source: trunk/source/visualization/OpenGL/src/G4OpenGLXViewer.cc@ 953

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[529]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[941]27// $Id: G4OpenGLXViewer.cc,v 1.51 2009/03/05 16:36:13 lgarnier Exp $
[906]28// GEANT4 tag $Name: $
[529]29//
30//
31// Andrew Walkden 7th February 1997
32// G4OpenGLXViewer : Class to provide XWindows specific
33// functionality for OpenGL in GEANT4
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLXViewer.hh"
[914]38#include "G4VViewer.hh"
39#include "G4OpenGLSceneHandler.hh"
40#include <GL/glu.h>
[529]41
42#include "G4OpenGLFontBaseStore.hh"
43
44#include <sstream>
45
46#include "G4VisExtent.hh"
47#include "G4LogicalVolume.hh"
48#include "G4VSolid.hh"
49#include "G4Point3D.hh"
50#include "G4Normal3D.hh"
[948]51#include "G4StateManager.hh"
[529]52
53#include <X11/Xatom.h>
54#include <X11/Xutil.h>
[915]55#include <X11/Xmu/StdCmap.h>
[529]56
57#include <assert.h>
58
59int G4OpenGLXViewer::snglBuf_RGBA[12] =
60{ GLX_RGBA,
61 GLX_RED_SIZE, 1,
62 GLX_GREEN_SIZE, 1,
63 GLX_BLUE_SIZE, 1,
64 GLX_DEPTH_SIZE, 1,
65 GLX_STENCIL_SIZE, 1,
66 None };
67
68int G4OpenGLXViewer::dblBuf_RGBA[13] =
69{ GLX_RGBA,
70 GLX_RED_SIZE, 1,
71 GLX_GREEN_SIZE, 1,
72 GLX_BLUE_SIZE, 1,
73 GLX_DOUBLEBUFFER,
74 GLX_DEPTH_SIZE, 1,
75 GLX_STENCIL_SIZE, 1,
76 None };
77
78#define NewString(str) \
79 ((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : (char*)NULL)
80
81#define USE_DEFAULT_COLORMAP 1
82#define USE_STANDARD_COLORMAP 0
83
84XVisualInfo* G4OpenGLXViewer::vi_single_buffer = 0;
85XVisualInfo* G4OpenGLXViewer::vi_double_buffer = 0;
86
87extern "C" {
[593]88 static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
[529]89 return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
90 }
91}
92
93void G4OpenGLXViewer::SetView () {
[945]94 glXMakeCurrent (dpy, fGLXWin, cx);
[529]95 G4OpenGLViewer::SetView ();
96}
97
98void G4OpenGLXViewer::ShowView () {
99 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
100 //be propagated before progressing.
101 glFlush ();
[593]102
103 if (fVP.IsPicking()) {
104 G4cout <<
105 "Window activated for picking (left-mouse), exit (middle-mouse)."
106 << G4endl;
107 while (true) {
108 if (XPending(dpy)) {
109 XNextEvent(dpy, &event);
110 if (event.type == ButtonPress && event.xbutton.button == 1) {
111 Pick(event.xbutton.x, event.xbutton.y);
112 }
113 else if (event.type == ButtonPress && event.xbutton.button == 2) break;
114 }
115 }
116 }
[529]117}
118
119void G4OpenGLXViewer::GetXConnection () {
120// get a connection.
121 dpy = XOpenDisplay (0);
122 if (!dpy) {
123 fViewId = -1; // This flags an error.
124 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't open display." << G4endl;
125 return;
126 }
127
128// make sure OpenGL is supported and installed properly.
129 if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
130 fViewId = -1; // This flags an error.
131 G4cerr << "G4OpenGLViewer::G4OpenGLViewer X Server has no GLX extension."
132 << G4endl;
133 return;
134 }
135
136}
137
138void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
139
140 vi = v;
141// get window's attributes
142 if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
143 fViewId = -1; // This flags an error.
144 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't return window attributes"
145 << G4endl;
146 return;
147 }
148
149// create a GLX context
150 cx = glXCreateContext (dpy, vi, 0, true);
151 if (!cx) {
152 fViewId = -1; // This flags an error.
