source: trunk/source/visualization/OpenGL/src/G4OpenGLXViewer.cc@ 947

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[529]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[941]27// $Id: G4OpenGLXViewer.cc,v 1.51 2009/03/05 16:36:13 lgarnier Exp $
[906]28// GEANT4 tag $Name: $
[529]29//
30//
31// Andrew Walkden 7th February 1997
32// G4OpenGLXViewer : Class to provide XWindows specific
33// functionality for OpenGL in GEANT4
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLXViewer.hh"
[914]38#include "G4VViewer.hh"
39#include "G4OpenGLSceneHandler.hh"
40#include <GL/glu.h>
[529]41
42#include "G4OpenGLFontBaseStore.hh"
43
44#include <sstream>
45
46#include "G4VisExtent.hh"
47#include "G4LogicalVolume.hh"
48#include "G4VSolid.hh"
49#include "G4Point3D.hh"
50#include "G4Normal3D.hh"
51
52#include <X11/Xatom.h>
53#include <X11/Xutil.h>
[915]54#include <X11/Xmu/StdCmap.h>
[529]55
56#include <assert.h>
57
58int G4OpenGLXViewer::snglBuf_RGBA[12] =
59{ GLX_RGBA,
60 GLX_RED_SIZE, 1,
61 GLX_GREEN_SIZE, 1,
62 GLX_BLUE_SIZE, 1,
63 GLX_DEPTH_SIZE, 1,
64 GLX_STENCIL_SIZE, 1,
65 None };
66
67int G4OpenGLXViewer::dblBuf_RGBA[13] =
68{ GLX_RGBA,
69 GLX_RED_SIZE, 1,
70 GLX_GREEN_SIZE, 1,
71 GLX_BLUE_SIZE, 1,
72 GLX_DOUBLEBUFFER,
73 GLX_DEPTH_SIZE, 1,
74 GLX_STENCIL_SIZE, 1,
75 None };
76
77#define NewString(str) \
78 ((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : (char*)NULL)
79
80#define USE_DEFAULT_COLORMAP 1
81#define USE_STANDARD_COLORMAP 0
82
83XVisualInfo* G4OpenGLXViewer::vi_single_buffer = 0;
84XVisualInfo* G4OpenGLXViewer::vi_double_buffer = 0;
85
86extern "C" {
[593]87 static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
[529]88 return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
89 }
90}
91
92void G4OpenGLXViewer::SetView () {
[945]93 glXMakeCurrent (dpy, fGLXWin, cx);
[529]94 G4OpenGLViewer::SetView ();
95}
96
97void G4OpenGLXViewer::ShowView () {
98 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
99 //be propagated before progressing.
100 glFlush ();
[593]101
102 if (fVP.IsPicking()) {
103 G4cout <<
104 "Window activated for picking (left-mouse), exit (middle-mouse)."
105 << G4endl;
106 while (true) {
107 if (XPending(dpy)) {
108 XNextEvent(dpy, &event);
109 if (event.type == ButtonPress && event.xbutton.button == 1) {
110 Pick(event.xbutton.x, event.xbutton.y);
111 }
112 else if (event.type == ButtonPress && event.xbutton.button == 2) break;
113 }
114 }
115 }
[529]116}
117
118void G4OpenGLXViewer::GetXConnection () {
119// get a connection.
120 dpy = XOpenDisplay (0);
121 if (!dpy) {
122 fViewId = -1; // This flags an error.
123 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't open display." << G4endl;
124 return;
125 }
126
127// make sure OpenGL is supported and installed properly.
128 if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
129 fViewId = -1; // This flags an error.
130 G4cerr << "G4OpenGLViewer::G4OpenGLViewer X Server has no GLX extension."
131 << G4endl;
132 return;
133 }
134
135}
136
137void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
138
139 vi = v;
140// get window's attributes
141 if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
142 fViewId = -1; // This flags an error.
143 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't return window attributes"
144 << G4endl;
145 return;
146 }
147
148// create a GLX context
149 cx = glXCreateContext (dpy, vi, 0, true);
150 if (!cx) {
151 fViewId = -1; // This flags an error.
