1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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18 | // * This code implementation is the result of the scientific and * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: G4HepRepFileSceneHandler.cc,v 1.65 2007/11/16 20:29:04 perl Exp $ |
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27 | // GEANT4 tag $Name: geant4-09-01-patch-02 $ |
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28 | // |
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29 | // |
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30 | // Joseph Perl 27th January 2002 |
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31 | // A base class for a scene handler to export geometry and trajectories |
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32 | // to the HepRep xml file format. |
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33 | |
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34 | #include "G4HepRepFileSceneHandler.hh" |
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35 | #include "G4HepRepFile.hh" |
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36 | |
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37 | #include "G4Version.hh" |
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38 | #include "G4VSolid.hh" |
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39 | #include "G4PhysicalVolumeModel.hh" |
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40 | #include "G4VPhysicalVolume.hh" |
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41 | #include "G4LogicalVolume.hh" |
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42 | #include "G4Material.hh" |
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43 | #include "G4Polymarker.hh" |
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44 | #include "G4Polyline.hh" |
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45 | #include "G4Text.hh" |
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46 | #include "G4Circle.hh" |
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47 | #include "G4Square.hh" |
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48 | #include "G4Polyhedron.hh" |
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49 | #include "G4NURBS.hh" |
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50 | #include "G4VTrajectory.hh" |
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51 | #include "G4VTrajectoryPoint.hh" |
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52 | #include "G4TrajectoriesModel.hh" |
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53 | #include "G4VHit.hh" |
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54 | #include "G4AttDef.hh" |
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55 | #include "G4AttValue.hh" |
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56 | #include "G4AttCheck.hh" |
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57 | #include "G4VisManager.hh" |
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58 | #include "G4VisTrajContext.hh" |
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59 | #include "G4VTrajectoryModel.hh" |
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60 | |
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61 | //HepRep |
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62 | #include "G4HepRepFileXMLWriter.hh" |
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63 | |
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64 | G4int G4HepRepFileSceneHandler::fSceneIdCount = 0; |
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65 | // Counter for HepRep scene handlers. |
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66 | |
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67 | G4HepRepFileSceneHandler::G4HepRepFileSceneHandler(G4VGraphicsSystem& system, |
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68 | const G4String& name): |
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69 | G4VSceneHandler(system, fSceneIdCount++, name) |
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70 | { |
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71 | hepRepXMLWriter = ((G4HepRepFile*)(&system))->GetHepRepXMLWriter(); |
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72 | fileCounter = 0; |
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73 | int length; |
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74 | |
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75 | if (getenv("G4HEPREPFILE_DIR") == NULL) |
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76 | strcpy(fileDir, ""); |
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77 | else |
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78 | length = sprintf (fileDir, "%s%s", getenv("G4HEPREPFILE_DIR"),"/"); |
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79 | |
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80 | if (getenv("G4HEPREPFILE_NAME") == NULL) |
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81 | strcpy(fileName, "G4Data"); |
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82 | else |
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83 | strcpy(fileName, getenv("G4HEPREPFILE_NAME")); |
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84 | |
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85 | if (getenv("G4HEPREPFILE_OVERWRITE") == NULL) |
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86 | fileOverwrite = false; |
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87 | else |
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88 | fileOverwrite = strcmp(getenv("G4HEPREPFILE_OVERWRITE"),"0"); |
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89 | |
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90 | if (getenv("G4HEPREPFILE_CULL") == NULL) |
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91 | cullInvisibleObjects = false; |
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92 | else |
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93 | cullInvisibleObjects = strcmp(getenv("G4HEPREPFILE_CULL"),"0"); |
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94 | |
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95 | inPrimitives2D = false; |
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96 | warnedAbout3DText = false; |
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97 | warnedAbout2DMarkers = false; |
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98 | haveVisible = false; |
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99 | drawingTraj = false; |
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100 | doneInitTraj = false; |
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101 | drawingHit = false; |
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102 | doneInitHit = false; |
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103 | } |
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104 | |
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105 | |
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106 | G4HepRepFileSceneHandler::~G4HepRepFileSceneHandler() {} |
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107 | |
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108 | |
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109 | void G4HepRepFileSceneHandler::BeginModeling() { |
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110 | G4VisManager* visManager = G4VisManager::GetInstance(); |
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111 | const G4VTrajectoryModel* model = visManager->CurrentTrajDrawModel(); |
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112 | trajContext = & model->GetContext(); |
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113 | |
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114 | G4VSceneHandler::BeginModeling(); // Required: see G4VSceneHandler.hh. |
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115 | } |
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116 | |
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117 | |
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118 | void G4HepRepFileSceneHandler::EndModeling() { |
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119 | G4VSceneHandler::EndModeling(); // Required: see G4VSceneHandler.hh. |
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120 | } |
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121 | |
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122 | void G4HepRepFileSceneHandler::BeginPrimitives2D () { |
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123 | #ifdef G4HEPREPFILEDEBUG |
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124 | G4cout << "G4HepRepFileSceneHandler::BeginPrimitives2D() " << G4endl; |
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125 | #endif |
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126 | inPrimitives2D = true; |
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127 | G4VSceneHandler::BeginPrimitives2D(); |
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128 | } |
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129 | |
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130 | void G4HepRepFileSceneHandler::EndPrimitives2D () { |
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131 | #ifdef G4HEPREPFILEDEBUG |
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132 | G4cout << "G4HepRepFileSceneHandler::EndPrimitives2D() " << G4endl; |
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133 | #endif |
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134 | G4VSceneHandler::EndPrimitives2D(); |
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135 | inPrimitives2D = false; |
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136 | } |
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137 | |
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138 | |
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139 | #ifdef G4HEPREPFILEDEBUG |
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140 | void G4HepRepFileSceneHandler::PrintThings() { |
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141 | G4cout << |
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142 | " with transformation " |
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143 | << (void*)fpObjectTransformation; |
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144 | G4PhysicalVolumeModel* pPVModel = |
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145 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
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146 | if (pPVModel) { |
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147 | G4VPhysicalVolume* pCurrentPV = pPVModel->GetCurrentPV(); |
