| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4HepRepFileSceneHandler.cc,v 1.66 2008/01/04 22:11:31 allison Exp $
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| 27 | // GEANT4 tag $Name: $
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| 28 | //
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| 29 | //
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| 30 | // Joseph Perl 27th January 2002
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| 31 | // A base class for a scene handler to export geometry and trajectories
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| 32 | // to the HepRep xml file format.
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| 33 |
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| 34 | #include "G4HepRepFileSceneHandler.hh"
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| 35 | #include "G4HepRepFile.hh"
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| 36 |
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| 37 | #include "G4Version.hh"
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| 38 | #include "G4VSolid.hh"
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| 39 | #include "G4PhysicalVolumeModel.hh"
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| 40 | #include "G4VPhysicalVolume.hh"
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| 41 | #include "G4LogicalVolume.hh"
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| 42 | #include "G4Material.hh"
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| 43 | #include "G4Polymarker.hh"
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| 44 | #include "G4Polyline.hh"
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| 45 | #include "G4Text.hh"
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| 46 | #include "G4Circle.hh"
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| 47 | #include "G4Square.hh"
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| 48 | #include "G4Polyhedron.hh"
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| 49 | #include "G4NURBS.hh"
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| 50 | #include "G4VTrajectory.hh"
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| 51 | #include "G4VTrajectoryPoint.hh"
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| 52 | #include "G4TrajectoriesModel.hh"
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| 53 | #include "G4VHit.hh"
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| 54 | #include "G4AttDef.hh"
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| 55 | #include "G4AttValue.hh"
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| 56 | #include "G4AttCheck.hh"
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| 57 | #include "G4VisManager.hh"
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| 58 | #include "G4VisTrajContext.hh"
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| 59 | #include "G4VTrajectoryModel.hh"
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| 60 |
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| 61 | //HepRep
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| 62 | #include "G4HepRepFileXMLWriter.hh"
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| 63 |
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| 64 | G4int G4HepRepFileSceneHandler::fSceneIdCount = 0;
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| 65 | // Counter for HepRep scene handlers.
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| 66 |
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| 67 | G4HepRepFileSceneHandler::G4HepRepFileSceneHandler(G4VGraphicsSystem& system,
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| 68 | const G4String& name):
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| 69 | G4VSceneHandler(system, fSceneIdCount++, name)
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| 70 | {
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| 71 | hepRepXMLWriter = ((G4HepRepFile*)(&system))->GetHepRepXMLWriter();
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| 72 | fileCounter = 0;
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| 73 | int length;
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| 74 |
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| 75 | if (getenv("G4HEPREPFILE_DIR") == NULL)
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| 76 | strcpy(fileDir, "");
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| 77 | else
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| 78 | length = sprintf (fileDir, "%s%s", getenv("G4HEPREPFILE_DIR"),"/");
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| 79 |
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| 80 | if (getenv("G4HEPREPFILE_NAME") == NULL)
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| 81 | strcpy(fileName, "G4Data");
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| 82 | else
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| 83 | strcpy(fileName, getenv("G4HEPREPFILE_NAME"));
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| 84 |
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| 85 | if (getenv("G4HEPREPFILE_OVERWRITE") == NULL)
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| 86 | fileOverwrite = false;
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| 87 | else
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| 88 | fileOverwrite = strcmp(getenv("G4HEPREPFILE_OVERWRITE"),"0");
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| 89 |
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| 90 | if (getenv("G4HEPREPFILE_CULL") == NULL)
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| 91 | cullInvisibleObjects = false;
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| 92 | else
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| 93 | cullInvisibleObjects = strcmp(getenv("G4HEPREPFILE_CULL"),"0");
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| 94 |
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| 95 | inPrimitives2D = false;
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| 96 | warnedAbout3DText = false;
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| 97 | warnedAbout2DMarkers = false;
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| 98 | haveVisible = false;
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| 99 | drawingTraj = false;
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| 100 | doneInitTraj = false;
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| 101 | drawingHit = false;
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| 102 | doneInitHit = false;
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| 103 | }
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| 104 |
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| 105 |
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| 106 | G4HepRepFileSceneHandler::~G4HepRepFileSceneHandler() {}
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| 107 |
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| 108 |
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| 109 | void G4HepRepFileSceneHandler::BeginModeling() {
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| 110 | G4VisManager* visManager = G4VisManager::GetInstance();
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| 111 | const G4VTrajectoryModel* model = visManager->CurrentTrajDrawModel();
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| 112 | trajContext = & model->GetContext();
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| 113 |
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| 114 | G4VSceneHandler::BeginModeling(); // Required: see G4VSceneHandler.hh.
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| 115 | }
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| 116 |
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| 117 |
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| 118 | void G4HepRepFileSceneHandler::EndModeling() {
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| 119 | G4VSceneHandler::EndModeling(); // Required: see G4VSceneHandler.hh.
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| 120 | }
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| 121 |
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| 122 | void G4HepRepFileSceneHandler::BeginPrimitives2D
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| 123 | (const G4Transform3D& objectTransformation) {
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| 124 | #ifdef G4HEPREPFILEDEBUG
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| 125 | G4cout << "G4HepRepFileSceneHandler::BeginPrimitives2D() " << G4endl;
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| 126 | #endif
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| 127 | inPrimitives2D = true;
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| 128 | G4VSceneHandler::BeginPrimitives2D(objectTransformation);
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| 129 | }
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| 130 |
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| 131 | void G4HepRepFileSceneHandler::EndPrimitives2D () {
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| 132 | #ifdef G4HEPREPFILEDEBUG
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| 133 | G4cout << "G4HepRepFileSceneHandler::EndPrimitives2D() " << G4endl;
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| 134 | #endif
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| 135 | G4VSceneHandler::EndPrimitives2D();
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| 136 | inPrimitives2D = false;
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| 137 | }
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| 138 |
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| 139 |
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| 140 | #ifdef G4HEPREPFILEDEBUG
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| 141 | void G4HepRepFileSceneHandler::PrintThings() {
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| 142 | G4cout <<
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| 143 | " with transformation "
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| 144 | << (void*)fpObjectTransformation;
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| 145 | G4PhysicalVolumeModel* pPVModel =
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| 146 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel);
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| 147 | if (pPVModel) {
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| 148 | G4VPhysicalVolume* pCurrentPV = pPVModel->GetCurrentPV();
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| 149 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV();
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| 150 | G4int currentDepth = pPVModel->GetCurrentDepth();
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| 151 | G4cout <<
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| 152 | "\n current physical volume: "
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| 153 | << pCurrentPV->GetName() <<
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| 154 | "\n current logical volume: "
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| 155 | << pCurrentLV->GetName() <<
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| 156 | "\n current depth of geometry tree: "
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| 157 | << currentDepth;
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| 158 | }
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| 159 | G4cout << G4endl;
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| 160 | }
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| 161 | #endif
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| 162 |
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| 163 |
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| 164 | void G4HepRepFileSceneHandler::AddSolid(const G4Box& box) {
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| 165 | #ifdef G4HEPREPFILEDEBUG
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| 166 | G4cout <<
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| 167 | "G4HepRepFileSceneHandler::AddSolid(const G4Box& box) called for "
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| 168 | << box.GetName()
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| 169 | << G4endl;
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| 170 | PrintThings();
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| 171 | #endif
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| 172 |
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| 173 | if (drawingTraj)
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| 174 | return;
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| 175 |
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| 176 | if (drawingHit)
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| 177 | InitHit();
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| 178 |
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| 179 | haveVisible = false;
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| 180 | AddHepRepInstance("Prism", NULL);
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| 181 |
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| 182 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
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| 183 | return;
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| 184 |
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| 185 | hepRepXMLWriter->addPrimitive();
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| 186 |
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| 187 | G4double dx = box.GetXHalfLength();
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| 188 | G4double dy = box.GetYHalfLength();
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| 189 | G4double dz = box.GetZHalfLength();
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| 190 |
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| 191 | G4Point3D vertex1(G4Point3D( dx, dy,-dz));
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| 192 | G4Point3D vertex2(G4Point3D( dx,-dy,-dz));
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| 193 | G4Point3D vertex3(G4Point3D(-dx,-dy,-dz));
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| 194 | G4Point3D vertex4(G4Point3D(-dx, dy,-dz));
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| 195 | G4Point3D vertex5(G4Point3D( dx, dy, dz));
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| 196 | G4Point3D vertex6(G4Point3D( dx,-dy, dz));
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| 197 | G4Point3D vertex7(G4Point3D(-dx,-dy, dz));
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| 198 | G4Point3D vertex8(G4Point3D(-dx, dy, dz));
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| 199 |
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| 200 | vertex1 = (*fpObjectTransformation) * vertex1;
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| 201 | vertex2 = (*fpObjectTransformation) * vertex2;
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| 202 | vertex3 = (*fpObjectTransformation) * vertex3;
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| 203 | vertex4 = (*fpObjectTransformation) * vertex4;
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| 204 | vertex5 = (*fpObjectTransformation) * vertex5;
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| 205 | vertex6 = (*fpObjectTransformation) * vertex6;
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| 206 | vertex7 = (*fpObjectTransformation) * vertex7;
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| 207 | vertex8 = (*fpObjectTransformation) * vertex8;
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| 208 |
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| 209 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z());
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| 210 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z());
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| 211 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z());
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| 212 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z());
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| 213 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z());
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| 214 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z());
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| 215 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z());
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| 216 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z());
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| 217 | }
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| 218 |
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| 219 |
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| 220 | void G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) {
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| 221 | #ifdef G4HEPREPFILEDEBUG
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| 222 | G4cout <<
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| 223 | "G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) called for "
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| 224 | << cons.GetName()
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| 225 | << G4endl;
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| 226 | PrintThings();
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| 227 | #endif
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| 228 |
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| 229 | // HepRep does not have a primitive for a cut cone,
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| 230 | // so if this cone is cut, let the base class convert this
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| 231 | // solid to polygons.
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| 232 | if (cons.GetDeltaPhiAngle() < twopi) {
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| 233 | G4VSceneHandler::AddSolid(cons); // Invoke default action.
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| 234 | } else {
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| 235 |
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| 236 | if (drawingTraj)
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| 237 | return;
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| 238 |
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| 239 | if (drawingHit)
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| 240 | InitHit();
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| 241 |
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| 242 | haveVisible = false;
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| 243 | AddHepRepInstance("Cylinder", NULL);
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| 244 |
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| 245 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
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| 246 | return;
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| 247 |
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| 248 | G4Point3D vertex1(G4Point3D( 0., 0., -cons.GetZHalfLength()));
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| 249 | G4Point3D vertex2(G4Point3D( 0., 0., cons.GetZHalfLength()));
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| 250 |
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| 251 | vertex1 = (*fpObjectTransformation) * vertex1;
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| 252 | vertex2 = (*fpObjectTransformation) * vertex2;
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| 253 |
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| 254 | // Outer cylinder.
