source: trunk/source/visualization/OpenGL/include/G4OpenGLViewer.hh@ 891

Last change on this file since 891 was 850, checked in by garnier, 17 years ago

geant4.8.2 beta

  • Property svn:mime-type set to text/cpp
File size: 4.5 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLViewer.hh,v 1.23 2008/06/20 13:55:06 lgarnier Exp $
28// GEANT4 tag $Name: HEAD $
29//
30//
31// Andrew Walkden 27th March 1996
32// OpenGL viewer - opens window, hard copy, etc.
33
34#ifdef G4VIS_BUILD_OPENGL_DRIVER
35
36#ifndef G4OPENGLVIEWER_HH
37#define G4OPENGLVIEWER_HH
38
39#include "G4VViewer.hh"
40#include "G4OpenGL.hh"
41
42class G4OpenGLSceneHandler;
43
44// Base class for various OpenGLView classes.
45class G4OpenGLViewer: virtual public G4VViewer {
46
47 friend class G4OpenGLSceneHandler;
48 friend class G4OpenGLImmediateSceneHandler;
49 friend class G4OpenGLStoredSceneHandler;
50 friend class G4OpenGLFileSceneHandler;
51 friend class G4OpenGLViewerMessenger;
52
53public:
54 void ClearView ();
55
56protected:
57 G4OpenGLViewer (G4OpenGLSceneHandler& scene);
58 virtual ~G4OpenGLViewer ();
59 void SetView ();
60 void HaloingFirstPass ();
61 void HaloingSecondPass ();
62 void HLRFirstPass ();
63 void HLRSecondPass ();
64 void HLRThirdPass ();
65 void InitializeGLView ();
66 void Pick(GLdouble x, GLdouble y);
67 virtual void CreateFontLists () {}
68 virtual void print();
69 void rotateScene (G4double dx, G4double dy,G4double delta);
70//////////////////////////////Vectored PostScript production functions///
71 void printBuffer(GLint, GLfloat*);
72 GLfloat* spewPrimitiveEPS (FILE*, GLfloat*);
73 void spewSortedFeedback (FILE*, GLint, GLfloat*);
74 void spewWireframeEPS (FILE*, GLint, GLfloat*, const char*);
75 void print3DcolorVertex(GLint, GLint*, GLfloat*);
76 GLdouble getSceneNearWidth();
77 GLdouble getSceneFarWidth();
78 GLdouble getSceneDepth();
79 G4float pointSize;
80 char print_string[50];
81 G4bool print_colour;
82 G4bool vectored_ps;
83
84 G4OpenGLSceneHandler& fOpenGLSceneHandler;
85 G4Colour background; //the OpenGL clear colour
86 unsigned int WinSize_x, WinSize_y;
87 G4bool
88 transparency_enabled, //is alpha blending enabled?
89 antialiasing_enabled, //is antialiasing enabled?
90 haloing_enabled; //is haloing enabled for wireframe?
91 G4double fStartTime, fEndTime; // Time range (e.g., for trajectory steps).
92 G4double fFadeFactor; // 0: no fade; 1: maximum fade with time within range.
93 G4bool fDisplayHeadTime; // Display head time (fEndTime) in 2D text.
94 G4double fDisplayHeadTimeX, fDisplayHeadTimeY; // 2D screen coords.
95 G4double fDisplayHeadTimeSize; // Screen size.
96 G4double fDisplayHeadTimeRed, fDisplayHeadTimeGreen, fDisplayHeadTimeBlue;
97 G4bool fDisplayLightFront;// Display light front at head time originating at
98 G4double fDisplayLightFrontX, fDisplayLightFrontY, fDisplayLightFrontZ,
99 fDisplayLightFrontT;
100 G4double fDisplayLightFrontRed, fDisplayLightFrontGreen, fDisplayLightFrontBlue;
101};
102
103typedef struct G4OpenGLViewerFeedback3Dcolor {
104 GLfloat x;
105 GLfloat y;
106 GLfloat z;
107 GLfloat red;
108 GLfloat green;
109 GLfloat blue;
110 GLfloat alpha;
111} Feedback3Dcolor;
112
113#endif
114
115#endif
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