243 | AddHepRepInstance("Cylinder", NULL); |
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244 | |
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245 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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246 | return; |
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247 | |
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248 | G4Point3D vertex1(G4Point3D( 0., 0., -cons.GetZHalfLength())); |
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249 | G4Point3D vertex2(G4Point3D( 0., 0., cons.GetZHalfLength())); |
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250 | |
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251 | vertex1 = (*fpObjectTransformation) * vertex1; |
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252 | vertex2 = (*fpObjectTransformation) * vertex2; |
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253 | |
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254 | // Outer cylinder. |
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255 | hepRepXMLWriter->addPrimitive(); |
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256 | hepRepXMLWriter->addAttValue("Radius1",cons.GetOuterRadiusMinusZ()); |
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257 | hepRepXMLWriter->addAttValue("Radius2",cons.GetOuterRadiusPlusZ()); |
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258 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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259 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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260 | |
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261 | // Inner cylinder. |
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262 | hepRepXMLWriter->addPrimitive(); |
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263 | hepRepXMLWriter->addAttValue("Radius1",cons.GetInnerRadiusMinusZ()); |
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264 | hepRepXMLWriter->addAttValue("Radius2",cons.GetInnerRadiusPlusZ()); |
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265 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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266 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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267 | } |
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268 | } |
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269 | |
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270 | |
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271 | void G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) { |
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272 | #ifdef G4HEPREPFILEDEBUG |
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273 | G4cout << |
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274 | "G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) called for " |
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275 | << tubs.GetName() |
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276 | << G4endl; |
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277 | PrintThings(); |
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278 | #endif |
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279 | |
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280 | // HepRep does not have a primitive for a cut cylinder, |
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281 | // so if this cylinder is cut, let the base class convert this |
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282 | // solid to polygons. |
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283 | if (tubs.GetDeltaPhiAngle() < twopi) { |
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284 | G4VSceneHandler::AddSolid(tubs); // Invoke default action. |
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285 | } else { |
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286 | |
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287 | if (drawingTraj) |
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288 | return; |
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289 | |
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290 | if (drawingHit) |
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291 | InitHit(); |
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292 | |
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293 | haveVisible = false; |
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294 | AddHepRepInstance("Cylinder", NULL); |
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295 | |
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296 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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297 | return; |
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298 | |
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299 | G4Point3D vertex1(G4Point3D( 0., 0., -tubs.GetZHalfLength())); |
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300 | G4Point3D vertex2(G4Point3D( 0., 0., tubs.GetZHalfLength())); |
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301 | |
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302 | vertex1 = (*fpObjectTransformation) * vertex1; |
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303 | vertex2 = (*fpObjectTransformation) * vertex2; |
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304 | |
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305 | // Outer cylinder. |
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306 | hepRepXMLWriter->addPrimitive(); |
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307 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetOuterRadius()); |
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308 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetOuterRadius()); |
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309 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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310 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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311 | |
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312 | // Inner cylinder. |
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313 | if (tubs.GetInnerRadius() != 0.) { |
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314 | hepRepXMLWriter->addPrimitive(); |
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315 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetInnerRadius()); |
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316 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetInnerRadius()); |
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317 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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318 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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319 | } |
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320 | } |
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321 | } |
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322 | |
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323 | |
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324 | void G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) { |
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325 | #ifdef G4HEPREPFILEDEBUG |
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326 | G4cout << |
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327 | "G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) called for " |
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328 | << trd.GetName() |
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329 | << G4endl; |
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330 | PrintThings(); |
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331 | #endif |
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332 | |
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333 | if (drawingTraj) |
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334 | return; |
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335 | |
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336 | if (drawingHit) |
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337 | InitHit(); |
