source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 1257

Last change on this file since 1257 was 1242, checked in by garnier, 16 years ago

bugged version

  • Property svn:mime-type set to text/cpp
File size: 9.2 KB
RevLine 
[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[1242]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.29 2010/03/10 11:03:46 lgarnier Exp $
[866]28// GEANT4 tag $Name: $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32// G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[533]36#include "G4OpenGLStoredQtViewer.hh"
[531]37
38#include "G4ios.hh"
39
[533]40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String& name):
[682]43 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44 G4OpenGLViewer (sceneHandler),
45 G4OpenGLQtViewer (sceneHandler),
[1124]46 G4OpenGLStoredViewer (sceneHandler), // FIXME : gerer le pb du parent !
47 QGLWidget()
[682]48{
[863]49
[709]50#if QT_VERSION < 0x040000
51 setFocusPolicy(QWidget::StrongFocus); // enable keybord events
52#else
[696]53 setFocusPolicy(Qt::StrongFocus); // enable keybord events
[709]54#endif
[1040]55 fHasToRepaint =false;
[858]56
[531]57 if (fViewId < 0) return; // In case error in base class instantiation.
58}
59
[564]60G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[682]61 makeCurrent();
62 // this is connect to the Dialog for deleting it properly
63 // when close event.
64 // ((QDialog*)window())->reject();
[564]65}
[531]66
[564]67void G4OpenGLStoredQtViewer::Initialise() {
[911]68#ifdef G4DEBUG_VIS_OGL
[858]69 printf("G4OpenGLStoredQtViewer::Initialise 1\n");
[608]70#endif
[1040]71 fReadyToPaint = false;
[1164]72 CreateMainWindow (this,QString(GetName()));
[873]73 CreateFontLists ();
[564]74
[1040]75 fReadyToPaint = true;
[564]76}
[531]77
[564]78void G4OpenGLStoredQtViewer::initializeGL () {
79
[682]80 InitializeGLView ();
[564]81
[911]82#ifdef G4DEBUG_VIS_OGL
[682]83 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]84#endif
[564]85
[682]86 // clear the buffers and window.
87 ClearView ();
88 FinishView ();
[564]89
[682]90 glDepthFunc (GL_LEQUAL);
91 glDepthMask (GL_TRUE);
[564]92
[866]93 if (fSceneHandler.GetScene() == 0) {
[1040]94 fHasToRepaint =false;
[866]95 } else {
[1040]96 fHasToRepaint =true;
[866]97 }
[564]98
[911]99#ifdef G4DEBUG_VIS_OGL
[873]100 printf("G4OpenGLStoredQtViewer::InitialiseGL END\n");
[608]101#endif
[531]102}
103
[564]104
[1242]105void G4OpenGLStoredQtViewer::DrawView () {
[1238]106 updateQWidget();
[877]107}
[682]108
[877]109void G4OpenGLStoredQtViewer::ComputeView () {
[1122]110
111#ifdef G4DEBUG_VIS_OGL
[1039]112 printf("G4OpenGLStoredQtViewer::ComputeView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
[608]113#endif
[877]114 makeCurrent();
[682]115 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]116
[682]117 //Make sure current viewer is attached and clean...
[531]118
[682]119 //See if things have changed from last time and remake if necessary...
120 // The fNeedKernelVisit flag might have been set by the user in
121 // /vis/viewer/rebuild, but if not, make decision and set flag only
122 // if necessary...
[873]123 if (!fNeedKernelVisit) {
[877]124 KernelVisitDecision ();
[873]125 }
[682]126 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
127 ProcessView ();
[564]128
[531]129
[682]130 if(style!=G4ViewParameters::hlr &&
131 haloing_enabled) {
[911]132#ifdef G4DEBUG_VIS_OGL
[877]133 printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
[608]134#endif
[531]135
[682]136 HaloingFirstPass ();
137 DrawDisplayLists ();
138 glFlush ();
[531]139
[682]140 HaloingSecondPass ();
[531]141
[682]142 DrawDisplayLists ();
143 FinishView ();
[531]144
[682]145 } else {
[564]146
[682]147 // If kernel visit was needed, drawing and FinishView will already
148 // have been done, so...
149 if (!kernelVisitWasNeeded) {
[911]150#ifdef G4DEBUG_VIS_OGL
[877]151 printf("************************** G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
[608]152#endif
[682]153 DrawDisplayLists ();
154 FinishView ();
155 } else {
[911]156#ifdef G4DEBUG_VIS_OGL
[877]157 printf("************************** G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
[608]158#endif
[682]159 // However, union cutaways are implemented in DrawDisplayLists, so make
160 // an extra pass...
161 if (fVP.IsCutaway() &&