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148 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV(); |
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149 | G4int currentDepth = pPVModel->GetCurrentDepth(); |
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150 | G4cout << |
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151 | "\n current physical volume: " |
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152 | << pCurrentPV->GetName() << |
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153 | "\n current logical volume: " |
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154 | << pCurrentLV->GetName() << |
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155 | "\n current depth of geometry tree: " |
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156 | << currentDepth; |
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157 | } |
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158 | G4cout << G4endl; |
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159 | } |
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160 | #endif |
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161 | |
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162 | |
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163 | void G4HepRepFileSceneHandler::AddSolid(const G4Box& box) { |
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164 | #ifdef G4HEPREPFILEDEBUG |
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165 | G4cout << |
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166 | "G4HepRepFileSceneHandler::AddSolid(const G4Box& box) called for " |
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167 | << box.GetName() |
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168 | << G4endl; |
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169 | PrintThings(); |
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170 | #endif |
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171 | |
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172 | if (drawingTraj) |
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173 | return; |
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174 | |
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175 | if (drawingHit) |
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176 | InitHit(); |
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177 | |
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178 | haveVisible = false; |
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179 | AddHepRepInstance("Prism", NULL); |
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180 | |
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181 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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182 | return; |
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183 | |
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184 | hepRepXMLWriter->addPrimitive(); |
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185 | |
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186 | G4double dx = box.GetXHalfLength(); |
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187 | G4double dy = box.GetYHalfLength(); |
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188 | G4double dz = box.GetZHalfLength(); |
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189 | |
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190 | G4Point3D vertex1(G4Point3D( dx, dy,-dz)); |
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191 | G4Point3D vertex2(G4Point3D( dx,-dy,-dz)); |
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192 | G4Point3D vertex3(G4Point3D(-dx,-dy,-dz)); |
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193 | G4Point3D vertex4(G4Point3D(-dx, dy,-dz)); |
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194 | G4Point3D vertex5(G4Point3D( dx, dy, dz)); |
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195 | G4Point3D vertex6(G4Point3D( dx,-dy, dz)); |
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196 | G4Point3D vertex7(G4Point3D(-dx,-dy, dz)); |
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197 | G4Point3D vertex8(G4Point3D(-dx, dy, dz)); |
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198 | |
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199 | vertex1 = (*fpObjectTransformation) * vertex1; |
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200 | vertex2 = (*fpObjectTransformation) * vertex2; |
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201 | vertex3 = (*fpObjectTransformation) * vertex3; |
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202 | vertex4 = (*fpObjectTransformation) * vertex4; |
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203 | vertex5 = (*fpObjectTransformation) * vertex5; |
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204 | vertex6 = (*fpObjectTransformation) * vertex6; |
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205 | vertex7 = (*fpObjectTransformation) * vertex7; |
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206 | vertex8 = (*fpObjectTransformation) * vertex8; |
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207 | |
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208 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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209 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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210 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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211 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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212 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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213 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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214 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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215 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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216 | } |
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217 | |
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218 | |
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219 | void G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) { |
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220 | #ifdef G4HEPREPFILEDEBUG |
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221 | G4cout << |
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222 | "G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) called for " |
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223 | << cons.GetName() |
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224 | << G4endl; |
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225 | PrintThings(); |
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226 | #endif |
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227 | |
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228 | // HepRep does not have a primitive for a cut cone, |
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229 | // so if this cone is cut, let the base class convert this |
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230 | // solid to polygons. |
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231 | if (cons.GetDeltaPhiAngle() < twopi) { |
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232 | G4VSceneHandler::AddSolid(cons); // Invoke default action. |
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233 | } else { |
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234 | |
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235 | if (drawingTraj) |
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236 | return; |
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237 | |
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238 | if (drawingHit) |
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239 | InitHit(); |
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240 | |
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241 | haveVisible = false; |
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242 | AddHepRepInstance("Cylinder", NULL); |
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243 | |
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244 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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245 | return; |
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246 | |
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247 | G4Point3D vertex1(G4Point3D( 0., 0., -cons.GetZHalfLength())); |
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248 | G4Point3D vertex2(G4Point3D( 0., 0., cons.GetZHalfLength())); |
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249 | |
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250 | vertex1 = (*fpObjectTransformation) * vertex1; |
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251 | vertex2 = (*fpObjectTransformation) * vertex2; |
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252 | |
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253 | // Outer cylinder. |
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254 | hepRepXMLWriter->addPrimitive(); |
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255 | hepRepXMLWriter->addAttValue("Radius1",cons.GetOuterRadiusMinusZ()); |
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256 | hepRepXMLWriter->addAttValue("Radius2",cons.GetOuterRadiusPlusZ()); |
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257 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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258 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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259 | |
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260 | // Inner cylinder. |
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261 | hepRepXMLWriter->addPrimitive(); |
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262 | hepRepXMLWriter->addAttValue("Radius1",cons.GetInnerRadiusMinusZ()); |
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263 | hepRepXMLWriter->addAttValue("Radius2",cons.GetInnerRadiusPlusZ()); |
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264 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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265 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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266 | } |
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267 | } |