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338 | |
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339 | haveVisible = false; |
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340 | AddHepRepInstance("Prism", NULL); |
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341 | |
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342 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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343 | return; |
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344 | |
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345 | hepRepXMLWriter->addPrimitive(); |
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346 | |
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347 | G4double dx1 = trd.GetXHalfLength1(); |
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348 | G4double dy1 = trd.GetYHalfLength1(); |
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349 | G4double dx2 = trd.GetXHalfLength2(); |
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350 | G4double dy2 = trd.GetYHalfLength2(); |
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351 | G4double dz = trd.GetZHalfLength(); |
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352 | |
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353 | G4Point3D vertex1(G4Point3D( dx1, dy1,-dz)); |
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354 | G4Point3D vertex2(G4Point3D( dx1,-dy1,-dz)); |
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355 | G4Point3D vertex3(G4Point3D(-dx1,-dy1,-dz)); |
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356 | G4Point3D vertex4(G4Point3D(-dx1, dy1,-dz)); |
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357 | G4Point3D vertex5(G4Point3D( dx2, dy2, dz)); |
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358 | G4Point3D vertex6(G4Point3D( dx2,-dy2, dz)); |
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359 | G4Point3D vertex7(G4Point3D(-dx2,-dy2, dz)); |
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360 | G4Point3D vertex8(G4Point3D(-dx2, dy2, dz)); |
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361 | |
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362 | vertex1 = (*fpObjectTransformation) * vertex1; |
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363 | vertex2 = (*fpObjectTransformation) * vertex2; |
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364 | vertex3 = (*fpObjectTransformation) * vertex3; |
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365 | vertex4 = (*fpObjectTransformation) * vertex4; |
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366 | vertex5 = (*fpObjectTransformation) * vertex5; |
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367 | vertex6 = (*fpObjectTransformation) * vertex6; |
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368 | vertex7 = (*fpObjectTransformation) * vertex7; |
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369 | vertex8 = (*fpObjectTransformation) * vertex8; |
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370 | |
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371 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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372 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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373 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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374 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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375 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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376 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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377 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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378 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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379 | } |
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380 | |
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381 | |
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382 | void G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) { |
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383 | #ifdef G4HEPREPFILEDEBUG |
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384 | G4cout << |
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385 | "G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) called for " |
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386 | << trap.GetName() |
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387 | << G4endl; |
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388 | PrintThings(); |
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389 | #endif |
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390 | G4VSceneHandler::AddSolid(trap); // Invoke default action. |
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391 | } |
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392 | |
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393 | |
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394 | void G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) { |
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395 | #ifdef G4HEPREPFILEDEBUG |
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396 | G4cout << |
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397 | "G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) called for " |
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398 | << sphere.GetName() |
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399 | << G4endl; |
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400 | PrintThings(); |
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401 | #endif |
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402 | G4VSceneHandler::AddSolid(sphere); // Invoke default action. |
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403 | } |
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404 | |
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405 | |
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406 | void G4HepRepFileSceneHandler::AddSolid(const G4Para& para) { |
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407 | #ifdef G4HEPREPFILEDEBUG |
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408 | G4cout << |
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409 | "G4HepRepFileSceneHandler::AddSolid(const G4Para& para) called for " |
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410 | << para.GetName() |
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411 | << G4endl; |
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412 | PrintThings(); |
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413 | #endif |
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414 | G4VSceneHandler::AddSolid(para); // Invoke default action. |
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415 | } |
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416 | |
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417 | |
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418 | void G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) { |
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419 | #ifdef G4HEPREPFILEDEBUG |
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420 | G4cout << |
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421 | "G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) called for " |
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422 | << torus.GetName() |
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423 | << G4endl; |
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424 | PrintThings(); |
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425 | #endif |
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426 | G4VSceneHandler::AddSolid(torus); // Invoke default action. |
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427 | } |
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428 | |
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429 | |
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430 | void G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) { |
