1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: G4HepRepSceneHandler.cc,v 1.102 2009/11/23 05:42:28 perl Exp $ |
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27 | // GEANT4 tag $Name: geant4-09-04-beta-01 $ |
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28 | // |
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29 | |
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30 | /** |
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31 | * @author Mark Donszelmann |
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32 | */ |
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33 | |
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34 | #include <stdio.h> |
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35 | |
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36 | #include "globals.hh" |
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37 | #include <vector> |
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38 | #include <iostream> |
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39 | // NOTE not available on Solaris 5.2 and Linux g++ 2.95.2 |
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40 | // #include <sstream> |
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41 | #include <iomanip> |
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42 | #include <fstream> |
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43 | #include <cmath> |
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44 | |
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45 | //HepRep |
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46 | #include "HEPREP/HepRep.h" |
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47 | #include "G4HepRepMessenger.hh" |
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48 | |
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49 | //G4 |
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50 | #include "G4Vector3D.hh" |
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51 | #include "G4Version.hh" |
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52 | #include "G4Types.hh" |
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53 | #include "G4Point3D.hh" |
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54 | #include "G4Normal3D.hh" |
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55 | #include "G4Polyline.hh" |
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56 | #include "G4Polymarker.hh" |
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57 | #include "G4Polyhedron.hh" |
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58 | #include "G4Circle.hh" |
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59 | #include "G4Square.hh" |
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60 | #include "G4Text.hh" |
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61 | #include "G4NURBS.hh" |
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62 | #include "G4VPhysicalVolume.hh" |
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63 | #include "G4VisAttributes.hh" |
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64 | #include "G4VSolid.hh" |
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65 | #include "G4VTrajectory.hh" |
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66 | #include "G4VTrajectoryPoint.hh" |
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67 | #include "G4VHit.hh" |
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68 | #include "G4Scene.hh" |
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69 | #include "G4Material.hh" |
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70 | #include "G4AttDef.hh" |
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71 | #include "G4AttValue.hh" |
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72 | #include "G4AttCheck.hh" |
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73 | |
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74 | // CHepRep |
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75 | #include "cheprep/XMLHepRepFactory.h" |
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76 | |
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77 | // This |
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78 | #include "G4HepRep.hh" |
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79 | #include "G4HepRepSceneHandler.hh" |
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80 | #include "G4HepRepViewer.hh" |
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81 | |
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82 | |
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83 | using namespace HEPREP; |
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84 | using namespace cheprep; |
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85 | using namespace std; |
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86 | |
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87 | G4int G4HepRepSceneHandler::sceneIdCount = 0; |
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88 | |
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89 | //#define LDEBUG 1 |
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90 | //#define SDEBUG 1 |
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91 | //#define PDEBUG 1 |
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92 | |
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93 | G4HepRepSceneHandler::G4HepRepSceneHandler (G4VGraphicsSystem& system, const G4String& name) |
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94 | : G4VSceneHandler (system, sceneIdCount++, name), |
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95 | geometryLayer ("Geometry"), |
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96 | eventLayer ("Event"), |
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97 | calHitLayer ("CalHit"), |
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98 | trajectoryLayer ("Trajectory"), |
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99 | hitLayer ("Hit"), |
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100 | rootVolumeName ("Geometry"), |
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101 | baseName (""), |
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102 | eventNumberPrefix (""), |
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103 | eventNumberSuffix (""), |
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104 | eventNumber (1), |
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105 | eventNumberWidth (-1), |
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106 | extension (""), |
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107 | writeBinary (false), |
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108 | writeZip (false), |
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109 | writeGZ (false), |
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110 | writeMultipleFiles (false), |
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111 | currentHit (NULL), |
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112 | currentTrack (NULL), |
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113 | _heprep (NULL), |
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114 | _heprepGeometry (NULL) |
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115 | { |
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116 | |
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117 | #ifdef LDEBUG |
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118 | cout << "G4HepRepSceneHandler::G4HepRepSceneHandler: " << system << endl; |
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119 | #endif |
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120 | |
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121 | materialState[kStateSolid] = G4String("Solid"); |
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122 | materialState[kStateLiquid] = G4String("Liquid"); |
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123 | materialState[kStateGas] = G4String("Gas"); |
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124 | materialState[kStateUndefined] = G4String("Undefined"); |
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125 | |
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126 | factory = new XMLHepRepFactory(); |
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127 | writer = NULL; |
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128 | |
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129 | // opening of file deferred to closeHepRep(); |
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130 | openHepRep(); |
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131 | } |
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132 | |
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133 | |
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134 | G4HepRepSceneHandler::~G4HepRepSceneHandler () { |
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135 | #ifdef LDEBUG |
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136 | cout << "G4HepRepSceneHandler::~G4HepRepSceneHandler() " << endl; |
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137 | #endif |
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138 | close(); |
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139 | |
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140 | delete factory; |
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141 | factory = NULL; |
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142 | |
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143 | dynamic_cast<G4HepRep*>(GetGraphicsSystem())->removeSceneHandler(); |
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144 | } |
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145 | |
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146 | |
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147 | void G4HepRepSceneHandler::open(G4String name) { |
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148 | if (writer != NULL) return; |
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149 | |
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150 | if (name == "stdout") { |
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151 | #ifdef LDEBUG |
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152 | cout << "G4HepRepSceneHandler::Open() stdout" << endl; |
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153 | #endif |
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154 | writer = factory->createHepRepWriter(&cout, false, false); |
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155 | out = NULL; |
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156 | baseName = name; |
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157 | eventNumberPrefix = ""; |
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158 | eventNumberSuffix = ""; |
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159 | extension = ""; |
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160 | writeBinary = false; |
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161 | writeZip = false; |
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162 | writeGZ = false; |
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163 | writeMultipleFiles = false; |
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164 | eventNumber = 0; |
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165 | eventNumberWidth = 0; |
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166 | } else if (name == "stderr") { |
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167 | #ifdef LDEBUG |
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168 | cout << "G4HepRepSceneHandler::Open() stderr" << endl; |
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169 | #endif |
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170 | writer = factory->createHepRepWriter(&cerr, false, false); |
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171 | out = NULL; |
