source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredXmViewer.cc@ 1115

Last change on this file since 1115 was 1104, checked in by garnier, 16 years ago

modif mineure

  • Property svn:mime-type set to text/cpp
File size: 5.3 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredXmViewer.cc,v 1.25 2009/04/08 16:55:44 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Andrew Walkden 10th February 1997
32// Class G4OpenGLStoredXmViewer : a class derived from G4OpenGLXmViewer
33// and G4OpenGLStoredViewer.
34
35#ifdef G4VIS_BUILD_OPENGLXM_DRIVER
36
37#include "G4OpenGLStoredXmViewer.hh"
38
39#include "G4ios.hh"
40
41G4OpenGLStoredXmViewer::
42G4OpenGLStoredXmViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String& name)
44 : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLXmViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler)
48{
49
50 if (fViewId < 0) return; // In case error in base class instantiation.
51
52 if (!vi_stored) {
53 fViewId = -1; // This flags an error.
54 G4cerr << "G4OpenGLStoredXmViewer::G4OpenGLStoredXmViewer -"
55 " G4OpenGLXmViewer couldn't get a visual." << G4endl;
56 return;
57 }
58}
59
60G4OpenGLStoredXmViewer::~G4OpenGLStoredXmViewer () {}
61
62void G4OpenGLStoredXmViewer::Initialise () {
63#ifdef G4DEBUG_VIS_OGL
64 printf("G4OpenGLStoredXmViewer::Initialise \n");
65#endif
66
67 CreateGLXContext (vi_stored);
68 CreateMainWindow ();
69 CreateFontLists ();
70
71 InitializeGLView ();
72
73// clear the buffers and window.
74 ClearView ();
75 FinishView ();
76
77 glDepthFunc (GL_LEQUAL);
78 glDepthMask (GL_TRUE);
79
80 glEnable (GL_BLEND);
81 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
82
83 glDrawBuffer (GL_BACK);
84}
85
86void G4OpenGLStoredXmViewer::DrawView () {
87#ifdef G4DEBUG_VIS_OGL
88 printf("G4OpenGLStoredXmViewer::DrawView \n");
89#endif
90
91 //Make sure current viewer is attached and clean...
92 glXMakeCurrent (dpy, win, cx);
93
94 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
95
96 //See if things have changed from last time and remake if necessary...
97 // /vis/viewer/rebuild, but if not, make decision and set flag only
98 // if necessary...
99 if (!fNeedKernelVisit) KernelVisitDecision ();
100 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
101 ProcessView ();
102
103 if(style!=G4ViewParameters::hlr &&
104 haloing_enabled) {
105
106 HaloingFirstPass ();
107 DrawDisplayLists ();
108#ifdef G4DEBUG_VIS_OGL
109 printf("G4OpenGLStoredXmViewer::DrawView () flush\n");
110#endif
111 glFlush ();
112
113 HaloingSecondPass ();
114
115 DrawDisplayLists ();
116 FinishView ();
117
118 } else {
119
120#ifdef G4DEBUG_VIS_OGL
121 printf("G4OpenGLStoredXmViewer::DrawView not hlr \n");
122#endif
123 // If kernel visit was needed, drawing and FinishView will already
124 // have been done, so...
125 if (!kernelVisitWasNeeded) {
126#ifdef G4DEBUG_VIS_OGL
127 printf("G4OpenGLStoredXmViewer::ComputeView Don't need kernel Visit \n");
128#endif
129 DrawDisplayLists ();
130 FinishView ();
131 } else {
132#ifdef G4DEBUG_VIS_OGL
133 printf("G4OpenGLStoredXmViewer::ComputeView Need kernel Visit \n");
134#endif
135 // However, union cutaways are implemented in DrawDisplayLists, so make
136 // an extra pass...
137 if (fVP.IsCutaway() &&
138 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
139 ClearView();
140 DrawDisplayLists ();
141 FinishView ();
142 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
143 DrawDisplayLists ();
144 FinishView ();
145 }
146 }
147 }
148#ifdef G4DEBUG_VIS_OGL
149 printf("G4OpenGLStoredXmViewer::DrawView ^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
150#endif
151}
152
153void G4OpenGLStoredXmViewer::FinishView () {
154 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
155 //be propogated before progressing.
156
157#ifdef G4DEBUG_VIS_OGL
158 printf("G4OpenGLStoredXmViewer::FinishView () flush \n");
159#endif
160 glFlush (); //FIXME
161
162 GLint renderMode;
163 glGetIntegerv(GL_RENDER_MODE, &renderMode);
164 if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
165}
166
167#endif
Note: See TracBrowser for help on using the repository browser.