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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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9 | // * include a list of copyright holders. * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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18 | // * This code implementation is the result of the scientific and * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: G4HepRepFileSceneHandler.cc,v 1.69 2010/06/05 06:25:03 perl Exp $ |
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27 | // GEANT4 tag $Name: geant4-09-04-beta-01 $ |
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28 | // |
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29 | // |
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30 | // Joseph Perl 27th January 2002 |
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31 | // A base class for a scene handler to export geometry and trajectories |
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32 | // to the HepRep xml file format. |
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33 | |
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34 | #include "G4HepRepFileSceneHandler.hh" |
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35 | #include "G4HepRepFile.hh" |
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36 | #include "G4HepRepMessenger.hh" |
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37 | #include "G4UIcommand.hh" |
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38 | |
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39 | #include "G4Version.hh" |
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40 | #include "G4VSolid.hh" |
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41 | #include "G4PhysicalVolumeModel.hh" |
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42 | #include "G4VPhysicalVolume.hh" |
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43 | #include "G4LogicalVolume.hh" |
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44 | #include "G4Material.hh" |
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45 | #include "G4Polymarker.hh" |
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46 | #include "G4Polyline.hh" |
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47 | #include "G4Text.hh" |
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48 | #include "G4Circle.hh" |
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49 | #include "G4Square.hh" |
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50 | #include "G4Polyhedron.hh" |
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51 | #include "G4NURBS.hh" |
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52 | #include "G4VTrajectory.hh" |
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53 | #include "G4VTrajectoryPoint.hh" |
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54 | #include "G4TrajectoriesModel.hh" |
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55 | #include "G4VHit.hh" |
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56 | #include "G4AttDef.hh" |
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57 | #include "G4AttValue.hh" |
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58 | #include "G4AttCheck.hh" |
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59 | #include "G4VisManager.hh" |
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60 | #include "G4VisTrajContext.hh" |
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61 | #include "G4VTrajectoryModel.hh" |
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62 | |
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63 | //HepRep |
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64 | #include "G4HepRepFileXMLWriter.hh" |
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65 | |
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66 | G4int G4HepRepFileSceneHandler::fSceneIdCount = 0; |
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67 | // Counter for HepRep scene handlers. |
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68 | |
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69 | G4HepRepFileSceneHandler::G4HepRepFileSceneHandler(G4VGraphicsSystem& system, |
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70 | const G4String& name): |
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71 | G4VSceneHandler(system, fSceneIdCount++, name) |
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72 | { |
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73 | hepRepXMLWriter = ((G4HepRepFile*)(&system))->GetHepRepXMLWriter(); |
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74 | fileCounter = 0; |
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75 | |
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76 | inPrimitives2D = false; |
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77 | warnedAbout3DText = false; |
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78 | warnedAbout2DMarkers = false; |
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79 | haveVisible = false; |
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80 | drawingTraj = false; |
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81 | doneInitTraj = false; |
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82 | drawingHit = false; |
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83 | doneInitHit = false; |
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84 | } |
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85 | |
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86 | |
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87 | G4HepRepFileSceneHandler::~G4HepRepFileSceneHandler() {} |
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88 | |
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89 | |
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90 | void G4HepRepFileSceneHandler::BeginModeling() { |
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91 | G4VisManager* visManager = G4VisManager::GetInstance(); |
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92 | const G4VTrajectoryModel* model = visManager->CurrentTrajDrawModel(); |
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93 | trajContext = & model->GetContext(); |
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94 | |
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95 | G4VSceneHandler::BeginModeling(); // Required: see G4VSceneHandler.hh. |
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96 | } |
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97 | |
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98 | |
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99 | void G4HepRepFileSceneHandler::EndModeling() { |
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100 | G4VSceneHandler::EndModeling(); // Required: see G4VSceneHandler.hh. |
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101 | } |
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102 | |
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103 | void G4HepRepFileSceneHandler::BeginPrimitives2D |
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104 | (const G4Transform3D& objectTransformation) { |
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105 | #ifdef G4HEPREPFILEDEBUG |
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106 | G4cout << "G4HepRepFileSceneHandler::BeginPrimitives2D() " << G4endl; |
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107 | #endif |
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108 | inPrimitives2D = true; |
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109 | G4VSceneHandler::BeginPrimitives2D(objectTransformation); |
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110 | } |
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111 | |
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112 | void G4HepRepFileSceneHandler::EndPrimitives2D () { |
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113 | #ifdef G4HEPREPFILEDEBUG |
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114 | G4cout << "G4HepRepFileSceneHandler::EndPrimitives2D() " << G4endl; |
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115 | #endif |
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116 | G4VSceneHandler::EndPrimitives2D(); |
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117 | inPrimitives2D = false; |
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118 | } |
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119 | |
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120 | |
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121 | #ifdef G4HEPREPFILEDEBUG |
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122 | void G4HepRepFileSceneHandler::PrintThings() { |
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123 | G4cout << |
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124 | " with transformation " |
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125 | << (void*)fpObjectTransformation; |
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126 | G4PhysicalVolumeModel* pPVModel = |
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127 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
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128 | if (pPVModel) { |
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129 | G4VPhysicalVolume* pCurrentPV = pPVModel->GetCurrentPV(); |
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130 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV(); |
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131 | G4int currentDepth = pPVModel->GetCurrentDepth(); |
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132 | G4cout << |
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133 | "\n current physical volume: " |
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134 | << pCurrentPV->GetName() << |
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135 | "\n current logical volume: " |
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136 | << pCurrentLV->GetName() << |
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137 | "\n current depth of geometry tree: " |
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138 | << currentDepth; |
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139 | } |
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140 | G4cout << G4endl; |
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141 | } |
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142 | #endif |
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143 | |
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144 | |
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145 | void G4HepRepFileSceneHandler::AddSolid(const G4Box& box) { |
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146 | #ifdef G4HEPREPFILEDEBUG |