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268 | |
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269 | |
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270 | void G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) { |
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271 | #ifdef G4HEPREPFILEDEBUG |
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272 | G4cout << |
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273 | "G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) called for " |
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274 | << tubs.GetName() |
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275 | << G4endl; |
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276 | PrintThings(); |
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277 | #endif |
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278 | |
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279 | // HepRep does not have a primitive for a cut cylinder, |
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280 | // so if this cylinder is cut, let the base class convert this |
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281 | // solid to polygons. |
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282 | if (tubs.GetDeltaPhiAngle() < twopi) { |
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283 | G4VSceneHandler::AddSolid(tubs); // Invoke default action. |
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284 | } else { |
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285 | |
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286 | if (drawingTraj) |
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287 | return; |
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288 | |
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289 | if (drawingHit) |
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290 | InitHit(); |
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291 | |
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292 | haveVisible = false; |
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293 | AddHepRepInstance("Cylinder", NULL); |
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294 | |
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295 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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296 | return; |
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297 | |
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298 | G4Point3D vertex1(G4Point3D( 0., 0., -tubs.GetZHalfLength())); |
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299 | G4Point3D vertex2(G4Point3D( 0., 0., tubs.GetZHalfLength())); |
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300 | |
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301 | vertex1 = (*fpObjectTransformation) * vertex1; |
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302 | vertex2 = (*fpObjectTransformation) * vertex2; |
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303 | |
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304 | // Outer cylinder. |
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305 | hepRepXMLWriter->addPrimitive(); |
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306 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetOuterRadius()); |
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307 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetOuterRadius()); |
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308 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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309 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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310 | |
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311 | // Inner cylinder. |
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312 | if (tubs.GetInnerRadius() != 0.) { |
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313 | hepRepXMLWriter->addPrimitive(); |
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314 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetInnerRadius()); |
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315 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetInnerRadius()); |
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316 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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317 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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318 | } |
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319 | } |
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320 | } |
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321 | |
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322 | |
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323 | void G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) { |
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324 | #ifdef G4HEPREPFILEDEBUG |
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325 | G4cout << |
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326 | "G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) called for " |
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327 | << trd.GetName() |
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328 | << G4endl; |
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329 | PrintThings(); |
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330 | #endif |
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331 | |
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332 | if (drawingTraj) |
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333 | return; |
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334 | |
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335 | if (drawingHit) |
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336 | InitHit(); |
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337 | |
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338 | haveVisible = false; |
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339 | AddHepRepInstance("Prism", NULL); |
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340 | |
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341 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
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342 | return; |
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343 | |
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344 | hepRepXMLWriter->addPrimitive(); |
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345 | |
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346 | G4double dx1 = trd.GetXHalfLength1(); |
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347 | G4double dy1 = trd.GetYHalfLength1(); |
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348 | G4double dx2 = trd.GetXHalfLength2(); |
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349 | G4double dy2 = trd.GetYHalfLength2(); |
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350 | G4double dz = trd.GetZHalfLength(); |
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351 | |
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352 | G4Point3D vertex1(G4Point3D( dx1, dy1,-dz)); |
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353 | G4Point3D vertex2(G4Point3D( dx1,-dy1,-dz)); |
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354 | G4Point3D vertex3(G4Point3D(-dx1,-dy1,-dz)); |
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355 | G4Point3D vertex4(G4Point3D(-dx1, dy1,-dz)); |
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356 | G4Point3D vertex5(G4Point3D( dx2, dy2, dz)); |
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357 | G4Point3D vertex6(G4Point3D( dx2,-dy2, dz)); |
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358 | G4Point3D vertex7(G4Point3D(-dx2,-dy2, dz)); |
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359 | G4Point3D vertex8(G4Point3D(-dx2, dy2, dz)); |
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360 | |
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361 | vertex1 = (*fpObjectTransformation) * vertex1; |
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362 | vertex2 = (*fpObjectTransformation) * vertex2; |
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363 | vertex3 = (*fpObjectTransformation) * vertex3; |
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364 | vertex4 = (*fpObjectTransformation) * vertex4; |
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365 | vertex5 = (*fpObjectTransformation) * vertex5; |
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366 | vertex6 = (*fpObjectTransformation) * vertex6; |
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367 | vertex7 = (*fpObjectTransformation) * vertex7; |
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368 | vertex8 = (*fpObjectTransformation) * vertex8; |
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369 | |
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370 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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371 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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372 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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373 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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374 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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375 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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376 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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377 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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378 | } |
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379 | |
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380 | |
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381 | void G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) { |
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382 | #ifdef G4HEPREPFILEDEBUG |
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383 | G4cout << |
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384 | "G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) called for " |
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385 | << trap.GetName() |
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386 | << G4endl; |
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387 | PrintThings(); |
