source: trunk/source/visualization/OpenGL/src/G4OpenGLTransform3D.cc@ 1048

Last change on this file since 1048 was 1046, checked in by garnier, 17 years ago

update

  • Property svn:mime-type set to text/cpp
File size: 2.4 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27<<<<<<< G4OpenGLTransform3D.cc
28// $Id: G4OpenGLTransform3D.cc,v 1.8 2006/06/29 21:19:32 gunter Exp $
29// GEANT4 tag $Name: geant4-09-02-ref-02 $
30=======
31// $Id: G4OpenGLTransform3D.cc,v 1.9 2009/01/19 16:53:42 lgarnier Exp $
32// GEANT4 tag $Name: $
33>>>>>>> 1.9
34//
35//
36// Andrew Walkden 24th October 1996
37// G4OpenGLTransform3D provides OpenGL style transformation matrix
38// from G4Transform3D.
39
40#ifdef G4VIS_BUILD_OPENGL_DRIVER
41
42#include "G4OpenGLTransform3D.hh"
43
44G4OpenGLTransform3D::G4OpenGLTransform3D (const G4Transform3D &t):
45 G4Transform3D (t) {}
46
47const GLdouble* G4OpenGLTransform3D::GetGLMatrix ()
48{
49 GLdouble *p = m;
50 for (size_t i=0; i<4; i++)
51 {
52 for (size_t k=0; k<3; k++)
53 {
54 *p++ = operator()(k,i);
55 }
56 *p++ = 0.;
57 }
58 m[15] = 1.;
59 return m;
60}
61
62#endif
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