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172 | baseName = name; |
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173 | eventNumberPrefix = ""; |
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174 | eventNumberSuffix = ""; |
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175 | extension = ""; |
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176 | writeBinary = false; |
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177 | writeZip = false; |
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178 | writeGZ = false; |
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179 | writeMultipleFiles = false; |
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180 | eventNumber = 0; |
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181 | eventNumberWidth = 0; |
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182 | } else { |
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183 | #ifdef LDEBUG |
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184 | cout << "G4HepRepSceneHandler::Open() " << name << endl; |
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185 | #endif |
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186 | if (eventNumberWidth < 0) { |
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187 | // derive filename(s) |
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188 | // check for extensions |
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189 | const unsigned int numberOfExtensions = 8; |
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190 | string ext[numberOfExtensions] = {".heprep", ".heprep.xml", ".heprep.zip", ".heprep.gz", |
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191 | ".bheprep", ".bheprep.xml", ".bheprep.zip", ".bheprep.gz"}; |
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192 | unsigned int i=0; |
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193 | while (i < numberOfExtensions) { |
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194 | int dot = name.size() - ext[i].size(); |
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195 | if ((dot >= 0) && |
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196 | (name.substr(dot, ext[i].size()) == ext[i])) break; |
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197 | i++; |
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198 | } |
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199 | |
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200 | if (i != numberOfExtensions) { |
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201 | extension = ext[i]; |
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202 | writeBinary = i >= (numberOfExtensions/2); |
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203 | writeZip = (i == 2) || (i == 6); |
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204 | writeGZ = (i == 3) || (i == 7); |
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205 | |
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206 | int dot = name.length() - extension.length(); |
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207 | baseName = (dot >= 0) ? name.substr(0, dot) : ""; |
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208 | |
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209 | #ifndef G4LIB_USE_ZLIB |
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210 | if (writeGZ) { |
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211 | cerr << endl; |
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212 | cerr << "WARNING: the .gz output file you are creating will be a plain file," << endl; |
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213 | cerr << " since compression support (ZLIB) was not compiled into the Geant4." << endl; |
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214 | cerr << " To avoid confusion with real gz files, the output filename has been" << endl; |
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215 | cerr << " extended with the name '.no-gz'." << endl; |
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216 | cerr << " A plain heprep or bheprep file can be fairly large." << endl; |
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217 | } |
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218 | if (writeZip) { |
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219 | cerr << endl; |
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220 | cerr << "WARNING: the .zip output file you are creating will not be compressed," << endl; |
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221 | cerr << " since compression support (ZLIB) was not compiled into the Geant4." << endl; |
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222 | cerr << " A zip file containing non-compressed heprep or bheprep files can" << endl; |
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223 | cerr << " be fairly large." << endl; |
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224 | } |
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225 | if (writeGZ || writeZip) { |
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226 | cerr << "SOLUTION: To add compression support using ZLIB, you need to:" << endl; |
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227 | cerr << " 1. Define G4LIB_USE_ZLIB and recompile the visualization category." << endl; |
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228 | cerr << " 2. Optionally define G4_LIB_BUILD_ZLIB if your system does not have" << endl; |
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229 | cerr << " zlib installed (e.g. WIN32-VC)." << endl; |
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230 | cerr << " 3. Relink your application code." << endl; |
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231 | cerr << endl; |
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232 | } |
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233 | if (writeGZ) { |
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234 | extension = extension + ".no-gz"; |
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235 | writeGZ = false; |
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236 | } |
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237 | #endif // G4LIB_USE_ZLIB |
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238 | } else { |
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239 | // Default for no extension |
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240 | extension = ".heprep.zip"; |
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241 | writeBinary = false; |
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242 | writeZip = true; |
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243 | writeGZ = false; |
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244 | baseName = name; |
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245 | } |
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246 | |
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247 | writeMultipleFiles = false; |
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248 | int startDigit = -1; int endDigit = -1; |
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249 | |
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250 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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251 | |
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252 | string suffix = messenger->getEventNumberSuffix(); |
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253 | if (suffix != "") { |
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254 | // look for 0000 pattern in suffix |
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255 | endDigit = suffix.length()-1; |
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256 | while (endDigit >= 0) { |
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257 | if (isdigit(suffix.at(endDigit))) break; |
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258 | endDigit--; |
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259 | } |
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260 | if (endDigit < 0) { |
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261 | cerr << "/vis/heprep/appendEventNumberSuffix contains no digits" << endl; |
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262 | } else { |
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263 | writeMultipleFiles = true; |
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264 | startDigit = endDigit; |
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265 | while (startDigit >= 0) { |
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266 | if (!isdigit(suffix.at(startDigit))) break; |
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267 | startDigit--; |
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268 | } |
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269 | startDigit++; |
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270 | } |
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271 | } |
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272 | |
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273 | if (writeMultipleFiles) { |
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274 | eventNumberPrefix = suffix.substr(0, startDigit); |
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275 | eventNumber = atoi(suffix.substr(startDigit, endDigit).c_str()); |
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276 | eventNumberWidth = endDigit +1 - startDigit; |
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277 | eventNumberSuffix = suffix.substr(endDigit+1); |
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278 | } else { |
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279 | // open single file here |
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280 | openFile(baseName+extension); |
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281 | |
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282 | eventNumber = 1; |
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283 | eventNumberWidth = 10; |
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284 | eventNumberPrefix = ""; |
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285 | eventNumberSuffix = ""; |
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286 | } |
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287 | } |
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288 | } |
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289 | } |
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290 | |
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291 | |
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292 | void G4HepRepSceneHandler::openHepRep() { |
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293 | #ifdef LDEBUG |
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294 | cout << "G4HepRepSceneHandler::OpenHepRep() " << endl; |
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295 | #endif |
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296 | |
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297 | if (_heprep != NULL) return; |
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298 | |
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299 | // all done on demand, once pointers are set to NULL |
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300 | _heprepGeometry = NULL; |
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301 | _geometryInstanceTree = NULL; |
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302 | _geometryRootInstance = NULL; |
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303 | _geometryInstance.clear(); |
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304 | _geometryTypeTree = NULL; |
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305 | _geometryRootType = NULL; |
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306 | _geometryTypeName.clear(); |