153 G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't create context."
154 << G4endl;
155 return;
156 }
157
158// New stab at getting a colormap
159
160 Status status;
161 XStandardColormap *standardCmaps = XAllocStandardColormap ();
162 int i, numCmaps;
163
164 status = XmuLookupStandardColormap (dpy,
165 vi -> screen,
166 vi -> visualid,
167 vi -> depth,
168 XA_RGB_DEFAULT_MAP,
169 False,
170 True);
171
172 if (status == 1) {
[593]173 cmap = 0;
[529]174 status = XGetRGBColormaps (dpy,
175 XRootWindow (dpy, vi -> screen),
176 &standardCmaps,
177 &numCmaps,
178 XA_RGB_DEFAULT_MAP);
179 if (status == 1)
[593]180 for (i = 0; i < numCmaps; i++) {
[529]181 if (standardCmaps[i].visualid == vi -> visualid) {
182 cmap = standardCmaps[i].colormap;
183 XFree (standardCmaps);
[593]184 break;
[529]185 }
[593]186 }
187 if (!cmap) {
188 fViewId = -1; // This flags an error.
189 G4cerr <<
190 "G4OpenGLViewer::G4OpenGLViewer failed to allocate a standard colormap."
191 << G4endl;
192 return;
193 }
[529]194 G4cout << "Got standard cmap" << G4endl;
195 } else {
196 cmap = XCreateColormap (dpy,
197 XRootWindow(dpy, vi -> screen),
198 vi -> visual,
199 AllocNone);
200 G4cout << "Created own cmap" << G4endl;
201 }
202
203 if (!cmap) {
204 fViewId = -1; // This flags an error.
205 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
206 << G4endl;
207 return;
208 }
209
210}
211
212void G4OpenGLXViewer::CreateMainWindow () {
213
214// create a window
215 swa.colormap = cmap;
216 swa.border_pixel = 0;
217 swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
218 swa.backing_store = WhenMapped;
219
220 // Window size and position...
221 size_hints = XAllocSizeHints();
[898]222
[897]223 fWinSize_x = fVP.GetWindowSizeHintX();
224 fWinSize_y = fVP.GetWindowSizeHintY();
[898]225 G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
[912]226
227 // FIXME, screen size != window size on MAC, but I don't know have to get the menuBar
228 // size on MAC. L.Garnier 01/2009
[898]229 G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
230
[897]231 size_hints->base_width = fWinSize_x;
232 size_hints->base_height = fWinSize_y;
[896]233 size_hints->x = x_origin;
234 size_hints->y = y_origin;
[912]235 if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
236 size_hints->flags |= PSize | PPosition;
237 } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
238 size_hints->flags |= PSize;
239 } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
240 size_hints->flags |= PPosition;
241 }
[529]242 G4cout << "Window name: " << fName << G4endl;
243 strncpy (charViewName, fName, 100);
244 char *window_name = charViewName;
245 char *icon_name = charViewName;
246 //char tmpatom[] = "XA_WM_NORMAL_HINTS";
247 wm_hints = XAllocWMHints();
248 class_hints = XAllocClassHint();
249
250 XStringListToTextProperty (&window_name, 1, &windowName);
251 XStringListToTextProperty (&icon_name, 1, &iconName);
252
253 wm_hints -> initial_state = NormalState;
254 wm_hints -> input = True;
255 wm_hints -> icon_pixmap = icon_pixmap;
256 wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
257
258 class_hints -> res_name = NewString("G4OpenGL");
259 class_hints -> res_class = NewString("G4OpenGL");
260
[945]261 fGLXWin = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin,
[897]262 y_origin, fWinSize_x, fWinSize_y, 0, vi -> depth,
[896]263 InputOutput, vi -> visual,
264 CWBorderPixel | CWColormap |
265 CWEventMask | CWBackingStore,
266 &swa);
[529]267
[945]268 XSetWMProperties (dpy, fGLXWin, &windowName, &iconName, 0, 0,
[896]269 size_hints, wm_hints, class_hints);
[529]270
271// request X to Draw window on screen.
[945]272 XMapWindow (dpy, fGLXWin);
[529]273
274// Wait for window to appear (wait for an "expose" event).
[945]275 XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) fGLXWin);
[529]276
277// connect the context to a window
[945]278 Bool success = glXMakeCurrent (dpy, fGLXWin, cx);
[593]279 if (!success) {
280 fViewId = -1; // This flags an error.
281 G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
282 << G4endl;
283 GLint error = GL_NO_ERROR;
284 while ((error = glGetError()) != GL_NO_ERROR) {
285 G4cout << "GL Error: " << gluErrorString(error) << G4endl;
286 }
287 return;
288 }
[529]289
290}
291
292void G4OpenGLXViewer::CreateFontLists () {
293
294 std::map<G4double,G4String> fonts; // G4VMarker screen size and font name.
