source: trunk/source/visualization/OpenGL/src/G4OpenGLXViewer.cc @ 914

Last change on this file since 914 was 914, checked in by garnier, 15 years ago

test avec des predefined headers...mais +10% de temps de compilation....

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27// $Id: G4OpenGLXViewer.cc,v 1.47 2009/01/22 15:39:55 lgarnier Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Andrew Walkden  7th February 1997
32// G4OpenGLXViewer : Class to provide XWindows specific
33//                 functionality for OpenGL in GEANT4
34
35#ifdef G4VIS_BUILD_OPENGLX_DRIVER
36
37#include "G4OpenGLXViewer.hh"
38#include "G4VViewer.hh"
39#include "G4OpenGLSceneHandler.hh"
40#include <GL/glu.h>
41
42#include "G4OpenGLFontBaseStore.hh"
43
44#include <sstream>
45
46#include "G4VisExtent.hh"
47#include "G4LogicalVolume.hh"
48#include "G4VSolid.hh"
49#include "G4Point3D.hh"
50#include "G4Normal3D.hh"
51
52#include <X11/Xatom.h>
53#include <X11/Xutil.h>
54
55#include <assert.h>
56
57int G4OpenGLXViewer::snglBuf_RGBA[12] =
58{ GLX_RGBA,
59  GLX_RED_SIZE, 1,
60  GLX_GREEN_SIZE, 1,
61  GLX_BLUE_SIZE, 1,
62  GLX_DEPTH_SIZE, 1,
63  GLX_STENCIL_SIZE, 1,
64  None };
65
66int G4OpenGLXViewer::dblBuf_RGBA[13] =
67{ GLX_RGBA,
68  GLX_RED_SIZE, 1,
69  GLX_GREEN_SIZE, 1,
70  GLX_BLUE_SIZE, 1,
71  GLX_DOUBLEBUFFER,
72  GLX_DEPTH_SIZE, 1,
73  GLX_STENCIL_SIZE, 1,
74  None };
75
76#define NewString(str) \
77 ((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : (char*)NULL)
78
79#define USE_DEFAULT_COLORMAP 1
80#define USE_STANDARD_COLORMAP 0
81
82XVisualInfo*  G4OpenGLXViewer::vi_single_buffer = 0;
83XVisualInfo*  G4OpenGLXViewer::vi_double_buffer = 0;
84
85extern "C" {
86  static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
87    return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
88  }
89}
90
91void G4OpenGLXViewer::SetView () {
92  glXMakeCurrent (dpy, win, cx);
93  G4OpenGLViewer::SetView (); 
94}
95
96void G4OpenGLXViewer::ShowView () {
97  glXWaitGL (); //Wait for effects of all previous OpenGL commands to
98                //be propagated before progressing.
99  glFlush ();
100
101  if (fVP.IsPicking()) {
102    G4cout <<
103      "Window activated for picking (left-mouse), exit (middle-mouse)."
104           << G4endl;
105    while (true) {
106      if (XPending(dpy)) {
107        XNextEvent(dpy, &event);
108        if (event.type == ButtonPress && event.xbutton.button == 1) {
109          Pick(event.xbutton.x, event.xbutton.y);
110        }
111        else if (event.type == ButtonPress && event.xbutton.button == 2) break;
112      }
113    }
114  }
115}
116
117void G4OpenGLXViewer::GetXConnection () {
118// get a connection.
119  dpy = XOpenDisplay (0);
120  if (!dpy) {
121    fViewId = -1;  // This flags an error.
122    G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't open display." << G4endl;
123    return;
124  }
125
126// make sure OpenGL is supported and installed properly.
127  if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
128    fViewId = -1;  // This flags an error.
129    G4cerr << "G4OpenGLViewer::G4OpenGLViewer X Server has no GLX extension."
130         << G4endl;
131    return;
132  }
133
134}
135
136void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
137
138  vi = v;
139// get window's attributes
140  if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
141    fViewId = -1;  // This flags an error.
142    G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't return window attributes"
143         << G4endl;
144    return;
145  }
146 
147// create a GLX context
148  cx = glXCreateContext (dpy, vi, 0, true);
149  if (!cx) {
150    fViewId = -1;  // This flags an error.