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307 | _geometryType.clear(); |
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308 | _eventInstanceTree = NULL; |
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309 | _eventInstance = NULL; |
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310 | _eventTypeTree = NULL; |
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311 | _eventType = NULL; |
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312 | _trajectoryType = NULL; |
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313 | _hitType = NULL; |
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314 | _calHitType = NULL; |
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315 | _calHitFaceType = NULL; |
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316 | } |
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317 | |
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318 | |
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319 | /** |
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320 | * Returns true if the HepRep was (already) closed, false if the HepRep is still open |
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321 | */ |
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322 | bool G4HepRepSceneHandler::closeHepRep(bool final) { |
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323 | if (_heprep == NULL) return true; |
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324 | |
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325 | #ifdef LDEBUG |
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326 | cout << "G4HepRepSceneHandler::CloseHepRep() start" << endl; |
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327 | #endif |
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328 | |
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329 | // if this is the final close, then there should not be any event pending to be written. |
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330 | if (final) { |
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331 | if (_eventInstanceTree != NULL) { |
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332 | cerr << "WARNING: you probably used '/vis/viewer/endOfEventAction accumulate' and " |
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333 | << "forgot to call /vis/viewer/update before exit. No event written." << endl; |
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334 | } |
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335 | } else { |
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336 | |
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337 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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338 | |
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339 | // add geometry to the heprep if there is an event (separate geometries are written |
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340 | // using DrawView() called from /vis/viewer/flush) |
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341 | if (_eventInstanceTree != NULL) { |
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342 | GetCurrentViewer()->DrawView(); |
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343 | |
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344 | // couple geometry |
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345 | |
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346 | if ( messenger->appendGeometry()) { |
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347 | // couple geometry to event if geometry was written |
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348 | if ((_geometryInstanceTree != NULL)) { |
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349 | getEventInstanceTree()->addInstanceTree(getGeometryInstanceTree()); |
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350 | } |
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351 | } else { |
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352 | char name[128]; |
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353 | if (writeMultipleFiles) { |
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354 | sprintf(name, "%s%s%s#%s", baseName.c_str(), "-geometry", extension.c_str(), "G4GeometryData"); |
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355 | } else { |
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356 | sprintf(name, "%s%s#%s", "geometry", (writeBinary ? ".bheprep" : ".heprep"), "G4GeometryData"); |
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357 | } |
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358 | getEventInstanceTree()->addInstanceTree(factory->createHepRepTreeID(name, "1.0")); |
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359 | } |
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360 | } |
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361 | |
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362 | // force inclusion of all subtypes of event |
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363 | if (_eventInstanceTree != NULL) { |
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364 | getEventType(); |
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365 | getTrajectoryType(); |
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366 | getHitType(); |
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367 | getCalHitType(); |
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368 | getCalHitFaceType(); |
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369 | } |
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370 | |
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371 | // Give this HepRep all of the layer order info for both geometry and event, |
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372 | // since these will both end up in a single HepRep. |
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373 | writeLayers(_heprepGeometry); |
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374 | writeLayers(_heprep); |
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375 | |
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376 | // open heprep file |
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377 | if (writer == NULL) { |
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378 | open((GetScene() == NULL) ? G4String("G4HepRepOutput.heprep.zip") : GetScene()->GetName()); |
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379 | } |
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380 | |
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381 | // write out separate geometry |
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382 | if (! messenger->appendGeometry() && (_heprepGeometry != NULL)) { |
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383 | if (writeMultipleFiles) { |
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384 | char fileName[128]; |
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385 | sprintf(fileName, "%s%s%s", baseName.c_str(), "-geometry", extension.c_str()); |
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386 | openFile(G4String(fileName)); |
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387 | } |
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388 | |
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389 | char name[128]; |
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390 | sprintf(name, "%s%s", "geometry", (writeBinary ? ".bheprep" : ".heprep")); |
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391 | if (!writeMultipleFiles) { |
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392 | writer->addProperty("RecordLoop.ignore", name); |
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393 | } |
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394 | |
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395 | writer->write(_heprepGeometry, G4String(name)); |
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396 | |
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397 | delete _heprepGeometry; |
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398 | _heprepGeometry = NULL; |
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399 | |
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400 | if (writeMultipleFiles) closeFile(); |
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401 | } |
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402 | |
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403 | if (writeMultipleFiles) { |
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404 | // NOTE: does not work on Solaris 5.2 and Linux 2.95.2 |
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405 | // stringstream fileName; |
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406 | // fileName << baseName << eventNumberPrefix << setw(eventNumberWidth) << setfill('0') << eventNumber << eventNumberSuffix << extension; |
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407 | // openFile(fileName.str()); |
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408 | // Use instead: |
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409 | char fileName[128]; |
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410 | char fileFormat[128]; |
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411 | sprintf(fileFormat, "%s%d%s", "%s%s%0", eventNumberWidth, "d%s%s"); |
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412 | sprintf(fileName, fileFormat, baseName.c_str(), eventNumberPrefix.c_str(), eventNumber, eventNumberSuffix.c_str(), extension.c_str()); |
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413 | openFile(G4String(fileName)); |
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414 | } |
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415 | |
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416 | // write out the heprep |
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417 | // NOTE: does not work on Solaris 5.2 and Linux 2.95.2 |
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418 | // stringstream eventName; |
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419 | // eventName << "event-" << setw(eventNumberWidth) << setfill('0') << eventNumber << (writeBinary ? ".bheprep" : ".heprep"); |
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420 | // writer->write(_heprep, eventName.str()); |
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421 | // Use instead: |
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422 | char eventName[128]; |
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423 | char eventFormat[128]; |
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424 | sprintf(eventFormat, "%s%d%s%s", "event-%0", eventNumberWidth, "d", (writeBinary ? ".bheprep" : ".heprep")); |
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425 | sprintf(eventName, eventFormat, eventNumber); |
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426 | writer->write(_heprep, G4String(eventName)); |
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427 | |
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428 | eventNumber++; |
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429 | } |
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430 | |
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431 | delete _heprep; |
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432 | _heprep = NULL; |
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433 | |
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434 | if (writeMultipleFiles) closeFile(); |
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435 | |
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436 | return true; |
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437 | } |
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438 | |
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439 | |
