source: trunk/source/visualization/OpenGL/src/G4OpenGLXViewer.cc@ 939

Last change on this file since 939 was 939, checked in by garnier, 17 years ago

OK, juste avant de suppr les comm inutiles

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[529]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[924]27// $Id: G4OpenGLXViewer.cc,v 1.49 2009/02/16 15:31:05 lgarnier Exp $
[906]28// GEANT4 tag $Name: $
[529]29//
30//
31// Andrew Walkden 7th February 1997
32// G4OpenGLXViewer : Class to provide XWindows specific
33// functionality for OpenGL in GEANT4
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLXViewer.hh"
[914]38#include "G4VViewer.hh"
39#include "G4OpenGLSceneHandler.hh"
40#include <GL/glu.h>
[529]41
42#include "G4OpenGLFontBaseStore.hh"
43
44#include <sstream>
45
46#include "G4VisExtent.hh"
47#include "G4LogicalVolume.hh"
48#include "G4VSolid.hh"
49#include "G4Point3D.hh"
50#include "G4Normal3D.hh"
[938]51#include "G4StateManager.hh"
[529]52
53#include <X11/Xatom.h>
54#include <X11/Xutil.h>
[915]55#include <X11/Xmu/StdCmap.h>
[529]56
57#include <assert.h>
58
59int G4OpenGLXViewer::snglBuf_RGBA[12] =
60{ GLX_RGBA,
61 GLX_RED_SIZE, 1,
62 GLX_GREEN_SIZE, 1,
63 GLX_BLUE_SIZE, 1,
64 GLX_DEPTH_SIZE, 1,
65 GLX_STENCIL_SIZE, 1,
66 None };
67
68int G4OpenGLXViewer::dblBuf_RGBA[13] =
69{ GLX_RGBA,
70 GLX_RED_SIZE, 1,
71 GLX_GREEN_SIZE, 1,
72 GLX_BLUE_SIZE, 1,
73 GLX_DOUBLEBUFFER,
74 GLX_DEPTH_SIZE, 1,
75 GLX_STENCIL_SIZE, 1,
76 None };
77
78#define NewString(str) \
79 ((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : (char*)NULL)
80
81#define USE_DEFAULT_COLORMAP 1
82#define USE_STANDARD_COLORMAP 0
83
84XVisualInfo* G4OpenGLXViewer::vi_single_buffer = 0;
85XVisualInfo* G4OpenGLXViewer::vi_double_buffer = 0;
86
87extern "C" {
[593]88 static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
[529]89 return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
90 }
91}
92
93void G4OpenGLXViewer::SetView () {
94 glXMakeCurrent (dpy, win, cx);
95 G4OpenGLViewer::SetView ();
96}
97
98void G4OpenGLXViewer::ShowView () {
99 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
100 //be propagated before progressing.
101 glFlush ();
[593]102
103 if (fVP.IsPicking()) {
104 G4cout <<
105 "Window activated for picking (left-mouse), exit (middle-mouse)."
106 << G4endl;
107 while (true) {
108 if (XPending(dpy)) {
109 XNextEvent(dpy, &event);
110 if (event.type == ButtonPress && event.xbutton.button == 1) {
111 Pick(event.xbutton.x, event.xbutton.y);
112 }
113 else if (event.type == ButtonPress && event.xbutton.button == 2) break;
114 }
115 }
116 }
[529]117}
118
119void G4OpenGLXViewer::GetXConnection () {
120// get a connection.
121 dpy = XOpenDisplay (0);
122 if (!dpy) {
123 fViewId = -1; // This flags an error.
124 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't open display." << G4endl;
125 return;
126 }
127
128// make sure OpenGL is supported and installed properly.
129 if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
130 fViewId = -1; // This flags an error.
131 G4cerr << "G4OpenGLViewer::G4OpenGLViewer X Server has no GLX extension."
132 << G4endl;
133 return;
134 }
135
136}
137
138void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
139
140 vi = v;
141// get window's attributes
142 if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
143 fViewId = -1; // This flags an error.
144 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't return window attributes"
145 << G4endl;
146 return;
147 }
148
149// create a GLX context
150 cx = glXCreateContext (dpy, vi, 0, true);
151 if (!cx) {
152 fViewId = -1; // This flags an error.
153 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't create context."
154 << G4endl;
155 return;
156 }
157
158// New stab at getting a colormap
159
160 Status status;
161 XStandardColormap *standardCmaps = XAllocStandardColormap ();
162 int i, numCmaps;
163
164 status = XmuLookupStandardColormap (dpy,
165 vi -> screen,
166 vi -> visualid,
167 vi -> depth,
168 XA_RGB_DEFAULT_MAP,
169 False,
170 True);
171
172 if (status == 1) {
[593]173 cmap = 0;
[529]174 status = XGetRGBColormaps (dpy,
175 XRootWindow (dpy, vi -> screen),
176 &standardCmaps,
177 &numCmaps,
178 XA_RGB_DEFAULT_MAP);
179 if (status == 1)
[593]180 for (i = 0; i < numCmaps; i++) {
[529]181 if (standardCmaps[i].visualid == vi -> visualid) {
182 cmap = standardCmaps[i].colormap;
183 XFree (standardCmaps);
[593]184 break;
[529]185 }
[593]186 }
187 if (!cmap) {
188 fViewId = -1; // This flags an error.