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147 | G4cout << |
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148 | "G4HepRepFileSceneHandler::AddSolid(const G4Box& box) called for " |
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149 | << box.GetName() |
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150 | << G4endl; |
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151 | PrintThings(); |
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152 | #endif |
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153 | |
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154 | if (drawingTraj) |
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155 | return; |
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156 | |
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157 | if (drawingHit) |
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158 | InitHit(); |
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159 | |
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160 | haveVisible = false; |
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161 | AddHepRepInstance("Prism", NULL); |
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162 | |
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163 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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164 | |
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165 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
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166 | return; |
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167 | |
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168 | hepRepXMLWriter->addPrimitive(); |
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169 | |
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170 | G4double dx = box.GetXHalfLength(); |
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171 | G4double dy = box.GetYHalfLength(); |
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172 | G4double dz = box.GetZHalfLength(); |
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173 | |
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174 | G4Point3D vertex1(G4Point3D( dx, dy,-dz)); |
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175 | G4Point3D vertex2(G4Point3D( dx,-dy,-dz)); |
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176 | G4Point3D vertex3(G4Point3D(-dx,-dy,-dz)); |
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177 | G4Point3D vertex4(G4Point3D(-dx, dy,-dz)); |
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178 | G4Point3D vertex5(G4Point3D( dx, dy, dz)); |
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179 | G4Point3D vertex6(G4Point3D( dx,-dy, dz)); |
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180 | G4Point3D vertex7(G4Point3D(-dx,-dy, dz)); |
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181 | G4Point3D vertex8(G4Point3D(-dx, dy, dz)); |
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182 | |
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183 | vertex1 = (*fpObjectTransformation) * vertex1; |
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184 | vertex2 = (*fpObjectTransformation) * vertex2; |
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185 | vertex3 = (*fpObjectTransformation) * vertex3; |
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186 | vertex4 = (*fpObjectTransformation) * vertex4; |
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187 | vertex5 = (*fpObjectTransformation) * vertex5; |
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188 | vertex6 = (*fpObjectTransformation) * vertex6; |
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189 | vertex7 = (*fpObjectTransformation) * vertex7; |
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190 | vertex8 = (*fpObjectTransformation) * vertex8; |
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191 | |
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192 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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193 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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194 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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195 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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196 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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197 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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198 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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199 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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200 | } |
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201 | |
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202 | |
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203 | void G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) { |
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204 | #ifdef G4HEPREPFILEDEBUG |
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205 | G4cout << |
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206 | "G4HepRepFileSceneHandler::AddSolid(const G4Cons& cons) called for " |
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207 | << cons.GetName() |
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208 | << G4endl; |
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209 | PrintThings(); |
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210 | #endif |
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211 | |
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212 | // HepRApp does not correctly represent the end faces of cones at |
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213 | // non-standard angles, let the base class convert these solids to polygons. |
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214 | CLHEP::HepRotation r = fpObjectTransformation->getRotation(); |
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215 | G4bool linedUpWithAnAxis = (std::fabs(r.phiX())<=.001 || |
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216 | std::fabs(r.phiY())<=.001 || |
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217 | std::fabs(r.phiZ())<=.001 || |
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218 | std::fabs(r.phiX()-pi)<=.001 || |
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219 | std::fabs(r.phiY()-pi)<=.001 || |
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220 | std::fabs(r.phiZ()-pi)<=.001); |
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221 | //G4cout << "Angle X:" << r.phiX() << ", Angle Y:" << r.phiY() << ", Angle Z:" << r.phiZ() << G4endl; |
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222 | //G4cout << "linedUpWithAnAxis:" << linedUpWithAnAxis << G4endl; |
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223 | |
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224 | // HepRep does not have a primitive for a cut cone, |
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225 | // so if this cone is cut, let the base class convert this |
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226 | // solid to polygons. |
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227 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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228 | if (cons.GetDeltaPhiAngle() < twopi || !linedUpWithAnAxis || messenger->renderCylAsPolygons()) |
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229 | { |
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230 | G4VSceneHandler::AddSolid(cons); // Invoke default action. |
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231 | } else { |
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232 | |
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233 | if (drawingTraj) |
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234 | return; |
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235 | |
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236 | if (drawingHit) |
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237 | InitHit(); |
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238 | |
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239 | haveVisible = false; |
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240 | AddHepRepInstance("Cylinder", NULL); |
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241 | |
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242 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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243 | |
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244 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
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245 | return; |
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246 | |
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247 | G4Point3D vertex1(G4Point3D( 0., 0., -cons.GetZHalfLength())); |
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248 | G4Point3D vertex2(G4Point3D( 0., 0., cons.GetZHalfLength())); |
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249 | |
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250 | vertex1 = (*fpObjectTransformation) * vertex1; |
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251 | vertex2 = (*fpObjectTransformation) * vertex2; |
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252 | |
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253 | // Outer cylinder. |
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254 | hepRepXMLWriter->addPrimitive(); |
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255 | hepRepXMLWriter->addAttValue("Radius1",cons.GetOuterRadiusMinusZ()); |
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256 | hepRepXMLWriter->addAttValue("Radius2",cons.GetOuterRadiusPlusZ()); |
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257 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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258 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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259 | |
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260 | // Inner cylinder. |
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261 | hepRepXMLWriter->addPrimitive(); |
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262 | hepRepXMLWriter->addAttValue("Radius1",cons.GetInnerRadiusMinusZ()); |
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263 | hepRepXMLWriter->addAttValue("Radius2",cons.GetInnerRadiusPlusZ()); |
