source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 1124

Last change on this file since 1124 was 1124, checked in by garnier, 16 years ago

en test

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.26 2009/07/27 14:01:13 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String& name):
43 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44 G4OpenGLViewer (sceneHandler),
45 G4OpenGLQtViewer (sceneHandler),
46 G4OpenGLStoredViewer (sceneHandler), // FIXME : gerer le pb du parent !
47 QGLWidget()
48{
49#ifdef G4DEBUG_VIS_OGL
50 printf("G4OpenGLStoredQtViewer::Creation...................before.............%d x %d\n",width(),height());
51#endif
52
53#if QT_VERSION < 0x040000
54 setFocusPolicy(QWidget::StrongFocus); // enable keybord events
55#else
56 setFocusPolicy(Qt::StrongFocus); // enable keybord events
57#endif
58 fHasToRepaint =false;
59
60 if (fViewId < 0) return; // In case error in base class instantiation.
61}
62
63G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
64 makeCurrent();
65 // this is connect to the Dialog for deleting it properly
66 // when close event.
67 // ((QDialog*)window())->reject();
68}
69
70void G4OpenGLStoredQtViewer::Initialise() {
71#ifdef G4DEBUG_VIS_OGL
72 printf("G4OpenGLStoredQtViewer::Initialise 1\n");
73#endif
74 fReadyToPaint = false;
75#ifdef G4DEBUG_VIS_OGL
76 printf("G4OpenGLStoredQtViewer::Initialize...................before.............%d x %d\n",width(),height());
77#endif
78 CreateMainWindow (this,QString(fName));
79#ifdef G4DEBUG_VIS_OGL
80 printf("G4OpenGLStoredQtViewer::Initialize...................after.............%d x %d\n",width(),height());
81#endif
82 CreateFontLists ();
83
84 fReadyToPaint = true;
85}
86
87void G4OpenGLStoredQtViewer::initializeGL () {
88
89 InitializeGLView ();
90
91#ifdef G4DEBUG_VIS_OGL
92 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
93#endif
94
95 // clear the buffers and window.
96 ClearView ();
97 FinishView ();
98
99 glDepthFunc (GL_LEQUAL);
100 glDepthMask (GL_TRUE);
101
102 if (fSceneHandler.GetScene() == 0) {
103 fHasToRepaint =false;
104 } else {
105 fHasToRepaint =true;
106 }
107
108#ifdef G4DEBUG_VIS_OGL
109 printf("G4OpenGLStoredQtViewer::InitialiseGL END\n");
110#endif
111}
112
113
114void G4OpenGLStoredQtViewer::DrawView () {
115#ifdef G4DEBUG_VIS_OGL
116 printf("G4OpenGLStoredQtViewer::DrawView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
117#endif
118 // That's no the same logic as Immediate Viewer, I don't know why...
119 // But if I send updateGL here, we go here :
120 // updateQWidget -> paintGL -> ComputeView
121 // whih is not the same as ComputeView Directly
122 // And we loose the redraw of things !
123
124 ComputeView();
125#ifdef G4DEBUG_VIS_OGL
126 printf("G4OpenGLStoredQtViewer::DrawView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
127#endif
128}
129
130void G4OpenGLStoredQtViewer::ComputeView () {
131
132#ifdef G4DEBUG_VIS_OGL
133 printf("G4OpenGLStoredQtViewer::ComputeView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
134#endif
135 makeCurrent();
136 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
137
138 //Make sure current viewer is attached and clean...
139
140 //See if things have changed from last time and remake if necessary...
141 // The fNeedKernelVisit flag might have been set by the user in
142 // /vis/viewer/rebuild, but if not, make decision and set flag only
143 // if necessary...
144 if (!fNeedKernelVisit) {
145 KernelVisitDecision ();
146 }
147 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
148 ProcessView ();
149
150
151 if(style!=G4ViewParameters::hlr &&
152 haloing_enabled) {
153#ifdef G4DEBUG_VIS_OGL
154 printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
155#endif
156
157 HaloingFirstPass ();
158 DrawDisplayLists ();
159 glFlush ();
160
161 HaloingSecondPass ();
162
163 DrawDisplayLists ();
164 FinishView ();
165
166 } else {
167
168 // If kernel visit was needed, drawing and FinishView will already
169 // have been done, so...
170 if (!kernelVisitWasNeeded) {
171#ifdef G4DEBUG_VIS_OGL
172 printf("************************** G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
173#endif
174 DrawDisplayLists ();
175 FinishView ();
176 } else {
177#ifdef G4DEBUG_VIS_OGL
178 printf("************************** G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
179#endif