152 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't create context."
153 << G4endl;
154 return;
155 }
156
157// New stab at getting a colormap
158
159 Status status;
160 XStandardColormap *standardCmaps = XAllocStandardColormap ();
161 int i, numCmaps;
162
163 status = XmuLookupStandardColormap (dpy,
164 vi -> screen,
165 vi -> visualid,
166 vi -> depth,
167 XA_RGB_DEFAULT_MAP,
168 False,
169 True);
170
171 if (status == 1) {
[593]172 cmap = 0;
[529]173 status = XGetRGBColormaps (dpy,
174 XRootWindow (dpy, vi -> screen),
175 &standardCmaps,
176 &numCmaps,
177 XA_RGB_DEFAULT_MAP);
178 if (status == 1)
[593]179 for (i = 0; i < numCmaps; i++) {
[529]180 if (standardCmaps[i].visualid == vi -> visualid) {
181 cmap = standardCmaps[i].colormap;
182 XFree (standardCmaps);
[593]183 break;
[529]184 }
[593]185 }
186 if (!cmap) {
187 fViewId = -1; // This flags an error.
188 G4cerr <<
189 "G4OpenGLViewer::G4OpenGLViewer failed to allocate a standard colormap."
190 << G4endl;
191 return;
192 }
[529]193 G4cout << "Got standard cmap" << G4endl;
194 } else {
195 cmap = XCreateColormap (dpy,
196 XRootWindow(dpy, vi -> screen),
197 vi -> visual,
198 AllocNone);
199 G4cout << "Created own cmap" << G4endl;
200 }
201
202 if (!cmap) {
203 fViewId = -1; // This flags an error.
204 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
205 << G4endl;
206 return;
207 }
208
209}
210
211void G4OpenGLXViewer::CreateMainWindow () {
212
213// create a window
214 swa.colormap = cmap;
215 swa.border_pixel = 0;
216 swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
217 swa.backing_store = WhenMapped;
218
219 // Window size and position...
220 size_hints = XAllocSizeHints();
[898]221
[897]222 fWinSize_x = fVP.GetWindowSizeHintX();
223 fWinSize_y = fVP.GetWindowSizeHintY();
[898]224 G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
[912]225
226 // FIXME, screen size != window size on MAC, but I don't know have to get the menuBar
227 // size on MAC. L.Garnier 01/2009
[898]228 G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
229
[897]230 size_hints->base_width = fWinSize_x;
231 size_hints->base_height = fWinSize_y;
[896]232 size_hints->x = x_origin;
233 size_hints->y = y_origin;
[912]234 if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
235 size_hints->flags |= PSize | PPosition;
236 } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
237 size_hints->flags |= PSize;
238 } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
239 size_hints->flags |= PPosition;
240 }
[529]241 G4cout << "Window name: " << fName << G4endl;
242 strncpy (charViewName, fName, 100);
243 char *window_name = charViewName;
244 char *icon_name = charViewName;
245 //char tmpatom[] = "XA_WM_NORMAL_HINTS";
246 wm_hints = XAllocWMHints();
247 class_hints = XAllocClassHint();
248
249 XStringListToTextProperty (&window_name, 1, &windowName);
250 XStringListToTextProperty (&icon_name, 1, &iconName);
251
252 wm_hints -> initial_state = NormalState;
253 wm_hints -> input = True;
254 wm_hints -> icon_pixmap = icon_pixmap;
255 wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
256
257 class_hints -> res_name = NewString("G4OpenGL");
258 class_hints -> res_class = NewString("G4OpenGL");
259
[945]260 fGLXWin = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin,
[897]261 y_origin, fWinSize_x, fWinSize_y, 0, vi -> depth,
[896]262 InputOutput, vi -> visual,
263 CWBorderPixel | CWColormap |
264 CWEventMask | CWBackingStore,
265 &swa);
[529]266
[945]267 XSetWMProperties (dpy, fGLXWin, &windowName, &iconName, 0, 0,
[896]268 size_hints, wm_hints, class_hints);
[529]269
270// request X to Draw window on screen.