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| 255 | hepRepXMLWriter->addPrimitive();
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| 256 | hepRepXMLWriter->addAttValue("Radius1",cons.GetOuterRadiusMinusZ());
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| 257 | hepRepXMLWriter->addAttValue("Radius2",cons.GetOuterRadiusPlusZ());
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| 258 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z());
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| 259 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z());
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| 260 |
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| 261 | // Inner cylinder.
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| 262 | hepRepXMLWriter->addPrimitive();
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| 263 | hepRepXMLWriter->addAttValue("Radius1",cons.GetInnerRadiusMinusZ());
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| 264 | hepRepXMLWriter->addAttValue("Radius2",cons.GetInnerRadiusPlusZ());
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| 265 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z());
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| 266 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z());
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| 267 | }
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| 268 | }
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| 269 |
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| 270 |
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| 271 | void G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) {
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| 272 | #ifdef G4HEPREPFILEDEBUG
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| 273 | G4cout <<
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| 274 | "G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) called for "
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| 275 | << tubs.GetName()
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| 276 | << G4endl;
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| 277 | PrintThings();
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| 278 | #endif
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| 279 |
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| 280 | // HepRep does not have a primitive for a cut cylinder,
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| 281 | // so if this cylinder is cut, let the base class convert this
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| 282 | // solid to polygons.
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| 283 | if (tubs.GetDeltaPhiAngle() < twopi) {
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| 284 | G4VSceneHandler::AddSolid(tubs); // Invoke default action.
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| 285 | } else {
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| 286 |
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| 287 | if (drawingTraj)
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| 288 | return;
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| 289 |
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| 290 | if (drawingHit)
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| 291 | InitHit();
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| 292 |
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| 293 | haveVisible = false;
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| 294 | AddHepRepInstance("Cylinder", NULL);
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| 295 |
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| 296 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
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| 297 | return;
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| 298 |
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| 299 | G4Point3D vertex1(G4Point3D( 0., 0., -tubs.GetZHalfLength()));
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| 300 | G4Point3D vertex2(G4Point3D( 0., 0., tubs.GetZHalfLength()));
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| 301 |
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| 302 | vertex1 = (*fpObjectTransformation) * vertex1;
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| 303 | vertex2 = (*fpObjectTransformation) * vertex2;
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| 304 |
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| 305 | // Outer cylinder.
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| 306 | hepRepXMLWriter->addPrimitive();
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| 307 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetOuterRadius());
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| 308 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetOuterRadius());
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| 309 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z());
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| 310 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z());
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| 311 |
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| 312 | // Inner cylinder.
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| 313 | if (tubs.GetInnerRadius() != 0.) {
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| 314 | hepRepXMLWriter->addPrimitive();
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| 315 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetInnerRadius());
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| 316 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetInnerRadius());
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| 317 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z());
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| 318 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z());
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| 319 | }
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| 320 | }
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| 321 | }
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| 322 |
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| 323 |
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| 324 | void G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) {
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| 325 | #ifdef G4HEPREPFILEDEBUG
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| 326 | G4cout <<
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| 327 | "G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) called for "
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| 328 | << trd.GetName()
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| 329 | << G4endl;
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| 330 | PrintThings();
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| 331 | #endif
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| 332 |
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| 333 | if (drawingTraj)
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| 334 | return;
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| 335 |
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| 336 | if (drawingHit)
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| 337 | InitHit();
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| 338 |
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| 339 | haveVisible = false;
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| 340 | AddHepRepInstance("Prism", NULL);
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| 341 |
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| 342 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
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| 343 | return;
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| 344 |
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| 345 | hepRepXMLWriter->addPrimitive();
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| 346 |
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| 347 | G4double dx1 = trd.GetXHalfLength1();
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| 348 | G4double dy1 = trd.GetYHalfLength1();
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| 349 | G4double dx2 = trd.GetXHalfLength2();
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| 350 | G4double dy2 = trd.GetYHalfLength2();
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| 351 | G4double dz = trd.GetZHalfLength();
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| 352 |
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| 353 | G4Point3D vertex1(G4Point3D( dx1, dy1,-dz));
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| 354 | G4Point3D vertex2(G4Point3D( dx1,-dy1,-dz));
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| 355 | G4Point3D vertex3(G4Point3D(-dx1,-dy1,-dz));
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| 356 | G4Point3D vertex4(G4Point3D(-dx1, dy1,-dz));
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| 357 | G4Point3D vertex5(G4Point3D( dx2, dy2, dz));
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| 358 | G4Point3D vertex6(G4Point3D( dx2,-dy2, dz));
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| 359 | G4Point3D vertex7(G4Point3D(-dx2,-dy2, dz));
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| 360 | G4Point3D vertex8(G4Point3D(-dx2, dy2, dz));
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| 361 |
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| 362 | vertex1 = (*fpObjectTransformation) * vertex1;
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| 363 | vertex2 = (*fpObjectTransformation) * vertex2;
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| 364 | vertex3 = (*fpObjectTransformation) * vertex3;
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| 365 | vertex4 = (*fpObjectTransformation) * vertex4;
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| 366 | vertex5 = (*fpObjectTransformation) * vertex5;
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| 367 | vertex6 = (*fpObjectTransformation) * vertex6;
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| 368 | vertex7 = (*fpObjectTransformation) * vertex7;
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| 369 | vertex8 = (*fpObjectTransformation) * vertex8;
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| 370 |
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| 371 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z());
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| 372 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z());
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| 373 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z());
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| 374 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z());
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| 375 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z());
|
|---|
| 376 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z());
|
|---|
| 377 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z());
|
|---|
| 378 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z());
|
|---|
| 379 | }
|
|---|
| 380 |
|
|---|
| 381 |
|
|---|
| 382 | void G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) {
|
|---|
| 383 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 384 | G4cout <<
|
|---|
| 385 | "G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) called for "
|
|---|
| 386 | << trap.GetName()
|
|---|
| 387 | << G4endl;
|
|---|
| 388 | PrintThings();
|
|---|
| 389 | #endif
|
|---|
| 390 | G4VSceneHandler::AddSolid(trap); // Invoke default action.
|
|---|
| 391 | }
|
|---|
| 392 |
|
|---|
| 393 |
|
|---|
| 394 | void G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) {
|
|---|
| 395 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 396 | G4cout <<
|
|---|
| 397 | "G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) called for "
|
|---|
| 398 | << sphere.GetName()
|
|---|
| 399 | << G4endl;
|
|---|
| 400 | PrintThings();
|
|---|
| 401 | #endif
|
|---|
| 402 | G4VSceneHandler::AddSolid(sphere); // Invoke default action.
|
|---|
| 403 | }
|
|---|
| 404 |
|
|---|
| 405 |
|
|---|
| 406 | void G4HepRepFileSceneHandler::AddSolid(const G4Para& para) {
|
|---|
| 407 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 408 | G4cout <<
|
|---|
| 409 | "G4HepRepFileSceneHandler::AddSolid(const G4Para& para) called for "
|
|---|
| 410 | << para.GetName()
|
|---|
| 411 | << G4endl;
|
|---|
| 412 | PrintThings();
|
|---|
| 413 | #endif
|
|---|
| 414 | G4VSceneHandler::AddSolid(para); // Invoke default action.
|
|---|
| 415 | }
|
|---|
| 416 |
|
|---|
| 417 |
|
|---|
| 418 | void G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) {
|
|---|
| 419 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 420 | G4cout <<
|
|---|
| 421 | "G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) called for "
|
|---|
| 422 | << torus.GetName()
|
|---|
| 423 | << G4endl;
|
|---|
| 424 | PrintThings();
|
|---|
| 425 | #endif
|
|---|
| 426 | G4VSceneHandler::AddSolid(torus); // Invoke default action.
|
|---|
| 427 | }
|
|---|
| 428 |
|
|---|
| 429 |
|
|---|
| 430 | void G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) {
|
|---|
| 431 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 432 | G4cout <<
|
|---|
| 433 | "G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) called for "
|
|---|
| 434 | << polycone.GetName()
|
|---|
| 435 | << G4endl;
|
|---|
| 436 | PrintThings();
|
|---|
| 437 | #endif
|
|---|
| 438 | G4VSceneHandler::AddSolid(polycone); // Invoke default action.
|
|---|
| 439 | }
|
|---|
| 440 |
|
|---|
| 441 |
|
|---|
| 442 | void G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) {
|
|---|
| 443 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 444 | G4cout <<
|
|---|
| 445 | "G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) called for "
|
|---|
| 446 | << polyhedra.GetName()
|
|---|
| 447 | << G4endl;
|
|---|
| 448 | PrintThings();
|
|---|
| 449 | #endif
|
|---|
| 450 | G4VSceneHandler::AddSolid(polyhedra); // Invoke default action.
|
|---|
| 451 | }
|
|---|
| 452 |
|
|---|
| 453 |
|
|---|
| 454 | void G4HepRepFileSceneHandler::AddSolid(const G4VSolid& solid) {
|
|---|
| 455 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 456 | G4cout <<
|
|---|
| 457 | "G4HepRepFileSceneHandler::AddSolid(const G4Solid& solid) called for "
|
|---|
| 458 | << solid.GetName()
|
|---|
| 459 | << G4endl;
|
|---|
| 460 | PrintThings();
|
|---|
| 461 | #endif
|
|---|
| 462 | G4VSceneHandler::AddSolid(solid); // Invoke default action.
|
|---|
| 463 | }
|
|---|
| 464 |
|
|---|
| 465 |
|
|---|
| 466 | void G4HepRepFileSceneHandler::AddCompound (const G4VTrajectory& traj) {
|
|---|
| 467 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 468 | G4cout << "G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&) " << G4endl;
|
|---|
| 469 | #endif
|
|---|
| 470 |
|
|---|
| 471 | G4TrajectoriesModel* pTrModel =
|
|---|
| 472 | dynamic_cast<G4TrajectoriesModel*>(fpModel);
|
|---|
| 473 | if (!pTrModel) G4Exception
|
|---|
| 474 | ("G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&): Not a G4TrajectoriesModel.");
|
|---|
| 475 | G4int drawingMode = pTrModel->GetDrawingMode();
|
|---|
| 476 |
|
|---|
| 477 | // Pointers to hold trajectory attribute values and definitions.
