source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 847

Last change on this file since 847 was 846, checked in by garnier, 16 years ago

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[531]1//
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5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
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25//
26//
[846]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.15 2008/06/20 13:55:06 lgarnier Exp $
[593]28// GEANT4 tag $Name:  $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32//                                G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[799]36//#define GEANT4_QT_DEBUG
[610]37
[533]38#include "G4OpenGLStoredQtViewer.hh"
[531]39
40#include "G4ios.hh"
41
[595]42//#include <qmouseevent.h>
43#include <qevent.h> // include <qcontextmenuevent.h>
[593]44
[533]45G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]46(G4OpenGLStoredSceneHandler& sceneHandler,
47 const G4String&  name):
[682]48  G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
49  G4OpenGLViewer (sceneHandler),
50  G4OpenGLQtViewer (sceneHandler),
[709]51  G4OpenGLStoredViewer (sceneHandler)             // FIXME : gerer le pb du parent !
[682]52{
[709]53#if QT_VERSION < 0x040000
54  setFocusPolicy(QWidget::StrongFocus); // enable keybord events
55#else
[696]56  setFocusPolicy(Qt::StrongFocus); // enable keybord events
[709]57#endif
[682]58  nbPaint =0;
59  hasToRepaint =false;
[531]60  if (fViewId < 0) return;  // In case error in base class instantiation.
61}
62
[564]63G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[608]64#ifdef GEANT4_QT_DEBUG
[682]65  printf("GLWidget::~GLWidget \n");
[608]66#endif
[682]67  makeCurrent();
68  // this is connect to the Dialog for deleting it properly
69  // when close event.
70  //   ((QDialog*)window())->reject();
[608]71#ifdef GEANT4_QT_DEBUG
[682]72  printf("GLWidget::~GLWidget END\n");
[608]73#endif
[564]74}
[531]75
[564]76void G4OpenGLStoredQtViewer::Initialise() {
[608]77#ifdef GEANT4_QT_DEBUG
[682]78  printf("GLWidget::Initialise \n");
[608]79#endif
[682]80  readyToPaint = false;
81  CreateGLQtContext ();
[608]82#ifdef GEANT4_QT_DEBUG
[682]83  printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
[608]84#endif
[564]85  CreateMainWindow (this);
[608]86#ifdef GEANT4_QT_DEBUG
[564]87  printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
[608]88#endif
[682]89  CreateFontLists ();  // FIXME Does nothing!
[564]90 
[608]91#ifdef GEANT4_QT_DEBUG
[564]92  printf("readyToPaint = true \n");
[608]93#endif
[564]94  readyToPaint = true;
95}
[531]96
[564]97void G4OpenGLStoredQtViewer::initializeGL () {
98
[682]99  InitializeGLView ();
[564]100
[608]101#ifdef GEANT4_QT_DEBUG
[682]102  printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]103#endif
[564]104
[682]105  // clear the buffers and window.
106  ClearView ();
107  //   printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
108  FinishView ();
[564]109   
[682]110  glDepthFunc (GL_LEQUAL);
111  glDepthMask (GL_TRUE);
[564]112
[682]113  hasToRepaint =true;
[564]114
[608]115#ifdef GEANT4_QT_DEBUG
[682]116  printf("G4OpenGLStoredQtViewer::InitialiseGL  -------------------------------------------------------------------------------------\n");
[608]117#endif
[531]118}
119
[564]120
[533]121void G4OpenGLStoredQtViewer::DrawView () {
[682]122
[608]123#ifdef GEANT4_QT_DEBUG
[800]124  printf("G4OpenGLQtViewer::setupViewport\n");
[564]125  printf("G4OpenGLStoredQtViewer::DrawView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[608]126#endif
[682]127  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]128
[682]129  //Make sure current viewer is attached and clean...
130  //Qt version needed
131  //   glViewport (0, 0, WinSize_x, WinSize_y);
[531]132
[682]133  //See if things have changed from last time and remake if necessary...
134  // The fNeedKernelVisit flag might have been set by the user in
135  // /vis/viewer/rebuild, but if not, make decision and set flag only
136  // if necessary...
137  if (!fNeedKernelVisit)
[565]138
[682]139    if (!fNeedKernelVisit) KernelVisitDecision ();
[565]140   
[682]141  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
142  ProcessView ();
[564]143   
[531]144
[682]145  if(style!=G4ViewParameters::hlr &&
146     haloing_enabled) {
[608]147#ifdef GEANT4_QT_DEBUG
[682]148    printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
[608]149#endif
[531]150
[682]151    HaloingFirstPass ();
152    DrawDisplayLists ();
153    glFlush ();
[531]154
[682]155    HaloingSecondPass ();
[531]156
[682]157    DrawDisplayLists ();
158    FinishView ();
[531]159
[682]160  } else {
[564]161     
[682]162    // If kernel visit was needed, drawing and FinishView will already
163    // have been done, so...
164    if (!kernelVisitWasNeeded) {
[608]165#ifdef GEANT4_QT_DEBUG
[797]166      printf("**************************  G4OpenGLStoredQtViewer::DrawView Don't need kernel Visit \n");
[608]167#endif
[682]168      DrawDisplayLists ();
169      FinishView ();
170    } else {
[608]171#ifdef GEANT4_QT_DEBUG
[797]172      printf("**************************  G4OpenGLStoredQtViewer::DrawView need kernel Visit \n");
[608]173#endif
[682]174      // However, union cutaways are implemented in DrawDisplayLists, so make
175      // an extra pass...