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440 | void G4HepRepSceneHandler::close() { |
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441 | |
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442 | #ifdef LDEBUG |
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443 | cout << "G4HepRepSceneHandler::Close() " << endl; |
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444 | #endif |
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445 | |
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446 | if (writer == NULL) return; |
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447 | |
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448 | if (!writeMultipleFiles) { |
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449 | closeHepRep(true); |
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450 | closeFile(); |
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451 | } |
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452 | |
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453 | G4HepRepViewer* viewer = dynamic_cast<G4HepRepViewer*>(GetCurrentViewer()); |
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454 | viewer->reset(); |
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455 | } |
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456 | |
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457 | void G4HepRepSceneHandler::openFile(G4String name) { |
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458 | out = new ofstream(name.c_str(), std::ios::out | std::ios::binary ); |
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459 | writer = factory->createHepRepWriter(out, writeZip, writeZip || writeGZ); |
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460 | } |
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461 | |
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462 | void G4HepRepSceneHandler::closeFile() { |
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463 | writer->close(); |
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464 | delete writer; |
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465 | writer = NULL; |
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466 | |
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467 | delete out; |
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468 | out = NULL; |
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469 | } |
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470 | |
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471 | void G4HepRepSceneHandler::writeLayers(HepRep* heprep) { |
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472 | if (heprep == NULL) return; |
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473 | heprep->addLayer(geometryLayer); |
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474 | heprep->addLayer(eventLayer); |
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475 | heprep->addLayer(calHitLayer); |
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476 | heprep->addLayer(trajectoryLayer); |
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477 | heprep->addLayer(hitLayer); |
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478 | } |
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479 | |
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480 | void G4HepRepSceneHandler::BeginModeling() { |
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481 | #ifdef SDEBUG |
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482 | cout << "G4HepRepSceneHandler::BeginModeling() " << endl; |
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483 | #endif |
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484 | G4VSceneHandler::BeginModeling(); |
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485 | } |
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486 | |
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487 | |
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488 | void G4HepRepSceneHandler::EndModeling() { |
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489 | #ifdef SDEBUG |
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490 | cout << "G4HepRepSceneHandler::EndModeling() " << endl; |
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491 | #endif |
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492 | G4VSceneHandler::EndModeling(); |
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493 | } |
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494 | |
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495 | void G4HepRepSceneHandler::AddSolid(const G4Box& box) { |
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496 | #ifdef SDEBUG |
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497 | cout << "G4HepRepSceneHandler::AddSolid(const G4Box& box)" << endl; |
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498 | #endif |
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499 | |
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500 | if (dontWrite()) return; |
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501 | |
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502 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
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503 | |
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504 | if (! messenger->useSolids()) { |
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505 | G4VSceneHandler::AddSolid(box); |
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506 | return; |
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507 | } |
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508 | |
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509 | G4double dx = box.GetXHalfLength(); |
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510 | G4double dy = box.GetYHalfLength(); |
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511 | G4double dz = box.GetZHalfLength(); |
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512 | |
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513 | G4Point3D vertex1(G4Point3D( dx, dy,-dz)); |
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514 | G4Point3D vertex2(G4Point3D( dx,-dy,-dz)); |
---|
515 | G4Point3D vertex3(G4Point3D(-dx,-dy,-dz)); |
---|
516 | G4Point3D vertex4(G4Point3D(-dx, dy,-dz)); |
---|
517 | G4Point3D vertex5(G4Point3D( dx, dy, dz)); |
---|
518 | G4Point3D vertex6(G4Point3D( dx,-dy, dz)); |
---|
519 | G4Point3D vertex7(G4Point3D(-dx,-dy, dz)); |
---|
520 | G4Point3D vertex8(G4Point3D(-dx, dy, dz)); |
---|
521 | |
---|
522 | vertex1 = (transform) * vertex1; |
---|
523 | vertex2 = (transform) * vertex2; |
---|
524 | vertex3 = (transform) * vertex3; |
---|
525 | vertex4 = (transform) * vertex4; |
---|
526 | vertex5 = (transform) * vertex5; |
---|
527 | vertex6 = (transform) * vertex6; |
---|
528 | vertex7 = (transform) * vertex7; |
---|
529 | vertex8 = (transform) * vertex8; |
---|
530 | |
---|
531 | HepRepInstance* instance = getGeometryOrEventInstance(getCalHitType()); |
---|
532 | addAttributes(instance, getCalHitType()); |
---|
533 | |
---|
534 | setAttribute(instance, "DrawAs", G4String("Prism")); |
---|
535 | |
---|
536 | setVisibility(instance, box); |
---|
537 | setLine(instance, box); |
---|
538 | setColor(instance, getColorFor(box)); |
---|
539 | |
---|
540 | factory->createHepRepPoint(instance, vertex1.x(), vertex1.y(), vertex1.z()); |
---|
541 | factory->createHepRepPoint(instance, vertex2.x(), vertex2.y(), vertex2.z()); |
---|
542 | factory->createHepRepPoint(instance, vertex3.x(), vertex3.y(), vertex3.z()); |
---|
543 | factory->createHepRepPoint(instance, vertex4.x(), vertex4.y(), vertex4.z()); |
---|
544 | factory->createHepRepPoint(instance, vertex5.x(), vertex5.y(), vertex5.z()); |
---|
545 | factory->createHepRepPoint(instance, vertex6.x(), vertex6.y(), vertex6.z()); |
---|
546 | factory->createHepRepPoint(instance, vertex7.x(), vertex7.y(), vertex7.z()); |
---|
547 | factory->createHepRepPoint(instance, vertex8.x(), vertex8.y(), vertex8.z()); |
---|
548 | } |
---|
549 | |
---|
550 | |
---|
551 | void G4HepRepSceneHandler::AddSolid(const G4Cons& cons) { |
---|
552 | #ifdef SDEBUG |
---|
553 | cout << "G4HepRepSceneHandler::AddSolid(const G4Cons& cons)" << endl; |
---|
554 | #endif |
---|
555 | |
---|
556 | if (dontWrite()) return; |
---|
557 | |
---|
558 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
559 | |
---|
560 | if (! messenger->useSolids() || (cons.GetDeltaPhiAngle() < twopi)) { |
---|
561 | G4VSceneHandler::AddSolid(cons); |
---|
562 | return; |
---|
563 | } |
---|
564 | |
---|
565 | G4PhysicalVolumeModel* pPVModel = |
---|
566 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
567 | if (!pPVModel) { |
---|
568 | G4VSceneHandler::AddSolid(cons); |
---|
569 | return; |
---|
570 | } |
---|
571 | |
---|
572 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV(); |
---|
573 | G4int currentDepth = pPVModel->GetCurrentDepth(); |
---|
574 | G4Material* pCurrentMaterial = pPVModel->GetCurrentMaterial(); |
---|
575 | |
---|
576 | G4Point3D vertex1(G4Point3D( 0., 0., cons.GetZHalfLength())); |
---|
577 | G4Point3D vertex2(G4Point3D( 0., 0.,-cons.GetZHalfLength())); |
---|
578 | |
---|
579 | vertex1 = (transform) * vertex1; |
---|
580 | vertex2 = (transform) * vertex2; |
---|
581 | |
---|
582 | HepRepInstance* instance = getGeometryInstance(pCurrentLV, pCurrentMaterial, currentDepth); |
---|
583 | setAttribute(instance, "DrawAs", G4String("Cylinder")); |
---|
584 | |
---|
585 | setVisibility(instance, cons); |
---|
586 | setLine(instance, cons); |
---|
587 | setColor(instance, getColorFor(cons)); |
---|
588 | |
---|
589 | HepRepType* type = getGeometryType(pCurrentLV->GetName(), currentDepth); |
---|
590 | |
---|
591 | // Outer cylinder. |
---|
592 | HepRepInstance* outer = factory->createHepRepInstance(instance, type); |
---|
593 | outer->addAttValue("pickParent",true); |
---|
594 | outer->addAttValue("showParentAttributes",true); |
---|
595 | |
---|
596 | HepRepPoint* op1 = factory->createHepRepPoint(outer, vertex1.x(), vertex1.y(), vertex1.z()); |
---|
597 | op1->addAttValue("Radius",cons.GetOuterRadiusPlusZ()); |
---|
598 | |
---|
599 | HepRepPoint* op2 = factory->createHepRepPoint(outer, vertex2.x(), vertex2.y(), vertex2.z()); |
---|
600 | op2->addAttValue("Radius",cons.GetOuterRadiusMinusZ()); |
---|
601 | |
---|
602 | // Inner cylinder. |
---|
603 | HepRepInstance* inner = factory->createHepRepInstance(instance, type); |
---|
604 | inner->addAttValue("pickParent",true); |
---|
605 | inner->addAttValue("showParentAttributes",true); |
---|
606 | |
---|
607 | HepRepPoint* ip1 = factory->createHepRepPoint(inner, vertex1.x(), vertex1.y(), vertex1.z()); |
---|
608 | ip1->addAttValue("Radius",cons.GetInnerRadiusPlusZ()); |
---|
609 | |
---|
610 | HepRepPoint* ip2 = factory->createHepRepPoint(inner, vertex2.x(), vertex2.y(), vertex2.z()); |
---|
611 | ip2->addAttValue("Radius",cons.GetInnerRadiusMinusZ()); |
---|
612 | } |
---|
613 | |
---|
614 | |
---|
615 | void G4HepRepSceneHandler::AddSolid(const G4Tubs& tubs) { |
---|
616 | #ifdef SDEBUG |
---|
617 | cout << "G4HepRepSceneHandler::AddSolid(const G4Tubs& tubs)" << endl; |
---|
618 | #endif |
---|
619 | |
---|
620 | if (dontWrite()) return; |
---|
621 | |
---|
622 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
623 | |
---|
624 | if (! messenger->useSolids() || (tubs.GetDeltaPhiAngle() < twopi)) { |
---|
625 | G4VSceneHandler::AddSolid(tubs); |
---|
626 | return; |
---|
627 | } |
---|
628 | |
---|
629 | G4PhysicalVolumeModel* pPVModel = |
---|
630 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
631 | if (!pPVModel) { |
---|
632 | G4VSceneHandler::AddSolid(tubs); |
---|
633 | return; |
---|
634 | } |
---|
635 | |
---|
636 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV(); |
---|
637 | G4int currentDepth = pPVModel->GetCurrentDepth(); |
---|
638 | G4Material* pCurrentMaterial = pPVModel->GetCurrentMaterial(); |
---|
639 | |
---|
640 | G4Point3D vertex1(G4Point3D( 0., 0., tubs.GetZHalfLength())); |