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431 | #ifdef G4HEPREPFILEDEBUG |
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432 | G4cout << |
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433 | "G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) called for " |
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434 | << polycone.GetName() |
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435 | << G4endl; |
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436 | PrintThings(); |
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437 | #endif |
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438 | G4VSceneHandler::AddSolid(polycone); // Invoke default action. |
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439 | } |
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440 | |
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441 | |
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442 | void G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) { |
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443 | #ifdef G4HEPREPFILEDEBUG |
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444 | G4cout << |
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445 | "G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) called for " |
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446 | << polyhedra.GetName() |
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447 | << G4endl; |
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448 | PrintThings(); |
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449 | #endif |
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450 | G4VSceneHandler::AddSolid(polyhedra); // Invoke default action. |
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451 | } |
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452 | |
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453 | |
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454 | void G4HepRepFileSceneHandler::AddSolid(const G4VSolid& solid) { |
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455 | #ifdef G4HEPREPFILEDEBUG |
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456 | G4cout << |
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457 | "G4HepRepFileSceneHandler::AddSolid(const G4Solid& solid) called for " |
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458 | << solid.GetName() |
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459 | << G4endl; |
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460 | PrintThings(); |
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461 | #endif |
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462 | G4VSceneHandler::AddSolid(solid); // Invoke default action. |
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463 | } |
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464 | |
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465 | |
---|
466 | void G4HepRepFileSceneHandler::AddCompound (const G4VTrajectory& traj) { |
---|
467 | #ifdef G4HEPREPFILEDEBUG |
---|
468 | G4cout << "G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&) " << G4endl; |
---|
469 | #endif |
---|
470 | |
---|
471 | G4TrajectoriesModel* pTrModel = |
---|
472 | dynamic_cast<G4TrajectoriesModel*>(fpModel); |
---|
473 | if (!pTrModel) G4Exception |
---|
474 | ("G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&): Not a G4TrajectoriesModel."); |
---|
475 | G4int drawingMode = pTrModel->GetDrawingMode(); |
---|
476 | |
---|
477 | // Pointers to hold trajectory attribute values and definitions. |
---|
478 | std::vector<G4AttValue>* rawTrajAttValues = traj.CreateAttValues(); |
---|
479 | trajAttValues = |
---|
480 | new std::vector<G4AttValue>; |
---|
481 | trajAttDefs = |
---|
482 | new std::map<G4String,G4AttDef>; |
---|
483 | |
---|
484 | // Iterators to use with attribute values and definitions. |
---|
485 | std::vector<G4AttValue>::iterator iAttVal; |
---|
486 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
487 | G4int i; |
---|
488 | |
---|
489 | // Get trajectory attributes and definitions in standard HepRep style |
---|
490 | // (uniform units, 3Vectors decomposed). |
---|
491 | if (rawTrajAttValues) { |
---|
492 | G4bool error = G4AttCheck(rawTrajAttValues, |
---|
493 | traj.GetAttDefs()).Standard(trajAttValues,trajAttDefs); |
---|
494 | if (error) { |
---|
495 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
496 | "\nERROR found during conversion to standard trajectory attributes." |
---|
497 | << G4endl; |
---|
498 | } |
---|
499 | #ifdef G4HEPREPFILEDEBUG |
---|
500 | G4cout << |
---|
501 | "G4HepRepFileSceneHandler::AddCompound(traj): standardised attributes:\n" |
---|
502 | << G4AttCheck(trajAttValues,trajAttDefs) << G4endl; |
---|
503 | #endif |
---|
504 | delete rawTrajAttValues; |
---|
505 | } |
---|
506 | |
---|
507 | // Open the HepRep output file if it is not already open. |
---|
508 | CheckFileOpen(); |
---|
509 | |
---|
510 | // Add the Event Data Type if it hasn't already been added. |
---|
511 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
512 | hepRepXMLWriter->addType("Event Data",0); |
---|
513 | hepRepXMLWriter->addInstance(); |
---|
514 | } |
---|
515 | |
---|
516 | // Add the Trajectories Type. |
---|
517 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
518 | hepRepXMLWriter->addType("Trajectories",1); |
---|
519 | |
---|
520 | // If this is the first trajectory of this event, |
---|
521 | // specify attribute values common to all trajectories. |
---|
522 | if (strcmp("Trajectories",previousName)!=0) { |
---|
523 | hepRepXMLWriter->addAttValue("Layer",100); |
---|
524 | |
---|
525 | // Take all Trajectory attDefs from first trajectory. |
---|
526 | // Would rather be able to get these attDefs without needing a reference from any |
---|
527 | // particular trajectory, but don't know how to do that. |
---|
528 | // Write out trajectory attribute definitions. |
---|
529 | if (trajAttValues && trajAttDefs) { |
---|
530 | for (iAttVal = trajAttValues->begin(); |
---|
531 | iAttVal != trajAttValues->end(); ++iAttVal) { |
---|
532 | iAttDef = trajAttDefs->find(iAttVal->GetName()); |
---|
533 | if (iAttDef != trajAttDefs->end()) { |
---|
534 | // Protect against incorrect use of Category. Anything value other than the |
---|
535 | // standard ones will be considered to be in the physics category. |
---|
536 | G4String category = iAttDef->second.GetCategory(); |
---|
537 | if (strcmp(category,"Draw")!=0 && |
---|
538 | strcmp(category,"Physics")!=0 && |
---|
539 | strcmp(category,"Association")!=0 && |
---|
540 | strcmp(category,"PickAction")!=0) |
---|
541 | category = "Physics"; |
---|
542 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
543 | category, iAttDef->second.GetExtra()); |
---|
544 | } |
---|
545 | } |
---|
546 | } |
---|
547 | |
---|
548 | // Take all TrajectoryPoint attDefs from first point of first trajectory. |
---|
549 | // Would rather be able to get these attDefs without needing a reference from any |
---|
550 | // particular point, but don't know how to do that. |
---|
551 | if ((drawingMode!=0 || trajContext->GetDrawStepPts() || trajContext->GetDrawAuxPts()) |
---|
552 | && traj.GetPointEntries()>0) { |
---|
553 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(0); |
---|
554 | |
---|
555 | // Pointers to hold trajectory point attribute values and definitions. |
---|
556 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
557 | std::vector<G4AttValue>* pointAttValues = |
---|
558 | new std::vector<G4AttValue>; |
---|
559 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
560 | new std::map<G4String,G4AttDef>; |
---|
561 | |
---|
562 | // Get first trajectory point's attributes and definitions in standard HepRep style |
---|
563 | // (uniform units, 3Vectors decomposed). |
---|
564 | if (rawPointAttValues) { |
---|
565 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
566 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
567 | if (error) { |
---|
568 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
569 | "\nERROR found during conversion to standard first point attributes." << G4endl; |
---|
570 | } |
---|
571 | |
---|
572 | // Write out point attribute definitions. |
---|
573 | if (pointAttValues && pointAttDefs) { |
---|
574 | for (iAttVal = pointAttValues->begin(); |
