source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 1328

Last change on this file since 1328 was 1328, checked in by garnier, 15 years ago

bug fix 2?

  • Property svn:mime-type set to text/cpp
File size: 9.8 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.32 2010/06/23 13:29:23 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String& name):
43 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44 G4OpenGLViewer (sceneHandler),
45 G4OpenGLQtViewer (sceneHandler),
46 G4OpenGLStoredViewer (sceneHandler), // FIXME : gerer le pb du parent !
47 QGLWidget()
48{
49
50#ifdef G4DEBUG_VIS_OGL
51 printf("G4OpenGLStoredQtViewer::constructor VVVVVVVVVVVV\n");
52#endif
53#if QT_VERSION < 0x040000
54 setFocusPolicy(QWidget::StrongFocus); // enable keybord events
55#else
56 setFocusPolicy(Qt::StrongFocus); // enable keybord events
57#endif
58 fHasToRepaint = false;
59 fIsRepainting = false;
60
61#ifdef G4DEBUG_VIS_OGL
62 printf("G4OpenGLStoredQtViewer::constructor ^^^^^^^^^^^^\n");
63#endif
64 if (fViewId < 0) return; // In case error in base class instantiation.
65}
66
67G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
68 makeCurrent();
69 // this is connect to the Dialog for deleting it properly
70 // when close event.
71 // ((QDialog*)window())->reject();
72}
73
74void G4OpenGLStoredQtViewer::Initialise() {
75#ifdef G4DEBUG_VIS_OGL
76 printf("G4OpenGLStoredQtViewer::Initialise VVVVVVVVVVVV\n");
77#endif
78 fReadyToPaint = false;
79 initializeGL ();
80 CreateMainWindow (this,QString(GetName()));
81 CreateFontLists ();
82
83 fReadyToPaint = true;
84#ifdef G4DEBUG_VIS_OGL
85 printf("G4OpenGLStoredQtViewer::Initialise ^^^^^^^^^^^^\n");
86#endif
87}
88
89void G4OpenGLStoredQtViewer::initializeGL () {
90
91 QGLWidget::initializeGL();
92#ifdef G4DEBUG_VIS_OGL
93 printf("G4OpenGLStoredQtViewer::InitialiseGL () 0\n");
94#endif
95 // return;
96 InitializeGLView ();
97
98#ifdef G4DEBUG_VIS_OGL
99 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
100#endif
101
102 // clear the buffers and window.
103 ClearView ();
104 FinishView ();
105
106 glDepthFunc (GL_LEQUAL);
107 glDepthMask (GL_TRUE);
108
109 if (fSceneHandler.GetScene() == 0) {
110 fHasToRepaint =false;
111 } else {
112 fHasToRepaint =true;
113 }
114
115#ifdef G4DEBUG_VIS_OGL
116 printf("G4OpenGLStoredQtViewer::InitialiseGL END\n");
117#endif
118}
119
120
121void G4OpenGLStoredQtViewer::DrawView () {
122 updateQWidget();
123}
124
125void G4OpenGLStoredQtViewer::ComputeView () {
126
127#ifdef G4DEBUG_VIS_OGL
128 printf("G4OpenGLStoredQtViewer::ComputeView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
129#endif
130 makeCurrent();
131 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
132
133 //Make sure current viewer is attached and clean...
134
135 //See if things have changed from last time and remake if necessary...
136 // The fNeedKernelVisit flag might have been set by the user in
137 // /vis/viewer/rebuild, but if not, make decision and set flag only
138 // if necessary...
139 if (!fNeedKernelVisit) {
140 KernelVisitDecision ();
141 }
142 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
143 ProcessView ();
144
145
146 if(style!=G4ViewParameters::hlr &&
147 haloing_enabled) {
148#ifdef G4DEBUG_VIS_OGL
149 printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
150#endif
151
152 HaloingFirstPass ();
153 DrawDisplayLists ();
154 glFlush ();
155
156 HaloingSecondPass ();
157
158 DrawDisplayLists ();
159 FinishView ();
160
161 } else {
162
163 // If kernel visit was needed, drawing and FinishView will already
164 // have been done, so...
165 if (!kernelVisitWasNeeded) {
166#ifdef G4DEBUG_VIS_OGL
167 printf("************************** G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
168#endif
169 DrawDisplayLists ();
170 FinishView ();
171 } else {
172#ifdef G4DEBUG_VIS_OGL
173 printf("************************** G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
174#endif
175 // However, union cutaways are implemented in DrawDisplayLists, so make
176 // an extra pass...
177 if (fVP.IsCutaway() &&
178 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