---|
641 | G4Point3D vertex2(G4Point3D( 0., 0.,-tubs.GetZHalfLength())); |
---|
642 | |
---|
643 | vertex1 = (transform) * vertex1; |
---|
644 | vertex2 = (transform) * vertex2; |
---|
645 | |
---|
646 | HepRepInstance* instance = getGeometryInstance(pCurrentLV, pCurrentMaterial, currentDepth); |
---|
647 | setAttribute(instance, "DrawAs", G4String("Cylinder")); |
---|
648 | |
---|
649 | setVisibility(instance, tubs); |
---|
650 | setLine(instance, tubs); |
---|
651 | setColor(instance, getColorFor(tubs)); |
---|
652 | |
---|
653 | HepRepType* type = getGeometryType(pCurrentLV->GetName(), currentDepth); |
---|
654 | |
---|
655 | // Outer cylinder. |
---|
656 | HepRepInstance* outer = factory->createHepRepInstance(instance, type); |
---|
657 | outer->addAttValue("Radius",tubs.GetOuterRadius()); |
---|
658 | outer->addAttValue("pickParent",true); |
---|
659 | outer->addAttValue("showParentAttributes",true); |
---|
660 | factory->createHepRepPoint(outer, vertex1.x(), vertex1.y(), vertex1.z()); |
---|
661 | factory->createHepRepPoint(outer, vertex2.x(), vertex2.y(), vertex2.z()); |
---|
662 | |
---|
663 | // Inner cylinder. |
---|
664 | if (tubs.GetInnerRadius() > 0.) { |
---|
665 | HepRepInstance* inner = factory->createHepRepInstance(instance, type); |
---|
666 | inner->addAttValue("Radius",tubs.GetInnerRadius()); |
---|
667 | inner->addAttValue("pickParent",true); |
---|
668 | inner->addAttValue("showParentAttributes",true); |
---|
669 | factory->createHepRepPoint(inner, vertex1.x(), vertex1.y(), vertex1.z()); |
---|
670 | factory->createHepRepPoint(inner, vertex2.x(), vertex2.y(), vertex2.z()); |
---|
671 | } |
---|
672 | } |
---|
673 | |
---|
674 | |
---|
675 | void G4HepRepSceneHandler::AddSolid(const G4Trd& trd) { |
---|
676 | #ifdef SDEBUG |
---|
677 | cout << "G4HepRepSceneHandler::AddSolid(const G4Trd& trd)" << endl; |
---|
678 | #endif |
---|
679 | if (dontWrite()) return; |
---|
680 | |
---|
681 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
682 | |
---|
683 | if (! messenger->useSolids()) { |
---|
684 | G4VSceneHandler::AddSolid(trd); |
---|
685 | return; |
---|
686 | } |
---|
687 | |
---|
688 | G4double dx1 = trd.GetXHalfLength1(); |
---|
689 | G4double dy1 = trd.GetYHalfLength1(); |
---|
690 | G4double dx2 = trd.GetXHalfLength2(); |
---|
691 | G4double dy2 = trd.GetYHalfLength2(); |
---|
692 | G4double dz = trd.GetZHalfLength(); |
---|
693 | |
---|
694 | G4Point3D vertex1(G4Point3D( dx1, dy1,-dz)); |
---|
695 | G4Point3D vertex2(G4Point3D( dx1,-dy1,-dz)); |
---|
696 | G4Point3D vertex3(G4Point3D(-dx1,-dy1,-dz)); |
---|
697 | G4Point3D vertex4(G4Point3D(-dx1, dy1,-dz)); |
---|
698 | G4Point3D vertex5(G4Point3D( dx2, dy2, dz)); |
---|
699 | G4Point3D vertex6(G4Point3D( dx2,-dy2, dz)); |
---|
700 | G4Point3D vertex7(G4Point3D(-dx2,-dy2, dz)); |
---|
701 | G4Point3D vertex8(G4Point3D(-dx2, dy2, dz)); |
---|
702 | |
---|
703 | vertex1 = (transform) * vertex1; |
---|
704 | vertex2 = (transform) * vertex2; |
---|
705 | vertex3 = (transform) * vertex3; |
---|
706 | vertex4 = (transform) * vertex4; |
---|
707 | vertex5 = (transform) * vertex5; |
---|
708 | vertex6 = (transform) * vertex6; |
---|
709 | vertex7 = (transform) * vertex7; |
---|
710 | vertex8 = (transform) * vertex8; |
---|
711 | |
---|
712 | HepRepInstance* instance = getGeometryOrEventInstance(getCalHitType()); |
---|
713 | |
---|
714 | addAttributes(instance, getCalHitType()); |
---|
715 | |
---|
716 | setAttribute(instance, "DrawAs", G4String("Prism")); |
---|
717 | |
---|
718 | setVisibility(instance, trd); |
---|
719 | setLine(instance, trd); |
---|
720 | setColor(instance, getColorFor(trd)); |
---|
721 | |
---|
722 | factory->createHepRepPoint(instance, vertex1.x(), vertex1.y(), vertex1.z()); |
---|
723 | factory->createHepRepPoint(instance, vertex2.x(), vertex2.y(), vertex2.z()); |
---|
724 | factory->createHepRepPoint(instance, vertex3.x(), vertex3.y(), vertex3.z()); |
---|
725 | factory->createHepRepPoint(instance, vertex4.x(), vertex4.y(), vertex4.z()); |
---|
726 | factory->createHepRepPoint(instance, vertex5.x(), vertex5.y(), vertex5.z()); |
---|
727 | factory->createHepRepPoint(instance, vertex6.x(), vertex6.y(), vertex6.z()); |
---|
728 | factory->createHepRepPoint(instance, vertex7.x(), vertex7.y(), vertex7.z()); |
---|
729 | factory->createHepRepPoint(instance, vertex8.x(), vertex8.y(), vertex8.z()); |
---|
730 | } |
---|
731 | |
---|
732 | void G4HepRepSceneHandler::AddSolid (const G4Trap& trap) { |
---|
733 | if (dontWrite()) return; |
---|
734 | G4VSceneHandler::AddSolid (trap); |
---|
735 | } |
---|
736 | |
---|
737 | void G4HepRepSceneHandler::AddSolid (const G4Sphere& sphere) { |
---|
738 | if (dontWrite()) return; |
---|
739 | G4VSceneHandler::AddSolid (sphere); |
---|
740 | } |
---|
741 | |
---|
742 | void G4HepRepSceneHandler::AddSolid (const G4Para& para) { |
---|
743 | if (dontWrite()) return; |
---|
744 | G4VSceneHandler::AddSolid (para); |
---|
745 | } |
---|
746 | |
---|
747 | void G4HepRepSceneHandler::AddSolid (const G4Torus& torus) { |
---|
748 | if (dontWrite()) return; |
---|
749 | G4VSceneHandler::AddSolid (torus); |
---|
750 | } |
---|
751 | |
---|
752 | void G4HepRepSceneHandler::AddSolid (const G4Polycone& polycone) { |
---|
753 | if (dontWrite()) return; |
---|
754 | G4VSceneHandler::AddSolid (polycone); |
---|
755 | } |
---|
756 | |
---|
757 | void G4HepRepSceneHandler::AddSolid (const G4Polyhedra& polyhedra) { |
---|
758 | if (dontWrite()) return; |
---|
759 | G4VSceneHandler::AddSolid (polyhedra); |
---|
760 | } |
---|
761 | |
---|
762 | void G4HepRepSceneHandler::AddSolid (const G4VSolid& solid) { |
---|
763 | if (dontWrite()) return; |
---|
764 | G4VSceneHandler::AddSolid(solid); |
---|
765 | } |
---|
766 | |
---|
767 | |
---|
768 | void G4HepRepSceneHandler::AddPrimitive (const G4Polyline& line) { |
---|
769 | |
---|
770 | #ifdef PDEBUG |
---|
771 | cout << "G4HepRepSceneHandler::AddPrimitive(G4Polyline&) " << line.size() << endl; |
---|
772 | #endif |
---|
773 | if (dontWrite()) return; |
---|
774 | |
---|
775 | HepRepInstance* instance = factory->createHepRepInstance(getEventInstance(), getTrajectoryType()); |
---|
776 | |
---|
777 | addAttributes(instance, getTrajectoryType()); |
---|
778 | |
---|
779 | setColor(instance, GetColor(line)); |
---|
780 | |
---|
781 | setVisibility(instance, line); |
---|
782 | |
---|
783 | setLine(instance, line); |
---|
784 | |
---|
785 | for (size_t i=0; i < line.size(); i++) { |
---|
786 | G4Point3D vertex = transform * line[i]; |
---|
787 | factory->createHepRepPoint(instance, vertex.x(), vertex.y(), vertex.z()); |
---|
788 | } |
---|
789 | } |
---|
790 | |
---|
791 | |
---|
792 | void G4HepRepSceneHandler::AddPrimitive (const G4Polymarker& line) { |
---|
793 | |
---|
794 | #ifdef PDEBUG |
---|
795 | cout << "G4HepRepSceneHandler::AddPrimitive(G4Polymarker&) " << line.size() << endl; |
---|
796 | #endif |
---|
797 | if (dontWrite()) return; |
---|
798 | |
---|
799 | HepRepInstance* instance = factory->createHepRepInstance(getEventInstance(), getHitType()); |
---|
800 | |
---|
801 | addAttributes(instance, getHitType()); |
---|
802 | |
---|
803 | setColor(instance, GetColor(line)); |
---|
804 | |
---|
805 | setVisibility(instance, line); |
---|
806 | |
---|
807 | setMarker(instance, line); |
---|
808 | |
---|
809 | // Default MarkName is set to Circle for this Type. |
---|
810 | int mtype = line.GetMarkerType(); |
---|
811 | |
---|
812 | // Cannot be case statement since line.xxx is not a constant |
---|
813 | if (mtype == line.dots) { |
---|
814 | setAttribute(instance, "Fill", true); |
---|
815 | setColor(instance, GetColor(line), G4String("FillColor")); |
---|
816 | } else if (mtype == line.circles) { |
---|
817 | } else if (line.squares) { |
---|
818 | setAttribute(instance, "MarkName", G4String("Box")); |
---|
819 | } else { |
---|
820 | // line.line + default |
---|
821 | setAttribute(instance, "MarkName", G4String("Plus")); |
---|
822 | } |
---|
823 | |
---|
824 | for (size_t i=0; i < line.size(); i++) { |
---|
825 | G4Point3D vertex = transform * line[i]; |
---|
826 | factory->createHepRepPoint(instance, vertex.x(), vertex.y(), vertex.z()); |
---|
827 | } |
---|
828 | } |
---|
829 | |
---|
830 | |
---|
831 | void G4HepRepSceneHandler::AddPrimitive (const G4Circle& circle) { |
---|
832 | #ifdef PDEBUG |
---|
833 | cout << "G4HepRepSceneHandler::AddPrimitive(G4Circle&) " << endl; |
---|
834 | #endif |
---|
835 | if (dontWrite()) return; |
---|
836 | |
---|
837 | HepRepInstance* instance = factory->createHepRepInstance(getEventInstance(), getHitType()); |
---|
838 | |
---|
839 | addAttributes(instance, getHitType()); |
---|
840 | |
---|
841 | G4Point3D center = transform * circle.GetPosition(); |
---|
842 | |
---|
843 | setColor (instance, GetColor(circle)); |
---|
844 | |
---|
845 | setVisibility(instance, circle); |
---|
846 | |
---|
847 | setMarker(instance, circle); |
---|
848 | |
---|
849 | factory->createHepRepPoint(instance, center.x(), center.y(), center.z()); |
---|
850 | } |
---|
851 | |
---|
852 | |
---|
853 | void G4HepRepSceneHandler::AddPrimitive (const G4Polyhedron& polyhedron) { |
---|
854 | |
---|
855 | #ifdef PDEBUG |
---|
856 | cout << "G4HepRepSceneHandler::AddPrimitive(G4Polyhedron&) " << endl; |
---|
857 | #endif |
---|
858 | if (dontWrite()) return; |
---|
859 | |
---|
860 | G4Normal3D surfaceNormal; |
---|
861 | G4Point3D vertex; |
---|
862 | |
---|
863 | if (polyhedron.GetNoFacets()==0) return; |
---|
864 | |
---|
865 | HepRepInstance* instance = getGeometryOrEventInstance(getCalHitType()); |
---|
866 | |
---|
867 | addAttributes(instance, getCalHitType()); |
---|
868 | |
---|
869 | setVisibility(instance, polyhedron); |
---|
870 | |
---|
871 | G4int currentDepth = 0; |
---|
872 | G4PhysicalVolumeModel* pPVModel = |
---|
873 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
874 | if (pPVModel) currentDepth = pPVModel->GetCurrentDepth(); |
---|
875 | |
---|
876 | G4bool notLastFace; |
---|
877 | do { |
---|
878 | HepRepInstance* face; |
---|
879 | if (isEventData()) { |
---|
880 | face = factory->createHepRepInstance(instance, getCalHitFaceType()); |
---|
881 | } else { |
---|
882 | face = getGeometryInstance("*Face", currentDepth+1); |
---|
883 | setAttribute(face, "PickParent", true); |
---|
884 | setAttribute(face, "DrawAs", G4String("Polygon")); |
---|
885 | } |
---|
886 | |
---|
887 | setLine(face, polyhedron); |
---|
888 | setColor(face, GetColor(polyhedron)); |
---|
889 | if (isEventData()) setColor(face, GetColor(polyhedron), G4String("FillColor")); |
---|
890 | |
---|
891 | notLastFace = polyhedron.GetNextNormal (surfaceNormal); |
---|
892 | |
---|
893 | G4int edgeFlag = 1; |
---|
894 | G4bool notLastEdge; |
---|
895 | do { |
---|
896 | notLastEdge = polyhedron.GetNextVertex (vertex, edgeFlag); |
---|
897 | vertex = transform * vertex; |
---|
898 | factory->createHepRepPoint(face, vertex.x(), vertex.y(), vertex.z()); |
---|
899 | } while (notLastEdge); |
---|
900 | } while (notLastFace); |
---|
901 | } |
---|
902 | |
---|
903 | |
---|
904 | void G4HepRepSceneHandler::AddPrimitive (const G4Text&) { |
---|
905 | #ifdef PDEBUG |
---|
906 | cout << "G4HepRepSceneHandler::AddPrimitive(G4Text&) " << endl; |
---|
907 | #endif |
---|
908 | if (dontWrite()) return; |
---|
909 | |
---|
910 | cout << "G4HepRepSceneHandler::AddPrimitive G4Text : not yet implemented. " << endl; |
---|
911 | } |
---|
912 | |
---|
913 | |
---|
914 | void G4HepRepSceneHandler::AddPrimitive (const G4Square& square) { |
---|
915 | #ifdef PDEBUG |
---|
916 | cout << "G4HepRepSceneHandler::AddPrimitive(G4Square&) " << endl; |
---|
917 | #endif |
---|
918 | if (dontWrite()) return; |
---|
919 | |
---|
920 | HepRepInstance* instance = factory->createHepRepInstance(getEventInstance(), getHitType()); |
---|
921 | |
---|
922 | addAttributes(instance, getHitType()); |
---|
923 | |
---|
924 | G4Point3D center = transform * square.GetPosition(); |
---|
925 | |
---|