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264 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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265 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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266 | } |
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267 | } |
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268 | |
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269 | |
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270 | void G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) { |
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271 | #ifdef G4HEPREPFILEDEBUG |
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272 | G4cout << |
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273 | "G4HepRepFileSceneHandler::AddSolid(const G4Tubs& tubs) called for " |
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274 | << tubs.GetName() |
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275 | << G4endl; |
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276 | PrintThings(); |
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277 | #endif |
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278 | |
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279 | // HepRApp does not correctly represent the end faces of cylinders at |
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280 | // non-standard angles, let the base class convert these solids to polygons. |
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281 | CLHEP::HepRotation r = fpObjectTransformation->getRotation(); |
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282 | G4bool linedUpWithAnAxis = (std::fabs(r.phiX())<=.001 || |
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283 | std::fabs(r.phiY())<=.001 || |
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284 | std::fabs(r.phiZ())<=.001 || |
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285 | std::fabs(r.phiX()-pi)<=.001 || |
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286 | std::fabs(r.phiY()-pi)<=.001 || |
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287 | std::fabs(r.phiZ()-pi)<=.001); |
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288 | //G4cout << "Angle X:" << r.phiX() << ", Angle Y:" << r.phiY() << ", Angle Z:" << r.phiZ() << G4endl; |
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289 | //G4cout << "linedUpWithAnAxis:" << linedUpWithAnAxis << G4endl; |
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290 | |
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291 | // HepRep does not have a primitive for a cut cylinder, |
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292 | // so if this cylinder is cut, let the base class convert this |
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293 | // solid to polygons. |
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294 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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295 | if (tubs.GetDeltaPhiAngle() < twopi || !linedUpWithAnAxis || messenger->renderCylAsPolygons()) |
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296 | { |
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297 | G4VSceneHandler::AddSolid(tubs); // Invoke default action. |
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298 | } else { |
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299 | |
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300 | if (drawingTraj) |
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301 | return; |
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302 | |
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303 | if (drawingHit) |
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304 | InitHit(); |
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305 | |
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306 | haveVisible = false; |
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307 | AddHepRepInstance("Cylinder", NULL); |
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308 | |
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309 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
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310 | return; |
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311 | |
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312 | G4Point3D vertex1(G4Point3D( 0., 0., -tubs.GetZHalfLength())); |
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313 | G4Point3D vertex2(G4Point3D( 0., 0., tubs.GetZHalfLength())); |
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314 | |
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315 | vertex1 = (*fpObjectTransformation) * vertex1; |
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316 | vertex2 = (*fpObjectTransformation) * vertex2; |
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317 | |
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318 | // Outer cylinder. |
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319 | hepRepXMLWriter->addPrimitive(); |
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320 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetOuterRadius()); |
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321 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetOuterRadius()); |
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322 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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323 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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324 | |
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325 | // Inner cylinder. |
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326 | if (tubs.GetInnerRadius() != 0.) { |
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327 | hepRepXMLWriter->addPrimitive(); |
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328 | hepRepXMLWriter->addAttValue("Radius1", tubs.GetInnerRadius()); |
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329 | hepRepXMLWriter->addAttValue("Radius2", tubs.GetInnerRadius()); |
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330 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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331 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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332 | } |
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333 | } |
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334 | } |
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335 | |
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336 | |
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337 | void G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) { |
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338 | #ifdef G4HEPREPFILEDEBUG |
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339 | G4cout << |
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340 | "G4HepRepFileSceneHandler::AddSolid(const G4Trd& trd) called for " |
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341 | << trd.GetName() |
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342 | << G4endl; |
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343 | PrintThings(); |
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344 | #endif |
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345 | |
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346 | if (drawingTraj) |
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347 | return; |
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348 | |
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349 | if (drawingHit) |
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350 | InitHit(); |
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351 | |
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352 | haveVisible = false; |
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353 | AddHepRepInstance("Prism", NULL); |
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354 | |
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355 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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356 | |
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357 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
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358 | return; |
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359 | |
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360 | hepRepXMLWriter->addPrimitive(); |
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361 | |
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362 | G4double dx1 = trd.GetXHalfLength1(); |
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363 | G4double dy1 = trd.GetYHalfLength1(); |
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364 | G4double dx2 = trd.GetXHalfLength2(); |
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365 | G4double dy2 = trd.GetYHalfLength2(); |
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366 | G4double dz = trd.GetZHalfLength(); |
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367 | |
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368 | G4Point3D vertex1(G4Point3D( dx1, dy1,-dz)); |
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369 | G4Point3D vertex2(G4Point3D( dx1,-dy1,-dz)); |
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370 | G4Point3D vertex3(G4Point3D(-dx1,-dy1,-dz)); |
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371 | G4Point3D vertex4(G4Point3D(-dx1, dy1,-dz)); |
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372 | G4Point3D vertex5(G4Point3D( dx2, dy2, dz)); |
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373 | G4Point3D vertex6(G4Point3D( dx2,-dy2, dz)); |
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374 | G4Point3D vertex7(G4Point3D(-dx2,-dy2, dz)); |
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375 | G4Point3D vertex8(G4Point3D(-dx2, dy2, dz)); |
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376 | |
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377 | vertex1 = (*fpObjectTransformation) * vertex1; |
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378 | vertex2 = (*fpObjectTransformation) * vertex2; |
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379 | vertex3 = (*fpObjectTransformation) * vertex3; |
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380 | vertex4 = (*fpObjectTransformation) * vertex4; |
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381 | vertex5 = (*fpObjectTransformation) * vertex5; |
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382 | vertex6 = (*fpObjectTransformation) * vertex6; |
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383 | vertex7 = (*fpObjectTransformation) * vertex7; |
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384 | vertex8 = (*fpObjectTransformation) * vertex8; |