189 G4cerr <<
190 "G4OpenGLViewer::G4OpenGLViewer failed to allocate a standard colormap."
191 << G4endl;
192 return;
193 }
[529]194 G4cout << "Got standard cmap" << G4endl;
195 } else {
196 cmap = XCreateColormap (dpy,
197 XRootWindow(dpy, vi -> screen),
198 vi -> visual,
199 AllocNone);
200 G4cout << "Created own cmap" << G4endl;
201 }
202
203 if (!cmap) {
204 fViewId = -1; // This flags an error.
205 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
206 << G4endl;
207 return;
208 }
209
210}
211
212void G4OpenGLXViewer::CreateMainWindow () {
213
214// create a window
215 swa.colormap = cmap;
216 swa.border_pixel = 0;
217 swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
218 swa.backing_store = WhenMapped;
219
220 // Window size and position...
221 size_hints = XAllocSizeHints();
[898]222
[897]223 fWinSize_x = fVP.GetWindowSizeHintX();
224 fWinSize_y = fVP.GetWindowSizeHintY();
[898]225 G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
[912]226
227 // FIXME, screen size != window size on MAC, but I don't know have to get the menuBar
228 // size on MAC. L.Garnier 01/2009
[898]229 G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
230
[897]231 size_hints->base_width = fWinSize_x;
232 size_hints->base_height = fWinSize_y;
[896]233 size_hints->x = x_origin;
234 size_hints->y = y_origin;
[912]235 if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
236 size_hints->flags |= PSize | PPosition;
237 } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
238 size_hints->flags |= PSize;
239 } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
240 size_hints->flags |= PPosition;
241 }
[529]242 G4cout << "Window name: " << fName << G4endl;
243 strncpy (charViewName, fName, 100);
244 char *window_name = charViewName;
245 char *icon_name = charViewName;
246 //char tmpatom[] = "XA_WM_NORMAL_HINTS";
247 wm_hints = XAllocWMHints();
248 class_hints = XAllocClassHint();
249
250 XStringListToTextProperty (&window_name, 1, &windowName);
251 XStringListToTextProperty (&icon_name, 1, &iconName);
252
253 wm_hints -> initial_state = NormalState;
254 wm_hints -> input = True;
255 wm_hints -> icon_pixmap = icon_pixmap;
256 wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
257
258 class_hints -> res_name = NewString("G4OpenGL");
259 class_hints -> res_class = NewString("G4OpenGL");
260
[896]261 win = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin,
[897]262 y_origin, fWinSize_x, fWinSize_y, 0, vi -> depth,
[896]263 InputOutput, vi -> visual,
264 CWBorderPixel | CWColormap |
265 CWEventMask | CWBackingStore,
266 &swa);
[529]267
[896]268 XSetWMProperties (dpy, win, &windowName, &iconName, 0, 0,
269 size_hints, wm_hints, class_hints);
[529]270
271// request X to Draw window on screen.
272 XMapWindow (dpy, win);
273
274// Wait for window to appear (wait for an "expose" event).
275 XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) win);
276
277// connect the context to a window
[593]278 Bool success = glXMakeCurrent (dpy, win, cx);
279 if (!success) {
280 fViewId = -1; // This flags an error.
281 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
282 << G4endl;
283 GLint error = GL_NO_ERROR;
284 while ((error = glGetError()) != GL_NO_ERROR) {
285 G4cout << "GL Error: " << gluErrorString(error) << G4endl;
286 }
287 return;
288 }
[529]289
290}
291
292void G4OpenGLXViewer::CreateFontLists () {
293
294 std::map<G4double,G4String> fonts; // G4VMarker screen size and font name.
295 fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
296 fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
297 fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
298 fonts[13.] = "fixed";
299 fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
300 fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
301 fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
302 fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
303 fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
304 fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
305 fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
306 std::map<G4double,G4String>::const_iterator i;
307 for (i = fonts.begin(); i != fonts.end(); ++i) {
308 XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
309 if (!font_info) {
310 G4cerr <<
311 "G4OpenGLXViewer: XLoadQueryFont failed for font\n "
312 << i->second
313 << G4endl;
314 continue;
315 }
316 G4int font_base = glGenLists(256);
317 if (!font_base) {
318 G4cerr << "G4OpenGLXViewer: out of display lists for fonts."
319 << G4endl;
320 continue;
321 }
322 G4int first = font_info->min_char_or_byte2;
323 G4int last = font_info->max_char_or_byte2;
324 glXUseXFont(font_info->fid, first, last-first+1,font_base+first);
325 G4OpenGLFontBaseStore::AddFontBase(this,font_base,i->first,i->second);
326 }
327}
328
329G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
330G4VViewer (scene, -1),
331G4OpenGLViewer (scene),
332vi_immediate (0),
[593]333vi_stored (0),
334vi (0),
335cmap (0)
[529]336{
337 GetXConnection ();
338 if (fViewId < 0) return;
339
340 // Try for a visual suitable for OpenGLImmediate..