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388 | #endif |
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389 | G4VSceneHandler::AddSolid(trap); // Invoke default action. |
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390 | } |
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391 | |
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392 | |
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393 | void G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) { |
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394 | #ifdef G4HEPREPFILEDEBUG |
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395 | G4cout << |
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396 | "G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) called for " |
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397 | << sphere.GetName() |
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398 | << G4endl; |
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399 | PrintThings(); |
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400 | #endif |
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401 | G4VSceneHandler::AddSolid(sphere); // Invoke default action. |
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402 | } |
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403 | |
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404 | |
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405 | void G4HepRepFileSceneHandler::AddSolid(const G4Para& para) { |
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406 | #ifdef G4HEPREPFILEDEBUG |
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407 | G4cout << |
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408 | "G4HepRepFileSceneHandler::AddSolid(const G4Para& para) called for " |
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409 | << para.GetName() |
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410 | << G4endl; |
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411 | PrintThings(); |
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412 | #endif |
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413 | G4VSceneHandler::AddSolid(para); // Invoke default action. |
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414 | } |
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415 | |
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416 | |
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417 | void G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) { |
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418 | #ifdef G4HEPREPFILEDEBUG |
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419 | G4cout << |
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420 | "G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) called for " |
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421 | << torus.GetName() |
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422 | << G4endl; |
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423 | PrintThings(); |
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424 | #endif |
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425 | G4VSceneHandler::AddSolid(torus); // Invoke default action. |
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426 | } |
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427 | |
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428 | |
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429 | void G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) { |
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430 | #ifdef G4HEPREPFILEDEBUG |
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431 | G4cout << |
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432 | "G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) called for " |
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433 | << polycone.GetName() |
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434 | << G4endl; |
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435 | PrintThings(); |
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436 | #endif |
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437 | G4VSceneHandler::AddSolid(polycone); // Invoke default action. |
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438 | } |
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439 | |
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440 | |
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441 | void G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) { |
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442 | #ifdef G4HEPREPFILEDEBUG |
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443 | G4cout << |
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444 | "G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) called for " |
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445 | << polyhedra.GetName() |
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446 | << G4endl; |
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447 | PrintThings(); |
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448 | #endif |
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449 | G4VSceneHandler::AddSolid(polyhedra); // Invoke default action. |
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450 | } |
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451 | |
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452 | |
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453 | void G4HepRepFileSceneHandler::AddSolid(const G4VSolid& solid) { |
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454 | #ifdef G4HEPREPFILEDEBUG |
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455 | G4cout << |
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456 | "G4HepRepFileSceneHandler::AddSolid(const G4Solid& solid) called for " |
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457 | << solid.GetName() |
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458 | << G4endl; |
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459 | PrintThings(); |
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460 | #endif |
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461 | G4VSceneHandler::AddSolid(solid); // Invoke default action. |
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462 | } |
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463 | |
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464 | |
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465 | void G4HepRepFileSceneHandler::AddCompound (const G4VTrajectory& traj) { |
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466 | #ifdef G4HEPREPFILEDEBUG |
---|
467 | G4cout << "G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&) " << G4endl; |
---|
468 | #endif |
---|
469 | |
---|
470 | G4TrajectoriesModel* pTrModel = |
---|
471 | dynamic_cast<G4TrajectoriesModel*>(fpModel); |
---|
472 | if (!pTrModel) G4Exception |
---|
473 | ("G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&): Not a G4TrajectoriesModel."); |
---|
474 | G4int drawingMode = pTrModel->GetDrawingMode(); |
---|
475 | |
---|
476 | // Pointers to hold trajectory attribute values and definitions. |
---|
477 | std::vector<G4AttValue>* rawTrajAttValues = traj.CreateAttValues(); |
---|
478 | trajAttValues = |
---|
479 | new std::vector<G4AttValue>; |
---|
480 | trajAttDefs = |
---|
481 | new std::map<G4String,G4AttDef>; |
---|
482 | |
---|
483 | // Iterators to use with attribute values and definitions. |
---|
484 | std::vector<G4AttValue>::iterator iAttVal; |
---|
485 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
486 | G4int i; |
---|
487 | |
---|
488 | // Get trajectory attributes and definitions in standard HepRep style |
---|
489 | // (uniform units, 3Vectors decomposed). |
---|
490 | if (rawTrajAttValues) { |
---|
491 | G4bool error = G4AttCheck(rawTrajAttValues, |
---|
492 | traj.GetAttDefs()).Standard(trajAttValues,trajAttDefs); |
---|
493 | if (error) { |
---|
494 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
495 | "\nERROR found during conversion to standard trajectory attributes." |
---|
496 | << G4endl; |
---|
497 | } |
---|
498 | #ifdef G4HEPREPFILEDEBUG |
---|
499 | G4cout << |
---|
500 | "G4HepRepFileSceneHandler::AddCompound(traj): standardised attributes:\n" |
---|
501 | << G4AttCheck(trajAttValues,trajAttDefs) << G4endl; |
---|
502 | #endif |
---|
503 | delete rawTrajAttValues; |
---|
504 | } |
---|
505 | |
---|
506 | // Open the HepRep output file if it is not already open. |
---|
507 | CheckFileOpen(); |
---|
508 | |
---|
509 | // Add the Event Data Type if it hasn't already been added. |
---|
510 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
511 | hepRepXMLWriter->addType("Event Data",0); |
---|
512 | hepRepXMLWriter->addInstance(); |
---|
513 | } |
---|
514 | |
---|
515 | // Add the Trajectories Type. |
---|
516 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
517 | hepRepXMLWriter->addType("Trajectories",1); |
---|
518 | |
---|
519 | // If this is the first trajectory of this event, |
---|
520 | // specify attribute values common to all trajectories. |
---|
521 | if (strcmp("Trajectories",previousName)!=0) { |
---|
522 | hepRepXMLWriter->addAttValue("Layer",100); |
---|
523 | |
---|
524 | // Take all Trajectory attDefs from first trajectory. |
---|
525 | // Would rather be able to get these attDefs without needing a reference from any |
---|
526 | // particular trajectory, but don't know how to do that. |
---|
527 | // Write out trajectory attribute definitions. |
---|
528 | if (trajAttValues && trajAttDefs) { |
---|
529 | for (iAttVal = trajAttValues->begin(); |
---|
530 | iAttVal != trajAttValues->end(); ++iAttVal) { |
---|
531 | iAttDef = trajAttDefs->find(iAttVal->GetName()); |
---|
532 | if (iAttDef != trajAttDefs->end()) { |
---|
533 | // Protect against incorrect use of Category. Anything value other than the |
---|
534 | // standard ones will be considered to be in the physics category. |
---|
535 | G4String category = iAttDef->second.GetCategory(); |
---|
536 | if (strcmp(category,"Draw")!=0 && |
---|
537 | strcmp(category,"Physics")!=0 && |
---|
538 | strcmp(category,"Association")!=0 && |
---|
539 | strcmp(category,"PickAction")!=0) |
---|
540 | category = "Physics"; |
---|
541 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
542 | category, iAttDef->second.GetExtra()); |
---|
543 | } |
---|
544 | } |
---|
545 | } |
---|
546 | |
---|
547 | // Take all TrajectoryPoint attDefs from first point of first trajectory. |
---|
548 | // Would rather be able to get these attDefs without needing a reference from any |
---|
549 | // particular point, but don't know how to do that. |
---|