---|
575 | iAttVal != pointAttValues->end(); ++iAttVal) { |
---|
576 | iAttDef = |
---|
577 | pointAttDefs->find(iAttVal->GetName()); |
---|
578 | if (iAttDef != pointAttDefs->end()) { |
---|
579 | // Protect against incorrect use of Category. Anything value other than the |
---|
580 | // standard ones will be considered to be in the physics category. |
---|
581 | G4String category = iAttDef->second.GetCategory(); |
---|
582 | if (strcmp(category,"Draw")!=0 && |
---|
583 | strcmp(category,"Physics")!=0 && |
---|
584 | strcmp(category,"Association")!=0 && |
---|
585 | strcmp(category,"PickAction")!=0) |
---|
586 | category = "Physics"; |
---|
587 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
588 | // that each object can have only one instance of a given AttValue. |
---|
589 | // Both of these attributes are redundant to actual position information of the point. |
---|
590 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
591 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
592 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
593 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
594 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
595 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
596 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
597 | category, iAttDef->second.GetExtra()); |
---|
598 | } |
---|
599 | } |
---|
600 | } |
---|
601 | delete rawPointAttValues; |
---|
602 | } |
---|
603 | |
---|
604 | // Clean up point attributes. |
---|
605 | if (pointAttValues) |
---|
606 | delete pointAttValues; |
---|
607 | if (pointAttDefs) |
---|
608 | delete pointAttDefs; |
---|
609 | } |
---|
610 | } // end of special treatment for when this is the first trajectory. |
---|
611 | |
---|
612 | // Now that we have written out all of the attributes that are based on the |
---|
613 | // trajectory's particulars, call base class to deconstruct trajectory into polyline and/or points |
---|
614 | // (or nothing if trajectory is to be filtered out). |
---|
615 | // If base class calls for drawing points, no points will actually be drawn there since we |
---|
616 | // instead need to do point drawing from here (in order to obtain the points attributes, |
---|
617 | // not available from AddPrimitive(...point). Instead, such a call will just serve to set the |
---|
618 | // flag that tells us that point drawing was requested for this trajectory (depends on several |
---|
619 | // factors including i_mode, trajContext and filtering). |
---|
620 | drawingTraj = true; |
---|
621 | doneInitTraj = false; |
---|
622 | G4VSceneHandler::AddCompound(traj); |
---|
623 | drawingTraj = false; |
---|
624 | |
---|
625 | // Draw step points. |
---|
626 | if (drawingMode!=0 || trajContext->GetDrawStepPts()) { |
---|
627 | if (!doneInitTraj) |
---|
628 | InitTrajectory(); |
---|
629 | // Create Trajectory Points as a subType of Trajectories. |
---|
630 | // Note that we should create this heprep type even if there are no actual points. |
---|
631 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
632 | // than that they were omitted by the drawing mode. |
---|
633 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
634 | hepRepXMLWriter->addType("Trajectory Step Points",2); |
---|
635 | |
---|
636 | float redness; |
---|
637 | float greenness; |
---|
638 | float blueness; |
---|
639 | G4int markSize; |
---|
640 | G4bool visible; |
---|
641 | G4bool square; |
---|
642 | if (drawingMode==0) { |
---|
643 | G4Colour colour = trajContext->GetStepPtsColour(); |
---|
644 | redness = colour.GetRed(); |
---|
645 | greenness = colour.GetGreen(); |
---|
646 | blueness = colour.GetBlue(); |
---|
647 | markSize = (G4int) trajContext->GetStepPtsSize(); |
---|
648 | visible = (G4int) trajContext->GetStepPtsVisible(); |
---|
649 | square = (trajContext->GetStepPtsType()==G4Polymarker::squares); |
---|
650 | } else { |
---|
651 | redness = 1.; |
---|
652 | greenness = 1.; |
---|
653 | blueness = 1.; |
---|
654 | markSize = std::abs(drawingMode/1000); |
---|
655 | visible = true; |
---|
656 | square = false; |
---|
657 | } |
---|
658 | |
---|
659 | // Avoiding drawing anything black on black. |
---|
660 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
661 | redness = 1.; |
---|
662 | greenness = 1.; |
---|
663 | blueness = 1.; |
---|
664 | } |
---|
665 | |
---|
666 | // Specify attributes common to all trajectory points. |
---|
667 | if (strcmp("Trajectory Step Points",previousName)!=0) { |
---|
668 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
669 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
670 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
671 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
672 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
673 | if (square) |
---|
674 | hepRepXMLWriter->addAttValue("MarkName","square"); |
---|
675 | else |
---|
676 | hepRepXMLWriter->addAttValue("MarkName","dot"); |
---|
677 | } |
---|
678 | |
---|
679 | // Loop over all points on this trajectory. |
---|
680 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
681 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
682 | |
---|
683 | // Each point is a separate instance of the type Trajectory Points. |
---|
684 | hepRepXMLWriter->addInstance(); |
---|
685 | |
---|
686 | // Pointers to hold trajectory point attribute values and definitions. |
---|
687 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
688 | std::vector<G4AttValue>* pointAttValues = |
---|
689 | new std::vector<G4AttValue>; |
---|
690 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
691 | new std::map<G4String,G4AttDef>; |
---|
692 | |
---|
693 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
694 | // (uniform units, 3Vectors decomposed). |
---|
695 | if (rawPointAttValues) { |
---|
696 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
697 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
698 | if (error) { |
---|
699 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
700 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
701 | } |
---|
702 | |
---|
703 | // Write out point attribute values. |
---|
704 | if (pointAttValues) { |
---|
705 | std::vector<G4AttValue>::iterator iAttVal; |
---|
706 | for (iAttVal = pointAttValues->begin(); |
---|
707 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
708 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
709 | // that each object can have only one instance of a given AttValue. |
---|
710 | // Both of these attributes are redundant to actual position information of the point. |
---|
711 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
712 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
713 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
714 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
715 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
716 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
717 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
718 | delete pointAttValues; |
---|
719 | } |
---|
720 | delete rawPointAttValues; |
---|
721 | } |
---|
722 | |
---|
723 | // Clean up point attributes. |
---|
724 | if (pointAttDefs) |
---|
725 | delete pointAttDefs; |
---|
726 | |
---|
727 | // Each trajectory point is made of a single primitive, a point. |
---|
728 | hepRepXMLWriter->addPrimitive(); |
---|
729 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
730 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
731 | } |
---|
732 | } |
---|
733 | |
---|
734 | // Draw Auxiliary Points |
---|
735 | if (drawingMode!=0 || trajContext->GetDrawAuxPts()) { |
---|
736 | if (!doneInitTraj) |
---|
737 | InitTrajectory(); |
---|
738 | // Create Trajectory Points as a subType of Trajectories. |
---|
739 | // Note that we should create this heprep type even if there are no actual points. |
---|
740 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
741 | // than that they were omitted by the drawing mode. |
---|
742 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
743 | hepRepXMLWriter->addType("Trajectory Auxiliary Points",2); |
---|
744 | |
---|
745 | float redness; |
---|
746 | float greenness; |
---|
747 | float blueness; |
---|
748 | G4int markSize; |
---|
749 | G4bool visible; |
---|
750 | G4bool square; |
---|
751 | if (drawingMode==0) { |
---|
