source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 1307

Last change on this file since 1307 was 1307, checked in by garnier, 14 years ago

fixes et cvs update

  • Property svn:mime-type set to text/cpp
File size: 9.3 KB
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[531]1//
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26//
[1307]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.30 2010/06/04 15:27:47 lgarnier Exp $
28// GEANT4 tag $Name:  $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32//                                G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[533]36#include "G4OpenGLStoredQtViewer.hh"
[531]37
38#include "G4ios.hh"
39
[533]40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String&  name):
[682]43  G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44  G4OpenGLViewer (sceneHandler),
45  G4OpenGLQtViewer (sceneHandler),
[1124]46  G4OpenGLStoredViewer (sceneHandler),             // FIXME : gerer le pb du parent !
47  QGLWidget()
[682]48{
[863]49
[709]50#if QT_VERSION < 0x040000
51  setFocusPolicy(QWidget::StrongFocus); // enable keybord events
52#else
[696]53  setFocusPolicy(Qt::StrongFocus); // enable keybord events
[709]54#endif
[1307]55  fHasToRepaint = false;
56  fIsRepainting = false;
[858]57
[531]58  if (fViewId < 0) return;  // In case error in base class instantiation.
59}
60
[564]61G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[682]62  makeCurrent();
63  // this is connect to the Dialog for deleting it properly
64  // when close event.
65  //   ((QDialog*)window())->reject();
[564]66}
[531]67
[564]68void G4OpenGLStoredQtViewer::Initialise() {
[911]69#ifdef G4DEBUG_VIS_OGL
[858]70  printf("G4OpenGLStoredQtViewer::Initialise 1\n");
[608]71#endif
[1040]72  fReadyToPaint = false;
[1164]73  CreateMainWindow (this,QString(GetName()));
[873]74  CreateFontLists ();
[564]75 
[1040]76  fReadyToPaint = true;
[564]77}
[531]78
[564]79void G4OpenGLStoredQtViewer::initializeGL () {
80
[682]81  InitializeGLView ();
[564]82
[911]83#ifdef G4DEBUG_VIS_OGL
[682]84  printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]85#endif
[564]86
[682]87  // clear the buffers and window.
[1295]88  ClearView ();
89  FinishView ();
[564]90   
[682]91  glDepthFunc (GL_LEQUAL);
92  glDepthMask (GL_TRUE);
[564]93
[866]94  if (fSceneHandler.GetScene() == 0) {
[1040]95    fHasToRepaint =false;
[866]96  } else {
[1040]97    fHasToRepaint =true;
[866]98  }
[564]99
[911]100#ifdef G4DEBUG_VIS_OGL
[873]101  printf("G4OpenGLStoredQtViewer::InitialiseGL  END\n");
[608]102#endif
[531]103}
104
[564]105
[1242]106void G4OpenGLStoredQtViewer::DrawView () { 
[1238]107  updateQWidget();
[877]108}
[682]109
[877]110void G4OpenGLStoredQtViewer::ComputeView () {
[1122]111
112#ifdef G4DEBUG_VIS_OGL
[1039]113  printf("G4OpenGLStoredQtViewer::ComputeView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
[608]114#endif
[877]115  makeCurrent();
[682]116  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]117
[682]118  //Make sure current viewer is attached and clean...
[531]119
[682]120  //See if things have changed from last time and remake if necessary...
121  // The fNeedKernelVisit flag might have been set by the user in
122  // /vis/viewer/rebuild, but if not, make decision and set flag only
123  // if necessary...
[873]124  if (!fNeedKernelVisit) {
[877]125    KernelVisitDecision ();
[873]126  }
[682]127  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
128  ProcessView ();
[564]129   
[531]130
[682]131  if(style!=G4ViewParameters::hlr &&
132     haloing_enabled) {
[911]133#ifdef G4DEBUG_VIS_OGL
[877]134    printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
[608]135#endif
[531]136
[682]137    HaloingFirstPass ();
138    DrawDisplayLists ();
139    glFlush ();
[531]140
[682]141    HaloingSecondPass ();
[531]142
[682]143    DrawDisplayLists ();
144    FinishView ();
[531]145
[682]146  } else {
[564]147     
[682]148    // If kernel visit was needed, drawing and FinishView will already
149    // have been done, so...
150    if (!kernelVisitWasNeeded) {
[911]151#ifdef G4DEBUG_VIS_OGL
[877]152      printf("**************************  G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
[608]153#endif
[682]154      DrawDisplayLists ();
155      FinishView ();
156    } else {
[911]157#ifdef G4DEBUG_VIS_OGL
[877]158      printf("**************************  G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
[608]159#endif
[682]160      // However, union cutaways are implemented in DrawDisplayLists, so make
161      // an extra pass...
162      if (fVP.IsCutaway() &&
163          fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
164        ClearView();