550 | if ((drawingMode!=0 || trajContext->GetDrawStepPts() || trajContext->GetDrawAuxPts()) |
---|
551 | && traj.GetPointEntries()>0) { |
---|
552 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(0); |
---|
553 | |
---|
554 | // Pointers to hold trajectory point attribute values and definitions. |
---|
555 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
556 | std::vector<G4AttValue>* pointAttValues = |
---|
557 | new std::vector<G4AttValue>; |
---|
558 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
559 | new std::map<G4String,G4AttDef>; |
---|
560 | |
---|
561 | // Get first trajectory point's attributes and definitions in standard HepRep style |
---|
562 | // (uniform units, 3Vectors decomposed). |
---|
563 | if (rawPointAttValues) { |
---|
564 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
565 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
566 | if (error) { |
---|
567 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
568 | "\nERROR found during conversion to standard first point attributes." << G4endl; |
---|
569 | } |
---|
570 | |
---|
571 | // Write out point attribute definitions. |
---|
572 | if (pointAttValues && pointAttDefs) { |
---|
573 | for (iAttVal = pointAttValues->begin(); |
---|
574 | iAttVal != pointAttValues->end(); ++iAttVal) { |
---|
575 | iAttDef = |
---|
576 | pointAttDefs->find(iAttVal->GetName()); |
---|
577 | if (iAttDef != pointAttDefs->end()) { |
---|
578 | // Protect against incorrect use of Category. Anything value other than the |
---|
579 | // standard ones will be considered to be in the physics category. |
---|
580 | G4String category = iAttDef->second.GetCategory(); |
---|
581 | if (strcmp(category,"Draw")!=0 && |
---|
582 | strcmp(category,"Physics")!=0 && |
---|
583 | strcmp(category,"Association")!=0 && |
---|
584 | strcmp(category,"PickAction")!=0) |
---|
585 | category = "Physics"; |
---|
586 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
587 | // that each object can have only one instance of a given AttValue. |
---|
588 | // Both of these attributes are redundant to actual position information of the point. |
---|
589 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
590 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
591 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
592 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
593 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
594 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
595 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
596 | category, iAttDef->second.GetExtra()); |
---|
597 | } |
---|
598 | } |
---|
599 | } |
---|
600 | delete rawPointAttValues; |
---|
601 | } |
---|
602 | |
---|
603 | // Clean up point attributes. |
---|
604 | if (pointAttValues) |
---|
605 | delete pointAttValues; |
---|
606 | if (pointAttDefs) |
---|
607 | delete pointAttDefs; |
---|
608 | } |
---|
609 | } // end of special treatment for when this is the first trajectory. |
---|
610 | |
---|
611 | // Now that we have written out all of the attributes that are based on the |
---|
612 | // trajectory's particulars, call base class to deconstruct trajectory into polyline and/or points |
---|
613 | // (or nothing if trajectory is to be filtered out). |
---|
614 | // If base class calls for drawing points, no points will actually be drawn there since we |
---|
615 | // instead need to do point drawing from here (in order to obtain the points attributes, |
---|
616 | // not available from AddPrimitive(...point). Instead, such a call will just serve to set the |
---|
617 | // flag that tells us that point drawing was requested for this trajectory (depends on several |
---|
618 | // factors including i_mode, trajContext and filtering). |
---|
619 | drawingTraj = true; |
---|
620 | doneInitTraj = false; |
---|
621 | G4VSceneHandler::AddCompound(traj); |
---|
622 | drawingTraj = false; |
---|
623 | |
---|
624 | // Draw step points. |
---|
625 | if (drawingMode!=0 || trajContext->GetDrawStepPts()) { |
---|
626 | if (!doneInitTraj) |
---|
627 | InitTrajectory(); |
---|
628 | // Create Trajectory Points as a subType of Trajectories. |
---|
629 | // Note that we should create this heprep type even if there are no actual points. |
---|
630 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
631 | // than that they were omitted by the drawing mode. |
---|
632 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
633 | hepRepXMLWriter->addType("Trajectory Step Points",2); |
---|
634 | |
---|
635 | float redness; |
---|
636 | float greenness; |
---|
637 | float blueness; |
---|
638 | G4int markSize; |
---|
639 | G4bool visible; |
---|
640 | G4bool square; |
---|
641 | if (drawingMode==0) { |
---|
642 | G4Colour colour = trajContext->GetStepPtsColour(); |
---|
643 | redness = colour.GetRed(); |
---|
644 | greenness = colour.GetGreen(); |
---|
645 | blueness = colour.GetBlue(); |
---|
646 | markSize = (G4int) trajContext->GetStepPtsSize(); |
---|
647 | visible = (G4int) trajContext->GetStepPtsVisible(); |
---|
648 | square = (trajContext->GetStepPtsType()==G4Polymarker::squares); |
---|
649 | } else { |
---|
650 | redness = 1.; |
---|
651 | greenness = 1.; |
---|
652 | blueness = 1.; |
---|
653 | markSize = std::abs(drawingMode/1000); |
---|
654 | visible = true; |
---|
655 | square = false; |
---|
656 | } |
---|
657 | |
---|
658 | // Avoiding drawing anything black on black. |
---|
659 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
660 | redness = 1.; |
---|
661 | greenness = 1.; |
---|
662 | blueness = 1.; |
---|
663 | } |
---|
664 | |
---|
665 | // Specify attributes common to all trajectory points. |
---|
666 | if (strcmp("Trajectory Step Points",previousName)!=0) { |
---|
667 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
668 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
669 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
670 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
671 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
672 | if (square) |
---|
673 | hepRepXMLWriter->addAttValue("MarkName","square"); |
---|
674 | else |
---|
675 | hepRepXMLWriter->addAttValue("MarkName","dot"); |
---|
676 | } |
---|
677 | |
---|
678 | // Loop over all points on this trajectory. |
---|
679 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
680 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
681 | |
---|
682 | // Each point is a separate instance of the type Trajectory Points. |
---|
683 | hepRepXMLWriter->addInstance(); |
---|
684 | |
---|
685 | // Pointers to hold trajectory point attribute values and definitions. |
---|
686 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
687 | std::vector<G4AttValue>* pointAttValues = |
---|
688 | new std::vector<G4AttValue>; |
---|
689 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
690 | new std::map<G4String,G4AttDef>; |
---|
691 | |
---|
692 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
693 | // (uniform units, 3Vectors decomposed). |
---|
694 | if (rawPointAttValues) { |
---|
695 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
696 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
697 | if (error) { |
---|
698 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
699 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
700 | } |
---|
701 | |
---|
702 | // Write out point attribute values. |
---|
703 | if (pointAttValues) { |
---|
704 | std::vector<G4AttValue>::iterator iAttVal; |
---|
705 | for (iAttVal = pointAttValues->begin(); |
---|
706 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
707 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
708 | // that each object can have only one instance of a given AttValue. |
---|
709 | // Both of these attributes are redundant to actual position information of the point. |
---|
710 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
711 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
712 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
713 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
714 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
715 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
716 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
717 | delete pointAttValues; |
---|
718 | } |
---|
719 | delete rawPointAttValues; |
---|
720 | } |
---|
721 | |
---|
722 | // Clean up point attributes. |
---|
723 | if (pointAttDefs) |
---|
724 | delete pointAttDefs; |
---|
725 | |
---|
726 | // Each trajectory point is made of a single primitive, a point. |
---|
727 | hepRepXMLWriter->addPrimitive(); |
---|
728 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
729 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
730 | } |
---|
731 | } |
---|
732 | |
---|
733 | // Draw Auxiliary Points |
---|
734 | if (drawingMode!=0 || trajContext->GetDrawAuxPts()) { |
---|
735 | if (!doneInitTraj) |
---|
736 | InitTrajectory(); |
---|
737 | // Create Trajectory Points as a subType of Trajectories. |
---|
738 | // Note that we should create this heprep type even if there are no actual points. |
---|
739 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
740 | // than that they were omitted by the drawing mode. |
---|
741 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
742 | hepRepXMLWriter->addType("Trajectory Auxiliary Points",2); |
---|
743 | |
---|
744 | float redness; |
---|
745 | float greenness; |
---|
746 | float blueness; |
---|
747 | G4int markSize; |
---|
748 | G4bool visible; |
---|
749 | G4bool square; |
---|
750 | if (drawingMode==0) { |
---|
751 | G4Colour colour = trajContext->GetAuxPtsColour(); |
---|
752 | redness = colour.GetRed(); |
---|
753 | greenness = colour.GetGreen(); |
---|
754 | blueness = colour.GetBlue(); |
---|
755 | markSize = (G4int) trajContext->GetAuxPtsSize(); |
---|
756 | visible = (G4int) trajContext->GetAuxPtsVisible(); |
---|
757 | square = (trajContext->GetAuxPtsType()==G4Polymarker::squares); |
---|
758 | } else { |
---|
759 | redness = 1.; |
---|
760 | greenness = 1.; |
---|
761 | blueness = 1.; |
---|
762 | markSize = std::abs(drawingMode/1000); |
---|
763 | visible = true; |
---|
764 | square = false; |
---|
765 | } |
---|
766 | |
---|
767 | // Avoiding drawing anything black on black. |
---|
768 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
769 | redness = 1.; |
---|
770 | greenness = 1.; |
---|
771 | blueness = 1.; |
---|
772 | } |
---|
773 | |
---|
774 | // Specify attributes common to all trajectory points. |
---|
775 | if (strcmp("Trajectory Auxiliary Points",previousName)!=0) { |
---|
776 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
777 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
778 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