295 fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
296 fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
297 fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
298 fonts[13.] = "fixed";
299 fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
300 fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
301 fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
302 fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
303 fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
304 fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
305 fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
306 std::map<G4double,G4String>::const_iterator i;
307 for (i = fonts.begin(); i != fonts.end(); ++i) {
308 XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
309 if (!font_info) {
310 G4cerr <<
311 "G4OpenGLXViewer: XLoadQueryFont failed for font\n "
312 << i->second
313 << G4endl;
314 continue;
315 }
316 G4int font_base = glGenLists(256);
317 if (!font_base) {
318 G4cerr << "G4OpenGLXViewer: out of display lists for fonts."
319 << G4endl;
320 continue;
321 }
322 G4int first = font_info->min_char_or_byte2;
323 G4int last = font_info->max_char_or_byte2;
324 glXUseXFont(font_info->fid, first, last-first+1,font_base+first);
325 G4OpenGLFontBaseStore::AddFontBase(this,font_base,i->first,i->second);
326 }
327}
328
329G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
330G4VViewer (scene, -1),
331G4OpenGLViewer (scene),
332vi_immediate (0),
[593]333vi_stored (0),
334vi (0),
335cmap (0)
[529]336{
337 GetXConnection ();
338 if (fViewId < 0) return;
339
340 // Try for a visual suitable for OpenGLImmediate..
341 // first try for a single buffered RGB window
342 if (!vi_single_buffer) {
343 vi_single_buffer =
344 glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
345 }
346 if (!vi_double_buffer) {
347 vi_double_buffer =
348 glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
349 }
350
351 if (vi_single_buffer || vi_double_buffer) {
352 if (!vi_double_buffer) {
353 G4cout <<
354 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
355 "\n Working with a single buffer."
356 << G4endl;
357 }
358 } else {
359 if (!vi_single_buffer) {
360 G4cout <<
361 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
362 << G4endl;
363 }
364 if (!vi_double_buffer) {
365 G4cout <<
366 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
367 << G4endl;
368 }
369 }
370
371 if (vi_single_buffer) {
372 vi_immediate = vi_single_buffer;
373 attributeList = snglBuf_RGBA;
374 }
375
376 if (!vi_immediate){
377 // next try for a double buffered RGB, but Draw to top buffer
378 if (vi_double_buffer) {
379 vi_immediate = vi_double_buffer;
380 attributeList = dblBuf_RGBA;
381 }
382 }
383
384 // Now try for a visual suitable for OpenGLStored...
385 // Try for a double buffered RGB window
386 if (vi_double_buffer) {
387 vi_stored = vi_double_buffer;
388 attributeList = dblBuf_RGBA;
389 }
390
391 if (!vi_immediate || !vi_stored) {
392 G4cout <<
393 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
394 << G4endl;
395 fViewId = -1; // This flags an error.
396 }
397
398 // glClearColor (0., 0., 0., 0.);
399 // glClearDepth (1.);
400}
401
402G4OpenGLXViewer::~G4OpenGLXViewer () {
403 if (fViewId >= 0) {
404 //Close a window from here
405 glXMakeCurrent (dpy, None, NULL);
406 glXDestroyContext (dpy, cx);
[945]407 if (fGLXWin) XDestroyWindow (dpy, fGLXWin); // ...if already deleted in
[529]408 // sub-class G4OpenGLXmViewer.