926 | setColor (instance, getColorFor(square)); |
---|
927 | |
---|
928 | setVisibility(instance, square); |
---|
929 | |
---|
930 | setMarker(instance, square); |
---|
931 | |
---|
932 | factory->createHepRepPoint(instance, center.x(), center.y(), center.z()); |
---|
933 | } |
---|
934 | |
---|
935 | void G4HepRepSceneHandler::AddPrimitive (const G4NURBS&) { |
---|
936 | #ifdef PDEBUG |
---|
937 | cout << "G4HepRepSceneHandler::AddPrimitive(G4NURBS&) " << endl; |
---|
938 | #endif |
---|
939 | if (dontWrite()) return; |
---|
940 | |
---|
941 | cout << "G4HepRepSceneHandler::AddPrimitive G4NURBS : not yet implemented. " << endl; |
---|
942 | } |
---|
943 | |
---|
944 | void G4HepRepSceneHandler::AddPrimitive (const G4Scale& scale) { |
---|
945 | if (dontWrite()) return; |
---|
946 | G4VSceneHandler::AddPrimitive(scale); |
---|
947 | } |
---|
948 | |
---|
949 | void G4HepRepSceneHandler::AddCompound (const G4VTrajectory& trajectory) { |
---|
950 | #ifdef PDEBUG |
---|
951 | cout << "G4HepRepSceneHandler::AddCompound(G4VTrajectory&) " << endl; |
---|
952 | #endif |
---|
953 | if (dontWrite()) return; |
---|
954 | |
---|
955 | currentTrack = &trajectory; |
---|
956 | G4VSceneHandler::AddCompound(trajectory); |
---|
957 | currentTrack = NULL; |
---|
958 | } |
---|
959 | |
---|
960 | |
---|
961 | void G4HepRepSceneHandler::AddCompound (const G4VHit& hit) { |
---|
962 | #ifdef PDEBUG |
---|
963 | cout << "G4HepRepSceneHandler::AddCompound(G4VHit&) " << endl; |
---|
964 | #endif |
---|
965 | if (dontWrite()) return; |
---|
966 | |
---|
967 | currentHit = &hit; |
---|
968 | G4VSceneHandler::AddCompound(hit); |
---|
969 | currentHit = NULL; |
---|
970 | } |
---|
971 | |
---|
972 | void G4HepRepSceneHandler::PreAddSolid (const G4Transform3D& objectTransformation, |
---|
973 | const G4VisAttributes& visAttribs) { |
---|
974 | |
---|
975 | G4VSceneHandler::PreAddSolid (objectTransformation, visAttribs); |
---|
976 | |
---|
977 | transform = objectTransformation; |
---|
978 | #ifdef SDEBUG |
---|
979 | cout << "G4HepRepSceneHandler::PreAddSolid(G4Transform3D&, G4VisAttributes&)" << endl; |
---|
980 | #endif |
---|
981 | } |
---|
982 | |
---|
983 | |
---|
984 | void G4HepRepSceneHandler::PostAddSolid () { |
---|
985 | #ifdef SDEBUG |
---|
986 | cout << "G4HepRepSceneHandler::PostAddSolid()" << endl; |
---|
987 | #endif |
---|
988 | G4VSceneHandler::PostAddSolid(); |
---|
989 | } |
---|
990 | |
---|
991 | |
---|
992 | void G4HepRepSceneHandler::BeginPrimitives (const G4Transform3D& objectTransformation) { |
---|
993 | #ifdef SDEBUG |
---|
994 | cout << "G4HepRepSceneHandler::BeginPrimitives(G4Transform3D&)" << endl; |
---|
995 | #endif |
---|
996 | |
---|
997 | G4VSceneHandler::BeginPrimitives (objectTransformation); |
---|
998 | transform = objectTransformation; |
---|
999 | } |
---|
1000 | |
---|
1001 | |
---|
1002 | void G4HepRepSceneHandler::EndPrimitives () { |
---|
1003 | #ifdef SDEBUG |
---|
1004 | cout << "G4HepRepSceneHandler::EndPrimitives" << endl; |
---|
1005 | #endif |
---|
1006 | G4VSceneHandler::EndPrimitives (); |
---|
1007 | } |
---|
1008 | |
---|
1009 | |
---|
1010 | G4bool G4HepRepSceneHandler::dontWrite() { |
---|
1011 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1012 | return !( messenger->writeInvisibles() || (fpVisAttribs ? (bool)fpVisAttribs->IsVisible() : true)); |
---|
1013 | } |
---|
1014 | |
---|
1015 | void G4HepRepSceneHandler::setColor (HepRepAttribute *attribute, |
---|
1016 | const G4Color& color, |
---|
1017 | const G4String& key) { |
---|
1018 | #ifdef CDEBUG |
---|
1019 | cout << "G4HepRepSceneHandler::setColor : red : " << color.GetRed () << |
---|
1020 | " green : " << color.GetGreen () << |
---|
1021 | " blue : " << color.GetBlue () << endl; |
---|
1022 | #endif |
---|
1023 | |
---|
1024 | setAttribute(attribute, key, color.GetRed(), color.GetGreen(), color.GetBlue(), color.GetAlpha()); |
---|
1025 | } |
---|
1026 | |
---|
1027 | G4Color G4HepRepSceneHandler::getColorFor (const G4VSolid& /* solid */) { |
---|
1028 | return fpVisAttribs ? fpVisAttribs->GetColor() : GetColor(NULL); |
---|
1029 | } |
---|
1030 | |
---|
1031 | G4Color G4HepRepSceneHandler::getColorFor (const G4Visible& visible) { |
---|
1032 | return GetColor(visible); |
---|
1033 | } |
---|
1034 | |
---|
1035 | void G4HepRepSceneHandler::setVisibility (HepRepAttribute *attribute, const G4VSolid& /* solid */) { |
---|
1036 | setAttribute(attribute, "Visibility", (fpVisAttribs ? (bool)fpVisAttribs->IsVisible() : true)); |
---|
1037 | } |
---|
1038 | |
---|
1039 | void G4HepRepSceneHandler::setVisibility ( HepRepAttribute *attribute, const G4Visible& visible) { |
---|
1040 | const G4VisAttributes* atts = visible.GetVisAttributes(); |
---|
1041 | |
---|
1042 | setAttribute(attribute, "Visibility", (atts && (atts->IsVisible()==0)) ? false : true); |
---|
1043 | } |
---|
1044 | |
---|
1045 | void G4HepRepSceneHandler::setLine (HepRepAttribute *attribute, const G4VSolid& /* solid*/) { |
---|
1046 | setAttribute(attribute, "LineWidth", 1.0); |
---|
1047 | } |
---|
1048 | |
---|
1049 | void G4HepRepSceneHandler::setLine (HepRepAttribute *attribute, const G4Visible& visible) { |
---|
1050 | const G4VisAttributes* atts = visible.GetVisAttributes(); |
---|
1051 | |
---|
1052 | setAttribute(attribute, "LineWidth", (atts != NULL) ? atts->GetLineWidth() : 1.0); |
---|
1053 | |
---|
1054 | if (atts != NULL) { |
---|
1055 | switch (atts->GetLineStyle()) { |
---|
1056 | case G4VisAttributes::dotted: |
---|
1057 | setAttribute(attribute, "LineStyle", G4String("Dotted")); |
---|
1058 | break; |
---|
1059 | case G4VisAttributes::dashed: |
---|
1060 | setAttribute(attribute, "LineStyle", G4String("Dashed")); |
---|
1061 | break; |
---|
1062 | case G4VisAttributes::unbroken: |
---|
1063 | default: |
---|
1064 | break; |
---|
1065 | } |
---|
1066 | } |
---|
1067 | } |
---|
1068 | |
---|
1069 | void G4HepRepSceneHandler::setMarker (HepRepAttribute *attribute, const G4VMarker& marker) { |
---|
1070 | MarkerSizeType markerType; |
---|
1071 | G4double size = GetMarkerRadius( marker , markerType ); |
---|
1072 | |
---|
1073 | setAttribute(attribute, "MarkSize", size); |
---|
1074 | |
---|
1075 | if (markerType == screen) setAttribute(attribute, "MarkType", G4String("Symbol")); |
---|
1076 | if (marker.GetFillStyle() == G4VMarker::noFill) { |
---|
1077 | setAttribute(attribute, "Fill", false); |
---|
1078 | } else { |
---|
1079 | setColor(attribute, GetColor(marker), G4String("FillColor")); |
---|
1080 | } |
---|
1081 | } |
---|
1082 | |
---|
1083 | void G4HepRepSceneHandler::addAttributes(HepRepInstance* instance, HepRepType* type) { |
---|
1084 | if (currentHit) { |
---|
1085 | vector<G4AttValue>* hitAttValues = currentHit->CreateAttValues(); |
---|
1086 | const map<G4String,G4AttDef>* hitAttDefs = currentHit->GetAttDefs(); |
---|
1087 | |
---|
1088 | addAttDefs(getHitType(), hitAttDefs); |
---|
1089 | |
---|
1090 | // these attValues are non-standard, so can only be added when we have the attDef. |
---|
1091 | type->addAttValue("LVol", G4String("")); |
---|
1092 | type->addAttValue("HitType", G4String("")); |
---|
1093 | type->addAttValue("ID", -1); |
---|
1094 | type->addAttValue("Column", -1); |
---|
1095 | type->addAttValue("Row", -1); |
---|
1096 | type->addAttValue("Energy", 0.0); |
---|
1097 | type->addAttValue("Pos", G4String("")); |
---|
1098 | |
---|
1099 | addAttVals(instance, hitAttDefs, hitAttValues); |
---|
1100 | |
---|
1101 | delete hitAttValues; |
---|
1102 | |
---|
1103 | } else if (currentTrack) { |
---|
1104 | vector<G4AttValue>* trajectoryAttValues = currentTrack->CreateAttValues(); |
---|
1105 | const map<G4String,G4AttDef>* trajectoryAttDefs = currentTrack->GetAttDefs(); |
---|
1106 | |
---|
1107 | addAttDefs(type, trajectoryAttDefs); |
---|
1108 | |
---|
1109 | // these attValues are non-standard, so can only be added when we have the attDef. |
---|
1110 | type->addAttValue("Ch", 0.0); |
---|
1111 | type->addAttValue("Color", 1.0, 1.0, 1.0, 1.0); |
---|
1112 | type->addAttValue("ID", -1); |
---|
1113 | type->addAttValue("IMom", G4String("")); |
---|
1114 | type->addAttValue("IMag", 0.0); |
---|
1115 | type->addAttValue("PDG", -1); |
---|
1116 | type->addAttValue("PN", G4String("")); |
---|
1117 | type->addAttValue("PID", -1); |
---|
1118 | |
---|
1119 | addAttVals(instance, trajectoryAttDefs, trajectoryAttValues); |
---|
1120 | |
---|
1121 | delete trajectoryAttValues; |
---|
1122 | |
---|
1123 | } |
---|
1124 | } |
---|
1125 | |
---|
1126 | void G4HepRepSceneHandler::setAttribute(HepRepAttribute* attribute, G4String name, G4String value) { |
---|
1127 | HepRepAttValue* attValue = attribute->getAttValue(name); |
---|
1128 | if ((attValue == NULL) || (attValue->getString() != value)) { |
---|
1129 | HepRepPoint* point = dynamic_cast<HepRepPoint*>(attribute); |
---|
1130 | if (point != NULL) { |
---|
1131 | if (point->getInstance()->getAttValueFromNode(name) == NULL) { |
---|
1132 | attribute = point->getInstance(); |
---|
1133 | } |
---|
1134 | } |
---|
1135 | |
---|
1136 | HepRepInstance* instance = dynamic_cast<HepRepInstance*>(attribute); |
---|
1137 | if (instance != NULL) { |
---|
1138 | // look for definition on type (node only) |
---|
1139 | if (instance->getType()->getAttValueFromNode(name) == NULL) { |
---|
1140 | attribute = instance->getType(); |
---|
1141 | } |
---|
1142 | } |
---|
1143 | |
---|
1144 | attribute->addAttValue(name, value); |
---|
1145 | } |
---|
1146 | } |
---|
1147 | |
---|
1148 | void G4HepRepSceneHandler::setAttribute(HepRepAttribute* attribute, G4String name, bool value) { |
---|
1149 | HepRepAttValue* attValue = attribute->getAttValue(name); |
---|
1150 | if ((attValue == NULL) || (attValue->getBoolean() != value)) { |
---|
1151 | HepRepPoint* point = dynamic_cast<HepRepPoint*>(attribute); |
---|
1152 | if (point != NULL) { |
---|
1153 | if (point->getInstance()->getAttValueFromNode(name) == NULL) { |
---|
1154 | attribute = point->getInstance(); |
---|
1155 | } |
---|
1156 | } |
---|
1157 | |
---|
1158 | HepRepInstance* instance = dynamic_cast<HepRepInstance*>(attribute); |
---|
1159 | if (instance != NULL) { |
---|
1160 | // look for definition on type (node only) |
---|
1161 | if (instance->getType()->getAttValueFromNode(name) == NULL) { |
---|
1162 | attribute = instance->getType(); |
---|
1163 | } |
---|
1164 | } |
---|
1165 | |
---|
1166 | attribute->addAttValue(name, value); |
---|
1167 | } |
---|
1168 | } |
---|
1169 | |
---|
1170 | void G4HepRepSceneHandler::setAttribute(HepRepAttribute* attribute, G4String name, double value) { |
---|
1171 | HepRepAttValue* attValue = attribute->getAttValue(name); |
---|
1172 | if ((attValue == NULL) || (attValue->getDouble() != value)) { |
---|
1173 | HepRepPoint* point = dynamic_cast<HepRepPoint*>(attribute); |
---|
1174 | if (point != NULL) { |
---|
1175 | if (point->getInstance()->getAttValueFromNode(name) == NULL) { |
---|
1176 | attribute = point->getInstance(); |
---|
1177 | } |
---|
1178 | } |
---|
1179 | |
---|
1180 | HepRepInstance* instance = dynamic_cast<HepRepInstance*>(attribute); |
---|
1181 | if (instance != NULL) { |
---|
1182 | // look for definition on type (node only) |
---|
1183 | if (instance->getType()->getAttValueFromNode(name) == NULL) { |
---|
1184 | attribute = instance->getType(); |
---|
1185 | } |
---|
1186 | } |
---|
1187 | |
---|
1188 | attribute->addAttValue(name, value); |
---|
1189 | } |
---|
1190 | } |
---|
1191 | |
---|
1192 | void G4HepRepSceneHandler::setAttribute(HepRepAttribute* attribute, G4String name, int value) { |
---|
1193 | HepRepAttValue* attValue = attribute->getAttValue(name); |
---|
1194 | if ((attValue == NULL) || (attValue->getInteger() != value)) { |
---|
1195 | HepRepPoint* point = dynamic_cast<HepRepPoint*>(attribute); |
---|
1196 | if (point != NULL) { |
---|
1197 | if (point->getInstance()->getAttValueFromNode(name) == NULL) { |
---|
1198 | attribute = point->getInstance(); |
---|
1199 | } |
---|
1200 | } |
---|
1201 | |
---|