151    G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't create context."
152         << G4endl;
153    return;
154  }
155
156// New stab at getting a colormap
157
158  Status status;
159  XStandardColormap *standardCmaps = XAllocStandardColormap ();
160  int i, numCmaps;
161
162  status = XmuLookupStandardColormap (dpy,
163                                      vi -> screen,
164                                      vi -> visualid,
165                                      vi -> depth,
166                                      XA_RGB_DEFAULT_MAP,
167                                      False,
168                                      True);
169 
170  if (status == 1) {
171    cmap = 0;
172    status = XGetRGBColormaps (dpy,
173                               XRootWindow (dpy, vi -> screen),
174                               &standardCmaps,
175                               &numCmaps,
176                               XA_RGB_DEFAULT_MAP);
177    if (status == 1)
178      for (i = 0; i < numCmaps; i++) {
179        if (standardCmaps[i].visualid == vi -> visualid) {
180          cmap = standardCmaps[i].colormap;
181          XFree (standardCmaps);
182          break;
183        }
184      }
185    if (!cmap) {
186      fViewId = -1;  // This flags an error.
187      G4cerr <<
188   "G4OpenGLViewer::G4OpenGLViewer failed to allocate a standard colormap."
189             << G4endl;
190      return;
191    }
192    G4cout << "Got standard cmap" << G4endl;
193  } else {
194    cmap = XCreateColormap (dpy,
195                            XRootWindow(dpy, vi -> screen),
196                            vi -> visual,
197                            AllocNone);
198    G4cout << "Created own cmap" << G4endl;
199  }
200
201  if (!cmap) {
202    fViewId = -1;  // This flags an error.
203    G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
204         << G4endl;
205    return;
206  }
207
208}
209 
210void G4OpenGLXViewer::CreateMainWindow () {
211 
212// create a window
213  swa.colormap = cmap;
214  swa.border_pixel = 0;
215  swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
216  swa.backing_store = WhenMapped;
217
218  // Window size and position...
219  size_hints = XAllocSizeHints();
220   
221  fWinSize_x = fVP.GetWindowSizeHintX();
222  fWinSize_y = fVP.GetWindowSizeHintY();
223  G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
224
225  // FIXME,  screen size != window size on MAC, but I don't know have to get the menuBar
226  // size on MAC. L.Garnier 01/2009
227  G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
228
229  size_hints->base_width = fWinSize_x;
230  size_hints->base_height = fWinSize_y;
231  size_hints->x = x_origin;
232  size_hints->y = y_origin;
233  if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
234    size_hints->flags |= PSize | PPosition;
235  } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
236    size_hints->flags |= PSize;
237  } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
238    size_hints->flags |= PPosition;
239  }
240  G4cout << "Window name: " << fName << G4endl;
241  strncpy (charViewName, fName, 100);
242  char *window_name = charViewName;
243  char *icon_name = charViewName;
244  //char tmpatom[] = "XA_WM_NORMAL_HINTS";
245  wm_hints = XAllocWMHints();
246  class_hints = XAllocClassHint();
247
248  XStringListToTextProperty (&window_name, 1, &windowName);
249  XStringListToTextProperty (&icon_name, 1, &iconName);
250
251  wm_hints -> initial_state = NormalState;
252  wm_hints -> input = True;
253  wm_hints -> icon_pixmap = icon_pixmap;
254  wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
255
256  class_hints -> res_name  = NewString("G4OpenGL");
257  class_hints -> res_class = NewString("G4OpenGL");
258
259   win = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin,
260                        y_origin, fWinSize_x, fWinSize_y, 0, vi -> depth,
261                        InputOutput, vi -> visual, 
262                        CWBorderPixel | CWColormap |
263                        CWEventMask | CWBackingStore,
264                        &swa);
265 
266   XSetWMProperties (dpy, win, &windowName, &iconName, 0, 0,
267                     size_hints, wm_hints, class_hints);
268 
269// request X to Draw window on screen.
270  XMapWindow (dpy, win);
271
272// Wait for window to appear (wait for an "expose" event).