752 | G4Colour colour = trajContext->GetAuxPtsColour(); |
---|
753 | redness = colour.GetRed(); |
---|
754 | greenness = colour.GetGreen(); |
---|
755 | blueness = colour.GetBlue(); |
---|
756 | markSize = (G4int) trajContext->GetAuxPtsSize(); |
---|
757 | visible = (G4int) trajContext->GetAuxPtsVisible(); |
---|
758 | square = (trajContext->GetAuxPtsType()==G4Polymarker::squares); |
---|
759 | } else { |
---|
760 | redness = 1.; |
---|
761 | greenness = 1.; |
---|
762 | blueness = 1.; |
---|
763 | markSize = std::abs(drawingMode/1000); |
---|
764 | visible = true; |
---|
765 | square = false; |
---|
766 | } |
---|
767 | |
---|
768 | // Avoiding drawing anything black on black. |
---|
769 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
770 | redness = 1.; |
---|
771 | greenness = 1.; |
---|
772 | blueness = 1.; |
---|
773 | } |
---|
774 | |
---|
775 | // Specify attributes common to all trajectory points. |
---|
776 | if (strcmp("Trajectory Auxiliary Points",previousName)!=0) { |
---|
777 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
778 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
779 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
780 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
781 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
782 | if (square) |
---|
783 | hepRepXMLWriter->addAttValue("MarkName","Square"); |
---|
784 | else |
---|
785 | hepRepXMLWriter->addAttValue("MarkName","Dot"); |
---|
786 | } |
---|
787 | |
---|
788 | // Loop over all points on this trajectory. |
---|
789 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
790 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
791 | |
---|
792 | // Each point is a separate instance of the type Trajectory Points. |
---|
793 | hepRepXMLWriter->addInstance(); |
---|
794 | |
---|
795 | // Pointers to hold trajectory point attribute values and definitions. |
---|
796 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
797 | std::vector<G4AttValue>* pointAttValues = |
---|
798 | new std::vector<G4AttValue>; |
---|
799 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
800 | new std::map<G4String,G4AttDef>; |
---|
801 | |
---|
802 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
803 | // (uniform units, 3Vectors decomposed). |
---|
804 | if (rawPointAttValues) { |
---|
805 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
806 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
807 | if (error) { |
---|
808 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
809 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
810 | } |
---|
811 | |
---|
812 | // Write out point attribute values. |
---|
813 | if (pointAttValues) { |
---|
814 | std::vector<G4AttValue>::iterator iAttVal; |
---|
815 | for (iAttVal = pointAttValues->begin(); |
---|
816 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
817 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
818 | // that each object can have only one instance of a given AttValue. |
---|
819 | // Both of these attributes are redundant to actual position information of the point. |
---|
820 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
821 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
822 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
823 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
824 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
825 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
826 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
827 | delete pointAttValues; |
---|
828 | } |
---|
829 | delete rawPointAttValues; |
---|
830 | } |
---|
831 | |
---|
832 | // Clean up point attributes. |
---|
833 | if (pointAttDefs) |
---|
834 | delete pointAttDefs; |
---|
835 | |
---|
836 | // Each trajectory point is made of a single primitive, a point. |
---|
837 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
838 | |
---|
839 | // Loop over auxiliary points associated with this Trajectory Point. |
---|
840 | const std::vector<G4ThreeVector>* auxiliaries = aTrajectoryPoint->GetAuxiliaryPoints(); |
---|
841 | if (0 != auxiliaries) { |
---|
842 | for (size_t iAux=0; iAux<auxiliaries->size(); ++iAux) { |
---|
843 | const G4ThreeVector auxPos((*auxiliaries)[iAux]); |
---|
844 | hepRepXMLWriter->addPrimitive(); |
---|
845 | hepRepXMLWriter->addPoint(auxPos.x(), auxPos.y(), auxPos.z()); |
---|
846 | } |
---|
847 | } |
---|
848 | } |
---|
849 | } |
---|
850 | } |
---|
851 | |
---|
852 | |
---|
853 | void G4HepRepFileSceneHandler::AddCompound (const G4VHit& hit) { |
---|
854 | #ifdef G4HEPREPFILEDEBUG |
---|
855 | G4cout << "G4HepRepFileSceneHandler::AddCompound(G4VHit&) " << G4endl; |
---|
856 | #endif |
---|
857 | |
---|
858 | // Pointers to hold hit attribute values and definitions. |
---|
859 | std::vector<G4AttValue>* rawHitAttValues = hit.CreateAttValues(); |
---|
860 | hitAttValues = |
---|
861 | new std::vector<G4AttValue>; |
---|
862 | hitAttDefs = |
---|
863 | new std::map<G4String,G4AttDef>; |
---|
864 | |
---|
865 | // Iterators to use with attribute values and definitions. |
---|
866 | std::vector<G4AttValue>::iterator iAttVal; |
---|
867 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
868 | |
---|
869 | // Get hit attributes and definitions in standard HepRep style |
---|
870 | // (uniform units, 3Vectors decomposed). |
---|
871 | if (rawHitAttValues) { |
---|
872 | G4bool error = G4AttCheck(rawHitAttValues, |
---|
873 | hit.GetAttDefs()).Standard(hitAttValues,hitAttDefs); |
---|
874 | if (error) { |
---|
875 | G4cout << "G4HepRepFileSceneHandler::AddCompound(hit):" |
---|
876 | "\nERROR found during conversion to standard hit attributes." |
---|
877 | << G4endl; |
---|
878 | } |
---|
879 | #ifdef G4HEPREPFILEDEBUG |
---|
880 | G4cout << |
---|
881 | "G4HepRepFileSceneHandler::AddCompound(hit): standardised attributes:\n" |
---|
882 | << G4AttCheck(hitAttValues,hitAttDefs) << G4endl; |
---|
883 | #endif |
---|
884 | delete rawHitAttValues; |
---|
885 | } |
---|
886 | |
---|
887 | // Open the HepRep output file if it is not already open. |
---|
888 | CheckFileOpen(); |
---|
889 | |
---|
890 | // Add the Event Data Type if it hasn't already been added. |
---|
891 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
892 | hepRepXMLWriter->addType("Event Data",0); |
---|
893 | hepRepXMLWriter->addInstance(); |
---|
894 | } |
---|
895 | |
---|
896 | // Find out the current HitType. |
---|
897 | G4String hitType = "Hits"; |
---|
898 | if (hitAttValues) { |
---|
899 | G4bool found = false; |
---|
900 | for (iAttVal = hitAttValues->begin(); |
---|
901 | iAttVal != hitAttValues->end() && !found; ++iAttVal) { |
---|
902 | if (strcmp(iAttVal->GetName(),"HitType")==0) { |
---|
903 | hitType = iAttVal->GetValue(); |
---|
904 | found = true; |
---|
905 | } |
---|
906 | } |
---|
907 | } |
---|
908 | |
---|
909 | // Add the Hits Type. |
---|
910 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
911 | hepRepXMLWriter->addType(hitType,1); |
---|
912 | |
---|
913 | // If this is the first hit of this event, |
---|
914 | // specify attribute values common to all hits. |
---|
915 | if (strcmp(hitType,previousName)!=0) { |
---|
916 | hepRepXMLWriter->addAttValue("Layer",130); |
---|
917 | |
---|
918 | // Take all Hit attDefs from first hit. |
---|
919 | // Would rather be able to get these attDefs without needing a reference from any |
---|
920 | // particular hit, but don't know how to do that. |
---|
921 | // Write out hit attribute definitions. |
---|
922 | if (hitAttValues && hitAttDefs) { |
---|
923 | for (iAttVal = hitAttValues->begin(); |
---|
924 | iAttVal != hitAttValues->end(); ++iAttVal) { |
---|
925 | iAttDef = hitAttDefs->find(iAttVal->GetName()); |
---|
926 | if (iAttDef != hitAttDefs->end()) { |
---|
927 | // Protect against incorrect use of Category. Anything value other than the |
---|
928 | // standard ones will be considered to be in the physics category. |
---|
929 | G4String category = iAttDef->second.GetCategory(); |
---|
930 | if (strcmp(category,"Draw")!=0 && |
---|
931 | strcmp(category,"Physics")!=0 && |
---|
932 | strcmp(category,"Association")!=0 && |
---|
933 | strcmp(category,"PickAction")!=0) |
---|
934 | category = "Physics"; |
---|
935 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
936 | category, iAttDef->second.GetExtra()); |
---|
937 | } |
---|
938 | } |
---|
939 | } |
---|