180 // However, union cutaways are implemented in DrawDisplayLists, so make
181 // an extra pass...
182 if (fVP.IsCutaway() &&
183 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
184 ClearView();
185 DrawDisplayLists ();
186 FinishView ();
187#ifdef G4DEBUG_VIS_OGL
188 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
189#endif
190 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
191 DrawDisplayLists ();
192 FinishView ();
193 }
194 }
195 }
196
197 if (isRecording()) {
198 savePPMToTemp();
199 }
200
201#ifdef G4DEBUG_VIS_OGL
202 printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
203#endif
204 fHasToRepaint =true;
205}
206
207
208/**
209 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
210*/
211void G4OpenGLStoredQtViewer::resizeGL(
212 int aWidth
213 ,int aHeight)
214{
215#ifdef G4DEBUG_VIS_OGL
216 printf("G4OpenGLStoredQtViewer::resizeEvent..%d x %d vvvvvv\n",aWidth,aHeight);
217#endif
218#ifdef G4DEBUG_VIS_OGL
219 printf("G4OpenGLStoredQtViewer::resizeEvent size ? %d x %d\n",width(),height());
220#endif
221 // Set new size, it will be update when next Repaint()->SetView() called
222 ResizeWindow(aWidth,aHeight);
223 fHasToRepaint = sizeHasChanged();
224#ifdef G4DEBUG_VIS_OGL
225 printf("G4OpenGLStoredQtViewer::resizeEvent.. ^^^^^^^^\n");
226#endif
227}
228
229
230void G4OpenGLStoredQtViewer::paintGL()
231{
232#ifdef G4DEBUG_VIS_OGL
233 printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
234#endif
235 if (!fReadyToPaint) {
236 fReadyToPaint= true;
237 return;
238 }
239 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
240 // WHEN CLICK ON THE FRAME FOR EXAMPLE
241 // EXECEPT WHEN MOUSE MOVE EVENT
242 if ( !fHasToRepaint) {
243#ifdef G4DEBUG_VIS_OGL
244 printf("G4OpenGLStoredQtViewer::paintGL size ? %d x %d\n",width(),height());
245#endif
246#ifdef G4DEBUG_VIS_OGL
247 printf("G4OpenGLStoredQtViewer::paintGL %d = %d %d = %d\n",getWinWidth(),width(),getWinHeight(),height());
248 int sw = 0;
249 int sh = 0;
250 if (!isMaximized() && !isFullScreen()) {
251 sw = normalGeometry().width();
252 sh = normalGeometry().height();
253 } else {
254 sw = frameGeometry().width();
255 sh = frameGeometry().height();
256 }
257printf("G4OpenGLStoredQtViewer::paintGL ................................%d x %d \n",sw,sh);
258
259#endif
260 if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
261 return;
262 }
263 }
264#ifdef G4DEBUG_VIS_OGL
265 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
266#endif
267
268 SetView();
269
270 ClearView (); //ok, put the background correct
271 ComputeView();
272
273 fHasToRepaint =false;
274
275#ifdef G4DEBUG_VIS_OGL
276 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
277#endif
278}
279
280void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
281{
282 G4MousePressEvent(event);
283}
284
285void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
286{
287 G4keyPressEvent(event);
288}
289
290void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
291{
292 G4wheelEvent(event);
293}
294
295/**
296 * This function was build in order to make a zoom on double clic event.
297 * It was think to build a rubberband on the zoom area, but never work fine
298 */
299void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
300{
301 G4MouseDoubleClickEvent();
302}
303
304void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
305{
306 G4MouseReleaseEvent();
307}
308
309void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
310{
311 G4MouseMoveEvent(event);
312}
313
314
315void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
316{
317 G4manageContextMenuEvent(e);
318}
319
320
321void G4OpenGLStoredQtViewer::paintEvent ( QPaintEvent * event )
322{
323#ifdef G4DEBUG_VIS_OGL
324 printf("G4OpenGLStoredQtViewer::paintEvent...................repaint.............%d x %d\n",width(),height());
325#endif
326 QGLWidget::paintEvent(event);
327}
328
329void G4OpenGLStoredQtViewer::updateQWidget() {
330 fHasToRepaint= true;
331 updateGL();
332 fHasToRepaint= false;
333}
334
335void G4OpenGLStoredQtViewer::ShowView (
336)
337//////////////////////////////////////////////////////////////////////////////
338//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
339{
340#if QT_VERSION < 0x040000
341 setActiveWindow();
342#else
343 activateWindow();
344#endif
345}
346
347#endif
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