[945]271 XMapWindow (dpy, fGLXWin);
[529]272
273// Wait for window to appear (wait for an "expose" event).
[945]274 XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) fGLXWin);
[529]275
276// connect the context to a window
[945]277 Bool success = glXMakeCurrent (dpy, fGLXWin, cx);
[593]278 if (!success) {
279 fViewId = -1; // This flags an error.
280 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
281 << G4endl;
282 GLint error = GL_NO_ERROR;
283 while ((error = glGetError()) != GL_NO_ERROR) {
284 G4cout << "GL Error: " << gluErrorString(error) << G4endl;
285 }
286 return;
287 }
[529]288
289}
290
291void G4OpenGLXViewer::CreateFontLists () {
292
293 std::map<G4double,G4String> fonts; // G4VMarker screen size and font name.
294 fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
295 fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
296 fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
297 fonts[13.] = "fixed";
298 fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
299 fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
300 fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
301 fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
302 fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
303 fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
304 fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
305 std::map<G4double,G4String>::const_iterator i;
306 for (i = fonts.begin(); i != fonts.end(); ++i) {
307 XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
308 if (!font_info) {
309 G4cerr <<
310 "G4OpenGLXViewer: XLoadQueryFont failed for font\n "
311 << i->second
312 << G4endl;
313 continue;
314 }
315 G4int font_base = glGenLists(256);
316 if (!font_base) {
317 G4cerr << "G4OpenGLXViewer: out of display lists for fonts."
318 << G4endl;
319 continue;
320 }
321 G4int first = font_info->min_char_or_byte2;
322 G4int last = font_info->max_char_or_byte2;
323 glXUseXFont(font_info->fid, first, last-first+1,font_base+first);
324 G4OpenGLFontBaseStore::AddFontBase(this,font_base,i->first,i->second);
325 }
326}
327
328G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
329G4VViewer (scene, -1),
330G4OpenGLViewer (scene),
331vi_immediate (0),
[593]332vi_stored (0),
333vi (0),
334cmap (0)
[529]335{
336 GetXConnection ();
337 if (fViewId < 0) return;
338
339 // Try for a visual suitable for OpenGLImmediate..
340 // first try for a single buffered RGB window
341 if (!vi_single_buffer) {
342 vi_single_buffer =
343 glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
344 }
345 if (!vi_double_buffer) {
346 vi_double_buffer =
347 glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
348 }
349
350 if (vi_single_buffer || vi_double_buffer) {
351 if (!vi_double_buffer) {
352 G4cout <<
353 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
354 "\n Working with a single buffer."
355 << G4endl;
356 }
357 } else {
358 if (!vi_single_buffer) {
359 G4cout <<
360 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
361 << G4endl;
362 }
363 if (!vi_double_buffer) {
364 G4cout <<
365 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
366 << G4endl;
367 }
368 }
369
370 if (vi_single_buffer) {
371 vi_immediate = vi_single_buffer;
372 attributeList = snglBuf_RGBA;
373 }
374
375 if (!vi_immediate){
376 // next try for a double buffered RGB, but Draw to top buffer
377 if (vi_double_buffer) {
378 vi_immediate = vi_double_buffer;
379 attributeList = dblBuf_RGBA;
380 }
381 }
382
383 // Now try for a visual suitable for OpenGLStored...
384 // Try for a double buffered RGB window
385 if (vi_double_buffer) {
386 vi_stored = vi_double_buffer;
387 attributeList = dblBuf_RGBA;
388 }
389
390 if (!vi_immediate || !vi_stored) {
391 G4cout <<
392 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
393 << G4endl;
394 fViewId = -1; // This flags an error.
395 }
396
397 // glClearColor (0., 0., 0., 0.);
398 // glClearDepth (1.);
399}
400
401G4OpenGLXViewer::~G4OpenGLXViewer () {
402 if (fViewId >= 0) {
403 //Close a window from here
404 glXMakeCurrent (dpy, None, NULL);
405 glXDestroyContext (dpy, cx);
[945]406 if (fGLXWin) XDestroyWindow (dpy, fGLXWin); // ...if already deleted in
[529]407 // sub-class G4OpenGLXmViewer.