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385 | |
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386 | hepRepXMLWriter->addPoint(vertex1.x(), vertex1.y(), vertex1.z()); |
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387 | hepRepXMLWriter->addPoint(vertex2.x(), vertex2.y(), vertex2.z()); |
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388 | hepRepXMLWriter->addPoint(vertex3.x(), vertex3.y(), vertex3.z()); |
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389 | hepRepXMLWriter->addPoint(vertex4.x(), vertex4.y(), vertex4.z()); |
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390 | hepRepXMLWriter->addPoint(vertex5.x(), vertex5.y(), vertex5.z()); |
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391 | hepRepXMLWriter->addPoint(vertex6.x(), vertex6.y(), vertex6.z()); |
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392 | hepRepXMLWriter->addPoint(vertex7.x(), vertex7.y(), vertex7.z()); |
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393 | hepRepXMLWriter->addPoint(vertex8.x(), vertex8.y(), vertex8.z()); |
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394 | } |
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395 | |
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396 | |
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397 | void G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) { |
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398 | #ifdef G4HEPREPFILEDEBUG |
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399 | G4cout << |
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400 | "G4HepRepFileSceneHandler::AddSolid(const G4Trap& trap) called for " |
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401 | << trap.GetName() |
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402 | << G4endl; |
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403 | PrintThings(); |
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404 | #endif |
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405 | G4VSceneHandler::AddSolid(trap); // Invoke default action. |
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406 | } |
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407 | |
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408 | |
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409 | void G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) { |
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410 | #ifdef G4HEPREPFILEDEBUG |
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411 | G4cout << |
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412 | "G4HepRepFileSceneHandler::AddSolid(const G4Sphere& sphere) called for " |
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413 | << sphere.GetName() |
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414 | << G4endl; |
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415 | PrintThings(); |
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416 | #endif |
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417 | G4VSceneHandler::AddSolid(sphere); // Invoke default action. |
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418 | } |
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419 | |
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420 | |
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421 | void G4HepRepFileSceneHandler::AddSolid(const G4Para& para) { |
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422 | #ifdef G4HEPREPFILEDEBUG |
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423 | G4cout << |
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424 | "G4HepRepFileSceneHandler::AddSolid(const G4Para& para) called for " |
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425 | << para.GetName() |
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426 | << G4endl; |
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427 | PrintThings(); |
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428 | #endif |
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429 | G4VSceneHandler::AddSolid(para); // Invoke default action. |
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430 | } |
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431 | |
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432 | |
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433 | void G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) { |
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434 | #ifdef G4HEPREPFILEDEBUG |
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435 | G4cout << |
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436 | "G4HepRepFileSceneHandler::AddSolid(const G4Torus& torus) called for " |
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437 | << torus.GetName() |
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438 | << G4endl; |
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439 | PrintThings(); |
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440 | #endif |
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441 | G4VSceneHandler::AddSolid(torus); // Invoke default action. |
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442 | } |
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443 | |
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444 | |
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445 | void G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) { |
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446 | #ifdef G4HEPREPFILEDEBUG |
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447 | G4cout << |
---|
448 | "G4HepRepFileSceneHandler::AddSolid(const G4Polycone& polycone) called for " |
---|
449 | << polycone.GetName() |
---|
450 | << G4endl; |
---|
451 | PrintThings(); |
---|
452 | #endif |
---|
453 | G4VSceneHandler::AddSolid(polycone); // Invoke default action. |
---|
454 | } |
---|
455 | |
---|
456 | |
---|
457 | void G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) { |
---|
458 | #ifdef G4HEPREPFILEDEBUG |
---|
459 | G4cout << |
---|
460 | "G4HepRepFileSceneHandler::AddSolid(const G4Polyhedra& polyhedra) called for " |
---|
461 | << polyhedra.GetName() |
---|
462 | << G4endl; |
---|
463 | PrintThings(); |
---|
464 | #endif |
---|
465 | G4VSceneHandler::AddSolid(polyhedra); // Invoke default action. |
---|
466 | } |
---|
467 | |
---|
468 | |
---|
469 | void G4HepRepFileSceneHandler::AddSolid(const G4VSolid& solid) { |
---|
470 | #ifdef G4HEPREPFILEDEBUG |
---|
471 | G4cout << |
---|
472 | "G4HepRepFileSceneHandler::AddSolid(const G4Solid& solid) called for " |
---|
473 | << solid.GetName() |
---|
474 | << G4endl; |
---|
475 | PrintThings(); |
---|
476 | #endif |
---|
477 | G4VSceneHandler::AddSolid(solid); // Invoke default action. |
---|
478 | } |
---|
479 | |
---|
480 | |
---|
481 | void G4HepRepFileSceneHandler::AddCompound (const G4VTrajectory& traj) { |
---|
482 | #ifdef G4HEPREPFILEDEBUG |
---|
483 | G4cout << "G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&) " << G4endl; |
---|
484 | #endif |
---|
485 | |
---|
486 | G4TrajectoriesModel* pTrModel = |
---|
487 | dynamic_cast<G4TrajectoriesModel*>(fpModel); |
---|
488 | if (!pTrModel) G4Exception |
---|
489 | ("G4HepRepFileSceneHandler::AddCompound(const G4VTrajectory&): Not a G4TrajectoriesModel."); |
---|
490 | |
---|
491 | // Pointers to hold trajectory attribute values and definitions. |
---|
492 | std::vector<G4AttValue>* rawTrajAttValues = traj.CreateAttValues(); |
---|
493 | trajAttValues = |
---|
494 | new std::vector<G4AttValue>; |
---|
495 | trajAttDefs = |
---|
496 | new std::map<G4String,G4AttDef>; |
---|
497 | |
---|
498 | // Iterators to use with attribute values and definitions. |
---|
499 | std::vector<G4AttValue>::iterator iAttVal; |
---|
500 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
501 | G4int i; |
---|
502 | |
---|
503 | // Get trajectory attributes and definitions in standard HepRep style |
---|
504 | // (uniform units, 3Vectors decomposed). |
---|
505 | if (rawTrajAttValues) { |
---|
506 | G4bool error = G4AttCheck(rawTrajAttValues, |
---|
507 | traj.GetAttDefs()).Standard(trajAttValues,trajAttDefs); |
---|
508 | if (error) { |
---|
509 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
510 | "\nERROR found during conversion to standard trajectory attributes." |
---|
511 | << G4endl; |
---|
512 | } |
---|
513 | #ifdef G4HEPREPFILEDEBUG |
---|
514 | G4cout << |
---|
515 | "G4HepRepFileSceneHandler::AddCompound(traj): standardised attributes:\n" |
---|
516 | << G4AttCheck(trajAttValues,trajAttDefs) << G4endl; |
---|
517 | #endif |
---|
518 | delete rawTrajAttValues; |
---|
519 | } |
---|
520 | |
---|
521 | // Open the HepRep output file if it is not already open. |
---|
522 | CheckFileOpen(); |
---|
523 | |
---|
524 | // Add the Event Data Type if it hasn't already been added. |
---|
525 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
526 | hepRepXMLWriter->addType("Event Data",0); |
---|
527 | hepRepXMLWriter->addInstance(); |
---|
528 | } |
---|
529 | |
---|
530 | // Add the Trajectories Type. |
---|
531 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
532 | hepRepXMLWriter->addType("Trajectories",1); |
---|
533 | |
---|
534 | // If this is the first trajectory of this event, |
---|
535 | // specify attribute values common to all trajectories. |
---|
536 | if (strcmp("Trajectories",previousName)!=0) { |
---|
537 | hepRepXMLWriter->addAttValue("Layer",100); |
---|
538 | |
---|
539 | // Take all Trajectory attDefs from first trajectory. |
---|
540 | // Would rather be able to get these attDefs without needing a reference from any |
---|
541 | // particular trajectory, but don't know how to do that. |
---|
542 | // Write out trajectory attribute definitions. |
---|
543 | if (trajAttValues && trajAttDefs) { |
---|
544 | for (iAttVal = trajAttValues->begin(); |
---|
545 | iAttVal != trajAttValues->end(); ++iAttVal) { |
---|
546 | iAttDef = trajAttDefs->find(iAttVal->GetName()); |
---|
547 | if (iAttDef != trajAttDefs->end()) { |
---|
548 | // Protect against incorrect use of Category. Anything value other than the |
---|
549 | // standard ones will be considered to be in the physics category. |
---|
550 | G4String category = iAttDef->second.GetCategory(); |
---|
551 | if (strcmp(category,"Draw")!=0 && |
---|
552 | strcmp(category,"Physics")!=0 && |
---|
553 | strcmp(category,"Association")!=0 && |
---|
554 | strcmp(category,"PickAction")!=0) |
---|
555 | category = "Physics"; |
---|
556 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
557 | category, iAttDef->second.GetExtra()); |
---|
558 | } |
---|
559 | } |
---|
560 | } |
---|
561 | |
---|
562 | // Take all TrajectoryPoint attDefs from first point of first trajectory. |
---|
563 | // Would rather be able to get these attDefs without needing a reference from any |