|
|---|
| 478 | std::vector<G4AttValue>* rawTrajAttValues = traj.CreateAttValues();
|
|---|
| 479 | trajAttValues =
|
|---|
| 480 | new std::vector<G4AttValue>;
|
|---|
| 481 | trajAttDefs =
|
|---|
| 482 | new std::map<G4String,G4AttDef>;
|
|---|
| 483 |
|
|---|
| 484 | // Iterators to use with attribute values and definitions.
|
|---|
| 485 | std::vector<G4AttValue>::iterator iAttVal;
|
|---|
| 486 | std::map<G4String,G4AttDef>::const_iterator iAttDef;
|
|---|
| 487 | G4int i;
|
|---|
| 488 |
|
|---|
| 489 | // Get trajectory attributes and definitions in standard HepRep style
|
|---|
| 490 | // (uniform units, 3Vectors decomposed).
|
|---|
| 491 | if (rawTrajAttValues) {
|
|---|
| 492 | G4bool error = G4AttCheck(rawTrajAttValues,
|
|---|
| 493 | traj.GetAttDefs()).Standard(trajAttValues,trajAttDefs);
|
|---|
| 494 | if (error) {
|
|---|
| 495 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):"
|
|---|
| 496 | "\nERROR found during conversion to standard trajectory attributes."
|
|---|
| 497 | << G4endl;
|
|---|
| 498 | }
|
|---|
| 499 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 500 | G4cout <<
|
|---|
| 501 | "G4HepRepFileSceneHandler::AddCompound(traj): standardised attributes:\n"
|
|---|
| 502 | << G4AttCheck(trajAttValues,trajAttDefs) << G4endl;
|
|---|
| 503 | #endif
|
|---|
| 504 | delete rawTrajAttValues;
|
|---|
| 505 | }
|
|---|
| 506 |
|
|---|
| 507 | // Open the HepRep output file if it is not already open.
|
|---|
| 508 | CheckFileOpen();
|
|---|
| 509 |
|
|---|
| 510 | // Add the Event Data Type if it hasn't already been added.
|
|---|
| 511 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) {
|
|---|
| 512 | hepRepXMLWriter->addType("Event Data",0);
|
|---|
| 513 | hepRepXMLWriter->addInstance();
|
|---|
| 514 | }
|
|---|
| 515 |
|
|---|
| 516 | // Add the Trajectories Type.
|
|---|
| 517 | G4String previousName = hepRepXMLWriter->prevTypeName[1];
|
|---|
| 518 | hepRepXMLWriter->addType("Trajectories",1);
|
|---|
| 519 |
|
|---|
| 520 | // If this is the first trajectory of this event,
|
|---|
| 521 | // specify attribute values common to all trajectories.
|
|---|
| 522 | if (strcmp("Trajectories",previousName)!=0) {
|
|---|
| 523 | hepRepXMLWriter->addAttValue("Layer",100);
|
|---|
| 524 |
|
|---|
| 525 | // Take all Trajectory attDefs from first trajectory.
|
|---|
| 526 | // Would rather be able to get these attDefs without needing a reference from any
|
|---|
| 527 | // particular trajectory, but don't know how to do that.
|
|---|
| 528 | // Write out trajectory attribute definitions.
|
|---|
| 529 | if (trajAttValues && trajAttDefs) {
|
|---|
| 530 | for (iAttVal = trajAttValues->begin();
|
|---|
| 531 | iAttVal != trajAttValues->end(); ++iAttVal) {
|
|---|
| 532 | iAttDef = trajAttDefs->find(iAttVal->GetName());
|
|---|
| 533 | if (iAttDef != trajAttDefs->end()) {
|
|---|
| 534 | // Protect against incorrect use of Category. Anything value other than the
|
|---|
| 535 | // standard ones will be considered to be in the physics category.
|
|---|
| 536 | G4String category = iAttDef->second.GetCategory();
|
|---|
| 537 | if (strcmp(category,"Draw")!=0 &&
|
|---|
| 538 | strcmp(category,"Physics")!=0 &&
|
|---|
| 539 | strcmp(category,"Association")!=0 &&
|
|---|
| 540 | strcmp(category,"PickAction")!=0)
|
|---|
| 541 | category = "Physics";
|
|---|
| 542 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(),
|
|---|
| 543 | category, iAttDef->second.GetExtra());
|
|---|
| 544 | }
|
|---|
| 545 | }
|
|---|
| 546 | }
|
|---|
| 547 |
|
|---|
| 548 | // Take all TrajectoryPoint attDefs from first point of first trajectory.
|
|---|
| 549 | // Would rather be able to get these attDefs without needing a reference from any
|
|---|
| 550 | // particular point, but don't know how to do that.
|
|---|
| 551 | if ((drawingMode!=0 || trajContext->GetDrawStepPts() || trajContext->GetDrawAuxPts())
|
|---|
| 552 | && traj.GetPointEntries()>0) {
|
|---|
| 553 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(0);
|
|---|
| 554 |
|
|---|
| 555 | // Pointers to hold trajectory point attribute values and definitions.
|
|---|
| 556 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues();
|
|---|
| 557 | std::vector<G4AttValue>* pointAttValues =
|
|---|
| 558 | new std::vector<G4AttValue>;
|
|---|
| 559 | std::map<G4String,G4AttDef>* pointAttDefs =
|
|---|
| 560 | new std::map<G4String,G4AttDef>;
|
|---|
| 561 |
|
|---|
| 562 | // Get first trajectory point's attributes and definitions in standard HepRep style
|
|---|
| 563 | // (uniform units, 3Vectors decomposed).
|
|---|
| 564 | if (rawPointAttValues) {
|
|---|
| 565 | G4bool error = G4AttCheck(rawPointAttValues,
|
|---|
| 566 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs);
|
|---|
| 567 | if (error) {
|
|---|
| 568 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):"
|
|---|
| 569 | "\nERROR found during conversion to standard first point attributes." << G4endl;
|
|---|
| 570 | }
|
|---|
| 571 |
|
|---|
| 572 | // Write out point attribute definitions.
|
|---|
| 573 | if (pointAttValues && pointAttDefs) {
|
|---|
| 574 | for (iAttVal = pointAttValues->begin();
|
|---|
| 575 | iAttVal != pointAttValues->end(); ++iAttVal) {
|
|---|
| 576 | iAttDef =
|
|---|
| 577 | pointAttDefs->find(iAttVal->GetName());
|
|---|
| 578 | if (iAttDef != pointAttDefs->end()) {
|
|---|
| 579 | // Protect against incorrect use of Category. Anything value other than the
|
|---|
| 580 | // standard ones will be considered to be in the physics category.
|
|---|
| 581 | G4String category = iAttDef->second.GetCategory();
|
|---|
| 582 | if (strcmp(category,"Draw")!=0 &&
|
|---|
| 583 | strcmp(category,"Physics")!=0 &&
|
|---|
| 584 | strcmp(category,"Association")!=0 &&
|
|---|
| 585 | strcmp(category,"PickAction")!=0)
|
|---|
| 586 | category = "Physics";
|
|---|
| 587 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule
|
|---|
| 588 | // that each object can have only one instance of a given AttValue.
|
|---|
| 589 | // Both of these attributes are redundant to actual position information of the point.
|
|---|
| 590 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 &&
|
|---|
| 591 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 &&
|
|---|
| 592 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 &&
|
|---|
| 593 | strcmp(iAttVal->GetName(),"Pos-X")!=0 &&
|
|---|
| 594 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 &&
|
|---|
| 595 | strcmp(iAttVal->GetName(),"Pos-Z")!=0)
|
|---|
| 596 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(),
|
|---|
| 597 | category, iAttDef->second.GetExtra());
|
|---|
| 598 | }
|
|---|
| 599 | }
|
|---|
| 600 | }
|
|---|
| 601 | delete rawPointAttValues;
|
|---|
| 602 | }
|
|---|
| 603 |
|
|---|
| 604 | // Clean up point attributes.
|
|---|
| 605 | if (pointAttValues)
|
|---|
| 606 | delete pointAttValues;
|
|---|
| 607 | if (pointAttDefs)
|
|---|
| 608 | delete pointAttDefs;
|
|---|
| 609 | }
|
|---|
| 610 | } // end of special treatment for when this is the first trajectory.
|
|---|
| 611 |
|
|---|
| 612 | // Now that we have written out all of the attributes that are based on the
|
|---|
| 613 | // trajectory's particulars, call base class to deconstruct trajectory into polyline and/or points
|
|---|
| 614 | // (or nothing if trajectory is to be filtered out).
|
|---|
| 615 | // If base class calls for drawing points, no points will actually be drawn there since we
|
|---|
| 616 | // instead need to do point drawing from here (in order to obtain the points attributes,
|
|---|
| 617 | // not available from AddPrimitive(...point). Instead, such a call will just serve to set the
|
|---|
| 618 | // flag that tells us that point drawing was requested for this trajectory (depends on several
|
|---|
| 619 | // factors including i_mode, trajContext and filtering).
|
|---|
| 620 | drawingTraj = true;
|
|---|
| 621 | doneInitTraj = false;
|
|---|
| 622 | G4VSceneHandler::AddCompound(traj);
|
|---|
| 623 | drawingTraj = false;
|
|---|
| 624 |
|
|---|
| 625 | // Draw step points.
|
|---|
| 626 | if (drawingMode!=0 || trajContext->GetDrawStepPts()) {
|
|---|
| 627 | if (!doneInitTraj)
|
|---|
| 628 | InitTrajectory();
|
|---|
| 629 | // Create Trajectory Points as a subType of Trajectories.
|
|---|
| 630 | // Note that we should create this heprep type even if there are no actual points.
|
|---|
| 631 | // This allows the user to tell that points don't exist (admittedly odd) rather
|
|---|
| 632 | // than that they were omitted by the drawing mode.
|
|---|
| 633 | previousName = hepRepXMLWriter->prevTypeName[2];
|
|---|
| 634 | hepRepXMLWriter->addType("Trajectory Step Points",2);
|
|---|
| 635 |
|
|---|
| 636 | float redness;
|
|---|
| 637 | float greenness;
|
|---|
| 638 | float blueness;
|
|---|
| 639 | G4int markSize;
|
|---|
| 640 | G4bool visible;
|
|---|
| 641 | G4bool square;
|
|---|
| 642 | if (drawingMode==0) {
|
|---|
| 643 | G4Colour colour = trajContext->GetStepPtsColour();
|
|---|
| 644 | redness = colour.GetRed();
|
|---|
| 645 | greenness = colour.GetGreen();
|
|---|
| 646 | blueness = colour.GetBlue();
|
|---|
| 647 | markSize = (G4int) trajContext->GetStepPtsSize();
|
|---|
| 648 | visible = (G4int) trajContext->GetStepPtsVisible();
|
|---|
| 649 | square = (trajContext->GetStepPtsType()==G4Polymarker::squares);
|
|---|
| 650 | } else {
|
|---|
| 651 | redness = 1.;
|
|---|
| 652 | greenness = 1.;
|
|---|
| 653 | blueness = 1.;
|
|---|
| 654 | markSize = std::abs(drawingMode/1000);
|
|---|
| 655 | visible = true;
|
|---|
| 656 | square = false;
|
|---|
| 657 | }
|
|---|
| 658 |
|
|---|
| 659 | // Avoiding drawing anything black on black.
