source: trunk/source/visualization/OpenGL/src/G4OpenGLXViewer.cc@ 1175

Last change on this file since 1175 was 1041, checked in by garnier, 17 years ago

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[529]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[1041]27// $Id: G4OpenGLXViewer.cc,v 1.55 2009/05/13 10:28:00 lgarnier Exp $
[906]28// GEANT4 tag $Name: $
[529]29//
30//
31// Andrew Walkden 7th February 1997
32// G4OpenGLXViewer : Class to provide XWindows specific
33// functionality for OpenGL in GEANT4
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLXViewer.hh"
[914]38#include "G4VViewer.hh"
39#include "G4OpenGLSceneHandler.hh"
40#include <GL/glu.h>
[529]41
42#include "G4OpenGLFontBaseStore.hh"
43
44#include <sstream>
45
46#include "G4VisExtent.hh"
47#include "G4LogicalVolume.hh"
48#include "G4VSolid.hh"
49#include "G4Point3D.hh"
50#include "G4Normal3D.hh"
[948]51#include "G4StateManager.hh"
[529]52
53#include <X11/Xatom.h>
54#include <X11/Xutil.h>
[915]55#include <X11/Xmu/StdCmap.h>
[529]56
57#include <assert.h>
58
59int G4OpenGLXViewer::snglBuf_RGBA[12] =
60{ GLX_RGBA,
61 GLX_RED_SIZE, 1,
62 GLX_GREEN_SIZE, 1,
63 GLX_BLUE_SIZE, 1,
64 GLX_DEPTH_SIZE, 1,
65 GLX_STENCIL_SIZE, 1,
66 None };
67
68int G4OpenGLXViewer::dblBuf_RGBA[13] =
69{ GLX_RGBA,
70 GLX_RED_SIZE, 1,
71 GLX_GREEN_SIZE, 1,
72 GLX_BLUE_SIZE, 1,
73 GLX_DOUBLEBUFFER,
74 GLX_DEPTH_SIZE, 1,
75 GLX_STENCIL_SIZE, 1,
76 None };
77
78#define NewString(str) \
79 ((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : (char*)NULL)
80
81#define USE_DEFAULT_COLORMAP 1
82#define USE_STANDARD_COLORMAP 0
83
84XVisualInfo* G4OpenGLXViewer::vi_single_buffer = 0;
85XVisualInfo* G4OpenGLXViewer::vi_double_buffer = 0;
86
87extern "C" {
[593]88 static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
[529]89 return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
90 }
91}
92
93void G4OpenGLXViewer::SetView () {
[980]94 Bool success = glXMakeCurrent (dpy, win, cx);
95 if (!success) {
96 fViewId = -1; // This flags an error.
97 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
98 << G4endl;
99 GLint error = GL_NO_ERROR;
100 while ((error = glGetError()) != GL_NO_ERROR) {
101 G4cout << "GL Error: " << gluErrorString(error) << G4endl;
102 }
103 return;
104 }
[529]105 G4OpenGLViewer::SetView ();
106}
107
108void G4OpenGLXViewer::ShowView () {
109 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
110 //be propagated before progressing.
111 glFlush ();
[593]112
113 if (fVP.IsPicking()) {
114 G4cout <<
115 "Window activated for picking (left-mouse), exit (middle-mouse)."
116 << G4endl;
117 while (true) {
118 if (XPending(dpy)) {
119 XNextEvent(dpy, &event);
120 if (event.type == ButtonPress && event.xbutton.button == 1) {
121 Pick(event.xbutton.x, event.xbutton.y);
122 }
123 else if (event.type == ButtonPress && event.xbutton.button == 2) break;
124 }
125 }
126 }
[529]127}
128
129void G4OpenGLXViewer::GetXConnection () {
130// get a connection.
131 dpy = XOpenDisplay (0);
132 if (!dpy) {
133 fViewId = -1; // This flags an error.
134 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't open display." << G4endl;
135 return;
136 }
137
138// make sure OpenGL is supported and installed properly.
139 if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
140 fViewId = -1; // This flags an error.
141 G4cerr << "G4OpenGLViewer::G4OpenGLViewer X Server has no GLX extension."
142 << G4endl;
143 return;
144 }
145
146}
147
148void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
149
150 vi = v;
151// get window's attributes
152 if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
153 fViewId = -1; // This flags an error.