1202 | HepRepInstance* instance = dynamic_cast<HepRepInstance*>(attribute); |
---|
1203 | if (instance != NULL) { |
---|
1204 | // look for definition on type (node only) |
---|
1205 | if (instance->getType()->getAttValueFromNode(name) == NULL) { |
---|
1206 | attribute = instance->getType(); |
---|
1207 | } |
---|
1208 | } |
---|
1209 | |
---|
1210 | attribute->addAttValue(name, value); |
---|
1211 | } |
---|
1212 | } |
---|
1213 | |
---|
1214 | void G4HepRepSceneHandler::setAttribute(HepRepAttribute* attribute, G4String name, double red, double green, double blue, double alpha) { |
---|
1215 | HepRepAttValue* attValue = attribute->getAttValue(name); |
---|
1216 | vector<double> color; |
---|
1217 | if (attValue != NULL) color = attValue->getColor(); |
---|
1218 | if ((color.size() == 0) || |
---|
1219 | (color[0] != red) || |
---|
1220 | (color[1] != green) || |
---|
1221 | (color[2] != blue) || |
---|
1222 | ((color.size() > 3) && (color[3] != alpha))) { |
---|
1223 | |
---|
1224 | HepRepPoint* point = dynamic_cast<HepRepPoint*>(attribute); |
---|
1225 | if (point != NULL) { |
---|
1226 | if (point->getInstance()->getAttValueFromNode(name) == NULL) { |
---|
1227 | attribute = point->getInstance(); |
---|
1228 | } |
---|
1229 | } |
---|
1230 | |
---|
1231 | HepRepInstance* instance = dynamic_cast<HepRepInstance*>(attribute); |
---|
1232 | if (instance != NULL) { |
---|
1233 | // look for definition on type (node only) |
---|
1234 | if (instance->getType()->getAttValueFromNode(name) == NULL) { |
---|
1235 | attribute = instance->getType(); |
---|
1236 | } |
---|
1237 | } |
---|
1238 | |
---|
1239 | attribute->addAttValue(name, red, green, blue, alpha); |
---|
1240 | } |
---|
1241 | } |
---|
1242 | |
---|
1243 | void G4HepRepSceneHandler::addAttDefs(HepRepDefinition* definition, const map<G4String,G4AttDef>* attDefs) { |
---|
1244 | if (attDefs == NULL) return; |
---|
1245 | |
---|
1246 | // Specify additional attribute definitions. |
---|
1247 | map<G4String,G4AttDef>::const_iterator attDefIterator = attDefs->begin(); |
---|
1248 | while (attDefIterator != attDefs->end()) { |
---|
1249 | definition->addAttDef(attDefIterator->first, attDefIterator->second.GetDesc(), |
---|
1250 | attDefIterator->second.GetCategory(), attDefIterator->second.GetExtra()); |
---|
1251 | attDefIterator++; |
---|
1252 | } |
---|
1253 | } |
---|
1254 | |
---|
1255 | void G4HepRepSceneHandler::addAttVals(HepRepAttribute* attribute, const map<G4String,G4AttDef>* attDefs, vector<G4AttValue>* attValues) { |
---|
1256 | if (attValues == NULL) return; |
---|
1257 | |
---|
1258 | // Copy the instance's G4AttValues to HepRepAttValues. |
---|
1259 | for (vector<G4AttValue>::iterator attValIterator = attValues->begin(); attValIterator != attValues->end(); attValIterator++) { |
---|
1260 | G4String name = attValIterator->GetName(); |
---|
1261 | |
---|
1262 | HepRepPoint* point = dynamic_cast<HepRepPoint*>(attribute); |
---|
1263 | if ((name == "Pos") && (point != NULL)) { |
---|
1264 | G4String pos = attValIterator->GetValue(); |
---|
1265 | // cout << "Pos* " << pos << endl; |
---|
1266 | int s = 0; |
---|
1267 | int n = 0; |
---|
1268 | int m = 0; |
---|
1269 | G4String unit; |
---|
1270 | for (unsigned int i=0; i<pos.length(); i++) { |
---|
1271 | if (pos[i] == ' ') { |
---|
1272 | if (n == 0) { |
---|
1273 | // first coordinate |
---|
1274 | double factor = atof(pos.substr(s, i-s).c_str())/point->getX(); |
---|
1275 | m = (int)(std::log10(factor)+((factor < 1) ? -0.5 : 0.5)); |
---|
1276 | // cout << factor << ", " << m << endl; |
---|
1277 | } else if (n == 3) { |
---|
1278 | // unit |
---|
1279 | unit = pos.substr(s, i-s); |
---|
1280 | if (unit == G4String("mum")) { |
---|
1281 | m += -6; |
---|
1282 | } else if (unit == G4String("mm")) { |
---|
1283 | m += -3; |
---|
1284 | } else if (unit == G4String("cm")) { |
---|
1285 | m += -2; |
---|
1286 | } else if (unit == G4String("m")) { |
---|
1287 | m += 0; |
---|
1288 | } else if (unit == G4String("km")) { |
---|
1289 | m += 3; |
---|
1290 | } else { |
---|
1291 | cerr << "HepRepSceneHandler: Unrecognized Unit: '" << unit << "'" << endl; |
---|
1292 | } |
---|
1293 | } |
---|
1294 | s = i+1; |
---|
1295 | n++; |
---|
1296 | } |
---|
1297 | } |
---|
1298 | switch(m) { |
---|
1299 | case -6: |
---|
1300 | unit = G4String("mum"); |
---|
1301 | break; |
---|
1302 | case -3: |
---|
1303 | unit = G4String("mm"); |
---|
1304 | break; |
---|
1305 | case -2: |
---|
1306 | unit = G4String("cm"); |
---|
1307 | break; |
---|
1308 | case 0: |
---|
1309 | unit = G4String("m"); |
---|
1310 | break; |
---|
1311 | case 3: |
---|
1312 | unit = G4String("km"); |
---|
1313 | break; |
---|
1314 | default: |
---|
1315 | cerr << "HepRepSceneHandler: No valid unit found for m: " << m << endl; |
---|
1316 | unit = G4String("*m"); |
---|
1317 | break; |
---|
1318 | } |
---|
1319 | // cout << "U: " << unit << endl; |
---|
1320 | setAttribute(attribute, G4String("PointUnit"), unit); |
---|
1321 | continue; |
---|
1322 | } |
---|
1323 | |
---|
1324 | // NTP already in points being written |
---|
1325 | if (name == "NTP") continue; |
---|
1326 | |
---|
1327 | // find type of attribute using def |
---|
1328 | const map<G4String,G4AttDef>::const_iterator attDefIterator = attDefs->find(name); |
---|
1329 | G4String type = attDefIterator->second.GetValueType(); |
---|
1330 | |
---|
1331 | // set based on type |
---|
1332 | if ((type == "G4double") || (type == "double")) { |
---|
1333 | setAttribute(attribute, attValIterator->GetName(), atof(attValIterator->GetValue())); |
---|
1334 | } else if ((type == "G4int") || (type == "int")) { |
---|
1335 | setAttribute(attribute, attValIterator->GetName(), atoi(attValIterator->GetValue())); |
---|
1336 | } else { // G4String, string and others |
---|
1337 | setAttribute(attribute, attValIterator->GetName(), attValIterator->GetValue()); |
---|
1338 | } |
---|
1339 | } |
---|
1340 | } |
---|
1341 | |
---|
1342 | |
---|
1343 | bool G4HepRepSceneHandler::isEventData () { |
---|
1344 | G4PhysicalVolumeModel* pPVModel = |
---|
1345 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
1346 | return !pPVModel || fReadyForTransients || currentHit || currentTrack; |
---|
1347 | } |
---|
1348 | |
---|
1349 | void G4HepRepSceneHandler::addTopLevelAttributes(HepRepType* type) { |
---|
1350 | |
---|
1351 | // Some non-standard attributes |
---|
1352 | type->addAttDef( "Generator", "Generator of the file", "General", ""); |
---|
1353 | type->addAttValue("Generator", G4String("Geant4")); |
---|
1354 | |
---|
1355 | type->addAttDef( "GeneratorVersion", "Version of the Generator", "General", ""); |
---|
1356 | G4String versionString = G4Version; |
---|
1357 | versionString = versionString.substr(1,versionString.size()-2); |
---|
1358 | versionString = " Geant4 version " + versionString + " " + G4Date; |
---|
1359 | type->addAttValue("GeneratorVersion", versionString); |
---|
1360 | |
---|
1361 | const G4ViewParameters parameters = GetCurrentViewer()->GetViewParameters(); |
---|
1362 | const G4Vector3D& viewPointDirection = parameters.GetViewpointDirection(); |
---|
1363 | type->addAttDef( "ViewTheta", "Theta of initial suggested viewpoint", "Draw", "rad"); |
---|
1364 | type->addAttValue("ViewTheta", viewPointDirection.theta()); |
---|
1365 | |
---|
1366 | type->addAttDef( "ViewPhi", "Phi of initial suggested viewpoint", "Draw", "rad"); |
---|
1367 | type->addAttValue("ViewPhi", viewPointDirection.phi()); |
---|
1368 | |
---|
1369 | type->addAttDef( "ViewScale", "Scale of initial suggested viewpoint", "Draw", ""); |
---|
1370 | type->addAttValue("ViewScale", parameters.GetZoomFactor()); |
---|
1371 | |
---|
1372 | // FIXME, no way to set these |
---|
1373 | type->addAttDef( "ViewTranslateX", "Translate in X of initial suggested viewpoint", "Draw", ""); |
---|
1374 | type->addAttValue("ViewTranslateX", 0.0); |
---|
1375 | |
---|
1376 | type->addAttDef( "ViewTranslateY", "Translate in Y of initial suggested viewpoint", "Draw", ""); |
---|
1377 | type->addAttValue("ViewTranslateY", 0.0); |
---|
1378 | |
---|
1379 | type->addAttDef( "ViewTranslateZ", "Translate in Z of initial suggested viewpoint", "Draw", ""); |
---|
1380 | type->addAttValue("ViewTranslateZ", 0.0); |
---|
1381 | |
---|
1382 | type->addAttDef( "PointUnit", "Length", "Physics", ""); |
---|
1383 | type->addAttValue("PointUnit", G4String("m")); |
---|
1384 | |
---|
1385 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1386 | |
---|
1387 | type->addAttDef( "UseSolids", "Use HepRep Solids rather than Geant4 Primitives", "Draw", ""); |
---|
1388 | type->addAttValue("UseSolids", messenger->useSolids()); |
---|
1389 | |
---|
1390 | type->addAttDef( "WriteInvisibles", "Write Invisible Objects", "Draw", ""); |
---|
1391 | type->addAttValue("WriteInvisibles", messenger->writeInvisibles()); |
---|
1392 | } |
---|
1393 | |
---|
1394 | |
---|
1395 | HepRepInstance* G4HepRepSceneHandler::getGeometryOrEventInstance(HepRepType* type) { |
---|
1396 | if (isEventData()) { |
---|
1397 | return factory->createHepRepInstance(getEventInstance(), type); |
---|
1398 | } else { |
---|
1399 | G4PhysicalVolumeModel* pPVModel = |
---|
1400 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
1401 | G4LogicalVolume* pCurrentLV = pPVModel->GetCurrentLV(); |
---|
1402 | G4int currentDepth = pPVModel->GetCurrentDepth(); |
---|
1403 | G4Material* pCurrentMaterial = pPVModel->GetCurrentMaterial(); |
---|
1404 | return getGeometryInstance(pCurrentLV, pCurrentMaterial, currentDepth); |
---|
1405 | } |
---|
1406 | } |
---|
1407 | |
---|
1408 | HepRep* G4HepRepSceneHandler::getHepRep() { |
---|
1409 | if (_heprep == NULL) { |
---|
1410 | // Create the HepRep that holds the Trees. |
---|
1411 | _heprep = factory->createHepRep(); |
---|
1412 | } |
---|
1413 | return _heprep; |
---|
1414 | } |
---|
1415 | |
---|
1416 | HepRep* G4HepRepSceneHandler::getHepRepGeometry() { |
---|
1417 | if (_heprepGeometry == NULL) { |
---|
1418 | // Create the HepRep that holds the Trees. |
---|
1419 | _heprepGeometry = factory->createHepRep(); |
---|
1420 | } |
---|
1421 | return _heprepGeometry; |
---|
1422 | } |
---|
1423 | |
---|
1424 | HepRepInstanceTree* G4HepRepSceneHandler::getGeometryInstanceTree() { |
---|
1425 | if (_geometryInstanceTree == NULL) { |
---|
1426 | // Create the Geometry InstanceTree. |
---|
1427 | _geometryInstanceTree = factory->createHepRepInstanceTree("G4GeometryData", "1.0", getGeometryTypeTree()); |
---|
1428 | |
---|
1429 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1430 | if ( messenger->appendGeometry()) { |
---|
1431 | getHepRep()->addInstanceTree(_geometryInstanceTree); |
---|
1432 | } else { |
---|
1433 | getHepRepGeometry()->addInstanceTree(_geometryInstanceTree); |
---|
1434 | } |
---|
1435 | } |
---|
1436 | return _geometryInstanceTree; |
---|
1437 | } |
---|
1438 | |
---|
1439 | HepRepInstance* G4HepRepSceneHandler::getGeometryRootInstance() { |
---|
1440 | if (_geometryRootInstance == NULL) { |
---|
1441 | // Create the top level Geometry Instance. |
---|
1442 | _geometryRootInstance = factory->createHepRepInstance(getGeometryInstanceTree(), getGeometryRootType()); |
---|
1443 | } |
---|
1444 | return _geometryRootInstance; |
---|
1445 | } |
---|
1446 | |
---|
1447 | HepRepInstance* G4HepRepSceneHandler::getGeometryInstance(G4LogicalVolume* volume, G4Material* material, int depth) { |
---|
1448 | HepRepInstance* instance = getGeometryInstance(volume->GetName(), depth); |
---|
1449 | |
---|
1450 | setAttribute(instance, "LVol", volume->GetName()); |
---|
1451 | G4Region* region = volume->GetRegion(); |
---|
1452 | G4String regionName = region? region->GetName(): G4String("No region"); |
---|
1453 | setAttribute(instance, "Region", regionName); |
---|
1454 | setAttribute(instance, "RootRegion", volume->IsRootRegion()); |
---|
1455 | setAttribute(instance, "Solid", volume->GetSolid()->GetName()); |
---|
1456 | setAttribute(instance, "EType", volume->GetSolid()->GetEntityType()); |
---|
1457 | G4String matName = material? material->GetName(): G4String("No material"); |