|
|---|
| 660 | if (redness==0. && greenness==0. && blueness==0.) {
|
|---|
| 661 | redness = 1.;
|
|---|
| 662 | greenness = 1.;
|
|---|
| 663 | blueness = 1.;
|
|---|
| 664 | }
|
|---|
| 665 |
|
|---|
| 666 | // Specify attributes common to all trajectory points.
|
|---|
| 667 | if (strcmp("Trajectory Step Points",previousName)!=0) {
|
|---|
| 668 | hepRepXMLWriter->addAttValue("DrawAs","Point");
|
|---|
| 669 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness);
|
|---|
| 670 | hepRepXMLWriter->addAttValue("MarkSize",markSize);
|
|---|
| 671 | hepRepXMLWriter->addAttValue("Layer",110);
|
|---|
| 672 | hepRepXMLWriter->addAttValue("Visibility",visible);
|
|---|
| 673 | if (square)
|
|---|
| 674 | hepRepXMLWriter->addAttValue("MarkName","square");
|
|---|
| 675 | else
|
|---|
| 676 | hepRepXMLWriter->addAttValue("MarkName","dot");
|
|---|
| 677 | }
|
|---|
| 678 |
|
|---|
| 679 | // Loop over all points on this trajectory.
|
|---|
| 680 | for (i = 0; i < traj.GetPointEntries(); i++) {
|
|---|
| 681 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i);
|
|---|
| 682 |
|
|---|
| 683 | // Each point is a separate instance of the type Trajectory Points.
|
|---|
| 684 | hepRepXMLWriter->addInstance();
|
|---|
| 685 |
|
|---|
| 686 | // Pointers to hold trajectory point attribute values and definitions.
|
|---|
| 687 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues();
|
|---|
| 688 | std::vector<G4AttValue>* pointAttValues =
|
|---|
| 689 | new std::vector<G4AttValue>;
|
|---|
| 690 | std::map<G4String,G4AttDef>* pointAttDefs =
|
|---|
| 691 | new std::map<G4String,G4AttDef>;
|
|---|
| 692 |
|
|---|
| 693 | // Get trajectory point attributes and definitions in standard HepRep style
|
|---|
| 694 | // (uniform units, 3Vectors decomposed).
|
|---|
| 695 | if (rawPointAttValues) {
|
|---|
| 696 | G4bool error = G4AttCheck(rawPointAttValues,
|
|---|
| 697 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs);
|
|---|
| 698 | if (error) {
|
|---|
| 699 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):"
|
|---|
| 700 | "\nERROR found during conversion to standard point attributes." << G4endl;
|
|---|
| 701 | }
|
|---|
| 702 |
|
|---|
| 703 | // Write out point attribute values.
|
|---|
| 704 | if (pointAttValues) {
|
|---|
| 705 | std::vector<G4AttValue>::iterator iAttVal;
|
|---|
| 706 | for (iAttVal = pointAttValues->begin();
|
|---|
| 707 | iAttVal != pointAttValues->end(); ++iAttVal)
|
|---|
| 708 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule
|
|---|
| 709 | // that each object can have only one instance of a given AttValue.
|
|---|
| 710 | // Both of these attributes are redundant to actual position information of the point.
|
|---|
| 711 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 &&
|
|---|
| 712 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 &&
|
|---|
| 713 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 &&
|
|---|
| 714 | strcmp(iAttVal->GetName(),"Pos-X")!=0 &&
|
|---|
| 715 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 &&
|
|---|
| 716 | strcmp(iAttVal->GetName(),"Pos-Z")!=0)
|
|---|
| 717 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue());
|
|---|
| 718 | delete pointAttValues;
|
|---|
| 719 | }
|
|---|
| 720 | delete rawPointAttValues;
|
|---|
| 721 | }
|
|---|
| 722 |
|
|---|
| 723 | // Clean up point attributes.
|
|---|
| 724 | if (pointAttDefs)
|
|---|
| 725 | delete pointAttDefs;
|
|---|
| 726 |
|
|---|
| 727 | // Each trajectory point is made of a single primitive, a point.
|
|---|
| 728 | hepRepXMLWriter->addPrimitive();
|
|---|
| 729 | G4Point3D vertex = aTrajectoryPoint->GetPosition();
|
|---|
| 730 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z());
|
|---|
| 731 | }
|
|---|
| 732 | }
|
|---|
| 733 |
|
|---|
| 734 | // Draw Auxiliary Points
|
|---|
| 735 | if (drawingMode!=0 || trajContext->GetDrawAuxPts()) {
|
|---|
| 736 | if (!doneInitTraj)
|
|---|
| 737 | InitTrajectory();
|
|---|
| 738 | // Create Trajectory Points as a subType of Trajectories.
|
|---|
| 739 | // Note that we should create this heprep type even if there are no actual points.
|
|---|
| 740 | // This allows the user to tell that points don't exist (admittedly odd) rather
|
|---|
| 741 | // than that they were omitted by the drawing mode.
|
|---|
| 742 | previousName = hepRepXMLWriter->prevTypeName[2];
|
|---|
| 743 | hepRepXMLWriter->addType("Trajectory Auxiliary Points",2);
|
|---|
| 744 |
|
|---|
| 745 | float redness;
|
|---|
| 746 | float greenness;
|
|---|
| 747 | float blueness;
|
|---|
| 748 | G4int markSize;
|
|---|
| 749 | G4bool visible;
|
|---|
| 750 | G4bool square;
|
|---|
| 751 | if (drawingMode==0) {
|
|---|
| 752 | G4Colour colour = trajContext->GetAuxPtsColour();
|
|---|
| 753 | redness = colour.GetRed();
|
|---|
| 754 | greenness = colour.GetGreen();
|
|---|
| 755 | blueness = colour.GetBlue();
|
|---|
| 756 | markSize = (G4int) trajContext->GetAuxPtsSize();
|
|---|
| 757 | visible = (G4int) trajContext->GetAuxPtsVisible();
|
|---|
| 758 | square = (trajContext->GetAuxPtsType()==G4Polymarker::squares);
|
|---|
| 759 | } else {
|
|---|
| 760 | redness = 1.;
|
|---|
| 761 | greenness = 1.;
|
|---|
| 762 | blueness = 1.;
|
|---|
| 763 | markSize = std::abs(drawingMode/1000);
|
|---|
| 764 | visible = true;
|
|---|
| 765 | square = false;
|
|---|
| 766 | }
|
|---|
| 767 |
|
|---|
| 768 | // Avoiding drawing anything black on black.
|
|---|
| 769 | if (redness==0. && greenness==0. && blueness==0.) {
|
|---|
| 770 | redness = 1.;
|
|---|
| 771 | greenness = 1.;
|
|---|
| 772 | blueness = 1.;
|
|---|
| 773 | }
|
|---|
| 774 |
|
|---|
| 775 | // Specify attributes common to all trajectory points.
|
|---|
| 776 | if (strcmp("Trajectory Auxiliary Points",previousName)!=0) {
|
|---|
| 777 | hepRepXMLWriter->addAttValue("DrawAs","Point");
|
|---|
| 778 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness);
|
|---|
| 779 | hepRepXMLWriter->addAttValue("MarkSize",markSize);
|
|---|
| 780 | hepRepXMLWriter->addAttValue("Layer",110);
|
|---|
| 781 | hepRepXMLWriter->addAttValue("Visibility",visible);
|
|---|
| 782 | if (square)
|
|---|
| 783 | hepRepXMLWriter->addAttValue("MarkName","Square");
|
|---|
| 784 | else
|
|---|
| 785 | hepRepXMLWriter->addAttValue("MarkName","Dot");
|
|---|
| 786 | }
|
|---|
| 787 |
|
|---|
| 788 | // Loop over all points on this trajectory.
|
|---|
| 789 | for (i = 0; i < traj.GetPointEntries(); i++) {
|
|---|
| 790 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i);
|
|---|
| 791 |
|
|---|
| 792 | // Each point is a separate instance of the type Trajectory Points.
|
|---|
| 793 | hepRepXMLWriter->addInstance();
|
|---|
| 794 |
|
|---|
| 795 | // Pointers to hold trajectory point attribute values and definitions.
|
|---|
| 796 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues();
|
|---|
| 797 | std::vector<G4AttValue>* pointAttValues =
|
|---|
| 798 | new std::vector<G4AttValue>;
|
|---|
| 799 | std::map<G4String,G4AttDef>* pointAttDefs =
|
|---|
| 800 | new std::map<G4String,G4AttDef>;
|
|---|
| 801 |
|
|---|
| 802 | // Get trajectory point attributes and definitions in standard HepRep style
|
|---|
| 803 | // (uniform units, 3Vectors decomposed).
|
|---|
| 804 | if (rawPointAttValues) {
|
|---|
| 805 | G4bool error = G4AttCheck(rawPointAttValues,
|
|---|
| 806 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs);
|
|---|
| 807 | if (error) {
|
|---|
| 808 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):"
|
|---|
| 809 | "\nERROR found during conversion to standard point attributes." << G4endl;
|
|---|
| 810 | }
|
|---|
| 811 |
|
|---|
| 812 | // Write out point attribute values.
|
|---|
| 813 | if (pointAttValues) {
|
|---|
| 814 | std::vector<G4AttValue>::iterator iAttVal;
|
|---|
| 815 | for (iAttVal = pointAttValues->begin();
|
|---|
| 816 | iAttVal != pointAttValues->end(); ++iAttVal)
|
|---|
| 817 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule
|
|---|
| 818 | // that each object can have only one instance of a given AttValue.
|
|---|
| 819 | // Both of these attributes are redundant to actual position information of the point.
|
|---|
| 820 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 &&
|
|---|
| 821 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 &&
|
|---|
| 822 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 &&
|
|---|
| 823 | strcmp(iAttVal->GetName(),"Pos-X")!=0 &&
|
|---|
| 824 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 &&
|
|---|
| 825 | strcmp(iAttVal->GetName(),"Pos-Z")!=0)
|
|---|
| 826 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue());
|
|---|
| 827 | delete pointAttValues;
|
|---|
| 828 | }
|
|---|
| 829 | delete rawPointAttValues;
|
|---|
| 830 | }
|
|---|
| 831 |
|
|---|
| 832 | // Clean up point attributes.