179 ClearView();
180 DrawDisplayLists ();
181 FinishView ();
182#ifdef G4DEBUG_VIS_OGL
183 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
184#endif
185 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
186 DrawDisplayLists ();
187 FinishView ();
188 }
189 }
190 }
191
192 if (isRecording()) {
193 savePPMToTemp();
194 }
195
196#ifdef G4DEBUG_VIS_OGL
197 printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
198#endif
199 fHasToRepaint = true;
200}
201
202
203/**
204 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
205*/
206void G4OpenGLStoredQtViewer::resizeGL(
207 int aWidth
208 ,int aHeight)
209{
210 // Set new size, it will be update when next Repaint()->SetView() called
211 if ((aWidth > 0) && (aHeight > 0)) {
212 ResizeWindow(aWidth,aHeight);
213 fHasToRepaint = sizeHasChanged();
214 }
215}
216
217
218// We have to get several case :
219// - Only activate the windows (mouse click for example) -> Do not redraw
220// - resize window -> redraw
221// - try to avoid recompute everything if we do not rescale picture (side is the same)
222
223void G4OpenGLStoredQtViewer::paintGL()
224{
225#ifdef G4DEBUG_VIS_OGL
226 printf("G4OpenGLStoredQtViewer::paintGL \n");
227#endif
228 if (fIsRepainting) {
229 // return ;
230 }
231 fIsRepainting = true;
232#ifdef G4DEBUG_VIS_OGL
233 printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
234#endif
235 if (!fReadyToPaint) {
236 fReadyToPaint= true;
237 return;
238 }
239 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
240 // WHEN CLICK ON THE FRAME FOR EXAMPLE
241 // EXECEPT WHEN MOUSE MOVE EVENT
242 if ( !fHasToRepaint) {
243#if QT_VERSION < 0x040000
244 if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
245#else
246 // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
247 // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
248 int sw = 0;
249 int sh = 0;
250 if (!isMaximized() && !isFullScreen()) {
251 sw = normalGeometry().width();
252 sh = normalGeometry().height();
253 } else {
254 sw = frameGeometry().width();
255 sh = frameGeometry().height();
256 }
257 if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
258#endif
259 return;
260 }
261 }
262#ifdef G4DEBUG_VIS_OGL
263 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
264#endif
265
266 SetView();
267
268 ClearView (); //ok, put the background correct
269 ComputeView();
270
271 fHasToRepaint = false;
272
273#ifdef G4DEBUG_VIS_OGL
274 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
275#endif
276 fIsRepainting = false;
277}
278
279void G4OpenGLStoredQtViewer::paintEvent(QPaintEvent *) {
280 if ( fHasToRepaint) {
281 updateGL();
282 }
283}
284
285void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
286{
287 G4MousePressEvent(event);
288}
289
290void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
291{
292 G4keyPressEvent(event);
293}
294
295void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
296{
297 G4wheelEvent(event);
298}
299
300void G4OpenGLStoredQtViewer::showEvent (QShowEvent *)
301{
302 fHasToRepaint = true;
303}
304
305/**
306 * This function was build in order to make a zoom on double clic event.
307 * It was think to build a rubberband on the zoom area, but never work fine
308 */
309void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
310{
311 G4MouseDoubleClickEvent();
312}
313
314void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
315{
316 G4MouseReleaseEvent();
317}
318
319void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
320{
321 G4MouseMoveEvent(event);
322}
323
324
325void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
326{
327 G4manageContextMenuEvent(e);
328}
329
330void G4OpenGLStoredQtViewer::updateQWidget() {
331 fHasToRepaint= true;
332 updateGL();
333 fHasToRepaint= false;
334}
335
336void G4OpenGLStoredQtViewer::ShowView (
337)
338//////////////////////////////////////////////////////////////////////////////
339//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
340{
341#if QT_VERSION < 0x040000
342 setActiveWindow();
343#else
344 activateWindow();
345#endif
346}
347
348#endif
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