source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 1238

Last change on this file since 1238 was 1238, checked in by garnier, 14 years ago

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25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.28 2009/11/03 11:02:32 lgarnier Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32//                                G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String&  name):
43  G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44  G4OpenGLViewer (sceneHandler),
45  G4OpenGLQtViewer (sceneHandler),
46  G4OpenGLStoredViewer (sceneHandler),             // FIXME : gerer le pb du parent !
47  QGLWidget()
48{
49
50#if QT_VERSION < 0x040000
51  setFocusPolicy(QWidget::StrongFocus); // enable keybord events
52#else
53  setFocusPolicy(Qt::StrongFocus); // enable keybord events
54#endif
55  fHasToRepaint =false;
56
57  if (fViewId < 0) return;  // In case error in base class instantiation.
58}
59
60G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
61  makeCurrent();
62  // this is connect to the Dialog for deleting it properly
63  // when close event.
64  //   ((QDialog*)window())->reject();
65}
66
67void G4OpenGLStoredQtViewer::Initialise() {
68#ifdef G4DEBUG_VIS_OGL
69  printf("G4OpenGLStoredQtViewer::Initialise 1\n");
70#endif
71  fReadyToPaint = false;
72  CreateMainWindow (this,QString(GetName()));
73  CreateFontLists ();
74 
75  fReadyToPaint = true;
76}
77
78void G4OpenGLStoredQtViewer::initializeGL () {
79
80  InitializeGLView ();
81
82#ifdef G4DEBUG_VIS_OGL
83  printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
84#endif
85
86  // clear the buffers and window.
87  ClearView ();
88  FinishView ();
89   
90  glDepthFunc (GL_LEQUAL);
91  glDepthMask (GL_TRUE);
92
93  if (fSceneHandler.GetScene() == 0) {
94    fHasToRepaint =false;
95  } else {
96    fHasToRepaint =true;
97  }
98
99#ifdef G4DEBUG_VIS_OGL
100  printf("G4OpenGLStoredQtViewer::InitialiseGL  END\n");
101#endif
102}
103
104
105void G4OpenGLStoredQtViewer::DrawView () {
106#ifdef G4DEBUG_VIS_OGL
107  printf("G4OpenGLStoredQtViewer::DrawView  VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
108#endif
109  // That's no the same logic as Immediate Viewer, I don't know why...
110  // But if I send updateGL here, we go here :
111  //  updateQWidget -> paintGL -> ComputeView
112  // whih is not the same as ComputeView Directly
113  // And we loose the redraw of things !
114 
115  //  ComputeView();
116#ifdef G4DEBUG_VIS_OGL
117  printf("G4OpenGLStoredQtViewer::DrawView  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ llllllllllllllllllllllllllllllll\n");
118#endif
119  updateQWidget();
120}
121
122void G4OpenGLStoredQtViewer::ComputeView () {
123
124#ifdef G4DEBUG_VIS_OGL
125  printf("G4OpenGLStoredQtViewer::ComputeView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
126#endif
127  makeCurrent();
128  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
129
130  //Make sure current viewer is attached and clean...
131
132  //See if things have changed from last time and remake if necessary...
133  // The fNeedKernelVisit flag might have been set by the user in
134  // /vis/viewer/rebuild, but if not, make decision and set flag only
135  // if necessary...
136  if (!fNeedKernelVisit) {
137    KernelVisitDecision ();
138  }
139  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
140  ProcessView ();
141   
142
143  if(style!=G4ViewParameters::hlr &&
144     haloing_enabled) {
145#ifdef G4DEBUG_VIS_OGL
146    printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
147#endif
148
149    HaloingFirstPass ();
150    DrawDisplayLists ();
151    glFlush ();
152
153    HaloingSecondPass ();
154
155    DrawDisplayLists ();
156    FinishView ();
157
158  } else {
159     
160    // If kernel visit was needed, drawing and FinishView will already
161    // have been done, so...
162    if (!kernelVisitWasNeeded) {
163#ifdef G4DEBUG_VIS_OGL
164      printf("**************************  G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
165#endif
166      DrawDisplayLists ();
167      FinishView ();
168    } else {
169#ifdef G4DEBUG_VIS_OGL
170      printf("**************************  G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
171#endif
172      // However, union cutaways are implemented in DrawDisplayLists, so make
173      // an extra pass...
