source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredXViewer.cc@ 1148

Last change on this file since 1148 was 975, checked in by garnier, 17 years ago

Improvments for print in pixmap. Not finish yet

  • Property svn:mime-type set to text/cpp
File size: 5.1 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredXViewer.cc,v 1.25 2009/04/08 16:55:44 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Andrew Walkden 7th February 1997
32// Class G4OpenGLStoredXViewer : a class derived from G4OpenGLXViewer and
33// G4OpenGLStoredViewer.
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLStoredXViewer.hh"
38
39#include "G4ios.hh"
40
41G4OpenGLStoredXViewer::
42G4OpenGLStoredXViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String& name)
44 : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLXViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler)
48{
49 if (fViewId < 0) return; // In case error in base class instantiation.
50
51 if (!vi_stored) {
52 fViewId = -1; // This flags an error.
53 G4cerr << "G4OpenGLStoredXViewer::G4OpenGLStoredXViewer -"
54 " G4OpenGLXViewer couldn't get a visual." << G4endl;
55 return;
56 }
57}
58
59G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () {}
60
61void G4OpenGLStoredXViewer::Initialise () {
62
63#ifdef G4DEBUG_VIS_OGL
64 printf("G4OpenGLStoredXViewer::Initialise\n");
65#endif
66 CreateGLXContext (vi_stored);
67 CreateMainWindow ();
68 CreateFontLists ();
69
70 InitializeGLView ();
71
72// clear the buffers and window.
73 ClearView ();
74 FinishView ();
75
76 glDepthFunc (GL_LEQUAL);
77 glDepthMask (GL_TRUE);
78}
79
80void G4OpenGLStoredXViewer::DrawView () {
81
82#ifdef G4DEBUG_VIS_OGL
83 printf("G4OpenGLStoredXViewer::DrawView\n");
84#endif
85 //Make sure current viewer is attached and clean...
86 glXMakeCurrent (dpy, win, cx);
87
88 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
89
90 //See if things have changed from last time and remake if necessary...
91 // The fNeedKernelVisit flag might have been set by the user in
92 // /vis/viewer/rebuild, but if not, make decision and set flag only
93 // if necessary...
94 if (!fNeedKernelVisit) KernelVisitDecision ();
95 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
96 ProcessView ();
97
98 if(style!=G4ViewParameters::hlr &&
99 haloing_enabled) {
100
101 HaloingFirstPass ();
102 DrawDisplayLists ();
103#ifdef G4DEBUG_VIS_OGL
104 printf("G4OpenGLStoredXViewer::DrawView flush \n");
105#endif
106 glFlush ();
107
108 HaloingSecondPass ();
109
110 DrawDisplayLists ();
111 FinishView ();
112
113 } else {
114
115 // If kernel visit was needed, drawing and FinishView will already
116 // have been done, so...
117 if (!kernelVisitWasNeeded) {
118#ifdef G4DEBUG_VIS_OGL
119 printf("G4OpenGLStoredXViewer::DrawView NO need kernel visit\n");
120#endif
121 DrawDisplayLists ();
122 FinishView ();
123 } else {
124#ifdef G4DEBUG_VIS_OGL
125 printf("G4OpenGLStoredXViewer::DrawView NEED kernel visit\n");
126#endif
127 // However, union cutaways are implemented in DrawDisplayLists, so make
128 // an extra pass...
129 if (fVP.IsCutaway() &&
130 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
131 ClearView();
132 DrawDisplayLists ();
133 FinishView ();
134 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
135 DrawDisplayLists ();
136 FinishView ();
137 }
138 }
139 }
140}
141
142void G4OpenGLStoredXViewer::FinishView () {
143#ifdef G4DEBUG_VIS_OGL
144 printf("G4OpenGLStoredXViewer::FinishView\n");
145#endif
146 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
147 //be propogated before progressing.
148
149#ifdef G4DEBUG_VIS_OGL
150 printf("G4OpenGLStoredXViewer::FinishView flush \n");
151#endif
152 glFlush (); //FIXME
153
154 GLint renderMode;
155 glGetIntegerv(GL_RENDER_MODE, &renderMode);
156 if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
157}
158
159#endif
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