779 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
780 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
781 | if (square) |
---|
782 | hepRepXMLWriter->addAttValue("MarkName","Square"); |
---|
783 | else |
---|
784 | hepRepXMLWriter->addAttValue("MarkName","Dot"); |
---|
785 | } |
---|
786 | |
---|
787 | // Loop over all points on this trajectory. |
---|
788 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
789 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
790 | |
---|
791 | // Each point is a separate instance of the type Trajectory Points. |
---|
792 | hepRepXMLWriter->addInstance(); |
---|
793 | |
---|
794 | // Pointers to hold trajectory point attribute values and definitions. |
---|
795 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
796 | std::vector<G4AttValue>* pointAttValues = |
---|
797 | new std::vector<G4AttValue>; |
---|
798 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
799 | new std::map<G4String,G4AttDef>; |
---|
800 | |
---|
801 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
802 | // (uniform units, 3Vectors decomposed). |
---|
803 | if (rawPointAttValues) { |
---|
804 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
805 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
806 | if (error) { |
---|
807 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
808 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
809 | } |
---|
810 | |
---|
811 | // Write out point attribute values. |
---|
812 | if (pointAttValues) { |
---|
813 | std::vector<G4AttValue>::iterator iAttVal; |
---|
814 | for (iAttVal = pointAttValues->begin(); |
---|
815 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
816 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
817 | // that each object can have only one instance of a given AttValue. |
---|
818 | // Both of these attributes are redundant to actual position information of the point. |
---|
819 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
820 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
821 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
822 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
823 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
824 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
825 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
826 | delete pointAttValues; |
---|
827 | } |
---|
828 | delete rawPointAttValues; |
---|
829 | } |
---|
830 | |
---|
831 | // Clean up point attributes. |
---|
832 | if (pointAttDefs) |
---|
833 | delete pointAttDefs; |
---|
834 | |
---|
835 | // Each trajectory point is made of a single primitive, a point. |
---|
836 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
837 | |
---|
838 | // Loop over auxiliary points associated with this Trajectory Point. |
---|
839 | const std::vector<G4ThreeVector>* auxiliaries = aTrajectoryPoint->GetAuxiliaryPoints(); |
---|
840 | if (0 != auxiliaries) { |
---|
841 | for (size_t iAux=0; iAux<auxiliaries->size(); ++iAux) { |
---|
842 | const G4ThreeVector auxPos((*auxiliaries)[iAux]); |
---|
843 | hepRepXMLWriter->addPrimitive(); |
---|
844 | hepRepXMLWriter->addPoint(auxPos.x(), auxPos.y(), auxPos.z()); |
---|
845 | } |
---|
846 | } |
---|
847 | } |
---|
848 | } |
---|
849 | } |
---|
850 | |
---|
851 | |
---|
852 | void G4HepRepFileSceneHandler::AddCompound (const G4VHit& hit) { |
---|
853 | #ifdef G4HEPREPFILEDEBUG |
---|
854 | G4cout << "G4HepRepFileSceneHandler::AddCompound(G4VHit&) " << G4endl; |
---|
855 | #endif |
---|
856 | |
---|
857 | // Pointers to hold hit attribute values and definitions. |
---|
858 | std::vector<G4AttValue>* rawHitAttValues = hit.CreateAttValues(); |
---|
859 | hitAttValues = |
---|
860 | new std::vector<G4AttValue>; |
---|
861 | hitAttDefs = |
---|
862 | new std::map<G4String,G4AttDef>; |
---|
863 | |
---|
864 | // Iterators to use with attribute values and definitions. |
---|
865 | std::vector<G4AttValue>::iterator iAttVal; |
---|
866 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
867 | |
---|
868 | // Get hit attributes and definitions in standard HepRep style |
---|
869 | // (uniform units, 3Vectors decomposed). |
---|
870 | if (rawHitAttValues) { |
---|
871 | G4bool error = G4AttCheck(rawHitAttValues, |
---|
872 | hit.GetAttDefs()).Standard(hitAttValues,hitAttDefs); |
---|
873 | if (error) { |
---|
874 | G4cout << "G4HepRepFileSceneHandler::AddCompound(hit):" |
---|
875 | "\nERROR found during conversion to standard hit attributes." |
---|
876 | << G4endl; |
---|
877 | } |
---|
878 | #ifdef G4HEPREPFILEDEBUG |
---|
879 | G4cout << |
---|
880 | "G4HepRepFileSceneHandler::AddCompound(hit): standardised attributes:\n" |
---|
881 | << G4AttCheck(hitAttValues,hitAttDefs) << G4endl; |
---|
882 | #endif |
---|
883 | delete rawHitAttValues; |
---|
884 | } |
---|
885 | |
---|
886 | // Open the HepRep output file if it is not already open. |
---|
887 | CheckFileOpen(); |
---|
888 | |
---|
889 | // Add the Event Data Type if it hasn't already been added. |
---|
890 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
891 | hepRepXMLWriter->addType("Event Data",0); |
---|
892 | hepRepXMLWriter->addInstance(); |
---|
893 | } |
---|
894 | |
---|
895 | // Find out the current HitType. |
---|
896 | G4String hitType = "Hits"; |
---|
897 | if (hitAttValues) { |
---|
898 | G4bool found = false; |
---|
899 | for (iAttVal = hitAttValues->begin(); |
---|
900 | iAttVal != hitAttValues->end() && !found; ++iAttVal) { |
---|
901 | if (strcmp(iAttVal->GetName(),"HitType")==0) { |
---|
902 | hitType = iAttVal->GetValue(); |
---|
903 | found = true; |
---|
904 | } |
---|
905 | } |
---|
906 | } |
---|
907 | |
---|
908 | // Add the Hits Type. |
---|
909 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
910 | hepRepXMLWriter->addType(hitType,1); |
---|
911 | |
---|
912 | // If this is the first hit of this event, |
---|
913 | // specify attribute values common to all hits. |
---|
914 | if (strcmp(hitType,previousName)!=0) { |
---|
915 | hepRepXMLWriter->addAttValue("Layer",130); |
---|
916 | |
---|
917 | // Take all Hit attDefs from first hit. |
---|
918 | // Would rather be able to get these attDefs without needing a reference from any |
---|
919 | // particular hit, but don't know how to do that. |
---|
920 | // Write out hit attribute definitions. |
---|
921 | if (hitAttValues && hitAttDefs) { |
---|
922 | for (iAttVal = hitAttValues->begin(); |
---|
923 | iAttVal != hitAttValues->end(); ++iAttVal) { |
---|
924 | iAttDef = hitAttDefs->find(iAttVal->GetName()); |
---|
925 | if (iAttDef != hitAttDefs->end()) { |
---|
926 | // Protect against incorrect use of Category. Anything value other than the |
---|
927 | // standard ones will be considered to be in the physics category. |
---|
928 | G4String category = iAttDef->second.GetCategory(); |
---|
929 | if (strcmp(category,"Draw")!=0 && |
---|
930 | strcmp(category,"Physics")!=0 && |
---|
931 | strcmp(category,"Association")!=0 && |
---|
932 | strcmp(category,"PickAction")!=0) |
---|
933 | category = "Physics"; |
---|
934 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
935 | category, iAttDef->second.GetExtra()); |
---|
936 | } |
---|
937 | } |
---|
938 | } |
---|
939 | } // end of special treatment for when this is the first hit. |
---|
940 | |
---|
941 | // Now that we have written out all of the attributes that are based on the |
---|
942 | // hit's particulars, call base class to deconstruct hit into a primitives. |
---|
943 | drawingHit = true; |
---|
944 | doneInitHit = false; |
---|
945 | G4VSceneHandler::AddCompound(hit); // Invoke default action. |
---|
946 | drawingHit = false; |
---|
947 | } |
---|
948 | |
---|
949 | |
---|
950 | void G4HepRepFileSceneHandler::InitTrajectory() { |
---|
951 | if (!doneInitTraj) { |
---|
952 | // For every trajectory, add an instance of Type Trajectory. |
---|
953 | hepRepXMLWriter->addInstance(); |
---|
954 | |
---|
955 | // Write out the trajectory's attribute values. |
---|
956 | if (trajAttValues) { |
---|
957 | std::vector<G4AttValue>::iterator iAttVal; |
---|
958 | for (iAttVal = trajAttValues->begin(); |
---|
959 | iAttVal != trajAttValues->end(); ++iAttVal) |
---|
960 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
961 | delete trajAttValues; |
---|
962 | } |
---|
963 | |
---|
964 | // Clean up trajectory attributes. |
---|
965 | if (trajAttDefs) |
---|
966 | delete trajAttDefs; |
---|
967 | |
---|
968 | doneInitTraj = true; |
---|
969 | } |
---|
970 | } |
---|
971 | |
---|
972 | |
---|
973 | void G4HepRepFileSceneHandler::InitHit() { |
---|
974 | if (!doneInitHit) { |
---|
975 | // For every hit, add an instance of Type Hit. |
---|
976 | hepRepXMLWriter->addInstance(); |
---|
977 | |
---|
978 | // Write out the hit's attribute values. |
---|
979 | if (hitAttValues) { |
---|
980 | std::vector<G4AttValue>::iterator iAttVal; |
---|
981 | for (iAttVal = hitAttValues->begin(); |
---|
982 | iAttVal != hitAttValues->end(); ++iAttVal) |
---|
983 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
984 | delete hitAttValues; |
---|
985 | } |
---|
986 | |
---|
987 | // Clean up hit attributes. |
---|
988 | if (hitAttDefs) |
---|
989 | delete hitAttDefs; |
---|
990 | |
---|
991 | doneInitHit = true; |
---|
992 | } |
---|
993 | } |
---|
994 | |
---|
995 | |
---|
996 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) { |
---|
997 | #ifdef G4HEPREPFILEDEBUG |
---|
998 | G4cout << |
---|
999 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) called:" |
---|
1000 | "\n polyline: " << polyline |
---|
1001 | << G4endl; |
---|
1002 | PrintThings(); |
---|
1003 | #endif |
---|
1004 | |
---|
1005 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1006 | return; |
---|
1007 | |
---|
1008 | if (inPrimitives2D) { |
---|
1009 | if (!warnedAbout2DMarkers) { |
---|
1010 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
1011 | warnedAbout2DMarkers = true; |
---|
1012 | } |
---|
1013 | return; |
---|
1014 | } |
---|
1015 | |
---|
1016 | if (drawingTraj) |
---|
1017 | InitTrajectory(); |
---|
1018 | |
---|
1019 | if (drawingHit) |
---|
1020 | InitHit(); |
---|
1021 | |
---|
1022 | haveVisible = true; |
---|
1023 | AddHepRepInstance("Line", polyline); |
---|
1024 | |
---|
1025 | hepRepXMLWriter->addPrimitive(); |
---|
1026 | |
---|
1027 | for (size_t i=0; i < polyline.size(); i++) { |
---|
1028 | G4Point3D vertex = (*fpObjectTransformation) * polyline[i]; |
---|
1029 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1030 | } |
---|
1031 | } |
---|
1032 | |
---|
1033 | |
---|
1034 | |
---|
1035 | void G4HepRepFileSceneHandler::AddPrimitive (const G4Polymarker& line) { |
---|
1036 | #ifdef G4HEPREPFILEDEBUG |
---|
1037 | G4cout << |
---|
1038 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polymarker& line) called" |