940 | } // end of special treatment for when this is the first hit. |
---|
941 | |
---|
942 | // Now that we have written out all of the attributes that are based on the |
---|
943 | // hit's particulars, call base class to deconstruct hit into a primitives. |
---|
944 | drawingHit = true; |
---|
945 | doneInitHit = false; |
---|
946 | G4VSceneHandler::AddCompound(hit); // Invoke default action. |
---|
947 | drawingHit = false; |
---|
948 | } |
---|
949 | |
---|
950 | |
---|
951 | void G4HepRepFileSceneHandler::InitTrajectory() { |
---|
952 | if (!doneInitTraj) { |
---|
953 | // For every trajectory, add an instance of Type Trajectory. |
---|
954 | hepRepXMLWriter->addInstance(); |
---|
955 | |
---|
956 | // Write out the trajectory's attribute values. |
---|
957 | if (trajAttValues) { |
---|
958 | std::vector<G4AttValue>::iterator iAttVal; |
---|
959 | for (iAttVal = trajAttValues->begin(); |
---|
960 | iAttVal != trajAttValues->end(); ++iAttVal) |
---|
961 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
962 | delete trajAttValues; |
---|
963 | } |
---|
964 | |
---|
965 | // Clean up trajectory attributes. |
---|
966 | if (trajAttDefs) |
---|
967 | delete trajAttDefs; |
---|
968 | |
---|
969 | doneInitTraj = true; |
---|
970 | } |
---|
971 | } |
---|
972 | |
---|
973 | |
---|
974 | void G4HepRepFileSceneHandler::InitHit() { |
---|
975 | if (!doneInitHit) { |
---|
976 | // For every hit, add an instance of Type Hit. |
---|
977 | hepRepXMLWriter->addInstance(); |
---|
978 | |
---|
979 | // Write out the hit's attribute values. |
---|
980 | if (hitAttValues) { |
---|
981 | std::vector<G4AttValue>::iterator iAttVal; |
---|
982 | for (iAttVal = hitAttValues->begin(); |
---|
983 | iAttVal != hitAttValues->end(); ++iAttVal) |
---|
984 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
985 | delete hitAttValues; |
---|
986 | } |
---|
987 | |
---|
988 | // Clean up hit attributes. |
---|
989 | if (hitAttDefs) |
---|
990 | delete hitAttDefs; |
---|
991 | |
---|
992 | doneInitHit = true; |
---|
993 | } |
---|
994 | } |
---|
995 | |
---|
996 | |
---|
997 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) { |
---|
998 | #ifdef G4HEPREPFILEDEBUG |
---|
999 | G4cout << |
---|
1000 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) called:" |
---|
1001 | "\n polyline: " << polyline |
---|
1002 | << G4endl; |
---|
1003 | PrintThings(); |
---|
1004 | #endif |
---|
1005 | |
---|
1006 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1007 | return; |
---|
1008 | |
---|
1009 | if (inPrimitives2D) { |
---|
1010 | if (!warnedAbout2DMarkers) { |
---|
1011 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
1012 | warnedAbout2DMarkers = true; |
---|
1013 | } |
---|
1014 | return; |
---|
1015 | } |
---|
1016 | |
---|
1017 | if (drawingTraj) |
---|
1018 | InitTrajectory(); |
---|
1019 | |
---|
1020 | if (drawingHit) |
---|
1021 | InitHit(); |
---|
1022 | |
---|
1023 | haveVisible = true; |
---|
1024 | AddHepRepInstance("Line", polyline); |
---|
1025 | |
---|
1026 | hepRepXMLWriter->addPrimitive(); |
---|
1027 | |
---|
1028 | for (size_t i=0; i < polyline.size(); i++) { |
---|
1029 | G4Point3D vertex = (*fpObjectTransformation) * polyline[i]; |
---|
1030 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1031 | } |
---|
1032 | } |
---|
1033 | |
---|
1034 | |
---|
1035 | |
---|
1036 | void G4HepRepFileSceneHandler::AddPrimitive (const G4Polymarker& line) { |
---|
1037 | #ifdef G4HEPREPFILEDEBUG |
---|
1038 | G4cout << |
---|
1039 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polymarker& line) called" |
---|
1040 | << G4endl; |
---|
1041 | PrintThings(); |
---|
1042 | #endif |
---|
1043 | |
---|
1044 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1045 | return; |
---|
1046 | |
---|
1047 | if (inPrimitives2D) { |
---|
1048 | if (!warnedAbout2DMarkers) { |
---|
1049 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
1050 | warnedAbout2DMarkers = true; |
---|
1051 | } |
---|
1052 | return; |
---|
1053 | } |
---|
1054 | |
---|
1055 | MarkerSizeType sizeType; |
---|
1056 | G4double size = GetMarkerSize (line, sizeType); |
---|
1057 | if (sizeType==world) |
---|
1058 | size = 4.; |
---|
1059 | |
---|
1060 | if (drawingTraj) |
---|
1061 | return; |
---|
1062 | |
---|
1063 | if (drawingHit) |
---|
1064 | InitHit(); |
---|
1065 | |
---|
1066 | haveVisible = true; |
---|
1067 | AddHepRepInstance("Point", line); |
---|
1068 | |
---|
1069 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
1070 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1071 | |
---|
1072 | hepRepXMLWriter->addPrimitive(); |
---|
1073 | |
---|
1074 | for (size_t i=0; i < line.size(); i++) { |
---|
1075 | G4Point3D vertex = (*fpObjectTransformation) * line[i]; |
---|
1076 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1077 | } |
---|
1078 | } |
---|
1079 | |
---|
1080 | |
---|
1081 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) { |
---|
1082 | #ifdef G4HEPREPFILEDEBUG |
---|
1083 | G4cout << |
---|
1084 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) called:" |
---|
1085 | "\n text: " << text.GetText() |
---|
1086 | << G4endl; |
---|
1087 | PrintThings(); |
---|
1088 | #endif |
---|
1089 | |
---|
1090 | if (!inPrimitives2D) { |
---|
1091 | if (!warnedAbout3DText) { |
---|
1092 | G4cout << "HepRepFile does not currently support 3D text." << G4endl; |
---|
1093 | G4cout << "HepRep browsers can directly display text attributes on request." << G4endl; |
---|
1094 | G4cout << "See Application Developers Guide for how to attach attributes to viewable objects." << G4endl; |
---|
1095 | warnedAbout3DText = true; |
---|
1096 | } |
---|
1097 | return; |
---|
1098 | } |
---|
1099 | |
---|
1100 | MarkerSizeType sizeType; |
---|
1101 | G4double size = GetMarkerSize (text, sizeType); |
---|
1102 | if (sizeType==world) |
---|
1103 | size = 12.; |
---|
1104 | |
---|
1105 | haveVisible = true; |
---|
1106 | AddHepRepInstance("Text", text); |
---|
1107 | |
---|
1108 | hepRepXMLWriter->addAttValue("VAlign", "Top"); |
---|
1109 | hepRepXMLWriter->addAttValue("HAlign", "Left"); |
---|
1110 | hepRepXMLWriter->addAttValue("FontName", "Arial"); |
---|
1111 | hepRepXMLWriter->addAttValue("FontStyle", "Plain"); |
---|
1112 | hepRepXMLWriter->addAttValue("FontSize", (G4int) size); |
---|
1113 | hepRepXMLWriter->addAttValue("FontHasBanner", "TRUE"); |
---|
1114 | hepRepXMLWriter->addAttValue("FontBannerColor", "0,0,0"); |
---|
1115 | |
---|
1116 | const G4Colour& colour = GetTextColour(text); |
---|
1117 | float redness = colour.GetRed(); |
---|
1118 | float greenness = colour.GetGreen(); |
---|
1119 | float blueness = colour.GetBlue(); |
---|
1120 | |
---|
1121 | // Avoiding drawing anything black on black. |
---|
1122 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
1123 | redness = 1.; |
---|
1124 | greenness = 1.; |
---|
1125 | blueness = 1.; |
---|
1126 | } |
---|
1127 | hepRepXMLWriter->addAttValue("FontColor",redness,greenness,blueness); |
---|
1128 | |
---|
1129 | hepRepXMLWriter->addPrimitive(); |
---|
1130 | |
---|
1131 | hepRepXMLWriter->addAttValue("Text", text.GetText()); |
---|
1132 | hepRepXMLWriter->addAttValue("VPos", .99-text.GetYOffset()); |
---|
1133 | hepRepXMLWriter->addAttValue("HPos", text.GetXOffset()); |
---|
1134 | } |
---|
1135 | |
---|
1136 | |
---|
1137 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) { |
---|
1138 | #ifdef G4HEPREPFILEDEBUG |
---|
1139 | G4cout << |
---|
1140 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) called:" |
---|
1141 | "\n radius: " << circle.GetWorldRadius() |
---|
1142 | << G4endl; |
---|
1143 | PrintThings(); |
---|
1144 | #endif |
---|
1145 | |
---|
1146 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1147 | return; |
---|
1148 | |
---|
1149 | if (inPrimitives2D) { |
---|
1150 | if (!warnedAbout2DMarkers) { |
---|
1151 | G4cout << "HepRepFile does not currently support 2D circles." << G4endl; |
---|
1152 | warnedAbout2DMarkers = true; |
---|
1153 | } |
---|
1154 | return; |
---|
1155 | } |
---|
1156 | |
---|
1157 | MarkerSizeType sizeType; |
---|
1158 | G4double size = GetMarkerSize (circle, sizeType); |
---|
1159 | if (sizeType==world) |
---|
1160 | size = 4.; |
---|
1161 | |
---|
1162 | if (drawingTraj) |
---|
1163 | return; |
---|
1164 | |
---|
1165 | if (drawingHit) |
---|
1166 | InitHit(); |
---|
1167 | |
---|