|
|---|
| 833 | if (pointAttDefs)
|
|---|
| 834 | delete pointAttDefs;
|
|---|
| 835 |
|
|---|
| 836 | // Each trajectory point is made of a single primitive, a point.
|
|---|
| 837 | G4Point3D vertex = aTrajectoryPoint->GetPosition();
|
|---|
| 838 |
|
|---|
| 839 | // Loop over auxiliary points associated with this Trajectory Point.
|
|---|
| 840 | const std::vector<G4ThreeVector>* auxiliaries = aTrajectoryPoint->GetAuxiliaryPoints();
|
|---|
| 841 | if (0 != auxiliaries) {
|
|---|
| 842 | for (size_t iAux=0; iAux<auxiliaries->size(); ++iAux) {
|
|---|
| 843 | const G4ThreeVector auxPos((*auxiliaries)[iAux]);
|
|---|
| 844 | hepRepXMLWriter->addPrimitive();
|
|---|
| 845 | hepRepXMLWriter->addPoint(auxPos.x(), auxPos.y(), auxPos.z());
|
|---|
| 846 | }
|
|---|
| 847 | }
|
|---|
| 848 | }
|
|---|
| 849 | }
|
|---|
| 850 | }
|
|---|
| 851 |
|
|---|
| 852 |
|
|---|
| 853 | void G4HepRepFileSceneHandler::AddCompound (const G4VHit& hit) {
|
|---|
| 854 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 855 | G4cout << "G4HepRepFileSceneHandler::AddCompound(G4VHit&) " << G4endl;
|
|---|
| 856 | #endif
|
|---|
| 857 |
|
|---|
| 858 | // Pointers to hold hit attribute values and definitions.
|
|---|
| 859 | std::vector<G4AttValue>* rawHitAttValues = hit.CreateAttValues();
|
|---|
| 860 | hitAttValues =
|
|---|
| 861 | new std::vector<G4AttValue>;
|
|---|
| 862 | hitAttDefs =
|
|---|
| 863 | new std::map<G4String,G4AttDef>;
|
|---|
| 864 |
|
|---|
| 865 | // Iterators to use with attribute values and definitions.
|
|---|
| 866 | std::vector<G4AttValue>::iterator iAttVal;
|
|---|
| 867 | std::map<G4String,G4AttDef>::const_iterator iAttDef;
|
|---|
| 868 |
|
|---|
| 869 | // Get hit attributes and definitions in standard HepRep style
|
|---|
| 870 | // (uniform units, 3Vectors decomposed).
|
|---|
| 871 | if (rawHitAttValues) {
|
|---|
| 872 | G4bool error = G4AttCheck(rawHitAttValues,
|
|---|
| 873 | hit.GetAttDefs()).Standard(hitAttValues,hitAttDefs);
|
|---|
| 874 | if (error) {
|
|---|
| 875 | G4cout << "G4HepRepFileSceneHandler::AddCompound(hit):"
|
|---|
| 876 | "\nERROR found during conversion to standard hit attributes."
|
|---|
| 877 | << G4endl;
|
|---|
| 878 | }
|
|---|
| 879 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 880 | G4cout <<
|
|---|
| 881 | "G4HepRepFileSceneHandler::AddCompound(hit): standardised attributes:\n"
|
|---|
| 882 | << G4AttCheck(hitAttValues,hitAttDefs) << G4endl;
|
|---|
| 883 | #endif
|
|---|
| 884 | delete rawHitAttValues;
|
|---|
| 885 | }
|
|---|
| 886 |
|
|---|
| 887 | // Open the HepRep output file if it is not already open.
|
|---|
| 888 | CheckFileOpen();
|
|---|
| 889 |
|
|---|
| 890 | // Add the Event Data Type if it hasn't already been added.
|
|---|
| 891 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) {
|
|---|
| 892 | hepRepXMLWriter->addType("Event Data",0);
|
|---|
| 893 | hepRepXMLWriter->addInstance();
|
|---|
| 894 | }
|
|---|
| 895 |
|
|---|
| 896 | // Find out the current HitType.
|
|---|
| 897 | G4String hitType = "Hits";
|
|---|
| 898 | if (hitAttValues) {
|
|---|
| 899 | G4bool found = false;
|
|---|
| 900 | for (iAttVal = hitAttValues->begin();
|
|---|
| 901 | iAttVal != hitAttValues->end() && !found; ++iAttVal) {
|
|---|
| 902 | if (strcmp(iAttVal->GetName(),"HitType")==0) {
|
|---|
| 903 | hitType = iAttVal->GetValue();
|
|---|
| 904 | found = true;
|
|---|
| 905 | }
|
|---|
| 906 | }
|
|---|
| 907 | }
|
|---|
| 908 |
|
|---|
| 909 | // Add the Hits Type.
|
|---|
| 910 | G4String previousName = hepRepXMLWriter->prevTypeName[1];
|
|---|
| 911 | hepRepXMLWriter->addType(hitType,1);
|
|---|
| 912 |
|
|---|
| 913 | // If this is the first hit of this event,
|
|---|
| 914 | // specify attribute values common to all hits.
|
|---|
| 915 | if (strcmp(hitType,previousName)!=0) {
|
|---|
| 916 | hepRepXMLWriter->addAttValue("Layer",130);
|
|---|
| 917 |
|
|---|
| 918 | // Take all Hit attDefs from first hit.
|
|---|
| 919 | // Would rather be able to get these attDefs without needing a reference from any
|
|---|
| 920 | // particular hit, but don't know how to do that.
|
|---|
| 921 | // Write out hit attribute definitions.
|
|---|
| 922 | if (hitAttValues && hitAttDefs) {
|
|---|
| 923 | for (iAttVal = hitAttValues->begin();
|
|---|
| 924 | iAttVal != hitAttValues->end(); ++iAttVal) {
|
|---|
| 925 | iAttDef = hitAttDefs->find(iAttVal->GetName());
|
|---|
| 926 | if (iAttDef != hitAttDefs->end()) {
|
|---|
| 927 | // Protect against incorrect use of Category. Anything value other than the
|
|---|
| 928 | // standard ones will be considered to be in the physics category.
|
|---|
| 929 | G4String category = iAttDef->second.GetCategory();
|
|---|
| 930 | if (strcmp(category,"Draw")!=0 &&
|
|---|
| 931 | strcmp(category,"Physics")!=0 &&
|
|---|
| 932 | strcmp(category,"Association")!=0 &&
|
|---|
| 933 | strcmp(category,"PickAction")!=0)
|
|---|
| 934 | category = "Physics";
|
|---|
| 935 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(),
|
|---|
| 936 | category, iAttDef->second.GetExtra());
|
|---|
| 937 | }
|
|---|
| 938 | }
|
|---|
| 939 | }
|
|---|
| 940 | } // end of special treatment for when this is the first hit.
|
|---|
| 941 |
|
|---|
| 942 | // Now that we have written out all of the attributes that are based on the
|
|---|
| 943 | // hit's particulars, call base class to deconstruct hit into a primitives.
|
|---|
| 944 | drawingHit = true;
|
|---|
| 945 | doneInitHit = false;
|
|---|
| 946 | G4VSceneHandler::AddCompound(hit); // Invoke default action.
|
|---|
| 947 | drawingHit = false;
|
|---|
| 948 | }
|
|---|
| 949 |
|
|---|
| 950 |
|
|---|
| 951 | void G4HepRepFileSceneHandler::InitTrajectory() {
|
|---|
| 952 | if (!doneInitTraj) {
|
|---|
| 953 | // For every trajectory, add an instance of Type Trajectory.
|
|---|
| 954 | hepRepXMLWriter->addInstance();
|
|---|
| 955 |
|
|---|
| 956 | // Write out the trajectory's attribute values.
|
|---|
| 957 | if (trajAttValues) {
|
|---|
| 958 | std::vector<G4AttValue>::iterator iAttVal;
|
|---|
| 959 | for (iAttVal = trajAttValues->begin();
|
|---|
| 960 | iAttVal != trajAttValues->end(); ++iAttVal)
|
|---|
| 961 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue());
|
|---|
| 962 | delete trajAttValues;
|
|---|
| 963 | }
|
|---|
| 964 |
|
|---|
| 965 | // Clean up trajectory attributes.
|
|---|
| 966 | if (trajAttDefs)
|
|---|
| 967 | delete trajAttDefs;
|
|---|
| 968 |
|
|---|
| 969 | doneInitTraj = true;
|
|---|
| 970 | }
|
|---|
| 971 | }
|
|---|
| 972 |
|
|---|
| 973 |
|
|---|
| 974 | void G4HepRepFileSceneHandler::InitHit() {
|
|---|
| 975 | if (!doneInitHit) {
|
|---|
| 976 | // For every hit, add an instance of Type Hit.
|
|---|
| 977 | hepRepXMLWriter->addInstance();
|
|---|
| 978 |
|
|---|
| 979 | // Write out the hit's attribute values.
|
|---|
| 980 | if (hitAttValues) {
|
|---|
| 981 | std::vector<G4AttValue>::iterator iAttVal;
|
|---|
| 982 | for (iAttVal = hitAttValues->begin();
|
|---|
| 983 | iAttVal != hitAttValues->end(); ++iAttVal)
|
|---|
| 984 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue());
|
|---|
| 985 | delete hitAttValues;
|
|---|
| 986 | }
|
|---|
| 987 |
|
|---|
| 988 | // Clean up hit attributes.
