source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 1092

Last change on this file since 1092 was 1092, checked in by garnier, 15 years ago

unset picking true when init OGLSQt

  • Property svn:mime-type set to text/cpp
File size: 8.8 KB
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27// $Id: G4OpenGLStoredQtViewer.cc,v 1.26 2009/07/27 14:01:13 lgarnier Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32//                                G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40//#include <qmouseevent.h>
41#include <qevent.h> // include <qcontextmenuevent.h>
42
43G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
44(G4OpenGLStoredSceneHandler& sceneHandler,
45 const G4String&  name):
46  G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
47  G4OpenGLViewer (sceneHandler),
48  G4OpenGLQtViewer (sceneHandler),
49  G4OpenGLStoredViewer (sceneHandler)             // FIXME : gerer le pb du parent !
50{
51
52#if QT_VERSION < 0x040000
53  setFocusPolicy(QWidget::StrongFocus); // enable keybord events
54#else
55  setFocusPolicy(Qt::StrongFocus); // enable keybord events
56#endif
57  fHasToRepaint =false;
58
59  if (fViewId < 0) return;  // In case error in base class instantiation.
60}
61
62G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
63  makeCurrent();
64  // this is connect to the Dialog for deleting it properly
65  // when close event.
66  //   ((QDialog*)window())->reject();
67}
68
69void G4OpenGLStoredQtViewer::Initialise() {
70#ifdef G4DEBUG_VIS_OGL
71  printf("G4OpenGLStoredQtViewer::Initialise 1\n");
72#endif
73  fReadyToPaint = false;
74  CreateMainWindow (this,QString(fName));
75  CreateFontLists ();
76 
77  fReadyToPaint = true;
78}
79
80void G4OpenGLStoredQtViewer::initializeGL () {
81
82  InitializeGLView ();
83
84#ifdef G4DEBUG_VIS_OGL
85  printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
86#endif
87
88  // clear the buffers and window.
89  ClearView ();
90  FinishView ();
91   
92  glDepthFunc (GL_LEQUAL);
93  glDepthMask (GL_TRUE);
94
95  if (fSceneHandler.GetScene() == 0) {
96    fHasToRepaint =false;
97  } else {
98    fHasToRepaint =true;
99  }
100
101#ifdef G4DEBUG_VIS_OGL
102  printf("G4OpenGLStoredQtViewer::InitialiseGL  END\n");
103#endif
104}
105
106
107void G4OpenGLStoredQtViewer::DrawView () {
108#ifdef G4DEBUG_VIS_OGL
109  printf("G4OpenGLStoredQtViewer::DrawView  VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
110#endif
111  // That's no the same logic as Immediate Viewer, I don't know why...
112  // But if I send updateGL here, we go here :
113  //  updateQWidget -> paintGL -> ComputeView
114  // whih is not the same as ComputeView Directly
115  // And we loose the redraw of things !
116 
117  ComputeView();
118#ifdef G4DEBUG_VIS_OGL
119  printf("G4OpenGLStoredQtViewer::DrawView  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
120#endif
121}
122
123void G4OpenGLStoredQtViewer::ComputeView () {
124
125#ifdef G4DEBUG_VIS_OGL
126  printf("G4OpenGLStoredQtViewer::ComputeView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
127#endif
128  makeCurrent();
129  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
130
131  //Make sure current viewer is attached and clean...
132
133  //See if things have changed from last time and remake if necessary...
134  // The fNeedKernelVisit flag might have been set by the user in
135  // /vis/viewer/rebuild, but if not, make decision and set flag only
136  // if necessary...
137  if (!fNeedKernelVisit) {
138    KernelVisitDecision ();
139  }
140  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
141  ProcessView ();
142   
143
144  if(style!=G4ViewParameters::hlr &&
145     haloing_enabled) {
146#ifdef G4DEBUG_VIS_OGL
147    printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
148#endif
149
150    HaloingFirstPass ();
151    DrawDisplayLists ();
152    glFlush ();
153
154    HaloingSecondPass ();
155
156    DrawDisplayLists ();
157    FinishView ();
158
159  } else {
160     
161    // If kernel visit was needed, drawing and FinishView will already
162    // have been done, so...
163    if (!kernelVisitWasNeeded) {
164#ifdef G4DEBUG_VIS_OGL
165      printf("**************************  G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
166#endif
167      DrawDisplayLists ();
168      FinishView ();
169    } else {
170#ifdef G4DEBUG_VIS_OGL
171      printf("**************************  G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
172#endif
173      // However, union cutaways are implemented in DrawDisplayLists, so make
174      // an extra pass...
175      if (fVP.IsCutaway() &&
176          fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
177        ClearView();
178        DrawDisplayLists ();
179        FinishView ();
180#ifdef G4DEBUG_VIS_OGL
181        printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
182#endif
183      } else { // ADD TO AVOID KernelVisit=1 and nothing to display
184        DrawDisplayLists ();
185        FinishView ();
186      }
187    }
188  }
189
190  if (isRecording()) {
191    savePPMToTemp();
192  }
193
194#ifdef G4DEBUG_VIS_OGL
195  printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
196#endif
197  fHasToRepaint =true;
198}
199
200
201/**
202   - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
203*/
204void G4OpenGLStoredQtViewer::resizeGL(
205                                      int aWidth
206                                      ,int aHeight)
207
208  // Set new size, it will be update when next Repaint()->SetView() called
209  ResizeWindow(aWidth,aHeight);
210  fHasToRepaint = sizeHasChanged();
211}
212
213
214void G4OpenGLStoredQtViewer::paintGL()
215{
216#ifdef G4DEBUG_VIS_OGL
217  printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
218#endif
219  if (!fReadyToPaint) {
220    fReadyToPaint= true;
221    return;
222  }
223  // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
224  //    WHEN CLICK ON THE FRAME FOR EXAMPLE
225  //    EXECEPT WHEN MOUSE MOVE EVENT
226  if ( !fHasToRepaint) {
227    if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
228      return;
229    }
230  }
231#ifdef G4DEBUG_VIS_OGL
232  printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
233#endif
234
235  SetView();
236         
237  ClearView (); //ok, put the background correct
238  ComputeView();
239     
240  fHasToRepaint =false;
241     
242#ifdef G4DEBUG_VIS_OGL
243  printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
244#endif
245}
246
247void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
248{
249  G4MousePressEvent(event);
250}
251
252void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
253{
254  G4keyPressEvent(event);
255}
256
257void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
258{
259  G4wheelEvent(event);
260}
261
262/**
263 * This function was build in order to make a zoom on double clic event.
264 * It was think to build a rubberband on the zoom area, but never work fine
265 */
266void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
267{
268  G4MouseDoubleClickEvent();
269}
270
271void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
272{
273  G4MouseReleaseEvent();
274}
275
276void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
277{
278  G4MouseMoveEvent(event);
279}
280
281
282void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
283{
284  G4manageContextMenuEvent(e);
285}
286
287void G4OpenGLStoredQtViewer::updateQWidget() {
288  fHasToRepaint= true;
289  updateGL();
290  fHasToRepaint= false;
291}
292
293void G4OpenGLStoredQtViewer::ShowView (
294)
295//////////////////////////////////////////////////////////////////////////////
296//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
297{
298#if QT_VERSION < 0x040000
299  setActiveWindow();
300#else
301  activateWindow();
302#endif
303}
304
305#endif
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