174      if (fVP.IsCutaway() &&
175          fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
176        ClearView();
177        DrawDisplayLists ();
178        FinishView ();
179#ifdef G4DEBUG_VIS_OGL
180        printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
181#endif
182      } else { // ADD TO AVOID KernelVisit=1 and nothing to display
183        DrawDisplayLists ();
184        FinishView ();
185      }
186    }
187  }
188
189  if (isRecording()) {
190    savePPMToTemp();
191  }
192
193#ifdef G4DEBUG_VIS_OGL
194  printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
195#endif
196  fHasToRepaint =true;
197}
198
199
200/**
201   - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
202*/
203void G4OpenGLStoredQtViewer::resizeGL(
204                                      int aWidth
205                                      ,int aHeight)
206
207  // Set new size, it will be update when next Repaint()->SetView() called
208  ResizeWindow(aWidth,aHeight);
209  fHasToRepaint = sizeHasChanged();
210}
211
212
213// We have to get several case :
214// - Only activate the windows (mouse click for example) -> Do not redraw
215// - resize window -> redraw
216// - try to avoid recompute everything if we do not rescale picture (side is the same)
217 
218void G4OpenGLStoredQtViewer::paintGL()
219{
220#ifdef G4DEBUG_VIS_OGL
221  printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d?? context:%d\n",fReadyToPaint,fHasToRepaint,context());
222#endif
223  if (!fReadyToPaint) {
224    fReadyToPaint= true;
225    return;
226  }
227  // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
228  //    WHEN CLICK ON THE FRAME FOR EXAMPLE
229  //    EXECEPT WHEN MOUSE MOVE EVENT
230  if ( !fHasToRepaint) {
231#if QT_VERSION < 0x040000
232    if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
233#else
234    // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
235    // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
236    int sw = 0;
237    int sh = 0;
238    if (!isMaximized() && !isFullScreen()) {
239      sw = normalGeometry().width();
240      sh = normalGeometry().height();
241    } else {
242      sw = frameGeometry().width();
243      sh = frameGeometry().height();
244    }
245    if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
246#endif
247      return;
248    }
249  }
250#ifdef G4DEBUG_VIS_OGL
251  printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
252#endif
253
254  SetView();
255
256  ClearView (); //ok, put the background correct
257  ComputeView();
258
259  fHasToRepaint =false;
260     
261#ifdef G4DEBUG_VIS_OGL
262  printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
263#endif
264}
265
266void G4OpenGLStoredQtViewer::paintEvent(QPaintEvent *event) {
267#ifdef G4DEBUG_VIS_OGL
268  printf("\n\nG4OpenGLStoredQtViewer::paintEvent VVVVVVVVV %d context : %d\n",fHasToRepaint,context());
269#endif
270  if ( fHasToRepaint) {
271    updateGL();
272  }
273#ifdef G4DEBUG_VIS_OGL
274  printf("\n\nG4OpenGLStoredQtViewer::paintEvent ^^^^^^^^^\n");
275#endif
276}
277
278void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
279{
280  G4MousePressEvent(event);
281}
282
283void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
284{
285  G4keyPressEvent(event);
286}
287
288void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
289{
290  G4wheelEvent(event);
291}
292
293/**
294 * This function was build in order to make a zoom on double clic event.
295 * It was think to build a rubberband on the zoom area, but never work fine
296 */
297void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
298{
299  G4MouseDoubleClickEvent();
300}
301
302void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
303{
304  G4MouseReleaseEvent();
305}
306
307void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
308{
309  G4MouseMoveEvent(event);
310}
311
312
313void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
314{
315  G4manageContextMenuEvent(e);
316}
317
318void G4OpenGLStoredQtViewer::updateQWidget() {
319  fHasToRepaint= true;
320  updateGL();
321  fHasToRepaint= false;
322}
323
324void G4OpenGLStoredQtViewer::ShowView (
325)
326//////////////////////////////////////////////////////////////////////////////
327//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
328{
329#if QT_VERSION < 0x040000
330  setActiveWindow();
331#else
332  activateWindow();
333#endif
334}
335
336#endif
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