162 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
163 ClearView();
164 DrawDisplayLists ();
165 FinishView ();
[911]166#ifdef G4DEBUG_VIS_OGL
[682]167 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]168#endif
[682]169 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
170 DrawDisplayLists ();
171 FinishView ();
172 }
173 }
174 }
[564]175
[745]176 if (isRecording()) {
[739]177 savePPMToTemp();
[724]178 }
179
[911]180#ifdef G4DEBUG_VIS_OGL
[1039]181 printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
[608]182#endif
[1040]183 fHasToRepaint =true;
[531]184}
185
[564]186
187/**
[682]188 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
189*/
[564]190void G4OpenGLStoredQtViewer::resizeGL(
[1039]191 int aWidth
192 ,int aHeight)
[564]193{
[1121]194 // Set new size, it will be update when next Repaint()->SetView() called
[1124]195 ResizeWindow(aWidth,aHeight);
[1040]196 fHasToRepaint = sizeHasChanged();
[1121]197}
198
[1124]199
[1227]200// We have to get several case :
201// - Only activate the windows (mouse click for example) -> Do not redraw
202// - resize window -> redraw
203// - try to avoid recompute everything if we do not rescale picture (side is the same)
204
[1121]205void G4OpenGLStoredQtViewer::paintGL()
206{
207#ifdef G4DEBUG_VIS_OGL
[1242]208 printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
[873]209#endif
[1040]210 if (!fReadyToPaint) {
211 fReadyToPaint= true;
[682]212 return;
213 }
[1039]214 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
215 // WHEN CLICK ON THE FRAME FOR EXAMPLE
216 // EXECEPT WHEN MOUSE MOVE EVENT
[1040]217 if ( !fHasToRepaint) {
[1141]218#if QT_VERSION < 0x040000
219 if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
220#else
[1125]221 // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
222 // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
223 int sw = 0;
224 int sh = 0;
225 if (!isMaximized() && !isFullScreen()) {
226 sw = normalGeometry().width();
227 sh = normalGeometry().height();
228 } else {
229 sw = frameGeometry().width();
230 sh = frameGeometry().height();
231 }
[1126]232 if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
[1141]233#endif
[1039]234 return;
235 }
236 }
237#ifdef G4DEBUG_VIS_OGL
[1040]238 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
[1039]239#endif
[873]240
[1141]241 SetView();
[1242]242
[1141]243 ClearView (); //ok, put the background correct
[1039]244 ComputeView();
[1227]245
[1040]246 fHasToRepaint =false;
[1242]247
[911]248#ifdef G4DEBUG_VIS_OGL
[1124]249 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
[608]250#endif
[682]251}
[564]252
[1235]253void G4OpenGLStoredQtViewer::paintEvent(QPaintEvent *event) {
254 if ( fHasToRepaint) {
255 updateGL();
256 }
257}
258
[564]259void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
260{
[1124]261 G4MousePressEvent(event);
[564]262}
263
[696]264void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
265{
266 G4keyPressEvent(event);
267}
268
[804]269void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
270{
271 G4wheelEvent(event);
272}
273
[1240]274void G4OpenGLStoredQtViewer::showEvent (QShowEvent * event)
275{
276 fHasToRepaint = true;
277}
278
[678]279/**
280 * This function was build in order to make a zoom on double clic event.
281 * It was think to build a rubberband on the zoom area, but never work fine
282 */
[955]283void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
[673]284{
[873]285 G4MouseDoubleClickEvent();
[673]286}
287
[955]288void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
[673]289{
[797]290 G4MouseReleaseEvent();
[673]291}
292
[564]293void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
294{
[873]295 G4MouseMoveEvent(event);
[564]296}
297
298
299void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
300{
[873]301 G4manageContextMenuEvent(e);
[564]302}
303
304void G4OpenGLStoredQtViewer::updateQWidget() {
[1040]305 fHasToRepaint= true;
[564]306 updateGL();
[1040]307 fHasToRepaint= false;
[564]308}
309
[877]310void G4OpenGLStoredQtViewer::ShowView (
311)
312//////////////////////////////////////////////////////////////////////////////
313//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
314{
315#if QT_VERSION < 0x040000
316 setActiveWindow();
317#else
318 activateWindow();
319#endif
320}
[673]321
[531]322#endif
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