---|
1458 | setAttribute(instance, "Material", matName ); |
---|
1459 | G4double matDensity = material? material->GetDensity(): 0.; |
---|
1460 | setAttribute(instance, "Density", matDensity); |
---|
1461 | G4double matRadlen = material? material->GetRadlen(): 0.; |
---|
1462 | setAttribute(instance, "Radlen", matRadlen); |
---|
1463 | |
---|
1464 | G4State matState = material? material->GetState(): kStateUndefined; |
---|
1465 | G4String state = materialState[matState]; |
---|
1466 | setAttribute(instance, "State", state); |
---|
1467 | |
---|
1468 | return instance; |
---|
1469 | } |
---|
1470 | |
---|
1471 | HepRepInstance* G4HepRepSceneHandler::getGeometryInstance(G4String volumeName, int depth) { |
---|
1472 | // no extra checks since these are done in the geometryType already |
---|
1473 | |
---|
1474 | // adjust depth, also pop the current instance |
---|
1475 | while ((int)_geometryInstance.size() > depth) { |
---|
1476 | _geometryInstance.pop_back(); |
---|
1477 | } |
---|
1478 | |
---|
1479 | // get parent |
---|
1480 | HepRepInstance* parent = (_geometryInstance.empty()) ? getGeometryRootInstance() : _geometryInstance.back(); |
---|
1481 | |
---|
1482 | // get type |
---|
1483 | HepRepType* type = getGeometryType(volumeName, depth); |
---|
1484 | |
---|
1485 | // create instance |
---|
1486 | HepRepInstance* instance = factory->createHepRepInstance(parent, type); |
---|
1487 | _geometryInstance.push_back(instance); |
---|
1488 | |
---|
1489 | return instance; |
---|
1490 | } |
---|
1491 | |
---|
1492 | HepRepTypeTree* G4HepRepSceneHandler::getGeometryTypeTree() { |
---|
1493 | if (_geometryTypeTree == NULL) { |
---|
1494 | // Create the Geometry TypeTree. |
---|
1495 | HepRepTreeID* geometryTreeID = factory->createHepRepTreeID("G4GeometryTypes", "1.0"); |
---|
1496 | _geometryTypeTree = factory->createHepRepTypeTree(geometryTreeID); |
---|
1497 | |
---|
1498 | G4HepRepMessenger* messenger = G4HepRepMessenger::GetInstance(); |
---|
1499 | if ( messenger->appendGeometry()) { |
---|
1500 | getHepRep()->addTypeTree(_geometryTypeTree); |
---|
1501 | } else { |
---|
1502 | getHepRepGeometry()->addTypeTree(_geometryTypeTree); |
---|
1503 | } |
---|
1504 | } |
---|
1505 | return _geometryTypeTree; |
---|
1506 | } |
---|
1507 | |
---|
1508 | HepRepType* G4HepRepSceneHandler::getGeometryRootType() { |
---|
1509 | if (_geometryRootType == NULL) { |
---|
1510 | // Create the top level Geometry Type. |
---|
1511 | _geometryRootType = factory->createHepRepType(getGeometryTypeTree(), rootVolumeName); |
---|
1512 | _geometryRootType->addAttValue("Layer", geometryLayer); |
---|
1513 | |
---|
1514 | // Add attdefs used by all geometry types. |
---|
1515 | _geometryRootType->addAttDef ("LVol", "Logical Volume", "Physics",""); |
---|
1516 | _geometryRootType->addAttValue("LVol", G4String("")); |
---|
1517 | _geometryRootType->addAttDef ("Region", "Cuts Region", "Physics",""); |
---|
1518 | _geometryRootType->addAttValue("Region", G4String("")); |
---|
1519 | _geometryRootType->addAttDef ("RootRegion", "Root Region", "Physics",""); |
---|
1520 | _geometryRootType->addAttValue("RootRegion", false); |
---|
1521 | _geometryRootType->addAttDef ("Solid", "Solid Name", "Physics",""); |
---|
1522 | _geometryRootType->addAttValue("Solid", G4String("")); |
---|
1523 | _geometryRootType->addAttDef ("EType", "Entity Type", "Physics",""); |
---|
1524 | _geometryRootType->addAttValue("EType", G4String("G4Box")); |
---|
1525 | _geometryRootType->addAttDef ("Material", "Material Name", "Physics",""); |
---|
1526 | _geometryRootType->addAttValue("Material", G4String("Air")); |
---|
1527 | _geometryRootType->addAttDef ("Density", "Material Density", "Physics",""); |
---|
1528 | _geometryRootType->addAttValue("Density", 0.0); |
---|
1529 | _geometryRootType->addAttDef ("State", "Material State", "Physics",""); |
---|
1530 | _geometryRootType->addAttValue("State", G4String("Gas")); |
---|
1531 | _geometryRootType->addAttDef ("Radlen", "Material Radiation Length", "Physics",""); |
---|
1532 | _geometryRootType->addAttValue("Radlen", 0.0); |
---|
1533 | |
---|
1534 | // add defaults for Geometry |
---|
1535 | _geometryRootType->addAttValue("Color", 0.8, 0.8, 0.8, 1.0); |
---|
1536 | _geometryRootType->addAttValue("Visibility", true); |
---|
1537 | _geometryRootType->addAttValue("FillColor", 0.8, 0.8, 0.8, 1.0); |
---|
1538 | _geometryRootType->addAttValue("LineWidth", 1.0); |
---|
1539 | _geometryRootType->addAttValue("DrawAs", G4String("Polygon")); |
---|
1540 | _geometryRootType->addAttValue("PickParent", false); |
---|
1541 | _geometryRootType->addAttValue("ShowParentAttributes", true); |
---|
1542 | |
---|
1543 | _geometryRootType->addAttValue("MarkSizeMultiplier", 4.0); |
---|
1544 | _geometryRootType->addAttValue("LineWidthMultiplier", 1.0); |
---|
1545 | |
---|
1546 | addTopLevelAttributes(_geometryRootType); |
---|
1547 | |
---|
1548 | _geometryType["/"+_geometryRootType->getName()] = _geometryRootType; |
---|
1549 | } |
---|
1550 | return _geometryRootType; |
---|
1551 | } |
---|
1552 | |
---|
1553 | HepRepType* G4HepRepSceneHandler::getGeometryType(G4String volumeName, int depth) { |
---|
1554 | // make sure we have a root |
---|
1555 | getGeometryRootType(); |
---|
1556 | |
---|
1557 | // construct the full name for this volume |
---|
1558 | G4String name = getFullTypeName(volumeName, depth); |
---|
1559 | |
---|
1560 | // lookup type and create if necessary |
---|
1561 | HepRepType* type = _geometryType[name]; |
---|
1562 | if (type == NULL) { |
---|
1563 | G4String parentName = getParentTypeName(depth); |
---|
1564 | HepRepType* parentType = _geometryType[parentName]; |
---|
1565 | // HepRep uses hierarchical names |
---|
1566 | type = factory->createHepRepType(parentType, volumeName); |
---|
1567 | _geometryType[name] = type; |
---|
1568 | } |
---|
1569 | return type; |
---|
1570 | } |
---|
1571 | |
---|
1572 | G4String G4HepRepSceneHandler::getFullTypeName(G4String volumeName, int depth) { |
---|
1573 | // check for name depth |
---|
1574 | if (depth > (int)_geometryTypeName.size()) { |
---|
1575 | // there is a problem, book this type under problems |
---|
1576 | G4String problem = "HierarchyProblem"; |
---|
1577 | if (_geometryType["/"+problem] == NULL) { |
---|
1578 | // HepRep uses hierarchical names |
---|
1579 | HepRepType* type = factory->createHepRepType(getGeometryRootType(), problem); |
---|
1580 | _geometryType["/"+problem] = type; |
---|
1581 | } |
---|
1582 | return "/" + problem + "/" + volumeName; |
---|
1583 | } |
---|
1584 | |
---|
1585 | // adjust name depth, also pop the current volumeName |
---|
1586 | while ((int)_geometryTypeName.size() > depth) { |
---|
1587 | _geometryTypeName.pop_back(); |
---|
1588 | } |
---|
1589 | |
---|
1590 | // construct full name and push it |
---|
1591 | G4String name = (_geometryTypeName.empty()) ? G4String("/"+rootVolumeName) : _geometryTypeName.back(); |
---|
1592 | name = name + "/" + volumeName; |
---|
1593 | _geometryTypeName.push_back(name); |
---|
1594 | return name; |
---|
1595 | } |
---|
1596 | |
---|
1597 | G4String G4HepRepSceneHandler::getParentTypeName(int depth) { |
---|
1598 | return (depth >= 1) ? _geometryTypeName[depth-1] : G4String("/"+rootVolumeName); |
---|
1599 | } |
---|
1600 | |
---|
1601 | HepRepInstanceTree* G4HepRepSceneHandler::getEventInstanceTree() { |
---|
1602 | if (_eventInstanceTree == NULL) { |
---|
1603 | // Create the Event InstanceTree. |
---|
1604 | _eventInstanceTree = factory->createHepRepInstanceTree("G4EventData", "1.0", getEventTypeTree()); |
---|
1605 | getHepRep()->addInstanceTree(_eventInstanceTree); |
---|
1606 | } |
---|
1607 | return _eventInstanceTree; |
---|
1608 | } |
---|
1609 | |
---|
1610 | HepRepInstance* G4HepRepSceneHandler::getEventInstance() { |
---|
1611 | if (_eventInstance == NULL) { |
---|
1612 | // Create the top level Event Instance. |
---|
1613 | _eventInstance = factory->createHepRepInstance(getEventInstanceTree(), getEventType()); |
---|
1614 | } |
---|
1615 | return _eventInstance; |
---|
1616 | } |
---|
1617 | |
---|
1618 | HepRepTypeTree* G4HepRepSceneHandler::getEventTypeTree() { |
---|
1619 | if (_eventTypeTree == NULL) { |
---|
1620 | // Create the Event TypeTree. |
---|
1621 | HepRepTreeID* eventTreeID = factory->createHepRepTreeID("G4EventTypes", "1.0"); |
---|
1622 | _eventTypeTree = factory->createHepRepTypeTree(eventTreeID); |
---|
1623 | getHepRep()->addTypeTree(_eventTypeTree); |
---|
1624 | } |
---|
1625 | |
---|
1626 | return _eventTypeTree; |
---|
1627 | } |
---|
1628 | |
---|
1629 | HepRepType* G4HepRepSceneHandler::getEventType() { |
---|
1630 | if (_eventType == NULL) { |
---|
1631 | // Create the top level Event Type. |
---|
1632 | _eventType = factory->createHepRepType(getEventTypeTree(), "Event"); |
---|
1633 | _eventType->addAttValue("Layer", eventLayer); |
---|
1634 | |
---|
1635 | // add defaults for Events |
---|
1636 | _eventType->addAttValue("Visibility", true); |
---|
1637 | _eventType->addAttValue("Color", 1.0, 1.0, 1.0, 1.0); |
---|
1638 | _eventType->addAttValue("FillColor", 1.0, 1.0, 1.0, 1.0); |
---|
1639 | _eventType->addAttValue("LineWidth", 1.0); |
---|
1640 | _eventType->addAttValue("HasFrame", true); |
---|
1641 | _eventType->addAttValue("PickParent", false); |
---|
1642 | _eventType->addAttValue("ShowParentAttributes", false); |
---|
1643 | |
---|
1644 | _eventType->addAttValue("MarkSizeMultiplier", 4.0); |
---|
1645 | _eventType->addAttValue("LineWidthMultiplier", 1.0); |
---|
1646 | |
---|
1647 | addTopLevelAttributes(_eventType); |
---|
1648 | } |
---|
1649 | |
---|
1650 | return _eventType; |
---|
1651 | } |
---|
1652 | |
---|
1653 | HepRepType* G4HepRepSceneHandler::getTrajectoryType() { |
---|
1654 | if (_trajectoryType == NULL) { |
---|
1655 | _trajectoryType = factory->createHepRepType(getEventType(), "Trajectory"); |
---|
1656 | |
---|
1657 | _trajectoryType->addAttValue("Layer", trajectoryLayer); |
---|
1658 | _trajectoryType->addAttValue("DrawAs", G4String("Line")); |
---|
1659 | |
---|
1660 | _trajectoryType->addAttValue("LineWidthMultiplier", 2.0); |
---|
1661 | |
---|
1662 | // attributes to draw the points of a track as markers. |
---|
1663 | _trajectoryType->addAttValue("MarkName", G4String("Box")); |
---|
1664 | _trajectoryType->addAttValue("MarkSize", 4); |
---|
1665 | _trajectoryType->addAttValue("MarkType", G4String("Symbol")); |
---|
1666 | _trajectoryType->addAttValue("Fill", true); |
---|
1667 | } |
---|
1668 | return _trajectoryType; |
---|
1669 | } |
---|
1670 | |
---|
1671 | HepRepType* G4HepRepSceneHandler::getHitType() { |
---|
1672 | if (_hitType == NULL) { |
---|
1673 | _hitType = factory->createHepRepType(getEventType(), "Hit"); |
---|
1674 | _hitType->addAttValue("Layer", hitLayer); |
---|
1675 | _hitType->addAttValue("DrawAs", G4String("Point")); |
---|
1676 | _hitType->addAttValue("MarkName", G4String("Box")); |
---|
1677 | _hitType->addAttValue("MarkSize", 4.0); |
---|
1678 | _hitType->addAttValue("MarkType", G4String("Symbol")); |
---|
1679 | _hitType->addAttValue("Fill", true); |
---|
1680 | } |
---|
1681 | return _hitType; |
---|
1682 | } |
---|
1683 | |
---|
1684 | HepRepType* G4HepRepSceneHandler::getCalHitType() { |
---|
1685 | if (_calHitType == NULL) { |
---|
1686 | _calHitType = factory->createHepRepType(getEventType(), "CalHit"); |
---|
1687 | _calHitType->addAttValue("Layer", calHitLayer); |
---|
1688 | _calHitType->addAttValue("Fill", true); |
---|
1689 | _calHitType->addAttValue("DrawAs", G4String("Polygon")); |
---|
1690 | } |
---|
1691 | return _calHitType; |
---|
1692 | } |
---|
1693 | |
---|
1694 | HepRepType* G4HepRepSceneHandler::getCalHitFaceType() { |
---|
1695 | if (_calHitFaceType == NULL) { |
---|
1696 | _calHitFaceType = factory->createHepRepType(getCalHitType(), "CalHitFace"); |
---|
1697 | _calHitFaceType->addAttValue("PickParent", true); |
---|
1698 | } |
---|
1699 | return _calHitFaceType; |
---|
1700 | } |
---|
1701 | |
---|