source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredWin32.cc@ 1040

Last change on this file since 1040 was 951, checked in by garnier, 17 years ago

change headers pour correspondre a cvs

  • Property svn:mime-type set to text/cpp
File size: 3.1 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredWin32.cc,v 1.14 2006/08/14 12:07:19 allison Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30//
31// OpenGLStoredWin32 graphics system factory.
32
33
34#ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
35
36#include "G4VisFeaturesOfOpenGL.hh"
37#include "G4VSceneHandler.hh"
38#include "G4OpenGLSceneHandler.hh"
39#include "G4OpenGLViewer.hh"
40#include "G4OpenGLStoredWin32.hh"
41#include "G4OpenGLStoredWin32Viewer.hh"
42#include "G4OpenGLViewerMessenger.hh"
43
44G4OpenGLStoredWin32::G4OpenGLStoredWin32 ():
45 G4VGraphicsSystem ("OpenGLStoredWin32",
46 "OGLSWin32",
47 G4VisFeaturesOfOpenGLSWin32 (),
48 G4VGraphicsSystem::threeD)
49{
50 G4OpenGLViewerMessenger::GetInstance();
51}
52
53G4VSceneHandler* G4OpenGLStoredWin32::CreateSceneHandler
54(const G4String& name) {
55 G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this, name);
56 return pScene;
57}
58
59G4VViewer* G4OpenGLStoredWin32::CreateViewer
60(G4VSceneHandler& scene, const G4String& name) {
61 G4VViewer* pView =
62 new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene, name);
63 if (pView) {
64 if (pView -> GetViewId () < 0) {
65 delete pView;
66 pView = 0;
67 G4cerr << "G4OpenGLStoredWin32::CreateViewer: error flagged by"
68 " negative view id in G4OpenGLStoredWin32Viewer creation."
69 "\n Destroying view and returning null pointer." << G4endl;
70 }
71 }
72 else {
73 G4cerr << "G4OpenGLStoredWin32::CreateViewer: null pointer on"
74 " new G4OpenGLStoredWin32Viewer." << G4endl;
75 }
76 return pView;
77}
78
79#endif
80
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