1168 | haveVisible = true; |
---|
1169 | AddHepRepInstance("Point", circle); |
---|
1170 | |
---|
1171 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
1172 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1173 | |
---|
1174 | hepRepXMLWriter->addPrimitive(); |
---|
1175 | |
---|
1176 | G4Point3D center = (*fpObjectTransformation) * circle.GetPosition(); |
---|
1177 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
1178 | } |
---|
1179 | |
---|
1180 | |
---|
1181 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) { |
---|
1182 | #ifdef G4HEPREPFILEDEBUG |
---|
1183 | G4cout << |
---|
1184 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) called:" |
---|
1185 | "\n side: " << square.GetWorldRadius() |
---|
1186 | << G4endl; |
---|
1187 | PrintThings(); |
---|
1188 | #endif |
---|
1189 | |
---|
1190 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1191 | return; |
---|
1192 | |
---|
1193 | if (inPrimitives2D) { |
---|
1194 | if (!warnedAbout2DMarkers) { |
---|
1195 | G4cout << "HepRepFile does not currently support 2D squares." << G4endl; |
---|
1196 | warnedAbout2DMarkers = true; |
---|
1197 | } |
---|
1198 | return; |
---|
1199 | } |
---|
1200 | |
---|
1201 | MarkerSizeType sizeType; |
---|
1202 | G4double size = GetMarkerSize (square, sizeType); |
---|
1203 | if (sizeType==world) |
---|
1204 | size = 4.; |
---|
1205 | |
---|
1206 | if (drawingTraj) |
---|
1207 | return; |
---|
1208 | |
---|
1209 | if (drawingHit) |
---|
1210 | InitHit(); |
---|
1211 | |
---|
1212 | haveVisible = true; |
---|
1213 | AddHepRepInstance("Point", square); |
---|
1214 | |
---|
1215 | hepRepXMLWriter->addAttValue("MarkName", "Square"); |
---|
1216 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1217 | |
---|
1218 | hepRepXMLWriter->addPrimitive(); |
---|
1219 | |
---|
1220 | G4Point3D center = (*fpObjectTransformation) * square.GetPosition(); |
---|
1221 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
1222 | } |
---|
1223 | |
---|
1224 | |
---|
1225 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) { |
---|
1226 | #ifdef G4HEPREPFILEDEBUG |
---|
1227 | G4cout << |
---|
1228 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) called." |
---|
1229 | << G4endl; |
---|
1230 | PrintThings(); |
---|
1231 | #endif |
---|
1232 | |
---|
1233 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1234 | return; |
---|
1235 | |
---|
1236 | if(polyhedron.GetNoFacets()==0)return; |
---|
1237 | |
---|
1238 | if (drawingTraj) |
---|
1239 | return; |
---|
1240 | |
---|
1241 | if (drawingHit) |
---|
1242 | InitHit(); |
---|
1243 | |
---|
1244 | haveVisible = true; |
---|
1245 | AddHepRepInstance("Polygon", polyhedron); |
---|
1246 | |
---|
1247 | G4Normal3D surfaceNormal; |
---|
1248 | G4Point3D vertex; |
---|
1249 | |
---|
1250 | G4bool notLastFace; |
---|
1251 | do { |
---|
1252 | hepRepXMLWriter->addPrimitive(); |
---|
1253 | notLastFace = polyhedron.GetNextNormal (surfaceNormal); |
---|
1254 | |
---|
1255 | G4int edgeFlag = 1; |
---|
1256 | G4bool notLastEdge; |
---|
1257 | do { |
---|
1258 | notLastEdge = polyhedron.GetNextVertex (vertex, edgeFlag); |
---|
1259 | vertex = (*fpObjectTransformation) * vertex; |
---|
1260 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1261 | } while (notLastEdge); |
---|
1262 | } while (notLastFace); |
---|
1263 | } |
---|
1264 | |
---|
1265 | |
---|
1266 | void G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS&) { |
---|
1267 | #ifdef G4HEPREPFILEDEBUG |
---|
1268 | G4cout << |
---|
1269 | "G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) called." |
---|
1270 | << G4endl; |
---|
1271 | PrintThings(); |
---|
1272 | #endif |
---|
1273 | G4cout << "G4HepRepFileSceneHandler::AddPrimitive G4NURBS : not implemented. " << G4endl; |
---|
1274 | } |
---|
1275 | |
---|
1276 | |
---|
1277 | G4HepRepFileXMLWriter *G4HepRepFileSceneHandler::GetHepRepXMLWriter() { |
---|
1278 | return hepRepXMLWriter; |
---|
1279 | } |
---|
1280 | |
---|
1281 | |
---|
1282 | void G4HepRepFileSceneHandler::AddHepRepInstance(const char* primName, |
---|
1283 | const G4Visible visible) { |
---|
1284 | #ifdef G4HEPREPFILEDEBUG |
---|
1285 | G4cout << |
---|
1286 | "G4HepRepFileSceneHandler::AddHepRepInstance called." |
---|
1287 | << G4endl; |
---|
1288 | #endif |
---|
1289 | |
---|
1290 | // Open the HepRep output file if it is not already open. |
---|
1291 | CheckFileOpen(); |
---|
1292 | |
---|
1293 | G4VPhysicalVolume* pCurrentPV = 0; |
---|
1294 | G4LogicalVolume* pCurrentLV = 0; |
---|
1295 | G4int currentDepth = 0; |
---|
1296 | G4PhysicalVolumeModel* pPVModel = dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
1297 | if (pPVModel) { |
---|
1298 | pCurrentPV = pPVModel->GetCurrentPV(); |
---|
1299 | pCurrentLV = pPVModel->GetCurrentLV(); |
---|
1300 | currentDepth = pPVModel->GetCurrentDepth(); |
---|
1301 | } |
---|
1302 | |
---|
1303 | #ifdef G4HEPREPFILEDEBUG |
---|
1304 | G4cout << |
---|
1305 | "pCurrentPV:" << pCurrentPV << ", readyForTransients:" << fReadyForTransients |
---|
1306 | << G4endl; |
---|
1307 | #endif |
---|
1308 | |
---|
1309 | if (drawingTraj || drawingHit) { |
---|
1310 | // In this case, HepRep type, layer and instance were already created |
---|
1311 | // in the AddCompound method. |
---|
1312 | } |
---|
1313 | else if (fReadyForTransients) { |
---|
1314 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1315 | hepRepXMLWriter->addType("Event Data",0); |
---|
1316 | hepRepXMLWriter->addInstance(); |
---|
1317 | } |
---|
1318 | |
---|
1319 | // Applications have the option of either calling AddSolid(G4VTrajectory&) and |
---|
1320 | // AddSolid(G4VHits&), or of just decomposing these into simpler primitives. |
---|
1321 | // In the former case, drawing will be handled above and will include setting of |
---|
1322 | // physics attributes. |
---|
1323 | // In the latter case, which is an older style of working, we end up drawing the |
---|
1324 | // trajectories and hits here, where we have no access to physics attributes. |
---|
1325 | // We receive primitives here. We can figure out that these are transients, but we |
---|
1326 | // have to guess exactly what these transients represent. |
---|
1327 | // We assume the primitives are being used as in G4VTrajectory, hence we assume: |
---|
1328 | // Lines are Trajectories |
---|
1329 | // Squares that come after we've seen trajectories are Auxiliary Points |
---|
1330 | // Circles that come after we've seen trajectories are Step Points |
---|
1331 | // Other primitives are Hits |
---|
1332 | |
---|
1333 | int layer; |
---|
1334 | |
---|
1335 | if (strcmp("Text",primName)==0) { |
---|
1336 | hepRepXMLWriter->addType("EventID",1); |
---|
1337 | } else { |
---|
1338 | if (strcmp("Line",primName)==0) { |
---|
1339 | hepRepXMLWriter->addType("TransientPolylines",1); |
---|
1340 | layer = 100; |
---|
1341 | } else { |
---|
1342 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
1343 | strcmp("Square",primName)==0) |
---|
1344 | { |
---|
1345 | hepRepXMLWriter->addType("AuxiliaryPoints",2); |
---|
1346 | layer = 110; |
---|
1347 | } else { |
---|
1348 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
1349 | strcmp("Circle",primName)==0) |
---|
1350 | { |
---|
1351 | hepRepXMLWriter->addType("StepPoints",2); |
---|
1352 | layer = 120; |
---|
1353 | } else { |
---|
1354 | hepRepXMLWriter->addType("Hits",1); |
---|
1355 | layer = 130; |
---|
1356 | } |
---|
1357 | } |
---|
1358 | } |
---|
1359 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
1360 | } |
---|
1361 | |
---|
1362 | hepRepXMLWriter->addInstance(); |
---|
1363 | |
---|
1364 | // Handle Type declaration for Axes, Ruler, etc. |
---|
1365 | } else if (pCurrentPV==0) { |
---|
1366 | if (strcmp("AxesEtc",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1367 | hepRepXMLWriter->addType("AxesEtc",0); |
---|
1368 | hepRepXMLWriter->addInstance(); |
---|
1369 | } |
---|
1370 | |
---|
1371 | int layer; |
---|
1372 | |
---|
1373 | if (strcmp("Text",primName)==0) { |
---|
1374 | hepRepXMLWriter->addType("Text",1); |
---|
1375 | } else { |
---|
1376 | if (strcmp("Line",primName)==0) { |
---|
1377 | hepRepXMLWriter->addType("Polylines",1); |
---|
1378 | layer = 100; |
---|
1379 | } else { |
---|
1380 | hepRepXMLWriter->addType("Points",1); |
---|
1381 | layer = 130; |
---|
1382 | } |
---|
1383 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