409 XFlush (dpy);
410 }
411}
412
[946]413void G4OpenGLXViewer::printEPS() {
[529]414
[946]415 printf("G4OpenGLXViewer::print \n");
416
[529]417 //using namespace std;
[916]418 //cout << "print_col_callback requested with file name: " << fPrintFilename << G4endl;
[529]419
[945]420 if (fVectoredPs) {
[942]421#ifdef G4DEBUG_VIS_OGL
[945]422 printf("G4OpenGLXViewer::print Vectored\n");
[942]423#endif
[946]424 G4OpenGLViewer::printEPS();
[529]425 } else {
[945]426#ifdef G4DEBUG_VIS_OGL
427 printf("G4OpenGLXViewer::print non Vectored\n");
428#endif
[946]429// G4StateManager* stateManager = G4StateManager::GetStateManager();
430// G4ApplicationState oldState = stateManager->GetCurrentState();
431// stateManager->SetNewState(G4State_Idle);
[529]432
[946]433// printEPS ();
434
435// stateManager->SetNewState(oldState);
436
437// // fPrintFilename = fPrintFilename+"-Gl2ps.ps";
438// return;
439
440// save context before
441 tmp_cx = cx;
[529]442 XVisualInfo* pvi;
443 GLXContext pcx = create_GL_print_context(pvi);
[951]444
[593]445 if (!pcx) {
446 G4cout << "Unable to create print context." << G4endl;
447 return;
448 }
449
[946]450#ifdef G4DEBUG_VIS_OGL
[949]451 printf("G4OpenGLXViewer::print Create pixmap old context:%d new context %d old winGL:%d Size :%d %d\n",cx,pcx,fGLXWin,fWinSize_x, fWinSize_y);
[946]452#endif
[529]453 cx=pcx;
454
455 Pixmap pmap = XCreatePixmap (dpy,
456 XRootWindow (dpy, pvi->screen),
[897]457 fWinSize_x, fWinSize_y,
[529]458 pvi->depth);
459
[946]460
461 if (!pmap) {
462 G4cout << "Unable to create pixmap." << G4endl;
463 return;
464 }
[949]465
466
[529]467 GLXPixmap glxpmap = glXCreateGLXPixmap (dpy,
468 pvi,
469 pmap);
470
[946]471 if (!glxpmap) {
472 G4cout << "Unable to create glx pixmap." << G4endl;
473 return;
474 }
[949]475
476
[529]477 GLXDrawable tmp_win;
[945]478 tmp_win=fGLXWin;
479 fGLXWin=glxpmap;
[529]480
[950]481 int winX=fWinSize_x;
482 int winY=fWinSize_y;
483
[951]484 //#define CHECK_MULTIPLE_PRINT 1
485#ifdef CHECK_MULTIPLE_PRINT
486 for (int tstX = 3000-2;tstX <=3000+2;tstX++) {
487 for (int tstY = 3000-2;tstY <=3000+2;tstY++) {
[950]488 fWinSize_y = tstY;
489 fWinSize_x = tstX;
490 std::string file = "G4OpenGL_XPixmap";
491 file += tstX;
492 file +="x";
493 file +=tstY;
494 file +=".eps";
[951]495#else
496 std::string file = "G4OpenGL_XPixmapTest.eps";
497#endif
[950]498
[948]499 // clear the buffers and window.
[949]500 SetView();
[529]501 ClearView ();
[948]502
[946]503#ifdef G4DEBUG_VIS_OGL
504 printf("G4OpenGLXViewer::print Call DrawView context:%d old winGL:%d \n",cx,fGLXWin);
505#endif
[948]506
507
508
509 // Need to force redraw for SXm mode
510 NeedKernelVisit ();
511
512 // Need to change state to IDLE
513 G4StateManager* stateManager = G4StateManager::GetStateManager();
514 G4ApplicationState oldState = stateManager->GetCurrentState();
515 stateManager->SetNewState(G4State_Idle);
516
[529]517
[948]518
519 DrawView (); // Will make current glX
520
521 // Restore state
[949]522 stateManager->SetNewState(oldState);
[948]523
524
525
526
[945]527 generateEPSX (file.c_str(),
528 fPrintColour,
529 fWinSize_x, fWinSize_y);
[529]530
[951]531#ifdef CHECK_MULTIPLE_PRINT
[950]532 }
533 }
[951]534 fWinSize_y = winY;
535 fWinSize_x = winX;
536#endif
[945]537 fGLXWin=tmp_win;
[529]538 cx=tmp_cx;
539
[951]540// bool er2 = glXMakeCurrent (dpy,
541// fGLXWin,
542// cx);
[946]543 printf("G4OpenGLXViewer::print Restored context:%d old winGL:%d \n",cx,fGLXWin);
[949]544 // printf("Error 1:%d 2:%d\n",er1,er2);
[529]545
[949]546 // Free print context
547 XFreePixmap(dpy,pmap);
548 glXDestroyContext(dpy,pcx);
549 glXDestroyGLXPixmap(dpy,glxpmap);
550
551 // Restore view in display context
552 SetView();
553
[529]554 }