---|
564 | // particular point, but don't know how to do that. |
---|
565 | if ((trajContext->GetDrawStepPts() || trajContext->GetDrawAuxPts()) |
---|
566 | && traj.GetPointEntries()>0) { |
---|
567 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(0); |
---|
568 | |
---|
569 | // Pointers to hold trajectory point attribute values and definitions. |
---|
570 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
571 | std::vector<G4AttValue>* pointAttValues = |
---|
572 | new std::vector<G4AttValue>; |
---|
573 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
574 | new std::map<G4String,G4AttDef>; |
---|
575 | |
---|
576 | // Get first trajectory point's attributes and definitions in standard HepRep style |
---|
577 | // (uniform units, 3Vectors decomposed). |
---|
578 | if (rawPointAttValues) { |
---|
579 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
580 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
581 | if (error) { |
---|
582 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
583 | "\nERROR found during conversion to standard first point attributes." << G4endl; |
---|
584 | } |
---|
585 | |
---|
586 | // Write out point attribute definitions. |
---|
587 | if (pointAttValues && pointAttDefs) { |
---|
588 | for (iAttVal = pointAttValues->begin(); |
---|
589 | iAttVal != pointAttValues->end(); ++iAttVal) { |
---|
590 | iAttDef = |
---|
591 | pointAttDefs->find(iAttVal->GetName()); |
---|
592 | if (iAttDef != pointAttDefs->end()) { |
---|
593 | // Protect against incorrect use of Category. Anything value other than the |
---|
594 | // standard ones will be considered to be in the physics category. |
---|
595 | G4String category = iAttDef->second.GetCategory(); |
---|
596 | if (strcmp(category,"Draw")!=0 && |
---|
597 | strcmp(category,"Physics")!=0 && |
---|
598 | strcmp(category,"Association")!=0 && |
---|
599 | strcmp(category,"PickAction")!=0) |
---|
600 | category = "Physics"; |
---|
601 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
602 | // that each object can have only one instance of a given AttValue. |
---|
603 | // Both of these attributes are redundant to actual position information of the point. |
---|
604 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
605 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
606 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
607 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
608 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
609 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
610 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
611 | category, iAttDef->second.GetExtra()); |
---|
612 | } |
---|
613 | } |
---|
614 | } |
---|
615 | delete rawPointAttValues; |
---|
616 | } |
---|
617 | |
---|
618 | // Clean up point attributes. |
---|
619 | if (pointAttValues) |
---|
620 | delete pointAttValues; |
---|
621 | if (pointAttDefs) |
---|
622 | delete pointAttDefs; |
---|
623 | } |
---|
624 | } // end of special treatment for when this is the first trajectory. |
---|
625 | |
---|
626 | // Now that we have written out all of the attributes that are based on the |
---|
627 | // trajectory's particulars, call base class to deconstruct trajectory into polyline and/or points |
---|
628 | // (or nothing if trajectory is to be filtered out). |
---|
629 | // If base class calls for drawing points, no points will actually be drawn there since we |
---|
630 | // instead need to do point drawing from here (in order to obtain the points attributes, |
---|
631 | // not available from AddPrimitive(...point). Instead, such a call will just serve to set the |
---|
632 | // flag that tells us that point drawing was requested for this trajectory (depends on several |
---|
633 | // factors including i_mode, trajContext and filtering). |
---|
634 | drawingTraj = true; |
---|
635 | doneInitTraj = false; |
---|
636 | G4VSceneHandler::AddCompound(traj); |
---|
637 | drawingTraj = false; |
---|
638 | |
---|
639 | // Draw step points. |
---|
640 | if (trajContext->GetDrawStepPts()) { |
---|
641 | if (!doneInitTraj) |
---|
642 | InitTrajectory(); |
---|
643 | // Create Trajectory Points as a subType of Trajectories. |
---|
644 | // Note that we should create this heprep type even if there are no actual points. |
---|
645 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
646 | // than that they were omitted by the drawing mode. |
---|
647 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
648 | hepRepXMLWriter->addType("Trajectory Step Points",2); |
---|
649 | |
---|
650 | float redness; |
---|
651 | float greenness; |
---|
652 | float blueness; |
---|
653 | G4int markSize; |
---|
654 | G4bool visible; |
---|
655 | G4bool square; |
---|
656 | G4Colour colour = trajContext->GetStepPtsColour(); |
---|
657 | redness = colour.GetRed(); |
---|
658 | greenness = colour.GetGreen(); |
---|
659 | blueness = colour.GetBlue(); |
---|
660 | markSize = (G4int) trajContext->GetStepPtsSize(); |
---|
661 | visible = (G4int) trajContext->GetStepPtsVisible(); |
---|
662 | square = (trajContext->GetStepPtsType()==G4Polymarker::squares); |
---|
663 | |
---|
664 | // Avoiding drawing anything black on black. |
---|
665 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
666 | redness = 1.; |
---|
667 | greenness = 1.; |
---|
668 | blueness = 1.; |
---|
669 | } |
---|
670 | |
---|
671 | // Specify attributes common to all trajectory points. |
---|
672 | if (strcmp("Trajectory Step Points",previousName)!=0) { |
---|
673 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
674 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
675 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
676 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
677 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
678 | if (square) |
---|
679 | hepRepXMLWriter->addAttValue("MarkName","square"); |
---|
680 | else |
---|
681 | hepRepXMLWriter->addAttValue("MarkName","dot"); |
---|
682 | } |
---|
683 | |
---|
684 | // Loop over all points on this trajectory. |
---|
685 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
686 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
687 | |
---|
688 | // Each point is a separate instance of the type Trajectory Points. |
---|
689 | hepRepXMLWriter->addInstance(); |
---|
690 | |
---|
691 | // Pointers to hold trajectory point attribute values and definitions. |
---|
692 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
693 | std::vector<G4AttValue>* pointAttValues = |
---|
694 | new std::vector<G4AttValue>; |
---|
695 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
696 | new std::map<G4String,G4AttDef>; |
---|
697 | |
---|
698 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
699 | // (uniform units, 3Vectors decomposed). |
---|
700 | if (rawPointAttValues) { |
---|
701 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
702 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
703 | if (error) { |
---|
704 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
705 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
706 | } |
---|
707 | |
---|
708 | // Write out point attribute values. |
---|
709 | if (pointAttValues) { |
---|
710 | std::vector<G4AttValue>::iterator iAttVal; |
---|
711 | for (iAttVal = pointAttValues->begin(); |
---|
712 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
713 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
714 | // that each object can have only one instance of a given AttValue. |
---|
715 | // Both of these attributes are redundant to actual position information of the point. |
---|
716 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
717 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
718 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
719 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
720 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
721 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
722 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
723 | delete pointAttValues; |
---|
724 | } |
---|
725 | delete rawPointAttValues; |
---|
726 | } |
---|
727 | |
---|
728 | // Clean up point attributes. |
---|
729 | if (pointAttDefs) |
---|
730 | delete pointAttDefs; |
---|
731 | |
---|
732 | // Each trajectory point is made of a single primitive, a point. |
---|
733 | hepRepXMLWriter->addPrimitive(); |
---|
734 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
735 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
736 | } |
---|
737 | } |
---|
738 | |
---|
739 | // Draw Auxiliary Points |
---|
740 | if (trajContext->GetDrawAuxPts()) { |
---|
741 | if (!doneInitTraj) |
---|
742 | InitTrajectory(); |
---|
743 | // Create Trajectory Points as a subType of Trajectories. |
---|
744 | // Note that we should create this heprep type even if there are no actual points. |
---|
745 | // This allows the user to tell that points don't exist (admittedly odd) rather |
---|
746 | // than that they were omitted by the drawing mode. |
---|
747 | previousName = hepRepXMLWriter->prevTypeName[2]; |
---|
748 | hepRepXMLWriter->addType("Trajectory Auxiliary Points",2); |
---|
749 | |
---|
750 | float redness; |
---|
751 | float greenness; |
---|
752 | float blueness; |
---|
753 | G4int markSize; |
---|
754 | G4bool visible; |
---|
755 | G4bool square; |
---|
756 | G4Colour colour = trajContext->GetAuxPtsColour(); |
---|
757 | redness = colour.GetRed(); |
---|
758 | greenness = colour.GetGreen(); |
---|
759 | blueness = colour.GetBlue(); |
---|
760 | markSize = (G4int) trajContext->GetAuxPtsSize(); |
---|
761 | visible = (G4int) trajContext->GetAuxPtsVisible(); |
---|
762 | square = (trajContext->GetAuxPtsType()==G4Polymarker::squares); |
---|
763 | |
---|
764 | // Avoiding drawing anything black on black. |
---|
765 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
766 | redness = 1.; |
---|
767 | greenness = 1.; |
---|
768 | blueness = 1.; |
---|
769 | } |
---|
770 | |
---|
771 | // Specify attributes common to all trajectory points. |
---|
772 | if (strcmp("Trajectory Auxiliary Points",previousName)!=0) { |
---|
773 | hepRepXMLWriter->addAttValue("DrawAs","Point"); |
---|
774 | hepRepXMLWriter->addAttValue("MarkColor", redness, greenness, blueness); |
---|
775 | hepRepXMLWriter->addAttValue("MarkSize",markSize); |
---|
776 | hepRepXMLWriter->addAttValue("Layer",110); |
---|
777 | hepRepXMLWriter->addAttValue("Visibility",visible); |
---|
778 | if (square) |
---|
779 | hepRepXMLWriter->addAttValue("MarkName","Square"); |
---|
780 | else |
---|
781 | hepRepXMLWriter->addAttValue("MarkName","Dot"); |
---|
782 | } |
---|
783 | |
---|
784 | // Loop over all points on this trajectory. |
---|
785 | for (i = 0; i < traj.GetPointEntries(); i++) { |
---|
786 | G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i); |
---|
787 | |
---|
788 | // Each point is a separate instance of the type Trajectory Points. |