154 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't return window attributes"
155 << G4endl;
156 return;
157 }
158
159// create a GLX context
160 cx = glXCreateContext (dpy, vi, 0, true);
161 if (!cx) {
162 fViewId = -1; // This flags an error.
163 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't create context."
164 << G4endl;
165 return;
166 }
167
168// New stab at getting a colormap
169
170 Status status;
171 XStandardColormap *standardCmaps = XAllocStandardColormap ();
172 int i, numCmaps;
173
174 status = XmuLookupStandardColormap (dpy,
175 vi -> screen,
176 vi -> visualid,
177 vi -> depth,
178 XA_RGB_DEFAULT_MAP,
179 False,
180 True);
181
182 if (status == 1) {
[593]183 cmap = 0;
[529]184 status = XGetRGBColormaps (dpy,
185 XRootWindow (dpy, vi -> screen),
186 &standardCmaps,
187 &numCmaps,
188 XA_RGB_DEFAULT_MAP);
189 if (status == 1)
[593]190 for (i = 0; i < numCmaps; i++) {
[529]191 if (standardCmaps[i].visualid == vi -> visualid) {
192 cmap = standardCmaps[i].colormap;
193 XFree (standardCmaps);
[593]194 break;
[529]195 }
[593]196 }
197 if (!cmap) {
198 fViewId = -1; // This flags an error.
199 G4cerr <<
200 "G4OpenGLViewer::G4OpenGLViewer failed to allocate a standard colormap."
201 << G4endl;
202 return;
203 }
[529]204 G4cout << "Got standard cmap" << G4endl;
205 } else {
206 cmap = XCreateColormap (dpy,
207 XRootWindow(dpy, vi -> screen),
208 vi -> visual,
209 AllocNone);
210 G4cout << "Created own cmap" << G4endl;
211 }
212
213 if (!cmap) {
214 fViewId = -1; // This flags an error.
215 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
216 << G4endl;
217 return;
218 }
219
220}
221
222void G4OpenGLXViewer::CreateMainWindow () {
223
224// create a window
225 swa.colormap = cmap;
226 swa.border_pixel = 0;
227 swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
228 swa.backing_store = WhenMapped;
229
230 // Window size and position...
231 size_hints = XAllocSizeHints();
[898]232
[1039]233 ResizeWindow(fVP.GetWindowSizeHintX(),fVP.GetWindowSizeHintY());
234
[898]235 G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
[912]236
237 // FIXME, screen size != window size on MAC, but I don't know have to get the menuBar
238 // size on MAC. L.Garnier 01/2009
[898]239 G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
240
[1037]241 size_hints->base_width = getWinWidth();
242 size_hints->base_height = getWinHeight();
[896]243 size_hints->x = x_origin;
244 size_hints->y = y_origin;
[912]245 if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
246 size_hints->flags |= PSize | PPosition;
247 } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
248 size_hints->flags |= PSize;
249 } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
250 size_hints->flags |= PPosition;
251 }
[529]252 G4cout << "Window name: " << fName << G4endl;
253 strncpy (charViewName, fName, 100);
254 char *window_name = charViewName;
255 char *icon_name = charViewName;
256 //char tmpatom[] = "XA_WM_NORMAL_HINTS";
257 wm_hints = XAllocWMHints();
258 class_hints = XAllocClassHint();
259
260 XStringListToTextProperty (&window_name, 1, &windowName);
261 XStringListToTextProperty (&icon_name, 1, &iconName);
262
263 wm_hints -> initial_state = NormalState;
264 wm_hints -> input = True;
265 wm_hints -> icon_pixmap = icon_pixmap;
266 wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
267
268 class_hints -> res_name = NewString("G4OpenGL");
269 class_hints -> res_class = NewString("G4OpenGL");
270
[975]271 win = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin,
[1037]272 y_origin, getWinWidth(), getWinHeight(), 0, vi -> depth,
[896]273 InputOutput, vi -> visual,
274 CWBorderPixel | CWColormap |
275 CWEventMask | CWBackingStore,
276 &swa);
[529]277
[975]278 XSetWMProperties (dpy, win, &windowName, &iconName, 0, 0,
[896]279 size_hints, wm_hints, class_hints);
[529]280
281// request X to Draw window on screen.