555
556}
557
558
[593]559GLXContext G4OpenGLXViewer::create_GL_print_context(XVisualInfo*& pvi) {
[529]560
[593]561 pvi = glXChooseVisual (dpy,
562 XDefaultScreen (dpy),
563 snglBuf_RGBA);
[529]564
[593]565 if (!pvi) {
566 pvi = glXChooseVisual (dpy,
567 XDefaultScreen (dpy),
568 dblBuf_RGBA);
[529]569 }
570
[946]571// GLXFBConfig *fbc;
572// XVisualInfo *vi;
573// Colormap cmap;
574// XSetWindowAttributes swa;
575// Window win;
576// GLXContext cx;
577// GLXWindow gwin;
578// XEvent event;
579// int nelements;
580
581// /* Find a FBConfig that uses RGBA. Note that no attribute list is */
582// /* needed since GLX_RGBA_BIT is a default attribute. */
583// fbc = glXChooseFBConfig(dpy,XRootWindow (dpy, pvi->screen), 0, &nelements);
584// vi = glXGetVisualFromFBConfig(dpy, fbc[0]);
585
586// /* Create a GLX context using the first FBConfig in the list. */
587// return glXCreateNewContext(dpy, fbc[0], GLX_RGBA_TYPE, 0, GL_FALSE);
588
589
590
[948]591 printf("------%d------\n",tmp_cx);
[593]592 return glXCreateContext (dpy,
593 pvi,
[948]594 0,
[593]595 False);
[529]596}
597
[945]598
[950]599bool G4OpenGLXViewer::grabPixelsX (unsigned int width, unsigned int height,GLenum format,GLubyte* buffer) {
[946]600#ifdef G4DEBUG_VIS_OGL
[949]601 GLint viewport[4];
602 glGetIntegerv(GL_VIEWPORT, viewport);
603 printf("G4OpenGLXViewer::grabPixelsX %d %d viewport %d %d %d %d\n",width,height,viewport[0],viewport[1],viewport[2],viewport[3]);
[946]604#endif
[945]605
606 GLint swapbytes, lsbfirst, rowlength;
607 GLint skiprows, skippixels, alignment;
[950]608
609 unsigned int lineSize = 0;
610 if (format == GL_RGB){
611 lineSize = width*3;
[945]612 } else {
[950]613 lineSize = width*1;
[945]614 }
[950]615
616 GLubyte* lineBuffer = new GLubyte[lineSize];
617 if (lineBuffer == NULL)
618 return false;
619 for (int y = 0; y<lineSize; y++) {
620 lineBuffer[y] = 0;
[949]621 }
[950]622
[945]623 glGetIntegerv (GL_UNPACK_SWAP_BYTES, &swapbytes);
624 glGetIntegerv (GL_UNPACK_LSB_FIRST, &lsbfirst);
625 glGetIntegerv (GL_UNPACK_ROW_LENGTH, &rowlength);
626
627 glGetIntegerv (GL_UNPACK_SKIP_ROWS, &skiprows);
628 glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &skippixels);
629 glGetIntegerv (GL_UNPACK_ALIGNMENT, &alignment);
630
[950]631 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
632 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
633 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
[945]634
[950]635 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
636 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
637 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
[945]638
[950]639 // FIXME L.Garnier 25 03 2009
640 // Try to read at first a block of width by height
641 // But on mac osX 10.5.6 on some window size their is
642 // some stranges effects:
643 // Pixels should came 3 values by 3 values but on border
644 // it seems that with some window size there is a lack of
645 // 1 or 2 values. For example a gray level picture like
646 // (1,1,1) (2,2,2) (3,3,3)
647 // (4,4,4) (5,5,5) (6,6,6)
648 // (7,7,7) (8,8,8) (9,9,9)
649 // appear as (with all buffer values init to 999) :
650 // (1,1,1) (2,2,2) (3,3,3)
651 // (999,999,4) (4,4,5) (5,5,6)
652 // (6,6,999) (999,999,7) (7,7,8)
653 // STRANGE EFFECT....
654
655 // Then we read line by line...and NO problem !
656
657
658 for (int i=0;i<height;i++) {
659 glReadPixels (0, i, (GLsizei)width, 1, format, GL_UNSIGNED_BYTE, (GLvoid*) lineBuffer);
660 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
661 // printf("\n%d ",i);
662 for (int j=0;j<lineSize;j++) {
663 buffer[j+i*lineSize] = lineBuffer[j];
664 // printf("%d ",buffer[j]);
665 }
666 }
[948]667 // //be propagated before progressing.