408 XFlush (dpy);
409 }
410}
411
[946]412void G4OpenGLXViewer::printEPS() {
[529]413
[946]414 printf("G4OpenGLXViewer::print \n");
415
[529]416 //using namespace std;
[916]417 //cout << "print_col_callback requested with file name: " << fPrintFilename << G4endl;
[529]418
[945]419 if (fVectoredPs) {
[942]420#ifdef G4DEBUG_VIS_OGL
[945]421 printf("G4OpenGLXViewer::print Vectored\n");
[942]422#endif
[946]423 G4OpenGLViewer::printEPS();
[529]424 } else {
[945]425#ifdef G4DEBUG_VIS_OGL
426 printf("G4OpenGLXViewer::print non Vectored\n");
427#endif
[946]428// G4StateManager* stateManager = G4StateManager::GetStateManager();
429// G4ApplicationState oldState = stateManager->GetCurrentState();
430// stateManager->SetNewState(G4State_Idle);
[529]431
[946]432// printEPS ();
433
434// stateManager->SetNewState(oldState);
435
436// // fPrintFilename = fPrintFilename+"-Gl2ps.ps";
437// return;
438
439// save context before
440 tmp_cx = cx;
[529]441 XVisualInfo* pvi;
442 GLXContext pcx = create_GL_print_context(pvi);
[946]443// cmap = XCreateColormap (dpy,
444// XRootWindow(dpy, pvi -> screen),
445// pvi -> visual,
446// AllocNone);
447// if (!cmap) {
448// fViewId = -1; // This flags an error.
449// G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
450// << G4endl;
451// return;
452// }
453// swa.colormap = cmap;
[593]454 if (!pcx) {
455 G4cout << "Unable to create print context." << G4endl;
456 return;
457 }
458
[946]459#ifdef G4DEBUG_VIS_OGL
460 printf("G4OpenGLXViewer::print Create pixmap old context:%d new context %d old winGL:%d \n",cx,pcx,fGLXWin);
461#endif
[529]462 cx=pcx;
463
464 Pixmap pmap = XCreatePixmap (dpy,
465 XRootWindow (dpy, pvi->screen),
[897]466 fWinSize_x, fWinSize_y,
[529]467 pvi->depth);
468
[946]469
470 if (!pmap) {
471 G4cout << "Unable to create pixmap." << G4endl;
472 return;
473 }
[529]474 GLXPixmap glxpmap = glXCreateGLXPixmap (dpy,
475 pvi,
476 pmap);
477
[946]478 if (!glxpmap) {
479 G4cout << "Unable to create glx pixmap." << G4endl;
480 return;
481 }
[529]482 GLXDrawable tmp_win;
[945]483 tmp_win=fGLXWin;
484 fGLXWin=glxpmap;
[529]485
[946]486 bool er1 = glXMakeCurrent (dpy,
487 fGLXWin, // pixmap win Id
488 cx); // pixmap context Id
[911]489
[945]490 glViewport (0, 0, fWinSize_x, fWinSize_y);
491
[529]492 ClearView ();
[593]493 SetView ();
[946]494#ifdef G4DEBUG_VIS_OGL
495 printf("G4OpenGLXViewer::print Call DrawView context:%d old winGL:%d \n",cx,fGLXWin);
496#endif
[529]497 DrawView ();
498
[945]499 std::string file = "G4OpenGL_XPixmap.eps";
500 generateEPSX (file.c_str(),
501 fPrintColour,
502 fWinSize_x, fWinSize_y);
[529]503
[945]504 fGLXWin=tmp_win;
[529]505 cx=tmp_cx;
506
[946]507 bool er2 = glXMakeCurrent (dpy,