1384 | } |
---|
1385 | |
---|
1386 | hepRepXMLWriter->addInstance(); |
---|
1387 | |
---|
1388 | // Handle Type declaration for Detector Geometry, |
---|
1389 | // replacing G4's top geometry level name "worldPhysical" with the |
---|
1390 | // name "Detector Geometry". |
---|
1391 | } else { |
---|
1392 | //G4cout << "CurrentDepth" << currentDepth << G4endl; |
---|
1393 | //G4cout << "currentName" << pCurrentPV->GetName() << G4endl; |
---|
1394 | if (strcmp("Detector Geometry",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1395 | //G4cout << "Adding Det Geom type" << G4endl; |
---|
1396 | hepRepXMLWriter->addType("Detector Geometry",0); |
---|
1397 | hepRepXMLWriter->addInstance(); |
---|
1398 | } |
---|
1399 | |
---|
1400 | // Re-insert any layers of the hierarchy that were removed by G4's culling process. |
---|
1401 | // Don't bother checking if same type name as last instance. |
---|
1402 | if(strcmp(hepRepXMLWriter->prevTypeName[currentDepth+1],pCurrentPV->GetName())!=0) { |
---|
1403 | //G4cout << "Looking for mother of:" << pCurrentLV->GetName() << G4endl; |
---|
1404 | typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID; |
---|
1405 | typedef std::vector<PVNodeID> PVPath; |
---|
1406 | const PVPath& drawnPVPath = pPVModel->GetDrawnPVPath(); |
---|
1407 | PVPath::const_reverse_iterator ri = ++drawnPVPath.rbegin(); |
---|
1408 | G4int drawnMotherDepth; |
---|
1409 | if (ri != drawnPVPath.rend()) { |
---|
1410 | // This volume has a mother. |
---|
1411 | drawnMotherDepth = ri->GetNonCulledDepth(); |
---|
1412 | //G4cout << "drawnMotherDepth" << drawnMotherDepth << G4endl; |
---|
1413 | } else { |
---|
1414 | // This volume has no mother. Must be a top level volume. |
---|
1415 | drawnMotherDepth = -1; |
---|
1416 | //G4cout << "Mother must be very top" << G4endl; |
---|
1417 | } |
---|
1418 | |
---|
1419 | while (drawnMotherDepth < (currentDepth-1)) { |
---|
1420 | G4String culledParentName = "Culled parent of " + pCurrentPV->GetName(); |
---|
1421 | //G4cout << "Inserting culled layer " << culledParentName << " at depth:" << drawnMotherDepth+2 << G4endl; |
---|
1422 | hepRepXMLWriter->addType(culledParentName, drawnMotherDepth+2); |
---|
1423 | hepRepXMLWriter->addInstance(); |
---|
1424 | drawnMotherDepth ++; |
---|
1425 | } |
---|
1426 | } |
---|
1427 | |
---|
1428 | // Add the HepRepType for the current volume. |
---|
1429 | hepRepXMLWriter->addType(pCurrentPV->GetName(),currentDepth+1); |
---|
1430 | hepRepXMLWriter->addInstance(); |
---|
1431 | |
---|
1432 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1433 | return; |
---|
1434 | |
---|
1435 | // Additional attributes. |
---|
1436 | hepRepXMLWriter->addAttValue("Layer",hepRepXMLWriter->typeDepth); |
---|
1437 | hepRepXMLWriter->addAttValue("LVol", pCurrentLV->GetName()); |
---|
1438 | G4Region* region = pCurrentLV->GetRegion(); |
---|
1439 | G4String regionName = region? region->GetName(): G4String("No region"); |
---|
1440 | hepRepXMLWriter->addAttValue("Region", regionName); |
---|
1441 | hepRepXMLWriter->addAttValue("RootRegion", pCurrentLV->IsRootRegion()); |
---|
1442 | hepRepXMLWriter->addAttValue("Solid", pCurrentLV->GetSolid()->GetName()); |
---|
1443 | hepRepXMLWriter->addAttValue("EType", pCurrentLV->GetSolid()->GetEntityType()); |
---|
1444 | G4Material * material = pPVModel->GetCurrentMaterial(); |
---|
1445 | G4String matName = material? material->GetName(): G4String("No material"); |
---|
1446 | hepRepXMLWriter->addAttValue("Material", matName); |
---|
1447 | G4double matDensity = material? material->GetDensity(): 0.; |
---|
1448 | hepRepXMLWriter->addAttValue("Density", matDensity*m3/kg); |
---|
1449 | G4State matState = material? material->GetState(): kStateUndefined; |
---|
1450 | hepRepXMLWriter->addAttValue("State", matState); |
---|
1451 | G4double matRadlen = material? material->GetRadlen(): 0.; |
---|
1452 | hepRepXMLWriter->addAttValue("Radlen", matRadlen/m); |
---|
1453 | } |
---|
1454 | |
---|
1455 | hepRepXMLWriter->addAttValue("DrawAs",primName); |
---|
1456 | |
---|
1457 | // Handle color and visibility attributes. |
---|
1458 | float redness; |
---|
1459 | float greenness; |
---|
1460 | float blueness; |
---|
1461 | G4bool isVisible; |
---|
1462 | |
---|
1463 | if (fpVisAttribs || haveVisible) { |
---|
1464 | G4Colour colour; |
---|
1465 | |
---|
1466 | if (fpVisAttribs) { |
---|
1467 | colour = fpVisAttribs->GetColour(); |
---|
1468 | isVisible = fpVisAttribs->IsVisible(); |
---|
1469 | } else { |
---|
1470 | colour = GetColour(visible); |
---|
1471 | isVisible = fpViewer-> |
---|
1472 | GetApplicableVisAttributes(visible.GetVisAttributes())->IsVisible(); |
---|
1473 | } |
---|
1474 | |
---|
1475 | redness = colour.GetRed(); |
---|
1476 | greenness = colour.GetGreen(); |
---|
1477 | blueness = colour.GetBlue(); |
---|
1478 | |
---|
1479 | // Avoiding drawing anything black on black. |
---|
1480 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
1481 | redness = 1.; |
---|
1482 | greenness = 1.; |
---|
1483 | blueness = 1.; |
---|
1484 | } |
---|
1485 | } else { |
---|
1486 | #ifdef G4HEPREPFILEDEBUG |
---|
1487 | G4cout << |
---|
1488 | "G4HepRepFileSceneHandler::AddHepRepInstance using default colour." |
---|
1489 | << G4endl; |
---|
1490 | #endif |
---|
1491 | redness = 1.; |
---|
1492 | greenness = 1.; |
---|
1493 | blueness = 1.; |
---|
1494 | isVisible = true; |
---|
1495 | } |
---|
1496 | |
---|
1497 | if (strcmp(primName,"Point")==0) |
---|
1498 | hepRepXMLWriter->addAttValue("MarkColor",redness,greenness,blueness); |
---|
1499 | else |
---|
1500 | hepRepXMLWriter->addAttValue("LineColor",redness,greenness,blueness); |
---|
1501 | |
---|
1502 | hepRepXMLWriter->addAttValue("Visibility",isVisible); |
---|
1503 | } |
---|
1504 | |
---|
1505 | |
---|
1506 | void G4HepRepFileSceneHandler::CheckFileOpen() { |
---|
1507 | #ifdef G4HEPREPFILEDEBUG |
---|
1508 | G4cout << |
---|
1509 | "G4HepRepFileSceneHandler::CheckFileOpen called." |
---|
1510 | << G4endl; |
---|
1511 | #endif |
---|
1512 | |
---|
1513 | if (!hepRepXMLWriter->isOpen) { |
---|
1514 | char* newFileSpec; |
---|
1515 | newFileSpec = new char [256]; |
---|
1516 | int length; |
---|
1517 | |
---|
1518 | if (fileOverwrite) |
---|
1519 | length = sprintf (newFileSpec, "%s%s%s",fileDir,fileName,".heprep"); |
---|
1520 | else |
---|
1521 | length = sprintf (newFileSpec, "%s%s%d%s",fileDir,fileName,fileCounter,".heprep"); |
---|
1522 | G4cout << "HepRepFile writing to " << newFileSpec << G4endl; |
---|
1523 | |
---|
1524 | hepRepXMLWriter->open(newFileSpec); |
---|
1525 | fileCounter++; |
---|
1526 | |
---|
1527 | hepRepXMLWriter->addAttDef("Generator", "HepRep Data Generator", "Physics",""); |
---|
1528 | G4String versionString = G4Version; |
---|
1529 | versionString = versionString.substr(1,versionString.size()-2); |
---|
1530 | versionString = " Geant4 version " + versionString + " " + G4Date; |
---|
1531 | hepRepXMLWriter->addAttValue("Generator", versionString); |
---|
1532 | |
---|
1533 | hepRepXMLWriter->addAttDef("LVol", "Logical Volume", "Physics",""); |
---|
1534 | hepRepXMLWriter->addAttDef("Region", "Cuts Region", "Physics",""); |
---|
1535 | hepRepXMLWriter->addAttDef("RootRegion", "Root Region", "Physics",""); |
---|
1536 | hepRepXMLWriter->addAttDef("Solid", "Solid Name", "Physics",""); |
---|
1537 | hepRepXMLWriter->addAttDef("EType", "Entity Type", "Physics",""); |
---|
1538 | hepRepXMLWriter->addAttDef("Material", "Material Name", "Physics",""); |
---|
1539 | hepRepXMLWriter->addAttDef("Density", "Material Density", "Physics","kg/m3"); |
---|
1540 | hepRepXMLWriter->addAttDef("State", "Material State", "Physics",""); |
---|
1541 | hepRepXMLWriter->addAttDef("Radlen", "Material Radiation Length", "Physics","m"); |
---|
1542 | } |
---|
1543 | } |
---|
1544 | |
---|
1545 | |
---|
1546 | void G4HepRepFileSceneHandler::ClearTransientStore() { |
---|
1547 | G4VSceneHandler::ClearTransientStore(); |
---|
1548 | // This is typically called after an update and before drawing hits |
---|
1549 | // of the next event. To simulate the clearing of "transients" |
---|
1550 | // (hits, etc.) the detector is redrawn... |
---|
1551 | if (fpViewer) { |
---|
1552 | fpViewer -> SetView(); |
---|
1553 | fpViewer -> ClearView(); |
---|
1554 | fpViewer -> DrawView(); |
---|
1555 | } |
---|
1556 | } |
---|