source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 875

Last change on this file since 875 was 873, checked in by garnier, 17 years ago

Update in code, try to mutualise everything between Stored and immediate Qt Viewers

  • Property svn:mime-type set to text/cpp
File size: 7.9 KB
RevLine 
[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[873]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.19 2008/10/24 13:49:19 lgarnier Exp $
[866]28// GEANT4 tag $Name: $
[531]29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32// G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[533]36#include "G4OpenGLStoredQtViewer.hh"
[531]37
38#include "G4ios.hh"
39
[595]40//#include <qmouseevent.h>
41#include <qevent.h> // include <qcontextmenuevent.h>
[593]42
[533]43G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]44(G4OpenGLStoredSceneHandler& sceneHandler,
45 const G4String& name):
[682]46 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
47 G4OpenGLViewer (sceneHandler),
48 G4OpenGLQtViewer (sceneHandler),
[709]49 G4OpenGLStoredViewer (sceneHandler) // FIXME : gerer le pb du parent !
[682]50{
[863]51
52 //set true to picking
53 fVP.SetPicking(true);
[709]54#if QT_VERSION < 0x040000
55 setFocusPolicy(QWidget::StrongFocus); // enable keybord events
56#else
[696]57 setFocusPolicy(Qt::StrongFocus); // enable keybord events
[709]58#endif
[682]59 hasToRepaint =false;
[858]60
[531]61 if (fViewId < 0) return; // In case error in base class instantiation.
62}
63
[564]64G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
[682]65 makeCurrent();
66 // this is connect to the Dialog for deleting it properly
67 // when close event.
68 // ((QDialog*)window())->reject();
[564]69}
[531]70
[564]71void G4OpenGLStoredQtViewer::Initialise() {
[873]72#ifdef G4DEBUG
[858]73 printf("G4OpenGLStoredQtViewer::Initialise 1\n");
[608]74#endif
[682]75 readyToPaint = false;
[866]76 CreateMainWindow (this,QString(fName));
[873]77 CreateFontLists ();
[564]78
79 readyToPaint = true;
80}
[531]81
[564]82void G4OpenGLStoredQtViewer::initializeGL () {
83
[682]84 InitializeGLView ();
[564]85
[873]86#ifdef G4DEBUG
[682]87 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
[608]88#endif
[564]89
[682]90 // clear the buffers and window.
91 ClearView ();
92 FinishView ();
[564]93
[682]94 glDepthFunc (GL_LEQUAL);
95 glDepthMask (GL_TRUE);
[564]96
[866]97 if (fSceneHandler.GetScene() == 0) {
98 hasToRepaint =false;
99 } else {
100 hasToRepaint =true;
101 }
[564]102
[873]103#ifdef G4DEBUG
104 printf("G4OpenGLStoredQtViewer::InitialiseGL END\n");
[608]105#endif
[531]106}
107
[564]108
[533]109void G4OpenGLStoredQtViewer::DrawView () {
[682]110
[873]111#ifdef G4DEBUG
[564]112 printf("G4OpenGLStoredQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[608]113#endif
[682]114 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]115
[682]116 //Make sure current viewer is attached and clean...
117 //Qt version needed
118 // glViewport (0, 0, WinSize_x, WinSize_y);
[531]119
[682]120 //See if things have changed from last time and remake if necessary...
121 // The fNeedKernelVisit flag might have been set by the user in
122 // /vis/viewer/rebuild, but if not, make decision and set flag only
123 // if necessary...
[873]124 if (!fNeedKernelVisit) {
[682]125 if (!fNeedKernelVisit) KernelVisitDecision ();
[873]126 }
[682]127 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
128 ProcessView ();
[564]129
[531]130
[682]131 if(style!=G4ViewParameters::hlr &&
132 haloing_enabled) {
[873]133#ifdef G4DEBUG
[682]134 printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
[608]135#endif
[531]136
[682]137 HaloingFirstPass ();
138 DrawDisplayLists ();
139 glFlush ();
[531]140
[682]141 HaloingSecondPass ();
[531]142
[682]143 DrawDisplayLists ();
144 FinishView ();
[531]145
[682]146 } else {
[564]147
[682]148 // If kernel visit was needed, drawing and FinishView will already
149 // have been done, so...
150 if (!kernelVisitWasNeeded) {
[873]151#ifdef G4DEBUG
[797]152 printf("************************** G4OpenGLStoredQtViewer::DrawView Don't need kernel Visit \n");
[608]153#endif
[682]154 DrawDisplayLists ();
155 FinishView ();
156 } else {
[873]157#ifdef G4DEBUG
[797]158 printf("************************** G4OpenGLStoredQtViewer::DrawView need kernel Visit \n");
[608]159#endif
[682]160 // However, union cutaways are implemented in DrawDisplayLists, so make
161 // an extra pass...
162 if (fVP.IsCutaway() &&
163 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
164 ClearView();
165 DrawDisplayLists ();
166 FinishView ();
[873]167#ifdef G4DEBUG
[682]168 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[608]169#endif
[682]170 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
171 DrawDisplayLists ();
172 FinishView ();
173 }
174 }
175 }
[564]176
[745]177 if (isRecording()) {
[739]178 savePPMToTemp();
[724]179 }
180
[873]181#ifdef G4DEBUG
[682]182 printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[608]183#endif
[682]184 hasToRepaint =true;
[531]185}
186
[564]187
188/**
[682]189 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
190*/
[564]191void G4OpenGLStoredQtViewer::resizeGL(
[682]192 int aWidth
193 ,int aHeight)
[564]194{
[873]195 G4resizeGL(aWidth,aHeight);
[564]196}
197
198
199void G4OpenGLStoredQtViewer::paintGL()
[682]200{
[873]201#ifdef G4DEBUG
202 printf("G4OpenGLStoredQtViewer::paintGL ??\n");
203#endif
[682]204 if (!readyToPaint) {
205 readyToPaint= true;
206 return;
207 }
208 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
209 // WHEN CLICK ON THE FRAME FOR EXAMPLE
210 // EXECEPT WHEN MOUSE MOVE EVENT
211 if ( !hasToRepaint) {
212 if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
213 return;
214 }
215 }
[873]216#ifdef G4DEBUG
217 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",readyToPaint);
[608]218#endif
[682]219 WinSize_x = (G4int) width();
220 WinSize_y = (G4int) height();
[873]221
[682]222 setupViewport(width(),height());
[873]223
[682]224 SetView();
[873]225
[682]226 ClearView (); //ok, put the background correct
227 DrawView();
[673]228
[682]229 hasToRepaint =false;
[673]230
[873]231#ifdef G4DEBUG
232 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",readyToPaint);
[608]233#endif
[682]234}
[564]235
236void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
237{
[873]238 G4MousePressEvent(event);
[564]239}
240
[696]241void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
242{
243 G4keyPressEvent(event);
244}
245
[804]246void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
247{
248 G4wheelEvent(event);
249}
250
[678]251/**
252 * This function was build in order to make a zoom on double clic event.
253 * It was think to build a rubberband on the zoom area, but never work fine
254 */
[673]255void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *event)
256{
[873]257 G4MouseDoubleClickEvent();
[673]258}
259
260void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *event)
261{
[797]262 G4MouseReleaseEvent();
[673]263}
264
[564]265void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
266{
[873]267 G4MouseMoveEvent(event);
[564]268}
269
270
271void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
272{
[873]273 G4manageContextMenuEvent(e);
[564]274}
275
276void G4OpenGLStoredQtViewer::updateQWidget() {
277 hasToRepaint= true;
278 updateGL();
279 hasToRepaint= false;
280}
281
[673]282
[531]283#endif
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