source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 1340

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1//
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24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.32 2010/06/23 13:29:23 lgarnier Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32//                                G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
41(G4OpenGLStoredSceneHandler& sceneHandler,
42 const G4String&  name):
43  G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
44  G4OpenGLViewer (sceneHandler),
45  G4OpenGLQtViewer (sceneHandler),
46  G4OpenGLStoredViewer (sceneHandler),             // FIXME : gerer le pb du parent !
47  QGLWidget()
48{
49
50#if QT_VERSION < 0x040000
51  setFocusPolicy(QWidget::StrongFocus); // enable keybord events
52#else
53  setFocusPolicy(Qt::StrongFocus); // enable keybord events
54#endif
55  fHasToRepaint = false;
56  fIsRepainting = false;
57
58  if (fViewId < 0) return;  // In case error in base class instantiation.
59}
60
61G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
62  makeCurrent();
63  // this is connect to the Dialog for deleting it properly
64  // when close event.
65  //   ((QDialog*)window())->reject();
66}
67
68void G4OpenGLStoredQtViewer::Initialise() {
69  fReadyToPaint = false;
70  CreateMainWindow (this,QString(GetName()));
71  CreateFontLists ();
72 
73  fReadyToPaint = true;
74}
75
76void G4OpenGLStoredQtViewer::initializeGL () {
77
78  //  return;
79  InitializeGLView ();
80
81
82  // clear the buffers and window.
83  ClearView ();
84  FinishView ();
85   
86  glDepthFunc (GL_LEQUAL);
87  glDepthMask (GL_TRUE);
88
89  if (fSceneHandler.GetScene() == 0) {
90    fHasToRepaint =false;
91  } else {
92    fHasToRepaint =true;
93  }
94
95#ifdef G4DEBUG_VIS_OGL
96  printf("G4OpenGLStoredQtViewer::InitialiseGL  END\n");
97#endif
98}
99
100
101void G4OpenGLStoredQtViewer::DrawView () { 
102  updateQWidget();
103}
104
105void G4OpenGLStoredQtViewer::ComputeView () {
106
107#ifdef G4DEBUG_VIS_OGL
108  printf("G4OpenGLStoredQtViewer::ComputeView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
109#endif
110  makeCurrent();
111  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
112
113  //Make sure current viewer is attached and clean...
114
115  //See if things have changed from last time and remake if necessary...
116  // The fNeedKernelVisit flag might have been set by the user in
117  // /vis/viewer/rebuild, but if not, make decision and set flag only
118  // if necessary...
119  if (!fNeedKernelVisit) {
120    KernelVisitDecision ();
121  }
122  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
123  ProcessView ();
124   
125
126  if(style!=G4ViewParameters::hlr &&
127     haloing_enabled) {
128#ifdef G4DEBUG_VIS_OGL
129    printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
130#endif
131
132    HaloingFirstPass ();
133    DrawDisplayLists ();
134    glFlush ();
135
136    HaloingSecondPass ();
137
138    DrawDisplayLists ();
139    FinishView ();
140
141  } else {
142     
143    // If kernel visit was needed, drawing and FinishView will already
144    // have been done, so...
145    if (!kernelVisitWasNeeded) {
146#ifdef G4DEBUG_VIS_OGL
147      printf("**************************  G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
148#endif
149      DrawDisplayLists ();
150      FinishView ();
151    } else {
152#ifdef G4DEBUG_VIS_OGL
153      printf("**************************  G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
154#endif
155      // However, union cutaways are implemented in DrawDisplayLists, so make
156      // an extra pass...
157      if (fVP.IsCutaway() &&
158          fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
159        ClearView();
160        DrawDisplayLists ();
161        FinishView ();
162#ifdef G4DEBUG_VIS_OGL
163        printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
164#endif
165      } else { // ADD TO AVOID KernelVisit=1 and nothing to display
166        DrawDisplayLists ();
167        FinishView ();
168      }
169    }
170  }
171
172  if (isRecording()) {
173    savePPMToTemp();
174  }
175
176#ifdef G4DEBUG_VIS_OGL
177  printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
178#endif
179  fHasToRepaint = true;
180}
181
182
183/**
184   - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
185*/
186void G4OpenGLStoredQtViewer::resizeGL(
187                                      int aWidth
188                                      ,int aHeight)
189
190  // Set new size, it will be update when next Repaint()->SetView() called
191  if ((aWidth > 0) && (aHeight > 0)) {
192    ResizeWindow(aWidth,aHeight);
193    fHasToRepaint = sizeHasChanged();
194  }
195}
196
197
198// We have to get several case :
199// - Only activate the windows (mouse click for example) -> Do not redraw
200// - resize window -> redraw
201// - try to avoid recompute everything if we do not rescale picture (side is the same)
202 
203void G4OpenGLStoredQtViewer::paintGL()
204{
205#ifdef G4DEBUG_VIS_OGL
206  printf("G4OpenGLStoredQtViewer::paintGL \n");
207#endif
208  if (fIsRepainting) {
209    //    return ;
210  }
211  fIsRepainting = true;
212#ifdef G4DEBUG_VIS_OGL
213  printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
214#endif
215  if (!fReadyToPaint) {
216    fReadyToPaint= true;
217    return;
218  }
219  // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
220  //    WHEN CLICK ON THE FRAME FOR EXAMPLE
221  //    EXECEPT WHEN MOUSE MOVE EVENT
222  if ( !fHasToRepaint) {
223#if QT_VERSION < 0x040000
224    if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
225#else
226    // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
227    // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
228    int sw = 0;
229    int sh = 0;
230    if (!isMaximized() && !isFullScreen()) {
231      sw = normalGeometry().width();
232      sh = normalGeometry().height();
233    } else {
234      sw = frameGeometry().width();
235      sh = frameGeometry().height();
236    }
237    if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
238#endif
239      return;
240    }
241  }
242#ifdef G4DEBUG_VIS_OGL
243  printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
244#endif
245
246  SetView();
247
248  ClearView (); //ok, put the background correct
249  ComputeView();
250
251  fHasToRepaint = false;
252
253#ifdef G4DEBUG_VIS_OGL
254  printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
255#endif
256  fIsRepainting = false;
257}
258
259void G4OpenGLStoredQtViewer::paintEvent(QPaintEvent *) {
260  if ( fHasToRepaint) {
261    updateGL();
262  }
263}
264
265void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
266{
267  G4MousePressEvent(event);
268}
269
270void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
271{
272  G4keyPressEvent(event);
273}
274
275void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
276{
277  G4wheelEvent(event);
278}
279
280void G4OpenGLStoredQtViewer::showEvent (QShowEvent *)
281{
282  fHasToRepaint = true;
283}
284
285/**
286 * This function was build in order to make a zoom on double clic event.
287 * It was think to build a rubberband on the zoom area, but never work fine
288 */
289void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
290{
291  G4MouseDoubleClickEvent();
292}
293
294void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
295{
296  G4MouseReleaseEvent();
297}
298
299void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
300{
301  G4MouseMoveEvent(event);
302}
303
304
305void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
306{
307  G4manageContextMenuEvent(e);
308}
309
310void G4OpenGLStoredQtViewer::updateQWidget() {
311  fHasToRepaint= true;
312  updateGL();
313  fHasToRepaint= false;
314}
315
316void G4OpenGLStoredQtViewer::ShowView (
317)
318//////////////////////////////////////////////////////////////////////////////
319//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
320{
321#if QT_VERSION < 0x040000
322  setActiveWindow();
323#else
324  activateWindow();
325#endif
326}
327
328#endif
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