|
|---|
| 989 | if (hitAttDefs)
|
|---|
| 990 | delete hitAttDefs;
|
|---|
| 991 |
|
|---|
| 992 | doneInitHit = true;
|
|---|
| 993 | }
|
|---|
| 994 | }
|
|---|
| 995 |
|
|---|
| 996 |
|
|---|
| 997 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) {
|
|---|
| 998 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 999 | G4cout <<
|
|---|
| 1000 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) called:"
|
|---|
| 1001 | "\n polyline: " << polyline
|
|---|
| 1002 | << G4endl;
|
|---|
| 1003 | PrintThings();
|
|---|
| 1004 | #endif
|
|---|
| 1005 |
|
|---|
| 1006 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
|
|---|
| 1007 | return;
|
|---|
| 1008 |
|
|---|
| 1009 | if (inPrimitives2D) {
|
|---|
| 1010 | if (!warnedAbout2DMarkers) {
|
|---|
| 1011 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl;
|
|---|
| 1012 | warnedAbout2DMarkers = true;
|
|---|
| 1013 | }
|
|---|
| 1014 | return;
|
|---|
| 1015 | }
|
|---|
| 1016 |
|
|---|
| 1017 | if (drawingTraj)
|
|---|
| 1018 | InitTrajectory();
|
|---|
| 1019 |
|
|---|
| 1020 | if (drawingHit)
|
|---|
| 1021 | InitHit();
|
|---|
| 1022 |
|
|---|
| 1023 | haveVisible = true;
|
|---|
| 1024 | AddHepRepInstance("Line", polyline);
|
|---|
| 1025 |
|
|---|
| 1026 | hepRepXMLWriter->addPrimitive();
|
|---|
| 1027 |
|
|---|
| 1028 | for (size_t i=0; i < polyline.size(); i++) {
|
|---|
| 1029 | G4Point3D vertex = (*fpObjectTransformation) * polyline[i];
|
|---|
| 1030 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z());
|
|---|
| 1031 | }
|
|---|
| 1032 | }
|
|---|
| 1033 |
|
|---|
| 1034 |
|
|---|
| 1035 |
|
|---|
| 1036 | void G4HepRepFileSceneHandler::AddPrimitive (const G4Polymarker& line) {
|
|---|
| 1037 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1038 | G4cout <<
|
|---|
| 1039 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polymarker& line) called"
|
|---|
| 1040 | << G4endl;
|
|---|
| 1041 | PrintThings();
|
|---|
| 1042 | #endif
|
|---|
| 1043 |
|
|---|
| 1044 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
|
|---|
| 1045 | return;
|
|---|
| 1046 |
|
|---|
| 1047 | if (inPrimitives2D) {
|
|---|
| 1048 | if (!warnedAbout2DMarkers) {
|
|---|
| 1049 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl;
|
|---|
| 1050 | warnedAbout2DMarkers = true;
|
|---|
| 1051 | }
|
|---|
| 1052 | return;
|
|---|
| 1053 | }
|
|---|
| 1054 |
|
|---|
| 1055 | MarkerSizeType sizeType;
|
|---|
| 1056 | G4double size = GetMarkerSize (line, sizeType);
|
|---|
| 1057 | if (sizeType==world)
|
|---|
| 1058 | size = 4.;
|
|---|
| 1059 |
|
|---|
| 1060 | if (drawingTraj)
|
|---|
| 1061 | return;
|
|---|
| 1062 |
|
|---|
| 1063 | if (drawingHit)
|
|---|
| 1064 | InitHit();
|
|---|
| 1065 |
|
|---|
| 1066 | haveVisible = true;
|
|---|
| 1067 | AddHepRepInstance("Point", line);
|
|---|
| 1068 |
|
|---|
| 1069 | hepRepXMLWriter->addAttValue("MarkName", "Dot");
|
|---|
| 1070 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size);
|
|---|
| 1071 |
|
|---|
| 1072 | hepRepXMLWriter->addPrimitive();
|
|---|
| 1073 |
|
|---|
| 1074 | for (size_t i=0; i < line.size(); i++) {
|
|---|
| 1075 | G4Point3D vertex = (*fpObjectTransformation) * line[i];
|
|---|
| 1076 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z());
|
|---|
| 1077 | }
|
|---|
| 1078 | }
|
|---|
| 1079 |
|
|---|
| 1080 |
|
|---|
| 1081 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) {
|
|---|
| 1082 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1083 | G4cout <<
|
|---|
| 1084 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) called:"
|
|---|
| 1085 | "\n text: " << text.GetText()
|
|---|
| 1086 | << G4endl;
|
|---|
| 1087 | PrintThings();
|
|---|
| 1088 | #endif
|
|---|
| 1089 |
|
|---|
| 1090 | if (!inPrimitives2D) {
|
|---|
| 1091 | if (!warnedAbout3DText) {
|
|---|
| 1092 | G4cout << "HepRepFile does not currently support 3D text." << G4endl;
|
|---|
| 1093 | G4cout << "HepRep browsers can directly display text attributes on request." << G4endl;
|
|---|
| 1094 | G4cout << "See Application Developers Guide for how to attach attributes to viewable objects." << G4endl;
|
|---|
| 1095 | warnedAbout3DText = true;
|
|---|
| 1096 | }
|
|---|
| 1097 | return;
|
|---|
| 1098 | }
|
|---|
| 1099 |
|
|---|
| 1100 | MarkerSizeType sizeType;
|
|---|
| 1101 | G4double size = GetMarkerSize (text, sizeType);
|
|---|
| 1102 | if (sizeType==world)
|
|---|
| 1103 | size = 12.;
|
|---|
| 1104 |
|
|---|
| 1105 | haveVisible = true;
|
|---|
| 1106 | AddHepRepInstance("Text", text);
|
|---|
| 1107 |
|
|---|
| 1108 | hepRepXMLWriter->addAttValue("VAlign", "Top");
|
|---|
| 1109 | hepRepXMLWriter->addAttValue("HAlign", "Left");
|
|---|
| 1110 | hepRepXMLWriter->addAttValue("FontName", "Arial");
|
|---|
| 1111 | hepRepXMLWriter->addAttValue("FontStyle", "Plain");
|
|---|
| 1112 | hepRepXMLWriter->addAttValue("FontSize", (G4int) size);
|
|---|
| 1113 | hepRepXMLWriter->addAttValue("FontHasBanner", "TRUE");
|
|---|
| 1114 | hepRepXMLWriter->addAttValue("FontBannerColor", "0,0,0");
|
|---|
| 1115 |
|
|---|
| 1116 | const G4Colour& colour = GetTextColour(text);
|
|---|
| 1117 | float redness = colour.GetRed();
|
|---|
| 1118 | float greenness = colour.GetGreen();
|
|---|
| 1119 | float blueness = colour.GetBlue();
|
|---|
| 1120 |
|
|---|
| 1121 | // Avoiding drawing anything black on black.
|
|---|
| 1122 | if (redness==0. && greenness==0. && blueness==0.) {
|
|---|
| 1123 | redness = 1.;
|
|---|
| 1124 | greenness = 1.;
|
|---|
| 1125 | blueness = 1.;
|
|---|
| 1126 | }
|
|---|
| 1127 | hepRepXMLWriter->addAttValue("FontColor",redness,greenness,blueness);
|
|---|
| 1128 |
|
|---|
| 1129 | hepRepXMLWriter->addPrimitive();
|
|---|
| 1130 |
|
|---|
| 1131 | hepRepXMLWriter->addAttValue("Text", text.GetText());
|
|---|
| 1132 | hepRepXMLWriter->addAttValue("VPos", .99-text.GetYOffset());
|
|---|
| 1133 | hepRepXMLWriter->addAttValue("HPos", text.GetXOffset());
|
|---|
| 1134 | }
|
|---|
| 1135 |
|
|---|
| 1136 |
|
|---|
| 1137 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) {
|
|---|
| 1138 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1139 | G4cout <<
|
|---|
| 1140 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) called:"
|
|---|
| 1141 | "\n radius: " << circle.GetWorldRadius()
|
|---|
| 1142 | << G4endl;
|
|---|
| 1143 | PrintThings();
|
|---|
| 1144 | #endif
|
|---|
| 1145 |
|
|---|
| 1146 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
|
|---|
| 1147 | return;
|
|---|
| 1148 |
|
|---|
| 1149 | if (inPrimitives2D) {
|
|---|
| 1150 | if (!warnedAbout2DMarkers) {
|
|---|
| 1151 | G4cout << "HepRepFile does not currently support 2D circles." << G4endl;
|
|---|
| 1152 | warnedAbout2DMarkers = true;
|
|---|
| 1153 | }
|
|---|
| 1154 | return;
|
|---|
| 1155 | }
|
|---|
| 1156 |
|
|---|
| 1157 | MarkerSizeType sizeType;
|
|---|
| 1158 | G4double size = GetMarkerSize (circle, sizeType);
|
|---|
| 1159 | if (sizeType==world)
|
|---|
| 1160 | size = 4.;
|
|---|
| 1161 |
|
|---|
| 1162 | if (drawingTraj)
|
|---|
| 1163 | return;
|
|---|
| 1164 |
|
|---|
| 1165 | if (drawingHit)
|
|---|
| 1166 | InitHit();
|
|---|
| 1167 |
|
|---|
| 1168 | haveVisible = true;
|
|---|
| 1169 | AddHepRepInstance("Point", circle);
|
|---|
| 1170 |
|
|---|
| 1171 | hepRepXMLWriter->addAttValue("MarkName", "Dot");
|
|---|
| 1172 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size);
|
|---|
| 1173 |
|
|---|
| 1174 | hepRepXMLWriter->addPrimitive();
|
|---|
| 1175 |
|
|---|
| 1176 | G4Point3D center = (*fpObjectTransformation) * circle.GetPosition();
|
|---|
| 1177 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z());
|
|---|
| 1178 | }
|
|---|
| 1179 |
|
|---|
| 1180 |
|
|---|
| 1181 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) {
|
|---|
| 1182 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1183 | G4cout <<
|
|---|
| 1184 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) called:"
|
|---|
| 1185 | "\n side: " << square.GetWorldRadius()
|
|---|
| 1186 | << G4endl;
|
|---|
| 1187 | PrintThings();
|
|---|
| 1188 | #endif
|
|---|
| 1189 |
|
|---|
| 1190 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
|
|---|
| 1191 | return;
|
|---|
| 1192 |
|
|---|
| 1193 | if (inPrimitives2D) {
|
|---|
| 1194 | if (!warnedAbout2DMarkers) {
|
|---|
| 1195 | G4cout << "HepRepFile does not currently support 2D squares." << G4endl;
|
|---|
| 1196 | warnedAbout2DMarkers = true;
|
|---|
| 1197 | }
|
|---|
| 1198 | return;
|
|---|
| 1199 | }
|
|---|
| 1200 |
|
|---|
| 1201 | MarkerSizeType sizeType;
|
|---|
| 1202 | G4double size = GetMarkerSize (square, sizeType);
|
|---|
| 1203 | if (sizeType==world)
|
|---|
| 1204 | size = 4.;
|
|---|
| 1205 |
|
|---|
| 1206 | if (drawingTraj)
|
|---|
| 1207 | return;
|
|---|
| 1208 |
|
|---|
| 1209 | if (drawingHit)
|
|---|
| 1210 | InitHit();
|
|---|
| 1211 |
|
|---|
| 1212 | haveVisible = true;
|
|---|
| 1213 | AddHepRepInstance("Point", square);
|
|---|
| 1214 |
|
|---|
| 1215 | hepRepXMLWriter->addAttValue("MarkName", "Square");
|
|---|
| 1216 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size);
|
|---|
| 1217 |
|
|---|
| 1218 | hepRepXMLWriter->addPrimitive();
|
|---|
| 1219 |
|
|---|
| 1220 | G4Point3D center = (*fpObjectTransformation) * square.GetPosition();
|
|---|
| 1221 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z());
|
|---|
| 1222 | }
|
|---|
| 1223 |
|
|---|
| 1224 |
|
|---|
| 1225 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) {
|
|---|
| 1226 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1227 | G4cout <<
|
|---|
| 1228 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) called."
