source: trunk/source/visualization/OpenGL/include/G4OpenGLViewer.hh@ 907

Last change on this file since 907 was 906, checked in by garnier, 17 years ago

for aspect radio. Ok for Qt, Xm, but not X. Debug mode

  • Property svn:mime-type set to text/cpp
File size: 4.5 KB
RevLine 
[529]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[906]27// $Id: G4OpenGLViewer.hh,v 1.24 2009/01/13 09:47:05 lgarnier Exp $
28// GEANT4 tag $Name: $
[529]29//
30//
31// Andrew Walkden 27th March 1996
32// OpenGL viewer - opens window, hard copy, etc.
33
34#ifdef G4VIS_BUILD_OPENGL_DRIVER
35
36#ifndef G4OPENGLVIEWER_HH
37#define G4OPENGLVIEWER_HH
38
39#include "G4VViewer.hh"
[593]40#include "G4OpenGL.hh"
[529]41
42class G4OpenGLSceneHandler;
43
44// Base class for various OpenGLView classes.
45class G4OpenGLViewer: virtual public G4VViewer {
46
47 friend class G4OpenGLSceneHandler;
48 friend class G4OpenGLImmediateSceneHandler;
49 friend class G4OpenGLStoredSceneHandler;
[606]50 friend class G4OpenGLFileSceneHandler;
[529]51 friend class G4OpenGLViewerMessenger;
52
53public:
54 void ClearView ();
55
56protected:
57 G4OpenGLViewer (G4OpenGLSceneHandler& scene);
58 virtual ~G4OpenGLViewer ();
59 void SetView ();
60 void HaloingFirstPass ();
61 void HaloingSecondPass ();
62 void HLRFirstPass ();
63 void HLRSecondPass ();
64 void HLRThirdPass ();
65 void InitializeGLView ();
[906]66 void ResizeGLView();
[593]67 void Pick(GLdouble x, GLdouble y);
[529]68 virtual void CreateFontLists () {}
[593]69 virtual void print();
[798]70 void rotateScene (G4double dx, G4double dy,G4double delta);
[593]71//////////////////////////////Vectored PostScript production functions///
72 void printBuffer(GLint, GLfloat*);
73 GLfloat* spewPrimitiveEPS (FILE*, GLfloat*);
74 void spewSortedFeedback (FILE*, GLint, GLfloat*);
75 void spewWireframeEPS (FILE*, GLint, GLfloat*, const char*);
76 void print3DcolorVertex(GLint, GLint*, GLfloat*);
[712]77 GLdouble getSceneNearWidth();
78 GLdouble getSceneFarWidth();
79 GLdouble getSceneDepth();
[593]80 G4float pointSize;
81 char print_string[50];
82 G4bool print_colour;
83 G4bool vectored_ps;
84
85 G4OpenGLSceneHandler& fOpenGLSceneHandler;
[529]86 G4Colour background; //the OpenGL clear colour
[897]87 unsigned int fWinSize_x, fWinSize_y;
88 // size of the OpenGL frame
[529]89 G4bool
90 transparency_enabled, //is alpha blending enabled?
91 antialiasing_enabled, //is antialiasing enabled?
92 haloing_enabled; //is haloing enabled for wireframe?
93 G4double fStartTime, fEndTime; // Time range (e.g., for trajectory steps).
94 G4double fFadeFactor; // 0: no fade; 1: maximum fade with time within range.
95 G4bool fDisplayHeadTime; // Display head time (fEndTime) in 2D text.
96 G4double fDisplayHeadTimeX, fDisplayHeadTimeY; // 2D screen coords.
97 G4double fDisplayHeadTimeSize; // Screen size.
98 G4double fDisplayHeadTimeRed, fDisplayHeadTimeGreen, fDisplayHeadTimeBlue;
99 G4bool fDisplayLightFront;// Display light front at head time originating at
100 G4double fDisplayLightFrontX, fDisplayLightFrontY, fDisplayLightFrontZ,
101 fDisplayLightFrontT;
102 G4double fDisplayLightFrontRed, fDisplayLightFrontGreen, fDisplayLightFrontBlue;
103};
104
[593]105typedef struct G4OpenGLViewerFeedback3Dcolor {
106 GLfloat x;
107 GLfloat y;
108 GLfloat z;
109 GLfloat red;
110 GLfloat green;
111 GLfloat blue;
112 GLfloat alpha;
113} Feedback3Dcolor;
114
[529]115#endif
116
117#endif
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