[975]282 XMapWindow (dpy, win);
[529]283
284// Wait for window to appear (wait for an "expose" event).
[975]285 XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) win);
[529]286
287// connect the context to a window
[975]288 Bool success = glXMakeCurrent (dpy, win, cx);
[593]289 if (!success) {
290 fViewId = -1; // This flags an error.
291 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
292 << G4endl;
293 GLint error = GL_NO_ERROR;
294 while ((error = glGetError()) != GL_NO_ERROR) {
295 G4cout << "GL Error: " << gluErrorString(error) << G4endl;
296 }
297 return;
298 }
[529]299
300}
301
302void G4OpenGLXViewer::CreateFontLists () {
303
304 std::map<G4double,G4String> fonts; // G4VMarker screen size and font name.
305 fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
306 fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
307 fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
308 fonts[13.] = "fixed";
309 fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
310 fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
311 fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
312 fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
313 fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
314 fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
315 fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
316 std::map<G4double,G4String>::const_iterator i;
317 for (i = fonts.begin(); i != fonts.end(); ++i) {
318 XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
319 if (!font_info) {
320 G4cerr <<
321 "G4OpenGLXViewer: XLoadQueryFont failed for font\n "
322 << i->second
323 << G4endl;
324 continue;
325 }
326 G4int font_base = glGenLists(256);
327 if (!font_base) {
328 G4cerr << "G4OpenGLXViewer: out of display lists for fonts."
329 << G4endl;
330 continue;
331 }
332 G4int first = font_info->min_char_or_byte2;
333 G4int last = font_info->max_char_or_byte2;
334 glXUseXFont(font_info->fid, first, last-first+1,font_base+first);
335 G4OpenGLFontBaseStore::AddFontBase(this,font_base,i->first,i->second);
336 }
337}
338
339G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
340G4VViewer (scene, -1),
341G4OpenGLViewer (scene),
342vi_immediate (0),
[593]343vi_stored (0),
344vi (0),
345cmap (0)
[529]346{
347 GetXConnection ();
348 if (fViewId < 0) return;
349
350 // Try for a visual suitable for OpenGLImmediate..
351 // first try for a single buffered RGB window
352 if (!vi_single_buffer) {
353 vi_single_buffer =
354 glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
355 }
356 if (!vi_double_buffer) {
357 vi_double_buffer =
358 glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
359 }
360
361 if (vi_single_buffer || vi_double_buffer) {
362 if (!vi_double_buffer) {
363 G4cout <<
364 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
365 "\n Working with a single buffer."
366 << G4endl;
367 }
368 } else {
369 if (!vi_single_buffer) {
370 G4cout <<
371 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
372 << G4endl;
373 }
374 if (!vi_double_buffer) {
375 G4cout <<
376 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
377 << G4endl;
378 }
379 }
380
381 if (vi_single_buffer) {
382 vi_immediate = vi_single_buffer;
383 attributeList = snglBuf_RGBA;
384 }
385
386 if (!vi_immediate){
387 // next try for a double buffered RGB, but Draw to top buffer
388 if (vi_double_buffer) {
389 vi_immediate = vi_double_buffer;
390 attributeList = dblBuf_RGBA;
391 }
392 }
393
394 // Now try for a visual suitable for OpenGLStored...
395 // Try for a double buffered RGB window
396 if (vi_double_buffer) {
397 vi_stored = vi_double_buffer;
398 attributeList = dblBuf_RGBA;
399 }
400
401 if (!vi_immediate || !vi_stored) {
402 G4cout <<
403 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
404 << G4endl;
405 fViewId = -1; // This flags an error.
406 }
407
408 // glClearColor (0., 0., 0., 0.);
409 // glClearDepth (1.);
410}
411
412G4OpenGLXViewer::~G4OpenGLXViewer () {
413 if (fViewId >= 0) {
414 //Close a window from here
415 glXMakeCurrent (dpy, None, NULL);
416 glXDestroyContext (dpy, cx);
[975]417 if (win) XDestroyWindow (dpy, win); // ...if already deleted in
[529]418 // sub-class G4OpenGLXmViewer.
419 XFlush (dpy);
420 }
421}
[945]422
[950]423
[955]424#endif
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