341 // first try for a single buffered RGB window
342 if (!vi_single_buffer) {
343 vi_single_buffer =
344 glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
345 }
346 if (!vi_double_buffer) {
347 vi_double_buffer =
348 glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
349 }
350
351 if (vi_single_buffer || vi_double_buffer) {
352 if (!vi_double_buffer) {
353 G4cout <<
354 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
355 "\n Working with a single buffer."
356 << G4endl;
357 }
358 } else {
359 if (!vi_single_buffer) {
360 G4cout <<
361 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
362 << G4endl;
363 }
364 if (!vi_double_buffer) {
365 G4cout <<
366 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
367 << G4endl;
368 }
369 }
370
371 if (vi_single_buffer) {
372 vi_immediate = vi_single_buffer;
373 attributeList = snglBuf_RGBA;
374 }
375
376 if (!vi_immediate){
377 // next try for a double buffered RGB, but Draw to top buffer
378 if (vi_double_buffer) {
379 vi_immediate = vi_double_buffer;
380 attributeList = dblBuf_RGBA;
381 }
382 }
383
384 // Now try for a visual suitable for OpenGLStored...
385 // Try for a double buffered RGB window
386 if (vi_double_buffer) {
387 vi_stored = vi_double_buffer;
388 attributeList = dblBuf_RGBA;
389 }
390
391 if (!vi_immediate || !vi_stored) {
392 G4cout <<
393 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
394 << G4endl;
395 fViewId = -1; // This flags an error.
396 }
397
398 // glClearColor (0., 0., 0., 0.);
399 // glClearDepth (1.);
400}
401
402G4OpenGLXViewer::~G4OpenGLXViewer () {
403 if (fViewId >= 0) {
404 //Close a window from here
405 glXMakeCurrent (dpy, None, NULL);
406 glXDestroyContext (dpy, cx);
407 if (win) XDestroyWindow (dpy, win); // ...if already deleted in
408 // sub-class G4OpenGLXmViewer.
409 XFlush (dpy);
410 }
411}
412
413void G4OpenGLXViewer::print() {
414
415 //using namespace std;
[916]416 //cout << "print_col_callback requested with file name: " << fPrintFilename << G4endl;
[529]417
[916]418 if (fVectoredPs) {
[529]419
[938]420 printGl2PS(fWinSize_x, fWinSize_y);
421 // printVectoredEPS();
422
[529]423 } else {
424
425 XVisualInfo* pvi;
426 GLXContext pcx = create_GL_print_context(pvi);
[593]427
428 if (!pcx) {
429 G4cout << "Unable to create print context." << G4endl;
430 return;
431 }
432
[529]433 GLXContext tmp_cx;
434 tmp_cx = cx;
435 cx=pcx;
436
437 Pixmap pmap = XCreatePixmap (dpy,
438 XRootWindow (dpy, pvi->screen),
[897]439 fWinSize_x, fWinSize_y,
[529]440 pvi->depth);
441
442 GLXPixmap glxpmap = glXCreateGLXPixmap (dpy,
443 pvi,
444 pmap);
445
446 GLXDrawable tmp_win;
447 tmp_win=win;
448 win=glxpmap;
449
450 glXMakeCurrent (dpy,
[593]451 win,
[529]452 cx);
[911]453
[529]454 ClearView ();
[593]455 SetView ();
[529]456 DrawView ();
457
[938]458 printNonVectoredEPS (fPrintColour,
[897]459 fWinSize_x, fWinSize_y);
[529]460
461 win=tmp_win;
462 cx=tmp_cx;
463
464 glXMakeCurrent (dpy,
[593]465 win,
[529]466 cx);
467
468 }
469
470}
471
472
[593]473GLXContext G4OpenGLXViewer::create_GL_print_context(XVisualInfo*& pvi) {
[529]474
[593]475 pvi = glXChooseVisual (dpy,
476 XDefaultScreen (dpy),
477 snglBuf_RGBA);
[529]478
[593]479 if (!pvi) {
480 pvi = glXChooseVisual (dpy,
481 XDefaultScreen (dpy),
482 dblBuf_RGBA);
[529]483 }
484
[593]485 return glXCreateContext (dpy,
486 pvi,
487 NULL,
488 False);
[529]489}
490
491#endif
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