source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredXViewer.cc@ 953

Last change on this file since 953 was 948, checked in by garnier, 17 years ago

Works for OGLSXm et non vector

  • Property svn:mime-type set to text/cpp
File size: 4.8 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredXViewer.cc,v 1.24 2009/01/19 16:53:42 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Andrew Walkden 7th February 1997
32// Class G4OpenGLStoredXViewer : a class derived from G4OpenGLXViewer and
33// G4OpenGLStoredViewer.
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLStoredXViewer.hh"
38
39#include "G4ios.hh"
40
41G4OpenGLStoredXViewer::
42G4OpenGLStoredXViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String& name)
44 : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLXViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler)
48{
49 if (fViewId < 0) return; // In case error in base class instantiation.
50
51 if (!vi_stored) {
52 fViewId = -1; // This flags an error.
53 G4cerr << "G4OpenGLStoredXViewer::G4OpenGLStoredXViewer -"
54 " G4OpenGLXViewer couldn't get a visual." << G4endl;
55 return;
56 }
57}
58
59G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () {}
60
61void G4OpenGLStoredXViewer::Initialise () {
62
63#ifdef G4DEBUG_VIS_OGL
64 printf("G4OpenGLStoredXViewer::Initialise\n");
65#endif
66 CreateGLXContext (vi_stored);
67 CreateMainWindow ();
68 CreateFontLists ();
69
70 InitializeGLView ();
71
72// clear the buffers and window.
73 ClearView ();
74 FinishView ();
75
76 glDepthFunc (GL_LEQUAL);
77 glDepthMask (GL_TRUE);
78}
79
80void G4OpenGLStoredXViewer::DrawView () {
81
82#ifdef G4DEBUG_VIS_OGL
83 printf("G4OpenGLStoredXViewer::DrawView\n");
84#endif
85 //Make sure current viewer is attached and clean...
86 glXMakeCurrent (dpy, fGLXWin, cx);
87
88 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
89
90 //See if things have changed from last time and remake if necessary...
91 // The fNeedKernelVisit flag might have been set by the user in
92 // /vis/viewer/rebuild, but if not, make decision and set flag only
93 // if necessary...
94 if (!fNeedKernelVisit) KernelVisitDecision ();
95 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
96 ProcessView ();
97
98 if(style!=G4ViewParameters::hlr &&
99 haloing_enabled) {
100
101 HaloingFirstPass ();
102 DrawDisplayLists ();
103 glFlush ();
104
105 HaloingSecondPass ();
106
107 DrawDisplayLists ();
108 FinishView ();
109
110 } else {
111
112 // If kernel visit was needed, drawing and FinishView will already
113 // have been done, so...
114 if (!kernelVisitWasNeeded) {
115#ifdef G4DEBUG_VIS_OGL
116 printf("G4OpenGLStoredXViewer::DrawView NO need kernel visit\n");
117#endif
118 DrawDisplayLists ();
119 FinishView ();
120 } else {
121#ifdef G4DEBUG_VIS_OGL
122 printf("G4OpenGLStoredXViewer::DrawView NEED kernel visit\n");
123#endif
124 // However, union cutaways are implemented in DrawDisplayLists, so make
125 // an extra pass...
126 if (fVP.IsCutaway() &&
127 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
128 ClearView();
129 DrawDisplayLists ();
130 FinishView ();
131 }
132 }
133 }
134}
135
136void G4OpenGLStoredXViewer::FinishView () {
137#ifdef G4DEBUG_VIS_OGL
138 printf("G4OpenGLStoredXViewer::FinishView\n");
139#endif
140 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
141 //be propogated before progressing.
142
143 glFlush (); //FIXME
144
145 GLint renderMode;
146 glGetIntegerv(GL_RENDER_MODE, &renderMode);
147 if (renderMode == GL_RENDER) glXSwapBuffers (dpy, fGLXWin);
148}
149
150#endif
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