---|
789 | hepRepXMLWriter->addInstance(); |
---|
790 | |
---|
791 | // Pointers to hold trajectory point attribute values and definitions. |
---|
792 | std::vector<G4AttValue>* rawPointAttValues = aTrajectoryPoint->CreateAttValues(); |
---|
793 | std::vector<G4AttValue>* pointAttValues = |
---|
794 | new std::vector<G4AttValue>; |
---|
795 | std::map<G4String,G4AttDef>* pointAttDefs = |
---|
796 | new std::map<G4String,G4AttDef>; |
---|
797 | |
---|
798 | // Get trajectory point attributes and definitions in standard HepRep style |
---|
799 | // (uniform units, 3Vectors decomposed). |
---|
800 | if (rawPointAttValues) { |
---|
801 | G4bool error = G4AttCheck(rawPointAttValues, |
---|
802 | aTrajectoryPoint->GetAttDefs()).Standard(pointAttValues,pointAttDefs); |
---|
803 | if (error) { |
---|
804 | G4cout << "G4HepRepFileSceneHandler::AddCompound(traj):" |
---|
805 | "\nERROR found during conversion to standard point attributes." << G4endl; |
---|
806 | } |
---|
807 | |
---|
808 | // Write out point attribute values. |
---|
809 | if (pointAttValues) { |
---|
810 | std::vector<G4AttValue>::iterator iAttVal; |
---|
811 | for (iAttVal = pointAttValues->begin(); |
---|
812 | iAttVal != pointAttValues->end(); ++iAttVal) |
---|
813 | // Do not write out the Aux or Pos attribute. Aux does not conform to the HepRep rule |
---|
814 | // that each object can have only one instance of a given AttValue. |
---|
815 | // Both of these attributes are redundant to actual position information of the point. |
---|
816 | if (strcmp(iAttVal->GetName(),"Aux-X")!=0 && |
---|
817 | strcmp(iAttVal->GetName(),"Aux-Y")!=0 && |
---|
818 | strcmp(iAttVal->GetName(),"Aux-Z")!=0 && |
---|
819 | strcmp(iAttVal->GetName(),"Pos-X")!=0 && |
---|
820 | strcmp(iAttVal->GetName(),"Pos-Y")!=0 && |
---|
821 | strcmp(iAttVal->GetName(),"Pos-Z")!=0) |
---|
822 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
823 | delete pointAttValues; |
---|
824 | } |
---|
825 | delete rawPointAttValues; |
---|
826 | } |
---|
827 | |
---|
828 | // Clean up point attributes. |
---|
829 | if (pointAttDefs) |
---|
830 | delete pointAttDefs; |
---|
831 | |
---|
832 | // Each trajectory point is made of a single primitive, a point. |
---|
833 | G4Point3D vertex = aTrajectoryPoint->GetPosition(); |
---|
834 | |
---|
835 | // Loop over auxiliary points associated with this Trajectory Point. |
---|
836 | const std::vector<G4ThreeVector>* auxiliaries = aTrajectoryPoint->GetAuxiliaryPoints(); |
---|
837 | if (0 != auxiliaries) { |
---|
838 | for (size_t iAux=0; iAux<auxiliaries->size(); ++iAux) { |
---|
839 | const G4ThreeVector auxPos((*auxiliaries)[iAux]); |
---|
840 | hepRepXMLWriter->addPrimitive(); |
---|
841 | hepRepXMLWriter->addPoint(auxPos.x(), auxPos.y(), auxPos.z()); |
---|
842 | } |
---|
843 | } |
---|
844 | } |
---|
845 | } |
---|
846 | } |
---|
847 | |
---|
848 | |
---|
849 | void G4HepRepFileSceneHandler::AddCompound (const G4VHit& hit) { |
---|
850 | #ifdef G4HEPREPFILEDEBUG |
---|
851 | G4cout << "G4HepRepFileSceneHandler::AddCompound(G4VHit&) " << G4endl; |
---|
852 | #endif |
---|
853 | |
---|
854 | // Pointers to hold hit attribute values and definitions. |
---|
855 | std::vector<G4AttValue>* rawHitAttValues = hit.CreateAttValues(); |
---|
856 | hitAttValues = |
---|
857 | new std::vector<G4AttValue>; |
---|
858 | hitAttDefs = |
---|
859 | new std::map<G4String,G4AttDef>; |
---|
860 | |
---|
861 | // Iterators to use with attribute values and definitions. |
---|
862 | std::vector<G4AttValue>::iterator iAttVal; |
---|
863 | std::map<G4String,G4AttDef>::const_iterator iAttDef; |
---|
864 | |
---|
865 | // Get hit attributes and definitions in standard HepRep style |
---|
866 | // (uniform units, 3Vectors decomposed). |
---|
867 | if (rawHitAttValues) { |
---|
868 | G4bool error = G4AttCheck(rawHitAttValues, |
---|
869 | hit.GetAttDefs()).Standard(hitAttValues,hitAttDefs); |
---|
870 | if (error) { |
---|
871 | G4cout << "G4HepRepFileSceneHandler::AddCompound(hit):" |
---|
872 | "\nERROR found during conversion to standard hit attributes." |
---|
873 | << G4endl; |
---|
874 | } |
---|
875 | #ifdef G4HEPREPFILEDEBUG |
---|
876 | G4cout << |
---|
877 | "G4HepRepFileSceneHandler::AddCompound(hit): standardised attributes:\n" |
---|
878 | << G4AttCheck(hitAttValues,hitAttDefs) << G4endl; |
---|
879 | #endif |
---|
880 | delete rawHitAttValues; |
---|
881 | } |
---|
882 | |
---|
883 | // Open the HepRep output file if it is not already open. |
---|
884 | CheckFileOpen(); |
---|
885 | |
---|
886 | // Add the Event Data Type if it hasn't already been added. |
---|
887 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
888 | hepRepXMLWriter->addType("Event Data",0); |
---|
889 | hepRepXMLWriter->addInstance(); |
---|
890 | } |
---|
891 | |
---|
892 | // Find out the current HitType. |
---|
893 | G4String hitType = "Hits"; |
---|
894 | if (hitAttValues) { |
---|
895 | G4bool found = false; |
---|
896 | for (iAttVal = hitAttValues->begin(); |
---|
897 | iAttVal != hitAttValues->end() && !found; ++iAttVal) { |
---|
898 | if (strcmp(iAttVal->GetName(),"HitType")==0) { |
---|
899 | hitType = iAttVal->GetValue(); |
---|
900 | found = true; |
---|
901 | } |
---|
902 | } |
---|
903 | } |
---|
904 | |
---|
905 | // Add the Hits Type. |
---|
906 | G4String previousName = hepRepXMLWriter->prevTypeName[1]; |
---|
907 | hepRepXMLWriter->addType(hitType,1); |
---|
908 | |
---|
909 | // If this is the first hit of this event, |
---|
910 | // specify attribute values common to all hits. |
---|
911 | if (strcmp(hitType,previousName)!=0) { |
---|
912 | hepRepXMLWriter->addAttValue("Layer",130); |
---|
913 | |
---|
914 | // Take all Hit attDefs from first hit. |
---|
915 | // Would rather be able to get these attDefs without needing a reference from any |
---|
916 | // particular hit, but don't know how to do that. |
---|
917 | // Write out hit attribute definitions. |
---|
918 | if (hitAttValues && hitAttDefs) { |
---|
919 | for (iAttVal = hitAttValues->begin(); |
---|
920 | iAttVal != hitAttValues->end(); ++iAttVal) { |
---|
921 | iAttDef = hitAttDefs->find(iAttVal->GetName()); |
---|
922 | if (iAttDef != hitAttDefs->end()) { |
---|
923 | // Protect against incorrect use of Category. Anything value other than the |
---|
924 | // standard ones will be considered to be in the physics category. |
---|
925 | G4String category = iAttDef->second.GetCategory(); |
---|
926 | if (strcmp(category,"Draw")!=0 && |
---|
927 | strcmp(category,"Physics")!=0 && |
---|
928 | strcmp(category,"Association")!=0 && |
---|
929 | strcmp(category,"PickAction")!=0) |
---|
930 | category = "Physics"; |
---|
931 | hepRepXMLWriter->addAttDef(iAttVal->GetName(), iAttDef->second.GetDesc(), |
---|
932 | category, iAttDef->second.GetExtra()); |
---|
933 | } |
---|
934 | } |
---|
935 | } |
---|
936 | } // end of special treatment for when this is the first hit. |
---|
937 | |
---|
938 | // Now that we have written out all of the attributes that are based on the |
---|
939 | // hit's particulars, call base class to deconstruct hit into a primitives. |
---|
940 | drawingHit = true; |
---|
941 | doneInitHit = false; |
---|
942 | G4VSceneHandler::AddCompound(hit); // Invoke default action. |
---|
943 | drawingHit = false; |
---|
944 | } |
---|
945 | |
---|
946 | |
---|
947 | void G4HepRepFileSceneHandler::InitTrajectory() { |
---|
948 | if (!doneInitTraj) { |
---|
949 | // For every trajectory, add an instance of Type Trajectory. |
---|
950 | hepRepXMLWriter->addInstance(); |
---|
951 | |
---|
952 | // Write out the trajectory's attribute values. |
---|
953 | if (trajAttValues) { |
---|
954 | std::vector<G4AttValue>::iterator iAttVal; |
---|
955 | for (iAttVal = trajAttValues->begin(); |
---|
956 | iAttVal != trajAttValues->end(); ++iAttVal) |
---|
957 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
958 | delete trajAttValues; |
---|
959 | } |
---|
960 | |
---|
961 | // Clean up trajectory attributes. |
---|
962 | if (trajAttDefs) |
---|
963 | delete trajAttDefs; |
---|
964 | |
---|
965 | doneInitTraj = true; |
---|
966 | } |
---|
967 | } |
---|
968 | |
---|
969 | |
---|
970 | void G4HepRepFileSceneHandler::InitHit() { |
---|
971 | if (!doneInitHit) { |
---|
972 | // For every hit, add an instance of Type Hit. |
---|
973 | hepRepXMLWriter->addInstance(); |
---|
974 | |
---|
975 | // Write out the hit's attribute values. |
---|
976 | if (hitAttValues) { |
---|
977 | std::vector<G4AttValue>::iterator iAttVal; |
---|
978 | for (iAttVal = hitAttValues->begin(); |
---|
979 | iAttVal != hitAttValues->end(); ++iAttVal) |
---|
980 | hepRepXMLWriter->addAttValue(iAttVal->GetName(), iAttVal->GetValue()); |
---|
981 | delete hitAttValues; |
---|
982 | } |
---|
983 | |
---|
984 | // Clean up hit attributes. |
---|
985 | if (hitAttDefs) |
---|
986 | delete hitAttDefs; |
---|
987 | |
---|
988 | doneInitHit = true; |
---|
989 | } |
---|
990 | } |
---|
991 | |
---|
992 | |
---|
993 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) { |
---|
994 | #ifdef G4HEPREPFILEDEBUG |
---|
995 | G4cout << |
---|
996 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) called:" |
---|
997 | "\n polyline: " << polyline |
---|
998 | << G4endl; |
---|
999 | PrintThings(); |
---|
1000 | #endif |
---|
1001 | |
---|
1002 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1003 | |
---|
1004 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
---|
1005 | return; |
---|
1006 | |
---|
1007 | if (inPrimitives2D) { |
---|
1008 | if (!warnedAbout2DMarkers) { |
---|
1009 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
1010 | warnedAbout2DMarkers = true; |
---|
1011 | } |
---|
1012 | return; |
---|
1013 | } |
---|
1014 | |
---|
1015 | if (drawingTraj) |
---|
1016 | InitTrajectory(); |
---|
1017 | |
---|
1018 | if (drawingHit) |
---|
1019 | InitHit(); |
---|
1020 | |
---|
1021 | haveVisible = true; |
---|
1022 | AddHepRepInstance("Line", polyline); |
---|
1023 | |
---|
1024 | hepRepXMLWriter->addPrimitive(); |
---|
1025 | |
---|
1026 | for (size_t i=0; i < polyline.size(); i++) { |
---|
1027 | G4Point3D vertex = (*fpObjectTransformation) * polyline[i]; |
---|
1028 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1029 | } |
---|
1030 | } |
---|
1031 | |
---|
1032 | |
---|
1033 | |
---|
1034 | void G4HepRepFileSceneHandler::AddPrimitive (const G4Polymarker& line) { |
---|
1035 | #ifdef G4HEPREPFILEDEBUG |
---|
1036 | G4cout << |
---|
1037 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polymarker& line) called" |
---|
1038 | << G4endl; |
---|
1039 | PrintThings(); |
---|
1040 | #endif |
---|
1041 | |
---|
1042 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1043 | |
---|
1044 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
---|
1045 | return; |
---|
1046 | |
---|
1047 | if (inPrimitives2D) { |
---|
1048 | if (!warnedAbout2DMarkers) { |
---|
1049 | G4cout << "HepRepFile does not currently support 2D lines." << G4endl; |
