source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredXViewer.cc@ 922

Last change on this file since 922 was 911, checked in by garnier, 17 years ago

change debug definition, and tag for files

  • Property svn:mime-type set to text/cpp
File size: 4.4 KB
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[529]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[911]27// $Id: G4OpenGLStoredXViewer.cc,v 1.24 2009/01/19 16:53:42 lgarnier Exp $
[906]28// GEANT4 tag $Name: $
[529]29//
30//
31// Andrew Walkden 7th February 1997
32// Class G4OpenGLStoredXViewer : a class derived from G4OpenGLXViewer and
33// G4OpenGLStoredViewer.
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLStoredXViewer.hh"
38
39#include "G4ios.hh"
40
41G4OpenGLStoredXViewer::
42G4OpenGLStoredXViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String& name)
44 : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLXViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler)
48{
49 if (fViewId < 0) return; // In case error in base class instantiation.
50
51 if (!vi_stored) {
52 fViewId = -1; // This flags an error.
53 G4cerr << "G4OpenGLStoredXViewer::G4OpenGLStoredXViewer -"
54 " G4OpenGLXViewer couldn't get a visual." << G4endl;
55 return;
56 }
57}
58
59G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () {}
60
61void G4OpenGLStoredXViewer::Initialise () {
62
63 CreateGLXContext (vi_stored);
64 CreateMainWindow ();
65 CreateFontLists ();
66
67 InitializeGLView ();
68
69// clear the buffers and window.
70 ClearView ();
71 FinishView ();
72
73 glDepthFunc (GL_LEQUAL);
74 glDepthMask (GL_TRUE);
75}
76
77void G4OpenGLStoredXViewer::DrawView () {
78
79 //Make sure current viewer is attached and clean...
80 glXMakeCurrent (dpy, win, cx);
81
82 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
83
84 //See if things have changed from last time and remake if necessary...
85 // The fNeedKernelVisit flag might have been set by the user in
86 // /vis/viewer/rebuild, but if not, make decision and set flag only
87 // if necessary...
88 if (!fNeedKernelVisit) KernelVisitDecision ();
89 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
90 ProcessView ();
91
92 if(style!=G4ViewParameters::hlr &&
93 haloing_enabled) {
94
95 HaloingFirstPass ();
96 DrawDisplayLists ();
97 glFlush ();
98
99 HaloingSecondPass ();
100
101 DrawDisplayLists ();
102 FinishView ();
103
104 } else {
105
106 // If kernel visit was needed, drawing and FinishView will already
107 // have been done, so...
108 if (!kernelVisitWasNeeded) {
109 DrawDisplayLists ();
110 FinishView ();
111 } else {
112 // However, union cutaways are implemented in DrawDisplayLists, so make
113 // an extra pass...
114 if (fVP.IsCutaway() &&
115 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
116 ClearView();
117 DrawDisplayLists ();
118 FinishView ();
119 }
120 }
121 }
122}
123
124void G4OpenGLStoredXViewer::FinishView () {
125 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
126 //be propogated before progressing.
[593]127 GLint renderMode;
128 glGetIntegerv(GL_RENDER_MODE, &renderMode);
129 if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
[529]130}
131
132#endif
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