|
|---|
| 1229 | << G4endl;
|
|---|
| 1230 | PrintThings();
|
|---|
| 1231 | #endif
|
|---|
| 1232 |
|
|---|
| 1233 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
|
|---|
| 1234 | return;
|
|---|
| 1235 |
|
|---|
| 1236 | if(polyhedron.GetNoFacets()==0)return;
|
|---|
| 1237 |
|
|---|
| 1238 | if (drawingTraj)
|
|---|
| 1239 | return;
|
|---|
| 1240 |
|
|---|
| 1241 | if (drawingHit)
|
|---|
| 1242 | InitHit();
|
|---|
| 1243 |
|
|---|
| 1244 | haveVisible = true;
|
|---|
| 1245 | AddHepRepInstance("Polygon", polyhedron);
|
|---|
| 1246 |
|
|---|
| 1247 | G4Normal3D surfaceNormal;
|
|---|
| 1248 | G4Point3D vertex;
|
|---|
| 1249 |
|
|---|
| 1250 | G4bool notLastFace;
|
|---|
| 1251 | do {
|
|---|
| 1252 | hepRepXMLWriter->addPrimitive();
|
|---|
| 1253 | notLastFace = polyhedron.GetNextNormal (surfaceNormal);
|
|---|
| 1254 |
|
|---|
| 1255 | G4int edgeFlag = 1;
|
|---|
| 1256 | G4bool notLastEdge;
|
|---|
| 1257 | do {
|
|---|
| 1258 | notLastEdge = polyhedron.GetNextVertex (vertex, edgeFlag);
|
|---|
| 1259 | vertex = (*fpObjectTransformation) * vertex;
|
|---|
| 1260 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z());
|
|---|
| 1261 | } while (notLastEdge);
|
|---|
| 1262 | } while (notLastFace);
|
|---|
| 1263 | }
|
|---|
| 1264 |
|
|---|
| 1265 |
|
|---|
| 1266 | void G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS&) {
|
|---|
| 1267 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1268 | G4cout <<
|
|---|
| 1269 | "G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) called."
|
|---|
| 1270 | << G4endl;
|
|---|
| 1271 | PrintThings();
|
|---|
| 1272 | #endif
|
|---|
| 1273 | G4cout << "G4HepRepFileSceneHandler::AddPrimitive G4NURBS : not implemented. " << G4endl;
|
|---|
| 1274 | }
|
|---|
| 1275 |
|
|---|
| 1276 |
|
|---|
| 1277 | G4HepRepFileXMLWriter *G4HepRepFileSceneHandler::GetHepRepXMLWriter() {
|
|---|
| 1278 | return hepRepXMLWriter;
|
|---|
| 1279 | }
|
|---|
| 1280 |
|
|---|
| 1281 |
|
|---|
| 1282 | void G4HepRepFileSceneHandler::AddHepRepInstance(const char* primName,
|
|---|
| 1283 | const G4Visible visible) {
|
|---|
| 1284 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1285 | G4cout <<
|
|---|
| 1286 | "G4HepRepFileSceneHandler::AddHepRepInstance called."
|
|---|
| 1287 | << G4endl;
|
|---|
| 1288 | #endif
|
|---|
| 1289 |
|
|---|
| 1290 | // Open the HepRep output file if it is not already open.
|
|---|
| 1291 | CheckFileOpen();
|
|---|
| 1292 |
|
|---|
| 1293 | G4VPhysicalVolume* pCurrentPV = 0;
|
|---|
| 1294 | G4LogicalVolume* pCurrentLV = 0;
|
|---|
| 1295 | G4int currentDepth = 0;
|
|---|
| 1296 | G4PhysicalVolumeModel* pPVModel = dynamic_cast<G4PhysicalVolumeModel*>(fpModel);
|
|---|
| 1297 | if (pPVModel) {
|
|---|
| 1298 | pCurrentPV = pPVModel->GetCurrentPV();
|
|---|
| 1299 | pCurrentLV = pPVModel->GetCurrentLV();
|
|---|
| 1300 | currentDepth = pPVModel->GetCurrentDepth();
|
|---|
| 1301 | }
|
|---|
| 1302 |
|
|---|
| 1303 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1304 | G4cout <<
|
|---|
| 1305 | "pCurrentPV:" << pCurrentPV << ", readyForTransients:" << fReadyForTransients
|
|---|
| 1306 | << G4endl;
|
|---|
| 1307 | #endif
|
|---|
| 1308 |
|
|---|
| 1309 | if (drawingTraj || drawingHit) {
|
|---|
| 1310 | // In this case, HepRep type, layer and instance were already created
|
|---|
| 1311 | // in the AddCompound method.
|
|---|
| 1312 | }
|
|---|
| 1313 | else if (fReadyForTransients) {
|
|---|
| 1314 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) {
|
|---|
| 1315 | hepRepXMLWriter->addType("Event Data",0);
|
|---|
| 1316 | hepRepXMLWriter->addInstance();
|
|---|
| 1317 | }
|
|---|
| 1318 |
|
|---|
| 1319 | // Applications have the option of either calling AddSolid(G4VTrajectory&) and
|
|---|
| 1320 | // AddSolid(G4VHits&), or of just decomposing these into simpler primitives.
|
|---|
| 1321 | // In the former case, drawing will be handled above and will include setting of
|
|---|
| 1322 | // physics attributes.
|
|---|
| 1323 | // In the latter case, which is an older style of working, we end up drawing the
|
|---|
| 1324 | // trajectories and hits here, where we have no access to physics attributes.
|
|---|
| 1325 | // We receive primitives here. We can figure out that these are transients, but we
|
|---|
| 1326 | // have to guess exactly what these transients represent.
|
|---|
| 1327 | // We assume the primitives are being used as in G4VTrajectory, hence we assume:
|
|---|
| 1328 | // Lines are Trajectories
|
|---|
| 1329 | // Squares that come after we've seen trajectories are Auxiliary Points
|
|---|
| 1330 | // Circles that come after we've seen trajectories are Step Points
|
|---|
| 1331 | // Other primitives are Hits
|
|---|
| 1332 |
|
|---|
| 1333 | int layer;
|
|---|
| 1334 |
|
|---|
| 1335 | if (strcmp("Text",primName)==0) {
|
|---|
| 1336 | hepRepXMLWriter->addType("EventID",1);
|
|---|
| 1337 | } else {
|
|---|
| 1338 | if (strcmp("Line",primName)==0) {
|
|---|
| 1339 | hepRepXMLWriter->addType("TransientPolylines",1);
|
|---|
| 1340 | layer = 100;
|
|---|
| 1341 | } else {
|
|---|
| 1342 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 &&
|
|---|
| 1343 | strcmp("Square",primName)==0)
|
|---|
| 1344 | {
|
|---|
| 1345 | hepRepXMLWriter->addType("AuxiliaryPoints",2);
|
|---|
| 1346 | layer = 110;
|
|---|
| 1347 | } else {
|
|---|
| 1348 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 &&
|
|---|
| 1349 | strcmp("Circle",primName)==0)
|
|---|
| 1350 | {
|
|---|
| 1351 | hepRepXMLWriter->addType("StepPoints",2);
|
|---|
| 1352 | layer = 120;
|
|---|
| 1353 | } else {
|
|---|
| 1354 | hepRepXMLWriter->addType("Hits",1);
|
|---|
| 1355 | layer = 130;
|
|---|
| 1356 | }
|
|---|
| 1357 | }
|
|---|
| 1358 | }
|
|---|
| 1359 | hepRepXMLWriter->addAttValue("Layer",layer);
|
|---|
| 1360 | }
|
|---|
| 1361 |
|
|---|
| 1362 | hepRepXMLWriter->addInstance();
|
|---|
| 1363 |
|
|---|
| 1364 | // Handle Type declaration for Axes, Ruler, etc.
|
|---|
| 1365 | } else if (pCurrentPV==0) {
|
|---|
| 1366 | if (strcmp("AxesEtc",hepRepXMLWriter->prevTypeName[0])!=0) {
|
|---|
| 1367 | hepRepXMLWriter->addType("AxesEtc",0);
|
|---|
| 1368 | hepRepXMLWriter->addInstance();
|
|---|
| 1369 | }
|
|---|
| 1370 |
|
|---|
| 1371 | int layer;
|
|---|
| 1372 |
|
|---|
| 1373 | if (strcmp("Text",primName)==0) {
|
|---|
| 1374 | hepRepXMLWriter->addType("Text",1);
|
|---|
| 1375 | } else {
|
|---|
| 1376 | if (strcmp("Line",primName)==0) {
|
|---|
| 1377 | hepRepXMLWriter->addType("Polylines",1);
|
|---|
| 1378 | layer = 100;
|
|---|
| 1379 | } else {
|
|---|
| 1380 | hepRepXMLWriter->addType("Points",1);
|
|---|
| 1381 | layer = 130;
|
|---|
| 1382 | }
|
|---|
| 1383 | hepRepXMLWriter->addAttValue("Layer",layer);
|
|---|
| 1384 | }
|
|---|
| 1385 |
|
|---|
| 1386 | hepRepXMLWriter->addInstance();
|
|---|
| 1387 |
|
|---|
| 1388 | // Handle Type declaration for Detector Geometry,
|
|---|
| 1389 | // replacing G4's top geometry level name "worldPhysical" with the
|
|---|
| 1390 | // name "Detector Geometry".
|
|---|
| 1391 | } else {
|
|---|
| 1392 | //G4cout << "CurrentDepth" << currentDepth << G4endl;
|
|---|
| 1393 | //G4cout << "currentName" << pCurrentPV->GetName() << G4endl;
|
|---|
| 1394 | if (strcmp("Detector Geometry",hepRepXMLWriter->prevTypeName[0])!=0) {
|
|---|
| 1395 | //G4cout << "Adding Det Geom type" << G4endl;
|
|---|
| 1396 | hepRepXMLWriter->addType("Detector Geometry",0);
|
|---|
| 1397 | hepRepXMLWriter->addInstance();
|
|---|
| 1398 | }
|
|---|
| 1399 |
|
|---|
| 1400 | // Re-insert any layers of the hierarchy that were removed by G4's culling process.
|
|---|
| 1401 | // Don't bother checking if same type name as last instance.