---|
1050 | warnedAbout2DMarkers = true; |
---|
1051 | } |
---|
1052 | return; |
---|
1053 | } |
---|
1054 | |
---|
1055 | MarkerSizeType sizeType; |
---|
1056 | G4double size = GetMarkerSize (line, sizeType); |
---|
1057 | if (sizeType==world) |
---|
1058 | size = 4.; |
---|
1059 | |
---|
1060 | if (drawingTraj) |
---|
1061 | return; |
---|
1062 | |
---|
1063 | if (drawingHit) |
---|
1064 | InitHit(); |
---|
1065 | |
---|
1066 | haveVisible = true; |
---|
1067 | AddHepRepInstance("Point", line); |
---|
1068 | |
---|
1069 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
1070 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1071 | |
---|
1072 | hepRepXMLWriter->addPrimitive(); |
---|
1073 | |
---|
1074 | for (size_t i=0; i < line.size(); i++) { |
---|
1075 | G4Point3D vertex = (*fpObjectTransformation) * line[i]; |
---|
1076 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1077 | } |
---|
1078 | } |
---|
1079 | |
---|
1080 | |
---|
1081 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) { |
---|
1082 | #ifdef G4HEPREPFILEDEBUG |
---|
1083 | G4cout << |
---|
1084 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Text& text) called:" |
---|
1085 | "\n text: " << text.GetText() |
---|
1086 | << G4endl; |
---|
1087 | PrintThings(); |
---|
1088 | #endif |
---|
1089 | |
---|
1090 | if (!inPrimitives2D) { |
---|
1091 | if (!warnedAbout3DText) { |
---|
1092 | G4cout << "HepRepFile does not currently support 3D text." << G4endl; |
---|
1093 | G4cout << "HepRep browsers can directly display text attributes on request." << G4endl; |
---|
1094 | G4cout << "See Application Developers Guide for how to attach attributes to viewable objects." << G4endl; |
---|
1095 | warnedAbout3DText = true; |
---|
1096 | } |
---|
1097 | return; |
---|
1098 | } |
---|
1099 | |
---|
1100 | MarkerSizeType sizeType; |
---|
1101 | G4double size = GetMarkerSize (text, sizeType); |
---|
1102 | if (sizeType==world) |
---|
1103 | size = 12.; |
---|
1104 | |
---|
1105 | haveVisible = true; |
---|
1106 | AddHepRepInstance("Text", text); |
---|
1107 | |
---|
1108 | hepRepXMLWriter->addAttValue("VAlign", "Top"); |
---|
1109 | hepRepXMLWriter->addAttValue("HAlign", "Left"); |
---|
1110 | hepRepXMLWriter->addAttValue("FontName", "Arial"); |
---|
1111 | hepRepXMLWriter->addAttValue("FontStyle", "Plain"); |
---|
1112 | hepRepXMLWriter->addAttValue("FontSize", (G4int) size); |
---|
1113 | hepRepXMLWriter->addAttValue("FontHasBanner", "TRUE"); |
---|
1114 | hepRepXMLWriter->addAttValue("FontBannerColor", "0,0,0"); |
---|
1115 | |
---|
1116 | const G4Colour& colour = GetTextColour(text); |
---|
1117 | float redness = colour.GetRed(); |
---|
1118 | float greenness = colour.GetGreen(); |
---|
1119 | float blueness = colour.GetBlue(); |
---|
1120 | |
---|
1121 | // Avoiding drawing anything black on black. |
---|
1122 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
1123 | redness = 1.; |
---|
1124 | greenness = 1.; |
---|
1125 | blueness = 1.; |
---|
1126 | } |
---|
1127 | hepRepXMLWriter->addAttValue("FontColor",redness,greenness,blueness); |
---|
1128 | |
---|
1129 | hepRepXMLWriter->addPrimitive(); |
---|
1130 | |
---|
1131 | hepRepXMLWriter->addAttValue("Text", text.GetText()); |
---|
1132 | hepRepXMLWriter->addAttValue("VPos", .99-text.GetYOffset()); |
---|
1133 | hepRepXMLWriter->addAttValue("HPos", text.GetXOffset()); |
---|
1134 | } |
---|
1135 | |
---|
1136 | |
---|
1137 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) { |
---|
1138 | #ifdef G4HEPREPFILEDEBUG |
---|
1139 | G4cout << |
---|
1140 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) called:" |
---|
1141 | "\n radius: " << circle.GetWorldRadius() |
---|
1142 | << G4endl; |
---|
1143 | PrintThings(); |
---|
1144 | #endif |
---|
1145 | |
---|
1146 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1147 | |
---|
1148 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
---|
1149 | return; |
---|
1150 | |
---|
1151 | if (inPrimitives2D) { |
---|
1152 | if (!warnedAbout2DMarkers) { |
---|
1153 | G4cout << "HepRepFile does not currently support 2D circles." << G4endl; |
---|
1154 | warnedAbout2DMarkers = true; |
---|
1155 | } |
---|
1156 | return; |
---|
1157 | } |
---|
1158 | |
---|
1159 | MarkerSizeType sizeType; |
---|
1160 | G4double size = GetMarkerSize (circle, sizeType); |
---|
1161 | if (sizeType==world) |
---|
1162 | size = 4.; |
---|
1163 | |
---|
1164 | if (drawingTraj) |
---|
1165 | return; |
---|
1166 | |
---|
1167 | if (drawingHit) |
---|
1168 | InitHit(); |
---|
1169 | |
---|
1170 | haveVisible = true; |
---|
1171 | AddHepRepInstance("Point", circle); |
---|
1172 | |
---|
1173 | hepRepXMLWriter->addAttValue("MarkName", "Dot"); |
---|
1174 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1175 | |
---|
1176 | hepRepXMLWriter->addPrimitive(); |
---|
1177 | |
---|
1178 | G4Point3D center = (*fpObjectTransformation) * circle.GetPosition(); |
---|
1179 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
1180 | } |
---|
1181 | |
---|
1182 | |
---|
1183 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) { |
---|
1184 | #ifdef G4HEPREPFILEDEBUG |
---|
1185 | G4cout << |
---|
1186 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) called:" |
---|
1187 | "\n side: " << square.GetWorldRadius() |
---|
1188 | << G4endl; |
---|
1189 | PrintThings(); |
---|
1190 | #endif |
---|
1191 | |
---|
1192 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1193 | |
---|
1194 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
---|
1195 | return; |
---|
1196 | |
---|
1197 | if (inPrimitives2D) { |
---|
1198 | if (!warnedAbout2DMarkers) { |
---|
1199 | G4cout << "HepRepFile does not currently support 2D squares." << G4endl; |
---|
1200 | warnedAbout2DMarkers = true; |
---|
1201 | } |
---|
1202 | return; |
---|
1203 | } |
---|
1204 | |
---|
1205 | MarkerSizeType sizeType; |
---|
1206 | G4double size = GetMarkerSize (square, sizeType); |
---|
1207 | if (sizeType==world) |
---|
1208 | size = 4.; |
---|
1209 | |
---|
1210 | if (drawingTraj) |
---|
1211 | return; |
---|
1212 | |
---|
1213 | if (drawingHit) |
---|
1214 | InitHit(); |
---|
1215 | |
---|
1216 | haveVisible = true; |
---|
1217 | AddHepRepInstance("Point", square); |
---|
1218 | |
---|
1219 | hepRepXMLWriter->addAttValue("MarkName", "Square"); |
---|
1220 | hepRepXMLWriter->addAttValue("MarkSize", (G4int) size); |
---|
1221 | |
---|
1222 | hepRepXMLWriter->addPrimitive(); |
---|
1223 | |
---|
1224 | G4Point3D center = (*fpObjectTransformation) * square.GetPosition(); |
---|
1225 | hepRepXMLWriter->addPoint(center.x(), center.y(), center.z()); |
---|
1226 | } |
---|
1227 | |
---|
1228 | |
---|
1229 | void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) { |
---|
1230 | #ifdef G4HEPREPFILEDEBUG |
---|
1231 | G4cout << |
---|
1232 | "G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) called." |
---|
1233 | << G4endl; |
---|
1234 | PrintThings(); |
---|
1235 | #endif |
---|
1236 | |
---|
1237 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1238 | |
---|
1239 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
---|
1240 | return; |
---|
1241 | |
---|
1242 | if(polyhedron.GetNoFacets()==0)return; |
---|
1243 | |
---|
1244 | if (drawingTraj) |
---|
1245 | return; |
---|
1246 | |
---|
1247 | if (drawingHit) |
---|
1248 | InitHit(); |
---|
1249 | |
---|
1250 | haveVisible = true; |
---|
1251 | AddHepRepInstance("Polygon", polyhedron); |
---|
1252 | |
---|
1253 | G4Normal3D surfaceNormal; |
---|
1254 | G4Point3D vertex; |
---|
1255 | |
---|
1256 | G4bool notLastFace; |
---|
1257 | do { |
---|
1258 | hepRepXMLWriter->addPrimitive(); |
---|
1259 | notLastFace = polyhedron.GetNextNormal (surfaceNormal); |
---|
1260 | |
---|
1261 | G4int edgeFlag = 1; |
---|
1262 | G4bool notLastEdge; |
---|
1263 | do { |
---|
1264 | notLastEdge = polyhedron.GetNextVertex (vertex, edgeFlag); |
---|
1265 | vertex = (*fpObjectTransformation) * vertex; |
---|
1266 | hepRepXMLWriter->addPoint(vertex.x(), vertex.y(), vertex.z()); |
---|
1267 | } while (notLastEdge); |
---|
1268 | } while (notLastFace); |
---|
1269 | } |
---|
1270 | |
---|
1271 | |
---|
1272 | void G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS&) { |
---|
1273 | #ifdef G4HEPREPFILEDEBUG |
---|
1274 | G4cout << |
---|
1275 | "G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) called." |
---|
1276 | << G4endl; |
---|
1277 | PrintThings(); |
---|
1278 | #endif |
---|
1279 | G4cout << "G4HepRepFileSceneHandler::AddPrimitive G4NURBS : not implemented. " << G4endl; |
---|
1280 | } |
---|
1281 | |
---|
1282 | |
---|
1283 | G4HepRepFileXMLWriter *G4HepRepFileSceneHandler::GetHepRepXMLWriter() { |
---|
1284 | return hepRepXMLWriter; |
---|
1285 | } |
---|
1286 | |
---|
1287 | |
---|
1288 | void G4HepRepFileSceneHandler::AddHepRepInstance(const char* primName, |
---|
1289 | const G4Visible visible) { |
---|
1290 | #ifdef G4HEPREPFILEDEBUG |
---|
1291 | G4cout << |
---|
1292 | "G4HepRepFileSceneHandler::AddHepRepInstance called." |
---|
1293 | << G4endl; |
---|
1294 | #endif |
---|
1295 | |
---|
1296 | // Open the HepRep output file if it is not already open. |
---|
1297 | CheckFileOpen(); |
---|
1298 | |
---|
1299 | G4VPhysicalVolume* pCurrentPV = 0; |
---|
1300 | G4LogicalVolume* pCurrentLV = 0; |
---|
1301 | G4int currentDepth = 0; |
---|
1302 | G4PhysicalVolumeModel* pPVModel = dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
1303 | if (pPVModel) { |
---|
1304 | pCurrentPV = pPVModel->GetCurrentPV(); |
---|
1305 | pCurrentLV = pPVModel->GetCurrentLV(); |
---|
1306 | currentDepth = pPVModel->GetCurrentDepth(); |
---|
1307 | } |
---|
1308 | |
---|
1309 | #ifdef G4HEPREPFILEDEBUG |
---|
1310 | G4cout << |
---|
1311 | "pCurrentPV:" << pCurrentPV << ", readyForTransients:" << fReadyForTransients |
---|
1312 | << G4endl; |
---|
1313 | #endif |
---|
1314 | |
---|
1315 | if (drawingTraj || drawingHit) { |
---|
1316 | // In this case, HepRep type, layer and instance were already created |
---|
1317 | // in the AddCompound method. |
---|
1318 | } |
---|
1319 | else if (fReadyForTransients) { |
---|
1320 | if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1321 | hepRepXMLWriter->addType("Event Data",0); |
---|
1322 | hepRepXMLWriter->addInstance(); |
---|
1323 | } |
---|
1324 | |
---|
1325 | // Applications have the option of either calling AddSolid(G4VTrajectory&) and |
---|
1326 | // AddSolid(G4VHits&), or of just decomposing these into simpler primitives. |
---|
1327 | // In the former case, drawing will be handled above and will include setting of |
---|
1328 | // physics attributes. |
---|
1329 | // In the latter case, which is an older style of working, we end up drawing the |
---|
1330 | // trajectories and hits here, where we have no access to physics attributes. |
---|
1331 | // We receive primitives here. We can figure out that these are transients, but we |
---|