176      if (fVP.IsCutaway() &&
177          fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
178        ClearView();
179        DrawDisplayLists ();
180        FinishView ();
[608]181#ifdef GEANT4_QT_DEBUG
[682]182        printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]183#endif
[682]184      } else { // ADD TO AVOID KernelVisit=1 and nothing to display
185        DrawDisplayLists ();
186        FinishView ();
187      }
188    }
189  }
[564]190
[745]191  if (isRecording()) {
[739]192    savePPMToTemp();
[724]193  }
194
195#ifdef GEANT4_QT_DEBUG
[682]196  printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[608]197#endif
[682]198  hasToRepaint =true;
[531]199}
200
[564]201
[531]202//////////////////////////////////////////////////////////////////////////////
[533]203void G4OpenGLStoredQtViewer::FinishView (
[531]204)
205//////////////////////////////////////////////////////////////////////////////
206//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
207{
208  glFlush ();
[564]209  swapBuffers ();
[531]210}
211
[564]212
213/**
[682]214   - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
215*/
[564]216void G4OpenGLStoredQtViewer::resizeGL(
[682]217                                      int aWidth
218                                      ,int aHeight)
[564]219
[673]220  setupViewport(aWidth,aHeight);
[564]221
[682]222  if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
223    hasToRepaint =true;
224  }
225  WinSize_x = (G4int) aWidth;
226  WinSize_y = (G4int) aHeight;
227 
[608]228#ifdef GEANT4_QT_DEBUG
[564]229  printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
[608]230#endif
[564]231}
232
233
[673]234/**
[682]235    @see :
[673]236*/
[564]237
238void G4OpenGLStoredQtViewer::paintGL()
[682]239{
240  if (!readyToPaint) {
[608]241#ifdef GEANT4_QT_DEBUG
[682]242    printf("G4OpenGLStoredQtViewer::paintGL ============  Not ready %d\n",readyToPaint);
[608]243#endif
[682]244    readyToPaint= true;
245    return;
246  }
247  // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
248  //    WHEN CLICK ON THE FRAME FOR EXAMPLE
249  //    EXECEPT WHEN MOUSE MOVE EVENT
250  if ( !hasToRepaint) {
251    if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
[608]252#ifdef GEANT4_QT_DEBUG
[682]253      printf("G4OpenGLStoredQtViewer::paintGL ============  Dont repaint\n");
[608]254#endif
[682]255      return;
256    }
257  }
258  nbPaint++;
[608]259#ifdef GEANT4_QT_DEBUG
[682]260  printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
[608]261#endif
[682]262  WinSize_x = (G4int) width();
263  WinSize_y = (G4int) height();
[673]264     
[682]265  setupViewport(width(),height());
266  //     glViewport (0, 0, width(), height());
267  //   glLoadIdentity();
[673]268     
269     
[682]270  SetView();
[673]271     
[682]272  //   //  printf("before ClearView\n");
[608]273#ifdef GEANT4_QT_DEBUG
[682]274  printf("    ClearView\n");
[608]275#endif
[673]276     
[682]277  ClearView (); //ok, put the background correct
278  DrawView();
[673]279     
[682]280  hasToRepaint =false;
[673]281     
[608]282#ifdef GEANT4_QT_DEBUG
[682]283  printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n",nbPaint,readyToPaint);
[608]284#endif
[682]285}
[564]286
287void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
288{
[709]289#if QT_VERSION < 0x040000
290  if ((event->button() & Qt::LeftButton)
291      && !((event->state() & Qt::ShiftButton)
292           || (event->state() & Qt::ControlButton)
293           || (event->state() & Qt::AltButton)
294           || (event->state() & Qt::MetaButton))) {
295#else
[690]296  if ((event->buttons() & Qt::LeftButton)
297      && !((event->modifiers() & Qt::ShiftModifier)
298           || (event->modifiers() & Qt::ControlModifier)
299           || (event->modifiers() & Qt::AltModifier)
300           || (event->modifiers() & Qt::MetaModifier))) {
[709]301#endif
[608]302#ifdef GEANT4_QT_DEBUG
[682]303    printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
[608]304#endif
[682]305    setMouseTracking(true);
[797]306    G4MousePressEvent(event->pos());
[682]307  }
[564]308}
309
[696]310void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
311{
312  G4keyPressEvent(event);
313}
314
[804]315void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
316{
317  G4wheelEvent(event);
318}
319
[678]320/**
321 * This function was build in order to make a zoom on double clic event.
322 * It was think to build a rubberband on the zoom area, but never work fine
323 */
[673]324void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *event)
325{
326#ifdef GEANT4_QT_DEBUG
327  printf("G4OpenGLStoredQtViewer::mouseDoubleClickEvent\n");
328#endif
[720]329  setMouseTracking(true);
[682]330  //   glBufferImage = grabFrameBuffer().convertToFormat(QImage::Format_ARGB32);//_Premultiplied); 
[673]331}
332
333void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *event)
334{
[797]335  G4MouseReleaseEvent();
[673]336#ifdef GEANT4_QT_DEBUG
[797]337  printf("G4OpenGLStoredQtViewer::mouseReleaseEvent ================\n");
[673]338#endif
[720]339  setMouseTracking(false);
[673]340}
341
[564]342void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
343{
[720]344 
[606]345#if QT_VERSION < 0x040000
[720]346  G4MouseMoveEvent(event->x(),event->y(),event->state());
[606]347#else
[720]348  G4MouseMoveEvent(event->x(),event->y(),event->buttons());
[606]349#endif
[564]350}
351
352
353void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
354{
[635]355#ifdef GEANT4_QT_DEBUG
356  printf("G4OpenGLStoredQtViewer::contextMenuEvent\n");
357#endif
[564]358  manageContextMenuEvent(e);
359}
360
361void G4OpenGLStoredQtViewer::updateQWidget() {
362  hasToRepaint= true;
363  updateGL();
364  hasToRepaint= false;
365}
366
[673]367
[531]368#endif
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