source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 1286

Last change on this file since 1286 was 1285, checked in by garnier, 14 years ago

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[531]1//
2// ********************************************************************
3// * License and Disclaimer                                           *
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5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
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24// ********************************************************************
25//
26//
[1242]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.29 2010/03/10 11:03:46 lgarnier Exp $
[866]28// GEANT4 tag $Name:  $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32//                                G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[533]36#include "G4OpenGLStoredQtViewer.hh"
[531]37
38#include "G4ios.hh"
39
[533]40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String&  name):
[682]43  G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44  G4OpenGLViewer (sceneHandler),
45  G4OpenGLQtViewer (sceneHandler),
[1124]46  G4OpenGLStoredViewer (sceneHandler),             // FIXME : gerer le pb du parent !
47  QGLWidget()
[682]48{
[863]49
[709]50#if QT_VERSION < 0x040000
51  setFocusPolicy(QWidget::StrongFocus); // enable keybord events
52#else
[696]53  setFocusPolicy(Qt::StrongFocus); // enable keybord events
[709]54#endif
[1040]55  fHasToRepaint =false;
[858]56
[531]57  if (fViewId < 0) return;  // In case error in base class instantiation.
58}
59
[564]60G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[682]61  makeCurrent();
62  // this is connect to the Dialog for deleting it properly
63  // when close event.
64  //   ((QDialog*)window())->reject();
[564]65}
[531]66
[564]67void G4OpenGLStoredQtViewer::Initialise() {
[911]68#ifdef G4DEBUG_VIS_OGL
[858]69  printf("G4OpenGLStoredQtViewer::Initialise 1\n");
[608]70#endif
[1040]71  fReadyToPaint = false;
[1164]72  CreateMainWindow (this,QString(GetName()));
[873]73  CreateFontLists ();
[564]74 
[1040]75  fReadyToPaint = true;
[564]76}
[531]77
[564]78void G4OpenGLStoredQtViewer::initializeGL () {
79
[682]80  InitializeGLView ();
[564]81
[911]82#ifdef G4DEBUG_VIS_OGL
[682]83  printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]84#endif
[564]85
[682]86  // clear the buffers and window.
[1285]87  //   ClearView ();
88  //   FinishView ();
[564]89   
[682]90  glDepthFunc (GL_LEQUAL);
91  glDepthMask (GL_TRUE);
[564]92
[866]93  if (fSceneHandler.GetScene() == 0) {
[1040]94    fHasToRepaint =false;
[866]95  } else {
[1040]96    fHasToRepaint =true;
[866]97  }
[564]98
[911]99#ifdef G4DEBUG_VIS_OGL
[873]100  printf("G4OpenGLStoredQtViewer::InitialiseGL  END\n");
[608]101#endif
[531]102}
103
[564]104
[1242]105void G4OpenGLStoredQtViewer::DrawView () { 
[1238]106  updateQWidget();
[877]107}
[682]108
[877]109void G4OpenGLStoredQtViewer::ComputeView () {
[1122]110
111#ifdef G4DEBUG_VIS_OGL
[1039]112  printf("G4OpenGLStoredQtViewer::ComputeView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
[608]113#endif
[877]114  makeCurrent();
[682]115  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]116
[682]117  //Make sure current viewer is attached and clean...
[531]118
[682]119  //See if things have changed from last time and remake if necessary...
120  // The fNeedKernelVisit flag might have been set by the user in
121  // /vis/viewer/rebuild, but if not, make decision and set flag only
122  // if necessary...
[873]123  if (!fNeedKernelVisit) {
[877]124    KernelVisitDecision ();
[873]125  }
[682]126  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
127  ProcessView ();
[564]128   
[531]129
[682]130  if(style!=G4ViewParameters::hlr &&
131     haloing_enabled) {
[911]132#ifdef G4DEBUG_VIS_OGL
[877]133    printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
[608]134#endif
[531]135
[682]136    HaloingFirstPass ();
137    DrawDisplayLists ();
138    glFlush ();
[531]139
[682]140    HaloingSecondPass ();
[531]141
[682]142    DrawDisplayLists ();
143    FinishView ();
[531]144
[682]145  } else {
[564]146     
[682]147    // If kernel visit was needed, drawing and FinishView will already
148    // have been done, so...
149    if (!kernelVisitWasNeeded) {
[911]150#ifdef G4DEBUG_VIS_OGL
[877]151      printf("**************************  G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
[608]152#endif
[682]153      DrawDisplayLists ();
154      FinishView ();
155    } else {
[911]156#ifdef G4DEBUG_VIS_OGL
[877]157      printf("**************************  G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
[608]158#endif
[682]159      // However, union cutaways are implemented in DrawDisplayLists, so make
160      // an extra pass...
