source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 1175

Last change on this file since 1175 was 1172, checked in by garnier, 16 years ago

fix delete bug

  • Property svn:mime-type set to text/cpp
File size: 9.3 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.28 2009/11/03 11:02:32 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String& name):
43 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44 G4OpenGLViewer (sceneHandler),
45 G4OpenGLQtViewer (sceneHandler),
46 G4OpenGLStoredViewer (sceneHandler), // FIXME : gerer le pb du parent !
47 QGLWidget()
48{
49
50#if QT_VERSION < 0x040000
51 setFocusPolicy(QWidget::StrongFocus); // enable keybord events
52#else
53 setFocusPolicy(Qt::StrongFocus); // enable keybord events
54#endif
55 fHasToRepaint =false;
56
57 if (fViewId < 0) return; // In case error in base class instantiation.
58}
59
60G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
61 makeCurrent();
62 // this is connect to the Dialog for deleting it properly
63 // when close event.
64 // ((QDialog*)window())->reject();
65 GetSceneHandler()->RemoveViewerFromList(this);
66}
67
68void G4OpenGLStoredQtViewer::Initialise() {
69#ifdef G4DEBUG_VIS_OGL
70 printf("G4OpenGLStoredQtViewer::Initialise 1\n");
71#endif
72 fReadyToPaint = false;
73 CreateMainWindow (this,QString(GetName()));
74 CreateFontLists ();
75
76 fReadyToPaint = true;
77}
78
79void G4OpenGLStoredQtViewer::initializeGL () {
80
81 InitializeGLView ();
82
83#ifdef G4DEBUG_VIS_OGL
84 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
85#endif
86
87 // clear the buffers and window.
88 ClearView ();
89 FinishView ();
90
91 glDepthFunc (GL_LEQUAL);
92 glDepthMask (GL_TRUE);
93
94 if (fSceneHandler.GetScene() == 0) {
95 fHasToRepaint =false;
96 } else {
97 fHasToRepaint =true;
98 }
99
100#ifdef G4DEBUG_VIS_OGL
101 printf("G4OpenGLStoredQtViewer::InitialiseGL END\n");
102#endif
103}
104
105
106void G4OpenGLStoredQtViewer::DrawView () {
107#ifdef G4DEBUG_VIS_OGL
108 printf("G4OpenGLStoredQtViewer::DrawView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
109#endif
110 // That's no the same logic as Immediate Viewer, I don't know why...
111 // But if I send updateGL here, we go here :
112 // updateQWidget -> paintGL -> ComputeView
113 // whih is not the same as ComputeView Directly
114 // And we loose the redraw of things !
115
116 ComputeView();
117#ifdef G4DEBUG_VIS_OGL
118 printf("G4OpenGLStoredQtViewer::DrawView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
119#endif
120}
121
122void G4OpenGLStoredQtViewer::ComputeView () {
123
124#ifdef G4DEBUG_VIS_OGL
125 printf("G4OpenGLStoredQtViewer::ComputeView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
126#endif
127 makeCurrent();
128 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
129
130 //Make sure current viewer is attached and clean...
131
132 //See if things have changed from last time and remake if necessary...
133 // The fNeedKernelVisit flag might have been set by the user in
134 // /vis/viewer/rebuild, but if not, make decision and set flag only
135 // if necessary...
136 if (!fNeedKernelVisit) {
137 KernelVisitDecision ();
138 }
139 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
140 ProcessView ();
141
142
143 if(style!=G4ViewParameters::hlr &&
144 haloing_enabled) {
145#ifdef G4DEBUG_VIS_OGL
146 printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
147#endif
148
149 HaloingFirstPass ();
150 DrawDisplayLists ();
151 glFlush ();
152
153 HaloingSecondPass ();
154
155 DrawDisplayLists ();
156 FinishView ();
157
158 } else {
159
160 // If kernel visit was needed, drawing and FinishView will already
161 // have been done, so...
162 if (!kernelVisitWasNeeded) {
163#ifdef G4DEBUG_VIS_OGL
164 printf("************************** G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
165#endif
166 DrawDisplayLists ();
167 FinishView ();
168 } else {
169#ifdef G4DEBUG_VIS_OGL
170 printf("************************** G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
171#endif
172 // However, union cutaways are implemented in DrawDisplayLists, so make
173 // an extra pass...
174 if (fVP.IsCutaway() &&
175 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
176 ClearView();
177 DrawDisplayLists ();
178 FinishView ();
179#ifdef G4DEBUG_VIS_OGL
180 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
181#endif
182 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
183 DrawDisplayLists ();
184 FinishView ();
185 }
186 }
187 }
188
189 if (isRecording()) {
190 savePPMToTemp();
191 }
192
193#ifdef G4DEBUG_VIS_OGL
194 printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
195#endif
196 fHasToRepaint =true;
197}
198
199
200/**
201 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
202*/
203void G4OpenGLStoredQtViewer::resizeGL(
204 int aWidth
205 ,int aHeight)
206{
207 // Set new size, it will be update when next Repaint()->SetView() called
208 ResizeWindow(aWidth,aHeight);
209 fHasToRepaint = sizeHasChanged();
210}
211
212
213void G4OpenGLStoredQtViewer::paintGL()
214{
215#ifdef G4DEBUG_VIS_OGL
216 printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
217#endif
218 if (!fReadyToPaint) {
219 fReadyToPaint= true;
220 return;
221 }
222 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
223 // WHEN CLICK ON THE FRAME FOR EXAMPLE
224 // EXECEPT WHEN MOUSE MOVE EVENT
225 if ( !fHasToRepaint) {
226#if QT_VERSION < 0x040000
227 if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
228#else
229 // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
230 // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
231 int sw = 0;
232 int sh = 0;
233 if (!isMaximized() && !isFullScreen()) {
234 sw = normalGeometry().width();
235 sh = normalGeometry().height();
236 } else {
237 sw = frameGeometry().width();
238 sh = frameGeometry().height();
239 }
240 if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
241#endif
242 return;
243 }
244 }
245#ifdef G4DEBUG_VIS_OGL
246 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
247#endif
248
249 SetView();
250
251 ClearView (); //ok, put the background correct
252 ComputeView();
253
254 fHasToRepaint =false;
255
256#ifdef G4DEBUG_VIS_OGL
257 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
258#endif
259}
260
261void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
262{
263 G4MousePressEvent(event);
264}
265
266void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
267{
268 G4keyPressEvent(event);
269}
270
271void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
272{
273 G4wheelEvent(event);
274}
275
276/**
277 * This function was build in order to make a zoom on double clic event.
278 * It was think to build a rubberband on the zoom area, but never work fine
279 */
280void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
281{
282 G4MouseDoubleClickEvent();
283}
284
285void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
286{
287 G4MouseReleaseEvent();
288}
289
290void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
291{
292 G4MouseMoveEvent(event);
293}
294
295
296void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
297{
298 G4manageContextMenuEvent(e);
299}
300
301void G4OpenGLStoredQtViewer::updateQWidget() {
302 fHasToRepaint= true;
303 updateGL();
304 fHasToRepaint= false;
305}
306
307void G4OpenGLStoredQtViewer::ShowView (
308)
309//////////////////////////////////////////////////////////////////////////////
310//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
311{
312#if QT_VERSION < 0x040000
313 setActiveWindow();
314#else
315 activateWindow();
316#endif
317}
318
319#endif
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