1332 | // have to guess exactly what these transients represent. |
---|
1333 | // We assume the primitives are being used as in G4VTrajectory, hence we assume: |
---|
1334 | // Lines are Trajectories |
---|
1335 | // Squares that come after we've seen trajectories are Auxiliary Points |
---|
1336 | // Circles that come after we've seen trajectories are Step Points |
---|
1337 | // Other primitives are Hits |
---|
1338 | |
---|
1339 | int layer; |
---|
1340 | |
---|
1341 | if (strcmp("Text",primName)==0) { |
---|
1342 | hepRepXMLWriter->addType("EventID",1); |
---|
1343 | } else { |
---|
1344 | if (strcmp("Line",primName)==0) { |
---|
1345 | hepRepXMLWriter->addType("TransientPolylines",1); |
---|
1346 | layer = 100; |
---|
1347 | } else { |
---|
1348 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
1349 | strcmp("Square",primName)==0) |
---|
1350 | { |
---|
1351 | hepRepXMLWriter->addType("AuxiliaryPoints",2); |
---|
1352 | layer = 110; |
---|
1353 | } else { |
---|
1354 | if (strcmp(hepRepXMLWriter->prevTypeName[1],"TransientPolylines")==0 && |
---|
1355 | strcmp("Circle",primName)==0) |
---|
1356 | { |
---|
1357 | hepRepXMLWriter->addType("StepPoints",2); |
---|
1358 | layer = 120; |
---|
1359 | } else { |
---|
1360 | hepRepXMLWriter->addType("Hits",1); |
---|
1361 | layer = 130; |
---|
1362 | } |
---|
1363 | } |
---|
1364 | } |
---|
1365 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
1366 | } |
---|
1367 | |
---|
1368 | hepRepXMLWriter->addInstance(); |
---|
1369 | |
---|
1370 | // Handle Type declaration for Axes, Ruler, etc. |
---|
1371 | } else if (pCurrentPV==0) { |
---|
1372 | if (strcmp("AxesEtc",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1373 | hepRepXMLWriter->addType("AxesEtc",0); |
---|
1374 | hepRepXMLWriter->addInstance(); |
---|
1375 | } |
---|
1376 | |
---|
1377 | int layer; |
---|
1378 | |
---|
1379 | if (strcmp("Text",primName)==0) { |
---|
1380 | hepRepXMLWriter->addType("Text",1); |
---|
1381 | } else { |
---|
1382 | if (strcmp("Line",primName)==0) { |
---|
1383 | hepRepXMLWriter->addType("Polylines",1); |
---|
1384 | layer = 100; |
---|
1385 | } else { |
---|
1386 | hepRepXMLWriter->addType("Points",1); |
---|
1387 | layer = 130; |
---|
1388 | } |
---|
1389 | hepRepXMLWriter->addAttValue("Layer",layer); |
---|
1390 | } |
---|
1391 | |
---|
1392 | hepRepXMLWriter->addInstance(); |
---|
1393 | |
---|
1394 | // Handle Type declaration for Detector Geometry, |
---|
1395 | // replacing G4's top geometry level name "worldPhysical" with the |
---|
1396 | // name "Detector Geometry". |
---|
1397 | } else { |
---|
1398 | //G4cout << "CurrentDepth" << currentDepth << G4endl; |
---|
1399 | //G4cout << "currentName" << pCurrentPV->GetName() << G4endl; |
---|
1400 | if (strcmp("Detector Geometry",hepRepXMLWriter->prevTypeName[0])!=0) { |
---|
1401 | //G4cout << "Adding Det Geom type" << G4endl; |
---|
1402 | hepRepXMLWriter->addType("Detector Geometry",0); |
---|
1403 | hepRepXMLWriter->addInstance(); |
---|
1404 | } |
---|
1405 | |
---|
1406 | // Re-insert any layers of the hierarchy that were removed by G4's culling process. |
---|
1407 | // Don't bother checking if same type name as last instance. |
---|
1408 | if(strcmp(hepRepXMLWriter->prevTypeName[currentDepth+1],pCurrentPV->GetName())!=0) { |
---|
1409 | //G4cout << "Looking for mother of:" << pCurrentLV->GetName() << G4endl; |
---|
1410 | typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID; |
---|
1411 | typedef std::vector<PVNodeID> PVPath; |
---|
1412 | const PVPath& drawnPVPath = pPVModel->GetDrawnPVPath(); |
---|
1413 | PVPath::const_reverse_iterator ri = ++drawnPVPath.rbegin(); |
---|
1414 | G4int drawnMotherDepth; |
---|
1415 | if (ri != drawnPVPath.rend()) { |
---|
1416 | // This volume has a mother. |
---|
1417 | drawnMotherDepth = ri->GetNonCulledDepth(); |
---|
1418 | //G4cout << "drawnMotherDepth" << drawnMotherDepth << G4endl; |
---|
1419 | } else { |
---|
1420 | // This volume has no mother. Must be a top level volume. |
---|
1421 | drawnMotherDepth = -1; |
---|
1422 | //G4cout << "Mother must be very top" << G4endl; |
---|
1423 | } |
---|
1424 | |
---|
1425 | while (drawnMotherDepth < (currentDepth-1)) { |
---|
1426 | G4String culledParentName = "Culled parent of " + pCurrentPV->GetName(); |
---|
1427 | //G4cout << "Inserting culled layer " << culledParentName << " at depth:" << drawnMotherDepth+2 << G4endl; |
---|
1428 | hepRepXMLWriter->addType(culledParentName, drawnMotherDepth+2); |
---|
1429 | hepRepXMLWriter->addInstance(); |
---|
1430 | drawnMotherDepth ++; |
---|
1431 | } |
---|
1432 | } |
---|
1433 | |
---|
1434 | // Add the HepRepType for the current volume. |
---|
1435 | hepRepXMLWriter->addType(pCurrentPV->GetName(),currentDepth+1); |
---|
1436 | hepRepXMLWriter->addInstance(); |
---|
1437 | |
---|
1438 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1439 | |
---|
1440 | if (fpVisAttribs && (fpVisAttribs->IsVisible()==0) && messenger->getCullInvisibles()) |
---|
1441 | return; |
---|
1442 | |
---|
1443 | // Additional attributes. |
---|
1444 | hepRepXMLWriter->addAttValue("Layer",hepRepXMLWriter->typeDepth); |
---|
1445 | hepRepXMLWriter->addAttValue("LVol", pCurrentLV->GetName()); |
---|
1446 | G4Region* region = pCurrentLV->GetRegion(); |
---|
1447 | G4String regionName = region? region->GetName(): G4String("No region"); |
---|
1448 | hepRepXMLWriter->addAttValue("Region", regionName); |
---|
1449 | hepRepXMLWriter->addAttValue("RootRegion", pCurrentLV->IsRootRegion()); |
---|
1450 | hepRepXMLWriter->addAttValue("Solid", pCurrentLV->GetSolid()->GetName()); |
---|
1451 | hepRepXMLWriter->addAttValue("EType", pCurrentLV->GetSolid()->GetEntityType()); |
---|
1452 | G4Material * material = pPVModel->GetCurrentMaterial(); |
---|
1453 | G4String matName = material? material->GetName(): G4String("No material"); |
---|
1454 | hepRepXMLWriter->addAttValue("Material", matName); |
---|
1455 | G4double matDensity = material? material->GetDensity(): 0.; |
---|
1456 | hepRepXMLWriter->addAttValue("Density", matDensity*m3/kg); |
---|
1457 | G4State matState = material? material->GetState(): kStateUndefined; |
---|
1458 | hepRepXMLWriter->addAttValue("State", matState); |
---|
1459 | G4double matRadlen = material? material->GetRadlen(): 0.; |
---|
1460 | hepRepXMLWriter->addAttValue("Radlen", matRadlen/m); |
---|
1461 | } |
---|
1462 | |
---|
1463 | hepRepXMLWriter->addAttValue("DrawAs",primName); |
---|
1464 | |
---|
1465 | // Handle color and visibility attributes. |
---|
1466 | float redness; |
---|
1467 | float greenness; |
---|
1468 | float blueness; |
---|
1469 | G4bool isVisible; |
---|
1470 | |
---|
1471 | if (fpVisAttribs || haveVisible) { |
---|
1472 | G4Colour colour; |
---|
1473 | |
---|
1474 | if (fpVisAttribs) { |
---|
1475 | colour = fpVisAttribs->GetColour(); |
---|
1476 | isVisible = fpVisAttribs->IsVisible(); |
---|
1477 | } else { |
---|
1478 | colour = GetColour(visible); |
---|
1479 | isVisible = fpViewer-> |
---|
1480 | GetApplicableVisAttributes(visible.GetVisAttributes())->IsVisible(); |
---|
1481 | } |
---|
1482 | |
---|
1483 | redness = colour.GetRed(); |
---|
1484 | greenness = colour.GetGreen(); |
---|
1485 | blueness = colour.GetBlue(); |
---|
1486 | |
---|
1487 | // Avoiding drawing anything black on black. |
---|
1488 | if (redness==0. && greenness==0. && blueness==0.) { |
---|
1489 | redness = 1.; |
---|
1490 | greenness = 1.; |
---|
1491 | blueness = 1.; |
---|
1492 | } |
---|
1493 | } else { |
---|
1494 | #ifdef G4HEPREPFILEDEBUG |
---|
1495 | G4cout << |
---|
1496 | "G4HepRepFileSceneHandler::AddHepRepInstance using default colour." |
---|
1497 | << G4endl; |
---|
1498 | #endif |
---|
1499 | redness = 1.; |
---|
1500 | greenness = 1.; |
---|
1501 | blueness = 1.; |
---|
1502 | isVisible = true; |
---|
1503 | } |
---|
1504 | |
---|
1505 | if (strcmp(primName,"Point")==0) |
---|
1506 | hepRepXMLWriter->addAttValue("MarkColor",redness,greenness,blueness); |
---|
1507 | else |
---|
1508 | hepRepXMLWriter->addAttValue("LineColor",redness,greenness,blueness); |
---|
1509 | |
---|
1510 | hepRepXMLWriter->addAttValue("Visibility",isVisible); |
---|
1511 | } |
---|
1512 | |
---|
1513 | |
---|
1514 | void G4HepRepFileSceneHandler::CheckFileOpen() { |
---|
1515 | #ifdef G4HEPREPFILEDEBUG |
---|
1516 | G4cout << |
---|
1517 | "G4HepRepFileSceneHandler::CheckFileOpen called." |
---|
1518 | << G4endl; |
---|
1519 | #endif |
---|
1520 | |
---|
1521 | if (!hepRepXMLWriter->isOpen) { |
---|
1522 | G4String newFileSpec; |
---|
1523 | |
---|
1524 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1525 | |
---|
1526 | if (messenger->getOverwrite()) { |
---|
1527 | newFileSpec = messenger->getFileDir()+messenger->getFileName()+".heprep"; |
---|
1528 | } else { |
---|
1529 | newFileSpec = messenger->getFileDir()+messenger->getFileName()+G4UIcommand::ConvertToString(fileCounter)+".heprep"; |
---|
1530 | } |
---|
1531 | |
---|
1532 | G4cout << "HepRepFile writing to " << newFileSpec << G4endl; |
---|
1533 | |
---|
1534 | hepRepXMLWriter->open(newFileSpec); |
---|
1535 | |
---|
1536 | if (!messenger->getOverwrite()) |
---|
1537 | fileCounter++; |
---|
1538 | |
---|
1539 | hepRepXMLWriter->addAttDef("Generator", "HepRep Data Generator", "Physics",""); |
---|
1540 | G4String versionString = G4Version; |
---|
1541 | versionString = versionString.substr(1,versionString.size()-2); |
---|
1542 | versionString = " Geant4 version " + versionString + " " + G4Date; |
---|
1543 | hepRepXMLWriter->addAttValue("Generator", versionString); |
---|
1544 | |
---|
1545 | hepRepXMLWriter->addAttDef("LVol", "Logical Volume", "Physics",""); |
---|
1546 | hepRepXMLWriter->addAttDef("Region", "Cuts Region", "Physics",""); |
---|
1547 | hepRepXMLWriter->addAttDef("RootRegion", "Root Region", "Physics",""); |
---|
1548 | hepRepXMLWriter->addAttDef("Solid", "Solid Name", "Physics",""); |
---|
1549 | hepRepXMLWriter->addAttDef("EType", "Entity Type", "Physics",""); |
---|
1550 | hepRepXMLWriter->addAttDef("Material", "Material Name", "Physics",""); |
---|
1551 | hepRepXMLWriter->addAttDef("Density", "Material Density", "Physics","kg/m3"); |
---|
1552 | hepRepXMLWriter->addAttDef("State", "Material State", "Physics",""); |
---|
1553 | hepRepXMLWriter->addAttDef("Radlen", "Material Radiation Length", "Physics","m"); |
---|
1554 | } |
---|
1555 | } |
---|
1556 | |
---|
1557 | |
---|
1558 | void G4HepRepFileSceneHandler::ClearTransientStore() { |
---|
1559 | G4VSceneHandler::ClearTransientStore(); |
---|
1560 | // This is typically called after an update and before drawing hits |
---|
1561 | // of the next event. To simulate the clearing of "transients" |
---|
1562 | // (hits, etc.) the detector is redrawn... |
---|
1563 | if (fpViewer) { |
---|
1564 | fpViewer -> SetView(); |
---|
1565 | fpViewer -> ClearView(); |
---|
1566 | fpViewer -> DrawView(); |
---|
1567 | } |
---|
1568 | } |
---|