165        DrawDisplayLists ();
166        FinishView ();
[911]167#ifdef G4DEBUG_VIS_OGL
[682]168        printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]169#endif
[682]170      } else { // ADD TO AVOID KernelVisit=1 and nothing to display
171        DrawDisplayLists ();
172        FinishView ();
173      }
174    }
175  }
[564]176
[745]177  if (isRecording()) {
[739]178    savePPMToTemp();
[724]179  }
180
[911]181#ifdef G4DEBUG_VIS_OGL
[1039]182  printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
[608]183#endif
[1307]184  fHasToRepaint = true;
[531]185}
186
[564]187
188/**
[682]189   - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
190*/
[564]191void G4OpenGLStoredQtViewer::resizeGL(
[1039]192                                      int aWidth
193                                      ,int aHeight)
[564]194
[1121]195  // Set new size, it will be update when next Repaint()->SetView() called
[1307]196  if ((aWidth > 0) && (aHeight > 0)) {
197    ResizeWindow(aWidth,aHeight);
198    fHasToRepaint = sizeHasChanged();
199  }
[1121]200}
201
[1124]202
[1227]203// We have to get several case :
204// - Only activate the windows (mouse click for example) -> Do not redraw
205// - resize window -> redraw
206// - try to avoid recompute everything if we do not rescale picture (side is the same)
207 
[1121]208void G4OpenGLStoredQtViewer::paintGL()
209{
[1307]210  if (fIsRepainting) {
211    return ;
212  }
213  fIsRepainting = true;
[1121]214#ifdef G4DEBUG_VIS_OGL
[1242]215  printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
[873]216#endif
[1040]217  if (!fReadyToPaint) {
218    fReadyToPaint= true;
[682]219    return;
220  }
[1039]221  // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
222  //    WHEN CLICK ON THE FRAME FOR EXAMPLE
223  //    EXECEPT WHEN MOUSE MOVE EVENT
[1040]224  if ( !fHasToRepaint) {
[1141]225#if QT_VERSION < 0x040000
226    if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
227#else
[1125]228    // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
229    // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
230    int sw = 0;
231    int sh = 0;
232    if (!isMaximized() && !isFullScreen()) {
233      sw = normalGeometry().width();
234      sh = normalGeometry().height();
235    } else {
236      sw = frameGeometry().width();
237      sh = frameGeometry().height();
238    }
[1126]239    if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
[1141]240#endif
[1039]241      return;
242    }
243  }
244#ifdef G4DEBUG_VIS_OGL
[1040]245  printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
[1039]246#endif
[873]247
[1141]248  SetView();
[1307]249
[1141]250  ClearView (); //ok, put the background correct
[1039]251  ComputeView();
[1227]252
[1307]253  fHasToRepaint = false;
[1242]254
[911]255#ifdef G4DEBUG_VIS_OGL
[1124]256  printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
[608]257#endif
[1307]258  fIsRepainting = false;
[682]259}
[564]260
[1235]261void G4OpenGLStoredQtViewer::paintEvent(QPaintEvent *event) {
262  if ( fHasToRepaint) {
263    updateGL();
264  }
265}
266
[564]267void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
268{
[1124]269  G4MousePressEvent(event);
[564]270}
271
[696]272void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
273{
274  G4keyPressEvent(event);
275}
276
[804]277void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
278{
279  G4wheelEvent(event);
280}
281
[1240]282void G4OpenGLStoredQtViewer::showEvent (QShowEvent * event)
283{
284  fHasToRepaint = true;
285}
286
[678]287/**
288 * This function was build in order to make a zoom on double clic event.
289 * It was think to build a rubberband on the zoom area, but never work fine
290 */
[955]291void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
[673]292{
[873]293  G4MouseDoubleClickEvent();
[673]294}
295
[955]296void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
[673]297{
[797]298  G4MouseReleaseEvent();
[673]299}
300
[564]301void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
302{
[873]303  G4MouseMoveEvent(event);
[564]304}
305
306
307void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
308{
[873]309  G4manageContextMenuEvent(e);
[564]310}
311
312void G4OpenGLStoredQtViewer::updateQWidget() {
[1040]313  fHasToRepaint= true;
[564]314  updateGL();
[1040]315  fHasToRepaint= false;
[564]316}
317
[877]318void G4OpenGLStoredQtViewer::ShowView (
319)
320//////////////////////////////////////////////////////////////////////////////
321//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
322{
323#if QT_VERSION < 0x040000
324  setActiveWindow();
325#else
326  activateWindow();
327#endif
328}
[673]329
[531]330#endif
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