---|
1039 | << G4endl; |
---|
1040 | PrintThings(); |
---|
1041 | #endif |
---|
1042 | |
---|
1043 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1044 | return; |
---|
1045 | |
---|
1046 | if (inPrimitives2D) { |
---|
1047 | if (!warnedAbout2DMarkers) { |
---|
1048 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
1049 | warnedAbout2DMarkers = true; |
---|
1050 | } |
---|
1051 | return; |
---|
1052 | } |
---|
1053 | |
---|
1054 | MarkerSizeType sizeType; |
---|
1055 | G4double size = GetMarkerSize (line, sizeType); |
---|
1056 | if (sizeType==world) |
---|
1057 | size = 4.; |
---|
1058 | |
---|
1059 | if (drawingTraj) |
---|
1060 | return; |
---|
1061 | |
---|
1062 | if (drawingHit) |
---|
1063 | InitHit(); |
---|
1064 | |
---|
1065 | haveVisible = true; |
---|
1066 | AddHepRepInstance("Point", line); |
---|
1067 | |
---|
1068 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
1069 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1070 | |
---|
1071 | hepRepXMLWriter->addPrimitive(); |
---|
1072 | |
---|
1073 | for (size_t i=0; i < line.size(); i++) { |
---|
1074 | G4Point3D vertex = (*fpObjectTransformation) * line[i]; |
---|
1075 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1076 | } |
---|
1077 | } |
---|
1078 | |
---|
1079 | |
---|
1080 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) { |
---|
1081 | #ifdef G4HEPREPFILEDEBUG |
---|
1082 | G4cout << |
---|
1083 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) called:" |
---|
1084 | "\n text: " << text.GetText() |
---|
1085 | << G4endl; |
---|
1086 | PrintThings(); |
---|
1087 | #endif |
---|
1088 | |
---|
1089 | if (!inPrimitives2D) { |
---|
1090 | if (!warnedAbout3DText) { |
---|
1091 | G4cout << "HepRepFile does not currently support 3D text." << G4endl; |
---|
1092 | G4cout << "HepRep browsers can directly display text attributes on request." << G4endl; |
---|
1093 | G4cout << "See Application Developers Guide for how to attach attributes to viewable objects." << G4endl; |
---|
1094 | warnedAbout3DText = true; |
---|
1095 | } |
---|
1096 | return; |
---|
1097 | } |
---|
1098 | |
---|
1099 | MarkerSizeType sizeType; |
---|
1100 | G4double size = GetMarkerSize (text, sizeType); |
---|
1101 | if (sizeType==world) |
---|
1102 | size = 12.; |
---|
1103 | |
---|
1104 | haveVisible = true; |
---|
1105 | AddHepRepInstance("Text", text); |
---|
1106 | |
---|
1107 | hepRepXMLWriter->addAttValue("VAlign", "Top"); |
---|
1108 | hepRepXMLWriter->addAttValue("HAlign", "Left"); |
---|
1109 | hepRepXMLWriter->addAttValue("FontName", "Arial"); |
---|
1110 | hepRepXMLWriter->addAttValue("FontStyle", "Plain"); |
---|
1111 | hepRepXMLWriter->addAttValue("FontSize", (G4int) size); |
---|
1112 | hepRepXMLWriter->addAttValue("FontHasBanner", "TRUE"); |
---|
1113 | hepRepXMLWriter->addAttValue("FontBannerColor", "0,0,0"); |
---|
1114 | |
---|
1115 | const G4Colour& colour = GetTextColour(text); |
---|
1116 | float redness = colour.GetRed(); |
---|
1117 | float greenness = colour.GetGreen(); |
---|
1118 | float blueness = colour.GetBlue(); |
---|
1119 | |
---|
1120 | // Avoiding drawing anything black on black. |
---|
1121 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
1122 | redness = 1.; |
---|
1123 | greenness = 1.; |
---|
1124 | blueness = 1.; |
---|
1125 | } |
---|
1126 | hepRepXMLWriter->addAttValue("FontColor",redness,greenness,blueness); |
---|
1127 | |
---|
1128 | hepRepXMLWriter->addPrimitive(); |
---|
1129 | |
---|
1130 | hepRepXMLWriter->addAttValue("Text", text.GetText()); |
---|
1131 | hepRepXMLWriter->addAttValue("VPos", .99-text.GetYOffset()); |
---|
1132 | hepRepXMLWriter->addAttValue("HPos", text.GetXOffset()); |
---|
1133 | } |
---|
1134 | |
---|
1135 | |
---|
1136 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) { |
---|
1137 | #ifdef G4HEPREPFILEDEBUG |
---|
1138 | G4cout << |
---|
1139 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) called:" |
---|
1140 | "\n radius: " << circle.GetWorldRadius() |
---|
1141 | << G4endl; |
---|
1142 | PrintThings(); |
---|
1143 | #endif |
---|
1144 | |
---|
1145 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1146 | return; |
---|
1147 | |
---|
1148 | if (inPrimitives2D) { |
---|
1149 | if (!warnedAbout2DMarkers) { |
---|
1150 | G4cout << "HepRepFile does not currently support 2D circles." << G4endl; |
---|
1151 | warnedAbout2DMarkers = true; |
---|
1152 | } |
---|
1153 | return; |
---|
1154 | } |
---|
1155 | |
---|
1156 | MarkerSizeType sizeType; |
---|
1157 | G4double size = GetMarkerSize (circle, sizeType); |
---|
1158 | if (sizeType==world) |
---|
1159 | size = 4.; |
---|
1160 | |
---|
1161 | if (drawingTraj) |
---|
1162 | return; |
---|
1163 | |
---|
1164 | if (drawingHit) |
---|
1165 | InitHit(); |
---|
1166 | |
---|
1167 | haveVisible = true; |
---|
1168 | AddHepRepInstance("Point", circle); |
---|
1169 | |
---|
1170 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
1171 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1172 | |
---|
1173 | hepRepXMLWriter->addPrimitive(); |
---|
1174 | |
---|
1175 | G4Point3D center = (*fpObjectTransformation) * circle.GetPosition(); |
---|
1176 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
1177 | } |
---|
1178 | |
---|
1179 | |
---|
1180 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) { |
---|
1181 | #ifdef G4HEPREPFILEDEBUG |
---|
1182 | G4cout << |
---|
1183 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) called:" |
---|
1184 | "\n side: " << square.GetWorldRadius() |
---|
1185 | << G4endl; |
---|
1186 | PrintThings(); |
---|
1187 | #endif |
---|
1188 | |
---|
1189 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1190 | return; |
---|
1191 | |
---|
1192 | if (inPrimitives2D) { |
---|
1193 | if (!warnedAbout2DMarkers) { |
---|
1194 | G4cout << "HepRepFile does not currently support 2D squares." << G4endl; |
---|
1195 | warnedAbout2DMarkers = true; |
---|
1196 | } |
---|
1197 | return; |
---|
1198 | } |
---|
1199 | |
---|
1200 | MarkerSizeType sizeType; |
---|
1201 | G4double size = GetMarkerSize (square, sizeType); |
---|
1202 | if (sizeType==world) |
---|
1203 | size = 4.; |
---|
1204 | |
---|
1205 | if (drawingTraj) |
---|
1206 | return; |
---|
1207 | |
---|
1208 | if (drawingHit) |
---|
1209 | InitHit(); |
---|
1210 | |
---|
1211 | haveVisible = true; |
---|
1212 | AddHepRepInstance("Point", square); |
---|
1213 | |
---|
1214 | hepRepXMLWriter->addAttValue("MarkName", "Square"); |
---|
1215 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1216 | |
---|
1217 | hepRepXMLWriter->addPrimitive(); |
---|
1218 | |
---|
1219 | G4Point3D center = (*fpObjectTransformation) * square.GetPosition(); |
---|
1220 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
1221 | } |
---|
1222 | |
---|
1223 | |
---|
1224 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) { |
---|
1225 | #ifdef G4HEPREPFILEDEBUG |
---|
1226 | G4cout << |
---|
1227 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) called." |
---|
1228 | << G4endl; |
---|
1229 | PrintThings(); |
---|
1230 | #endif |
---|
1231 | |
---|
1232 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1233 | return; |
---|
1234 | |
---|
1235 | if(polyhedron.GetNoFacets()==0)return; |
---|
1236 | |
---|
1237 | if (drawingTraj) |
---|
1238 | return; |
---|
1239 | |
---|
1240 | if (drawingHit) |
---|
1241 | InitHit(); |
---|
1242 | |
---|
1243 | haveVisible = true; |
---|
1244 | AddHepRepInstance("Polygon", polyhedron); |
---|
1245 | |
---|
1246 | G4Normal3D surfaceNormal; |
---|
1247 | G4Point3D vertex; |
---|
1248 | |
---|
1249 | G4bool notLastFace; |
---|
1250 | do { |
---|
1251 | hepRepXMLWriter->addPrimitive(); |
---|
1252 | notLastFace = polyhedron.GetNextNormal (surfaceNormal); |
---|
1253 | |
---|
1254 | G4int edgeFlag = 1; |
---|
1255 | G4bool notLastEdge; |
---|
1256 | do { |
---|
1257 | notLastEdge = polyhedron.GetNextVertex (vertex, edgeFlag); |
---|
1258 | vertex = (*fpObjectTransformation) * vertex; |
---|
1259 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1260 | } while (notLastEdge); |
---|
1261 | } while (notLastFace); |
---|
1262 | } |
---|
1263 | |
---|
1264 | |
---|
1265 | void G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS&) { |
---|
1266 | #ifdef G4HEPREPFILEDEBUG |
---|
1267 | G4cout << |
---|
1268 | "G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) called." |
---|
1269 | << G4endl; |
---|
1270 | PrintThings(); |
---|
1271 | #endif |
---|
1272 | G4cout << "G4HepRepFileSceneHandler::AddPrimitive G4NURBS : not implemented. " << G4endl; |
---|
1273 | } |
---|
1274 | |
---|
1275 | |
---|
1276 | G4HepRepFileXMLWriter *G4HepRepFileSceneHandler::GetHepRepXMLWriter() { |
---|
1277 | return hepRepXMLWriter; |
---|
1278 | } |
---|
1279 | |
---|
1280 | |
---|
1281 | void G4HepRepFileSceneHandler::AddHepRepInstance(const char* primName, |
---|
1282 | const G4Visible visible) { |
---|
1283 | #ifdef G4HEPREPFILEDEBUG |
---|
1284 | G4cout << |
---|
1285 | "G4HepRepFileSceneHandler::AddHepRepInstance called." |
---|
1286 | << G4endl; |
---|
1287 | #endif |
---|
1288 | |
---|
1289 | // Open the HepRep output file if it is not already open. |
---|
1290 | CheckFileOpen(); |
---|
1291 | |
---|
1292 | G4VPhysicalVolume* pCurrentPV = 0; |
---|
1293 | G4LogicalVolume* pCurrentLV = 0; |
---|
1294 | G4int currentDepth = 0; |
---|
1295 | G4PhysicalVolumeModel* pPVModel = dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
1296 | if (pPVModel) { |
---|
1297 | pCurrentPV = pPVModel->GetCurrentPV(); |
---|
1298 | pCurrentLV = pPVModel->GetCurrentLV(); |
---|
1299 | currentDepth = pPVModel->GetCurrentDepth(); |
---|
1300 | } |
---|
1301 | |
---|
1302 | #ifdef G4HEPREPFILEDEBUG |
---|
1303 | G4cout << |
---|
1304 | "pCurrentPV:" << pCurrentPV << ", readyForTransients:" << fReadyForTransients |
---|
1305 | << G4endl; |
---|
1306 | #endif |
---|
1307 | |
---|
1308 | if (drawingTraj || drawingHit) { |
---|
1309 | // In this case, HepRep type, layer and instance were already created |
---|
1310 | // in the AddCompound method. |
---|
1311 | } |
---|
1312 | else if (fReadyForTransients) { |
---|
1313 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1314 | hepRepXMLWriter->addType("Event Data",0); |
---|
1315 | hepRepXMLWriter->addInstance(); |
---|
1316 | } |
---|
1317 | |
---|
1318 | // Applications have the option of either calling AddSolid(G4VTrajectory&) and |
---|
1319 | // AddSolid(G4VHits&), or of just decomposing these into simpler primitives. |
---|
1320 | // In the former case, drawing will be handled above and will include setting of |
---|
1321 | // physics attributes. |
---|
1322 | // In the latter case, which is an older style of working, we end up drawing the |
---|
1323 | // trajectories and hits here, where we have no access to physics attributes. |