508 fGLXWin,
509 cx);
510 printf("G4OpenGLXViewer::print Restored context:%d old winGL:%d \n",cx,fGLXWin);
511 printf("Error 1:%d 2:%d\n",er1,er2);
[529]512
513 }
514
515}
516
517
[593]518GLXContext G4OpenGLXViewer::create_GL_print_context(XVisualInfo*& pvi) {
[529]519
[593]520 pvi = glXChooseVisual (dpy,
521 XDefaultScreen (dpy),
522 snglBuf_RGBA);
[529]523
[593]524 if (!pvi) {
525 pvi = glXChooseVisual (dpy,
526 XDefaultScreen (dpy),
527 dblBuf_RGBA);
[529]528 }
529
[946]530// GLXFBConfig *fbc;
531// XVisualInfo *vi;
532// Colormap cmap;
533// XSetWindowAttributes swa;
534// Window win;
535// GLXContext cx;
536// GLXWindow gwin;
537// XEvent event;
538// int nelements;
539
540// /* Find a FBConfig that uses RGBA. Note that no attribute list is */
541// /* needed since GLX_RGBA_BIT is a default attribute. */
542// fbc = glXChooseFBConfig(dpy,XRootWindow (dpy, pvi->screen), 0, &nelements);
543// vi = glXGetVisualFromFBConfig(dpy, fbc[0]);
544
545// /* Create a GLX context using the first FBConfig in the list. */
546// return glXCreateNewContext(dpy, fbc[0], GLX_RGBA_TYPE, 0, GL_FALSE);
547
548
549
[593]550 return glXCreateContext (dpy,
551 pvi,
[946]552 tmp_cx,
[593]553 False);
[529]554}
555
[945]556
557GLubyte* G4OpenGLXViewer::grabPixelsX (int inColor, unsigned int width, unsigned int height) {
[946]558#ifdef G4DEBUG_VIS_OGL
559 printf("G4OpenGLXViewer::grabPixelsX\n");
560#endif
[945]561
562 GLubyte* buffer;
563 GLint swapbytes, lsbfirst, rowlength;
564 GLint skiprows, skippixels, alignment;
565 GLenum format;
566 int size;
567
568 if (inColor) {
569 format = GL_RGB;
570 size = width*height*3;
571 } else {
572 format = GL_LUMINANCE;
573 size = width*height*1;
574 }
575
576 buffer = new GLubyte[size];
577 if (buffer == NULL)
578 return NULL;
579
580 glGetIntegerv (GL_UNPACK_SWAP_BYTES, &swapbytes);
581 glGetIntegerv (GL_UNPACK_LSB_FIRST, &lsbfirst);
582 glGetIntegerv (GL_UNPACK_ROW_LENGTH, &rowlength);
583
584 glGetIntegerv (GL_UNPACK_SKIP_ROWS, &skiprows);
585 glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &skippixels);
586 glGetIntegerv (GL_UNPACK_ALIGNMENT, &alignment);
587
588 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
589 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
590 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
591
592 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
593 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
594 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
595
596 glReadPixels (0, 0, (GLsizei)width, (GLsizei)height, format, GL_UNSIGNED_BYTE, (GLvoid*) buffer);
597
[946]598// glXWaitGL (); //Wait for effects of all previous OpenGL commands to
599// //be propagated before progressing.