668 glFlush ();
[946]669
[950]670 delete [] lineBuffer;
[946]671
[945]672 glPixelStorei (GL_UNPACK_SWAP_BYTES, swapbytes);
673 glPixelStorei (GL_UNPACK_LSB_FIRST, lsbfirst);
674 glPixelStorei (GL_UNPACK_ROW_LENGTH, rowlength);
675
676 glPixelStorei (GL_UNPACK_SKIP_ROWS, skiprows);
677 glPixelStorei (GL_UNPACK_SKIP_PIXELS, skippixels);
678 glPixelStorei (GL_UNPACK_ALIGNMENT, alignment);
679
[946]680
[950]681 return true;
[945]682}
683
684int G4OpenGLXViewer::generateEPSX (const char* filnam,
685 int inColour,
686 unsigned int width,
687 unsigned int height) {
688
689 FILE* fp;
690 GLubyte* pixels;
691 GLubyte* curpix;
692 int components, pos, i;
[950]693
694 GLenum format;
695 int size;
[945]696
[950]697 if (inColour) {
698 format = GL_RGB;
699 size = width*height*3;
700 } else {
701 format = GL_LUMINANCE;
702 size = width*height*1;
703 }
704
705 pixels = new GLubyte[size];
706 if (pixels == NULL)
707 return NULL;
708 for (int y = 0; y<size; y++) {
709 pixels[y] = 0;
710 }
711
712
[946]713#ifdef G4DEBUG_VIS_OGL
[949]714 printf("G4OpenGLXViewer::generateEPSX\n");
[946]715#endif
[949]716
[946]717
[950]718 if (!grabPixelsX (width, height,format,pixels)) {
719 return 1;
720 }
[946]721#ifdef G4DEBUG_VIS_OGL
722 printf("--\n--\n--\n");
723#endif
[945]724
725 if (inColour) {
726 components = 3;
727 } else {
728 components = 1;
729 }
730
731 fp = fopen (filnam, "w");
732 if (fp == NULL) {
733 return 2;
734 }
735
736 fprintf (fp, "%%!PS-Adobe-2.0 EPSF-1.2\n");
737 fprintf (fp, "%%%%Title: %s\n", filnam);
738 fprintf (fp, "%%%%Creator: OpenGL pixmap render output\n");
739 fprintf (fp, "%%%%BoundingBox: 0 0 %d %d\n", width, height);
740 fprintf (fp, "%%%%EndComments\n");
741 fprintf (fp, "gsave\n");
742 fprintf (fp, "/bwproc {\n");
743 fprintf (fp, " rgbproc\n");
744 fprintf (fp, " dup length 3 idiv string 0 3 0 \n");
745 fprintf (fp, " 5 -1 roll {\n");
746 fprintf (fp, " add 2 1 roll 1 sub dup 0 eq\n");
747 fprintf (fp, " { pop 3 idiv 3 -1 roll dup 4 -1 roll dup\n");
748 fprintf (fp, " 3 1 roll 5 -1 roll } put 1 add 3 0 \n");
749 fprintf (fp, " { 2 1 roll } ifelse\n");
750 fprintf (fp, " }forall\n");
751 fprintf (fp, " pop pop pop\n");
752 fprintf (fp, "} def\n");
753 fprintf (fp, "systemdict /colorimage known not {\n");
754 fprintf (fp, " /colorimage {\n");
755 fprintf (fp, " pop\n");
756 fprintf (fp, " pop\n");
757 fprintf (fp, " /rgbproc exch def\n");
758 fprintf (fp, " { bwproc } image\n");
759 fprintf (fp, " } def\n");
760 fprintf (fp, "} if\n");
761 fprintf (fp, "/picstr %d string def\n", width * components);
762 fprintf (fp, "%d %d scale\n", width, height);
763 fprintf (fp, "%d %d %d\n", width, height, 8);
764 fprintf (fp, "[%d 0 0 %d 0 0]\n", width, height);
765 fprintf (fp, "{currentfile picstr readhexstring pop}\n");
766 fprintf (fp, "false %d\n", components);
767 fprintf (fp, "colorimage\n");
768
769 curpix = (GLubyte*) pixels;
770 pos = 0;
771 for (i = width*height*components; i>0; i--) {
772 fprintf (fp, "%02hx ", *(curpix++));
[949]773 if (++pos >= width) {
774 // if (++pos >= 32) {
[945]775 fprintf (fp, "\n");
776 pos = 0;
777 }
778 }
779 if (pos)
780 fprintf (fp, "\n");
781
782 fprintf (fp, "grestore\n");
783 fprintf (fp, "showpage\n");
784 delete pixels;
785 fclose (fp);
[950]786
787#ifdef G4DEBUG_VIS_OGL
788 printf("G4OpenGLXViewer::generateEPSX END\n");
789#endif
790
[945]791 return 0;
792}
793
794
[529]795#endif
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