---|
1324 | // We receive primitives here. We can figure out that these are transients, but we |
---|
1325 | // have to guess exactly what these transients represent. |
---|
1326 | // We assume the primitives are being used as in G4VTrajectory, hence we assume: |
---|
1327 | // Lines are Trajectories |
---|
1328 | // Squares that come after we've seen trajectories are Auxiliary Points |
---|
1329 | // Circles that come after we've seen trajectories are Step Points |
---|
1330 | // Other primitives are Hits |
---|
1331 | |
---|
1332 | int layer; |
---|
1333 | |
---|
1334 | if (strcmp("Text",primName)==0) { |
---|
1335 | hepRepXMLWriter->addType("EventID",1); |
---|
1336 | } else { |
---|
1337 | if (strcmp("Line",primName)==0) { |
---|
1338 | hepRepXMLWriter->addType("TransientPolylines",1); |
---|
1339 | layer = 100; |
---|
1340 | } else { |
---|
1341 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
1342 | strcmp("Square",primName)==0) |
---|
1343 | { |
---|
1344 | hepRepXMLWriter->addType("AuxiliaryPoints",2); |
---|
1345 | layer = 110; |
---|
1346 | } else { |
---|
1347 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
1348 | strcmp("Circle",primName)==0) |
---|
1349 | { |
---|
1350 | hepRepXMLWriter->addType("StepPoints",2); |
---|
1351 | layer = 120; |
---|
1352 | } else { |
---|
1353 | hepRepXMLWriter->addType("Hits",1); |
---|
1354 | layer = 130; |
---|
1355 | } |
---|
1356 | } |
---|
1357 | } |
---|
1358 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
1359 | } |
---|
1360 | |
---|
1361 | hepRepXMLWriter->addInstance(); |
---|
1362 | |
---|
1363 | // Handle Type declaration for Axes, Ruler, etc. |
---|
1364 | } else if (pCurrentPV==0) { |
---|
1365 | if (strcmp("AxesEtc",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1366 | hepRepXMLWriter->addType("AxesEtc",0); |
---|
1367 | hepRepXMLWriter->addInstance(); |
---|
1368 | } |
---|
1369 | |
---|
1370 | int layer; |
---|
1371 | |
---|
1372 | if (strcmp("Text",primName)==0) { |
---|
1373 | hepRepXMLWriter->addType("Text",1); |
---|
1374 | } else { |
---|
1375 | if (strcmp("Line",primName)==0) { |
---|
1376 | hepRepXMLWriter->addType("Polylines",1); |
---|
1377 | layer = 100; |
---|
1378 | } else { |
---|
1379 | hepRepXMLWriter->addType("Points",1); |
---|
1380 | layer = 130; |
---|
1381 | } |
---|
1382 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
1383 | } |
---|
1384 | |
---|
1385 | hepRepXMLWriter->addInstance(); |
---|
1386 | |
---|
1387 | // Handle Type declaration for Detector Geometry, |
---|
1388 | // replacing G4's top geometry level name "worldPhysical" with the |
---|
1389 | // name "Detector Geometry". |
---|
1390 | } else { |
---|
1391 | //G4cout << "CurrentDepth" << currentDepth << G4endl; |
---|
1392 | //G4cout << "currentName" << pCurrentPV->GetName() << G4endl; |
---|
1393 | if (strcmp("Detector Geometry",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1394 | //G4cout << "Adding Det Geom type" << G4endl; |
---|
1395 | hepRepXMLWriter->addType("Detector Geometry",0); |
---|
1396 | hepRepXMLWriter->addInstance(); |
---|
1397 | } |
---|
1398 | |
---|
1399 | // Re-insert any layers of the hierarchy that were removed by G4's culling process. |
---|
1400 | // Don't bother checking if same type name as last instance. |
---|
1401 | if(strcmp(hepRepXMLWriter->prevTypeName[currentDepth+1],pCurrentPV->GetName())!=0) { |
---|
1402 | //G4cout << "Looking for mother of:" << pCurrentLV->GetName() << G4endl; |
---|
1403 | typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID; |
---|
1404 | typedef std::vector<PVNodeID> PVPath; |
---|
1405 | const PVPath& drawnPVPath = pPVModel->GetDrawnPVPath(); |
---|
1406 | PVPath::const_reverse_iterator ri = ++drawnPVPath.rbegin(); |
---|
1407 | G4int drawnMotherDepth; |
---|
1408 | if (ri != drawnPVPath.rend()) { |
---|
1409 | // This volume has a mother. |
---|
1410 | drawnMotherDepth = ri->GetNonCulledDepth(); |
---|
1411 | //G4cout << "drawnMotherDepth" << drawnMotherDepth << G4endl; |
---|
1412 | } else { |
---|
1413 | // This volume has no mother. Must be a top level volume. |
---|
1414 | drawnMotherDepth = -1; |
---|
1415 | //G4cout << "Mother must be very top" << G4endl; |
---|
1416 | } |
---|
1417 | |
---|
1418 | while (drawnMotherDepth < (currentDepth-1)) { |
---|
1419 | G4String culledParentName = "Culled parent of " + pCurrentPV->GetName(); |
---|
1420 | //G4cout << "Inserting culled layer " << culledParentName << " at depth:" << drawnMotherDepth+2 << G4endl; |
---|
1421 | hepRepXMLWriter->addType(culledParentName, drawnMotherDepth+2); |
---|
1422 | hepRepXMLWriter->addInstance(); |
---|
1423 | drawnMotherDepth ++; |
---|
1424 | } |
---|
1425 | } |
---|
1426 | |
---|
1427 | // Add the HepRepType for the current volume. |
---|
1428 | hepRepXMLWriter->addType(pCurrentPV->GetName(),currentDepth+1); |
---|
1429 | hepRepXMLWriter->addInstance(); |
---|
1430 | |
---|
1431 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects) |
---|
1432 | return; |
---|
1433 | |
---|
1434 | // Additional attributes. |
---|
1435 | hepRepXMLWriter->addAttValue("Layer",hepRepXMLWriter->typeDepth); |
---|
1436 | hepRepXMLWriter->addAttValue("LVol", pCurrentLV->GetName()); |
---|
1437 | G4Region* region = pCurrentLV->GetRegion(); |
---|
1438 | G4String regionName = region? region->GetName(): G4String("No region"); |
---|
1439 | hepRepXMLWriter->addAttValue("Region", regionName); |
---|
1440 | hepRepXMLWriter->addAttValue("RootRegion", pCurrentLV->IsRootRegion()); |
---|
1441 | hepRepXMLWriter->addAttValue("Solid", pCurrentLV->GetSolid()->GetName()); |
---|
1442 | hepRepXMLWriter->addAttValue("EType", pCurrentLV->GetSolid()->GetEntityType()); |
---|
1443 | G4Material * material = pPVModel->GetCurrentMaterial(); |
---|
1444 | G4String matName = material? material->GetName(): G4String("No material"); |
---|
1445 | hepRepXMLWriter->addAttValue("Material", matName); |
---|
1446 | G4double matDensity = material? material->GetDensity(): 0.; |
---|
1447 | hepRepXMLWriter->addAttValue("Density", matDensity*m3/kg); |
---|
1448 | G4State matState = material? material->GetState(): kStateUndefined; |
---|
1449 | hepRepXMLWriter->addAttValue("State", matState); |
---|
1450 | G4double matRadlen = material? material->GetRadlen(): 0.; |
---|
1451 | hepRepXMLWriter->addAttValue("Radlen", matRadlen/m); |
---|
1452 | } |
---|
1453 | |
---|
1454 | hepRepXMLWriter->addAttValue("DrawAs",primName); |
---|
1455 | |
---|
1456 | // Handle color and visibility attributes. |
---|
1457 | float redness; |
---|
1458 | float greenness; |
---|
1459 | float blueness; |
---|
1460 | G4bool isVisible; |
---|
1461 | |
---|
1462 | if (fpVisAttribs || haveVisible) { |
---|
1463 | G4Colour colour; |
---|
1464 | |
---|
1465 | if (fpVisAttribs) { |
---|
1466 | colour = fpVisAttribs->GetColour(); |
---|
1467 | isVisible = fpVisAttribs->IsVisible(); |
---|
1468 | } else { |
---|
1469 | colour = GetColour(visible); |
---|
1470 | isVisible = fpViewer-> |
---|
1471 | GetApplicableVisAttributes(visible.GetVisAttributes())->IsVisible(); |
---|
1472 | } |
---|
1473 | |
---|
1474 | redness = colour.GetRed(); |
---|
1475 | greenness = colour.GetGreen(); |
---|
1476 | blueness = colour.GetBlue(); |
---|
1477 | |
---|
1478 | // Avoiding drawing anything black on black. |
---|
1479 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
1480 | redness = 1.; |
---|
1481 | greenness = 1.; |
---|
1482 | blueness = 1.; |
---|
1483 | } |
---|
1484 | } else { |
---|
1485 | #ifdef G4HEPREPFILEDEBUG |
---|
1486 | G4cout << |
---|
1487 | "G4HepRepFileSceneHandler::AddHepRepInstance using default colour." |
---|
1488 | << G4endl; |
---|
1489 | #endif |
---|
1490 | redness = 1.; |
---|
1491 | greenness = 1.; |
---|
1492 | blueness = 1.; |
---|
1493 | isVisible = true; |
---|
1494 | } |
---|
1495 | |
---|
1496 | if (strcmp(primName,"Point")==0) |
---|
1497 | hepRepXMLWriter->addAttValue("MarkColor",redness,greenness,blueness); |
---|
1498 | else |
---|
1499 | hepRepXMLWriter->addAttValue("LineColor",redness,greenness,blueness); |
---|
1500 | |
---|
1501 | hepRepXMLWriter->addAttValue("Visibility",isVisible); |
---|
1502 | } |
---|
1503 | |
---|
1504 | |
---|
1505 | void G4HepRepFileSceneHandler::CheckFileOpen() { |
---|
1506 | #ifdef G4HEPREPFILEDEBUG |
---|
1507 | G4cout << |
---|
1508 | "G4HepRepFileSceneHandler::CheckFileOpen called." |
---|
1509 | << G4endl; |
---|
1510 | #endif |
---|
1511 | |
---|
1512 | if (!hepRepXMLWriter->isOpen) { |
---|
1513 | char* newFileSpec; |
---|
1514 | newFileSpec = new char [256]; |
---|
1515 | int length; |
---|
1516 | |
---|
1517 | if (fileOverwrite) |
---|
1518 | length = sprintf (newFileSpec, "%s%s%s",fileDir,fileName,".heprep"); |
---|
1519 | else |
---|
1520 | length = sprintf (newFileSpec, "%s%s%d%s",fileDir,fileName,fileCounter,".heprep"); |
---|
1521 | G4cout << "HepRepFile writing to " << newFileSpec << G4endl; |
---|
1522 | |
---|
1523 | hepRepXMLWriter->open(newFileSpec); |
---|
1524 | fileCounter++; |
---|
1525 | |
---|
1526 | hepRepXMLWriter->addAttDef("Generator", "HepRep Data Generator", "Physics",""); |
---|
1527 | G4String versionString = G4Version; |
---|
1528 | versionString = versionString.substr(1,versionString.size()-2); |
---|
1529 | versionString = " Geant4 version " + versionString + " " + G4Date; |
---|
1530 | hepRepXMLWriter->addAttValue("Generator", versionString); |
---|
1531 | |
---|
1532 | hepRepXMLWriter->addAttDef("LVol", "Logical Volume", "Physics",""); |
---|
1533 | hepRepXMLWriter->addAttDef("Region", "Cuts Region", "Physics",""); |
---|
1534 | hepRepXMLWriter->addAttDef("RootRegion", "Root Region", "Physics",""); |
---|
1535 | hepRepXMLWriter->addAttDef("Solid", "Solid Name", "Physics",""); |
---|
1536 | hepRepXMLWriter->addAttDef("EType", "Entity Type", "Physics",""); |
---|
1537 | hepRepXMLWriter->addAttDef("Material", "Material Name", "Physics",""); |
---|
1538 | hepRepXMLWriter->addAttDef("Density", "Material Density", "Physics","kg/m3"); |
---|
1539 | hepRepXMLWriter->addAttDef("State", "Material State", "Physics",""); |
---|
1540 | hepRepXMLWriter->addAttDef("Radlen", "Material Radiation Length", "Physics","m"); |
---|
1541 | } |
---|
1542 | } |
---|
1543 | |
---|
1544 | |
---|
1545 | void G4HepRepFileSceneHandler::ClearTransientStore() { |
---|
1546 | G4VSceneHandler::ClearTransientStore(); |
---|
1547 | // This is typically called after an update and before drawing hits |
---|
1548 | // of the next event. To simulate the clearing of "transients" |
---|
1549 | // (hits, etc.) the detector is redrawn... |
---|
1550 | if (fpViewer) { |
---|
1551 | fpViewer -> SetView(); |
---|
1552 | fpViewer -> ClearView(); |
---|
1553 | fpViewer -> DrawView(); |
---|
1554 | } |
---|
1555 | } |
---|