source: trunk/source/visualization/HepRep/src/G4HepRepViewer.cc @ 944

Last change on this file since 944 was 944, checked in by garnier, 15 years ago

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25//
26// $Id: G4HepRepViewer.cc,v 1.26 2006/06/29 21:17:34 gunter Exp $
27// GEANT4 tag $Name:  $
28//
29
30/**
31 * @author Mark Donszelmann
32 */
33
34//HepRep
35#include "HEPREP/HepRep.h"
36
37//G4
38#include "G4Types.hh"
39//#include "G4VInteractorManager.hh"
40#include "G4Scene.hh"
41#include "G4HepRep.hh"
42#include "G4HepRepSceneHandler.hh"
43//This
44#include "G4HepRepViewer.hh"
45
46using namespace HEPREP;
47using namespace std;
48
49G4HepRepViewer::G4HepRepViewer (G4VSceneHandler& sceneHandler, G4HepRepMessenger& heprepMessenger, const G4String& name)
50        : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount(), name),
51        geometryIncluded(false),
52        messenger(heprepMessenger) {
53
54#ifdef SDEBUG
55    cout << "G4HepRepViewer::G4HepRepViewer " << name << endl;
56#endif
57
58    // Make changes to view parameters for HepRep...
59    fVP.SetCulling(false);
60    fDefaultVP.SetCulling(false);
61}
62
63
64
65G4HepRepViewer::~G4HepRepViewer () {
66#ifdef SDEBUG
67    cout << "G4HepRepViewer::~G4HepRepViewer" << endl;
68#endif
69    dynamic_cast<G4HepRep*>(GetSceneHandler()->GetGraphicsSystem())->removeViewer();
70}
71
72
73void G4HepRepViewer::ClearView () {
74#ifdef SDEBUG
75    cout << "G4HepRepViewer::ClearView" << endl;
76#endif
77}
78
79void G4HepRepViewer::SetView () {
80#ifdef SDEBUG
81    cout << "G4HepRepViewer::SetView" << endl;
82#endif
83}
84
85
86/* NOTE:
87    /run/beamOn         calls ShowView for every event (unless accumulate is set)
88    /vis/viewer/flush   calls /vis/viewer/refresh followed by /vis/viewer/update
89    /vis/viewer/refresh calls SetView, ClearView, DrawView
90    /vis/viewer/update  calls ShowView
91*/
92void G4HepRepViewer::DrawView () {
93#ifdef SDEBUG
94    cout << "G4HepRepViewer::DrawView" << endl;
95#endif
96    if (!geometryIncluded) {
97        // draws the geometry
98        NeedKernelVisit();
99        ProcessView();
100        geometryIncluded = true;
101    }
102}
103
104void G4HepRepViewer::ShowView () {
105#ifdef SDEBUG
106    cout << "G4HepRepViewer::ShowView" << endl;
107#endif
108    G4VViewer::ShowView();
109
110    G4HepRepSceneHandler* sceneHandler = dynamic_cast<G4HepRepSceneHandler*>(GetSceneHandler());
111    if (sceneHandler->closeHepRep()) {
112        sceneHandler->openHepRep();
113        if (messenger.appendGeometry()) geometryIncluded = false;
114    }
115}
116
117void G4HepRepViewer::FinishView () {
118#ifdef SDEBUG
119    cout << "G4HepRepViewer::FinishView" << endl;
120#endif
121    G4VViewer::FinishView();
122}
123
124void G4HepRepViewer::reset() {
125    geometryIncluded = false;
126} 
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