600// glFlush ();
601 for (int i = 0; i<size; i++) {
602 if (buffer[i] != 0)
603 printf("%d",buffer[i]);
604 // else
605 // printf(".");
606 }
607
608// printf("-----------\n-----------\n-----------\n-----------\n-----------\n%d %d %d\n",width, height,size);
609// char * pixels = new char [3 * width * height];
610// glReadPixels (0, 0, (GLsizei)width, (GLsizei)height, GL_DEPTH_COMPONENT, GL_FLOAT, pixels);
611
612// for (int i = 0; i<size; i++) {
613// if (pixels[i] != 0)
614// printf("%d ",pixels[i]);
615// else
616// printf(" ");
617// }
618
619// printf("-----------\n-----------\n-----------\n-----------\n-----------\n");
620
[945]621 glPixelStorei (GL_UNPACK_SWAP_BYTES, swapbytes);
622 glPixelStorei (GL_UNPACK_LSB_FIRST, lsbfirst);
623 glPixelStorei (GL_UNPACK_ROW_LENGTH, rowlength);
624
625 glPixelStorei (GL_UNPACK_SKIP_ROWS, skiprows);
626 glPixelStorei (GL_UNPACK_SKIP_PIXELS, skippixels);
627 glPixelStorei (GL_UNPACK_ALIGNMENT, alignment);
628
[946]629
[945]630 return buffer;
631}
632
633int G4OpenGLXViewer::generateEPSX (const char* filnam,
634 int inColour,
635 unsigned int width,
636 unsigned int height) {
637
638 FILE* fp;
639 GLubyte* pixels;
640 GLubyte* curpix;
641 int components, pos, i;
642
[946]643#ifdef G4DEBUG_VIS_OGL
644 printf("G4OpenGLXViewer::generateEPSX\n");
645#endif
646
[945]647 pixels = grabPixelsX (inColour, width, height);
[946]648#ifdef G4DEBUG_VIS_OGL
649 printf("--\n--\n--\n");
650#endif
[945]651
652 if (pixels == NULL)
653 return 1;
654 if (inColour) {
655 components = 3;
656 } else {
657 components = 1;
658 }
659
660 fp = fopen (filnam, "w");
661 if (fp == NULL) {
662 return 2;
663 }
664
665 fprintf (fp, "%%!PS-Adobe-2.0 EPSF-1.2\n");
666 fprintf (fp, "%%%%Title: %s\n", filnam);
667 fprintf (fp, "%%%%Creator: OpenGL pixmap render output\n");
668 fprintf (fp, "%%%%BoundingBox: 0 0 %d %d\n", width, height);
669 fprintf (fp, "%%%%EndComments\n");
670 fprintf (fp, "gsave\n");
671 fprintf (fp, "/bwproc {\n");
672 fprintf (fp, " rgbproc\n");
673 fprintf (fp, " dup length 3 idiv string 0 3 0 \n");
674 fprintf (fp, " 5 -1 roll {\n");
675 fprintf (fp, " add 2 1 roll 1 sub dup 0 eq\n");
676 fprintf (fp, " { pop 3 idiv 3 -1 roll dup 4 -1 roll dup\n");
677 fprintf (fp, " 3 1 roll 5 -1 roll } put 1 add 3 0 \n");
678 fprintf (fp, " { 2 1 roll } ifelse\n");
679 fprintf (fp, " }forall\n");
680 fprintf (fp, " pop pop pop\n");
681 fprintf (fp, "} def\n");
682 fprintf (fp, "systemdict /colorimage known not {\n");
683 fprintf (fp, " /colorimage {\n");
684 fprintf (fp, " pop\n");
685 fprintf (fp, " pop\n");
686 fprintf (fp, " /rgbproc exch def\n");
687 fprintf (fp, " { bwproc } image\n");
688 fprintf (fp, " } def\n");
689 fprintf (fp, "} if\n");
690 fprintf (fp, "/picstr %d string def\n", width * components);
691 fprintf (fp, "%d %d scale\n", width, height);
692 fprintf (fp, "%d %d %d\n", width, height, 8);
693 fprintf (fp, "[%d 0 0 %d 0 0]\n", width, height);
694 fprintf (fp, "{currentfile picstr readhexstring pop}\n");
695 fprintf (fp, "false %d\n", components);
696 fprintf (fp, "colorimage\n");
697
698 curpix = (GLubyte*) pixels;
699 pos = 0;
700 for (i = width*height*components; i>0; i--) {
701 fprintf (fp, "%02hx ", *(curpix++));
702 if (++pos >= 32) {
703 fprintf (fp, "\n");
704 pos = 0;
705 }
706 }
707 if (pos)
708 fprintf (fp, "\n");
709
710 fprintf (fp, "grestore\n");
711 fprintf (fp, "showpage\n");
712 delete pixels;
713 fclose (fp);
714 return 0;
715}
716
717
[529]718#endif
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