|
|---|
| 1402 | if(strcmp(hepRepXMLWriter->prevTypeName[currentDepth+1],pCurrentPV->GetName())!=0) {
|
|---|
| 1403 | //G4cout << "Looking for mother of:" << pCurrentLV->GetName() << G4endl;
|
|---|
| 1404 | typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID;
|
|---|
| 1405 | typedef std::vector<PVNodeID> PVPath;
|
|---|
| 1406 | const PVPath& drawnPVPath = pPVModel->GetDrawnPVPath();
|
|---|
| 1407 | PVPath::const_reverse_iterator ri = ++drawnPVPath.rbegin();
|
|---|
| 1408 | G4int drawnMotherDepth;
|
|---|
| 1409 | if (ri != drawnPVPath.rend()) {
|
|---|
| 1410 | // This volume has a mother.
|
|---|
| 1411 | drawnMotherDepth = ri->GetNonCulledDepth();
|
|---|
| 1412 | //G4cout << "drawnMotherDepth" << drawnMotherDepth << G4endl;
|
|---|
| 1413 | } else {
|
|---|
| 1414 | // This volume has no mother. Must be a top level volume.
|
|---|
| 1415 | drawnMotherDepth = -1;
|
|---|
| 1416 | //G4cout << "Mother must be very top" << G4endl;
|
|---|
| 1417 | }
|
|---|
| 1418 |
|
|---|
| 1419 | while (drawnMotherDepth < (currentDepth-1)) {
|
|---|
| 1420 | G4String culledParentName = "Culled parent of " + pCurrentPV->GetName();
|
|---|
| 1421 | //G4cout << "Inserting culled layer " << culledParentName << " at depth:" << drawnMotherDepth+2 << G4endl;
|
|---|
| 1422 | hepRepXMLWriter->addType(culledParentName, drawnMotherDepth+2);
|
|---|
| 1423 | hepRepXMLWriter->addInstance();
|
|---|
| 1424 | drawnMotherDepth ++;
|
|---|
| 1425 | }
|
|---|
| 1426 | }
|
|---|
| 1427 |
|
|---|
| 1428 | // Add the HepRepType for the current volume.
|
|---|
| 1429 | hepRepXMLWriter->addType(pCurrentPV->GetName(),currentDepth+1);
|
|---|
| 1430 | hepRepXMLWriter->addInstance();
|
|---|
| 1431 |
|
|---|
| 1432 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && cullInvisibleObjects)
|
|---|
| 1433 | return;
|
|---|
| 1434 |
|
|---|
| 1435 | // Additional attributes.
|
|---|
| 1436 | hepRepXMLWriter->addAttValue("Layer",hepRepXMLWriter->typeDepth);
|
|---|
| 1437 | hepRepXMLWriter->addAttValue("LVol", pCurrentLV->GetName());
|
|---|
| 1438 | G4Region* region = pCurrentLV->GetRegion();
|
|---|
| 1439 | G4String regionName = region? region->GetName(): G4String("No region");
|
|---|
| 1440 | hepRepXMLWriter->addAttValue("Region", regionName);
|
|---|
| 1441 | hepRepXMLWriter->addAttValue("RootRegion", pCurrentLV->IsRootRegion());
|
|---|
| 1442 | hepRepXMLWriter->addAttValue("Solid", pCurrentLV->GetSolid()->GetName());
|
|---|
| 1443 | hepRepXMLWriter->addAttValue("EType", pCurrentLV->GetSolid()->GetEntityType());
|
|---|
| 1444 | G4Material * material = pPVModel->GetCurrentMaterial();
|
|---|
| 1445 | G4String matName = material? material->GetName(): G4String("No material");
|
|---|
| 1446 | hepRepXMLWriter->addAttValue("Material", matName);
|
|---|
| 1447 | G4double matDensity = material? material->GetDensity(): 0.;
|
|---|
| 1448 | hepRepXMLWriter->addAttValue("Density", matDensity*m3/kg);
|
|---|
| 1449 | G4State matState = material? material->GetState(): kStateUndefined;
|
|---|
| 1450 | hepRepXMLWriter->addAttValue("State", matState);
|
|---|
| 1451 | G4double matRadlen = material? material->GetRadlen(): 0.;
|
|---|
| 1452 | hepRepXMLWriter->addAttValue("Radlen", matRadlen/m);
|
|---|
| 1453 | }
|
|---|
| 1454 |
|
|---|
| 1455 | hepRepXMLWriter->addAttValue("DrawAs",primName);
|
|---|
| 1456 |
|
|---|
| 1457 | // Handle color and visibility attributes.
|
|---|
| 1458 | float redness;
|
|---|
| 1459 | float greenness;
|
|---|
| 1460 | float blueness;
|
|---|
| 1461 | G4bool isVisible;
|
|---|
| 1462 |
|
|---|
| 1463 | if (fpVisAttribs || haveVisible) {
|
|---|
| 1464 | G4Colour colour;
|
|---|
| 1465 |
|
|---|
| 1466 | if (fpVisAttribs) {
|
|---|
| 1467 | colour = fpVisAttribs->GetColour();
|
|---|
| 1468 | isVisible = fpVisAttribs->IsVisible();
|
|---|
| 1469 | } else {
|
|---|
| 1470 | colour = GetColour(visible);
|
|---|
| 1471 | isVisible = fpViewer->
|
|---|
| 1472 | GetApplicableVisAttributes(visible.GetVisAttributes())->IsVisible();
|
|---|
| 1473 | }
|
|---|
| 1474 |
|
|---|
| 1475 | redness = colour.GetRed();
|
|---|
| 1476 | greenness = colour.GetGreen();
|
|---|
| 1477 | blueness = colour.GetBlue();
|
|---|
| 1478 |
|
|---|
| 1479 | // Avoiding drawing anything black on black.
|
|---|
| 1480 | if (redness==0. && greenness==0. && blueness==0.) {
|
|---|
| 1481 | redness = 1.;
|
|---|
| 1482 | greenness = 1.;
|
|---|
| 1483 | blueness = 1.;
|
|---|
| 1484 | }
|
|---|
| 1485 | } else {
|
|---|
| 1486 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1487 | G4cout <<
|
|---|
| 1488 | "G4HepRepFileSceneHandler::AddHepRepInstance using default colour."
|
|---|
| 1489 | << G4endl;
|
|---|
| 1490 | #endif
|
|---|
| 1491 | redness = 1.;
|
|---|
| 1492 | greenness = 1.;
|
|---|
| 1493 | blueness = 1.;
|
|---|
| 1494 | isVisible = true;
|
|---|
| 1495 | }
|
|---|
| 1496 |
|
|---|
| 1497 | if (strcmp(primName,"Point")==0)
|
|---|
| 1498 | hepRepXMLWriter->addAttValue("MarkColor",redness,greenness,blueness);
|
|---|
| 1499 | else
|
|---|
| 1500 | hepRepXMLWriter->addAttValue("LineColor",redness,greenness,blueness);
|
|---|
| 1501 |
|
|---|
| 1502 | hepRepXMLWriter->addAttValue("Visibility",isVisible);
|
|---|
| 1503 | }
|
|---|
| 1504 |
|
|---|
| 1505 |
|
|---|
| 1506 | void G4HepRepFileSceneHandler::CheckFileOpen() {
|
|---|
| 1507 | #ifdef G4HEPREPFILEDEBUG
|
|---|
| 1508 | G4cout <<
|
|---|
| 1509 | "G4HepRepFileSceneHandler::CheckFileOpen called."
|
|---|
| 1510 | << G4endl;
|
|---|
| 1511 | #endif
|
|---|
| 1512 |
|
|---|
| 1513 | if (!hepRepXMLWriter->isOpen) {
|
|---|
| 1514 | char* newFileSpec;
|
|---|
| 1515 | newFileSpec = new char [256];
|
|---|
| 1516 | int length;
|
|---|
| 1517 |
|
|---|
| 1518 | if (fileOverwrite)
|
|---|
| 1519 | length = sprintf (newFileSpec, "%s%s%s",fileDir,fileName,".heprep");
|
|---|
| 1520 | else
|
|---|
| 1521 | length = sprintf (newFileSpec, "%s%s%d%s",fileDir,fileName,fileCounter,".heprep");
|
|---|
| 1522 | G4cout << "HepRepFile writing to " << newFileSpec << G4endl;
|
|---|
| 1523 |
|
|---|
| 1524 | hepRepXMLWriter->open(newFileSpec);
|
|---|
| 1525 | fileCounter++;
|
|---|
| 1526 |
|
|---|
| 1527 | hepRepXMLWriter->addAttDef("Generator", "HepRep Data Generator", "Physics","");
|
|---|
| 1528 | G4String versionString = G4Version;
|
|---|
| 1529 | versionString = versionString.substr(1,versionString.size()-2);
|
|---|
| 1530 | versionString = " Geant4 version " + versionString + " " + G4Date;
|
|---|
| 1531 | hepRepXMLWriter->addAttValue("Generator", versionString);
|
|---|
| 1532 |
|
|---|
| 1533 | hepRepXMLWriter->addAttDef("LVol", "Logical Volume", "Physics","");
|
|---|
| 1534 | hepRepXMLWriter->addAttDef("Region", "Cuts Region", "Physics","");
|
|---|
| 1535 | hepRepXMLWriter->addAttDef("RootRegion", "Root Region", "Physics","");
|
|---|
| 1536 | hepRepXMLWriter->addAttDef("Solid", "Solid Name", "Physics","");
|
|---|
| 1537 | hepRepXMLWriter->addAttDef("EType", "Entity Type", "Physics","");
|
|---|
| 1538 | hepRepXMLWriter->addAttDef("Material", "Material Name", "Physics","");
|
|---|
| 1539 | hepRepXMLWriter->addAttDef("Density", "Material Density", "Physics","kg/m3");
|
|---|
| 1540 | hepRepXMLWriter->addAttDef("State", "Material State", "Physics","");
|
|---|
| 1541 | hepRepXMLWriter->addAttDef("Radlen", "Material Radiation Length", "Physics","m");
|
|---|
| 1542 | }
|
|---|
| 1543 | }
|
|---|
| 1544 |
|
|---|
| 1545 |
|
|---|
| 1546 | void G4HepRepFileSceneHandler::ClearTransientStore() {
|
|---|
| 1547 | G4VSceneHandler::ClearTransientStore();
|
|---|
| 1548 | // This is typically called after an update and before drawing hits
|
|---|
| 1549 | // of the next event. To simulate the clearing of "transients"
|
|---|
| 1550 | // (hits, etc.) the detector is redrawn...
|
|---|
| 1551 | if (fpViewer) {
|
|---|
| 1552 | fpViewer -> SetView();
|
|---|
| 1553 | fpViewer -> ClearView();
|
|---|
| 1554 | fpViewer -> DrawView();
|
|---|
| 1555 | }
|
|---|
| 1556 | }
|
|---|