161      if (fVP.IsCutaway() &&
162          fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
163        ClearView();
164        DrawDisplayLists ();
165        FinishView ();
[911]166#ifdef G4DEBUG_VIS_OGL
[682]167        printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]168#endif
[682]169      } else { // ADD TO AVOID KernelVisit=1 and nothing to display
170        DrawDisplayLists ();
171        FinishView ();
172      }
173    }
174  }
[564]175
[745]176  if (isRecording()) {
[739]177    savePPMToTemp();
[724]178  }
179
[911]180#ifdef G4DEBUG_VIS_OGL
[1039]181  printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
[608]182#endif
[1040]183  fHasToRepaint =true;
[531]184}
185
[564]186
187/**
[682]188   - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
189*/
[564]190void G4OpenGLStoredQtViewer::resizeGL(
[1039]191                                      int aWidth
192                                      ,int aHeight)
[564]193
[1121]194  // Set new size, it will be update when next Repaint()->SetView() called
[1124]195  ResizeWindow(aWidth,aHeight);
[1040]196  fHasToRepaint = sizeHasChanged();
[1121]197}
198
[1124]199
[1227]200// We have to get several case :
201// - Only activate the windows (mouse click for example) -> Do not redraw
202// - resize window -> redraw
203// - try to avoid recompute everything if we do not rescale picture (side is the same)
204 
[1121]205void G4OpenGLStoredQtViewer::paintGL()
206{
207#ifdef G4DEBUG_VIS_OGL
[1242]208  printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
[873]209#endif
[1040]210  if (!fReadyToPaint) {
211    fReadyToPaint= true;
[682]212    return;
213  }
[1039]214  // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
215  //    WHEN CLICK ON THE FRAME FOR EXAMPLE
216  //    EXECEPT WHEN MOUSE MOVE EVENT
[1040]217  if ( !fHasToRepaint) {
[1141]218#if QT_VERSION < 0x040000
219    if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
220#else
[1125]221    // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
222    // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
223    int sw = 0;
224    int sh = 0;
225    if (!isMaximized() && !isFullScreen()) {
226      sw = normalGeometry().width();
227      sh = normalGeometry().height();
228    } else {
229      sw = frameGeometry().width();
230      sh = frameGeometry().height();
231    }
[1126]232    if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
[1141]233#endif
[1039]234      return;
235    }
236  }
237#ifdef G4DEBUG_VIS_OGL
[1040]238  printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
[1039]239#endif
[873]240
[1141]241  SetView();
[1242]242         
[1141]243  ClearView (); //ok, put the background correct
[1039]244  ComputeView();
[1227]245
[1040]246  fHasToRepaint =false;
[1242]247
[911]248#ifdef G4DEBUG_VIS_OGL
[1124]249  printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
[608]250#endif
[682]251}
[564]252
[1235]253void G4OpenGLStoredQtViewer::paintEvent(QPaintEvent *event) {
254  if ( fHasToRepaint) {
255    updateGL();
256  }
257}
258
[564]259void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
260{
[1124]261  G4MousePressEvent(event);
[564]262}
263
[696]264void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
265{
266  G4keyPressEvent(event);
267}
268
[804]269void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
270{
271  G4wheelEvent(event);
272}
273
[1240]274void G4OpenGLStoredQtViewer::showEvent (QShowEvent * event)
275{
276  fHasToRepaint = true;
277}
278
[678]279/**
280 * This function was build in order to make a zoom on double clic event.
281 * It was think to build a rubberband on the zoom area, but never work fine
282 */
[955]283void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
[673]284{
[873]285  G4MouseDoubleClickEvent();
[673]286}
287
[955]288void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
[673]289{
[797]290  G4MouseReleaseEvent();
[673]291}
292
[564]293void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
294{
[873]295  G4MouseMoveEvent(event);
[564]296}
297
298
299void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
300{
[873]301  G4manageContextMenuEvent(e);
[564]302}
303
304void G4OpenGLStoredQtViewer::updateQWidget() {
[1040]305  fHasToRepaint= true;
[564]306  updateGL();
[1040]307  fHasToRepaint= false;
[564]308}
309
[877]310void G4OpenGLStoredQtViewer::ShowView (
311)
312//////////////////////////////////////////////////////////////////////////////
313//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
314{
315#if QT_VERSION < 0x040000
316  setActiveWindow();
317#else
318  activateWindow();
319#endif
320}
[673]321
[531]322#endif
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