273  XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) win);
274
275// connect the context to a window
276  Bool success = glXMakeCurrent (dpy, win, cx);
277  if (!success) {
278    fViewId = -1;  // This flags an error.
279    G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
280         << G4endl;
281    GLint error = GL_NO_ERROR;
282    while ((error = glGetError()) != GL_NO_ERROR) {
283      G4cout << "GL Error: " << gluErrorString(error) << G4endl;
284    }
285    return;
286  }
287
288}
289
290void G4OpenGLXViewer::CreateFontLists () {
291
292  std::map<G4double,G4String> fonts;  // G4VMarker screen size and font name.
293  fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
294  fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
295  fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
296  fonts[13.] = "fixed";
297  fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
298  fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
299  fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
300  fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
301  fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
302  fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
303  fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
304  std::map<G4double,G4String>::const_iterator i;
305  for (i = fonts.begin(); i != fonts.end(); ++i) {
306    XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
307    if (!font_info) {
308      G4cerr <<
309        "G4OpenGLXViewer: XLoadQueryFont failed for font\n  "
310             << i->second
311             << G4endl;
312      continue;
313    }
314    G4int font_base = glGenLists(256);
315    if (!font_base) {
316      G4cerr << "G4OpenGLXViewer: out of display lists for fonts."
317             << G4endl;
318      continue;
319    }
320    G4int first = font_info->min_char_or_byte2;
321    G4int last  = font_info->max_char_or_byte2;
322    glXUseXFont(font_info->fid, first, last-first+1,font_base+first);
323    G4OpenGLFontBaseStore::AddFontBase(this,font_base,i->first,i->second);
324  }
325}
326
327G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
328G4VViewer (scene, -1),
329G4OpenGLViewer (scene),
330vi_immediate (0),
331vi_stored (0),
332vi (0),
333cmap (0)
334{
335  GetXConnection ();
336  if (fViewId < 0) return;
337 
338  // Try for a visual suitable for OpenGLImmediate..
339  // first try for a single buffered RGB window
340  if (!vi_single_buffer) {
341    vi_single_buffer =
342      glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
343  }
344  if (!vi_double_buffer) {
345    vi_double_buffer =
346      glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
347  }
348
349  if (vi_single_buffer || vi_double_buffer) {
350    if (!vi_double_buffer) {
351      G4cout <<
352        "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
353        "\n  Working with a single buffer."
354             << G4endl;
355    }
356  } else {
357    if (!vi_single_buffer) {
358      G4cout <<
359        "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
360             << G4endl;
361    }
362    if (!vi_double_buffer) {
363      G4cout <<
364        "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
365             << G4endl;
366    }
367  }
368
369  if (vi_single_buffer) {
370    vi_immediate = vi_single_buffer;
371    attributeList = snglBuf_RGBA;
372  }
373 
374  if (!vi_immediate){
375    // next try for a double buffered RGB, but Draw to top buffer
376    if (vi_double_buffer) {
377      vi_immediate = vi_double_buffer;
378      attributeList = dblBuf_RGBA;
379    }
380  }
381
382  // Now try for a visual suitable for OpenGLStored...
383  // Try for a double buffered RGB window
384  if (vi_double_buffer) {
385    vi_stored = vi_double_buffer;
386    attributeList = dblBuf_RGBA;
387  }
388
389  if (!vi_immediate || !vi_stored) {
390    G4cout <<
391    "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
392           << G4endl;
393    fViewId = -1;  // This flags an error.
394  }
395
396  //  glClearColor (0., 0., 0., 0.);
397  //  glClearDepth (1.);
398}
399
400G4OpenGLXViewer::~G4OpenGLXViewer () {
401  if (fViewId >= 0) {
402    //Close a window from here
403    glXMakeCurrent (dpy, None, NULL);
404    glXDestroyContext (dpy, cx);
405    if (win) XDestroyWindow (dpy, win); // ...if already deleted in
406    // sub-class G4OpenGLXmViewer.
407    XFlush (dpy);
408  }
409}
410
411void G4OpenGLXViewer::print() {
412 
413  //using namespace std;
414  //cout << "print_col_callback requested with file name: " << print_string << G4endl;
415 
416  if (vectored_ps) {
417
418    G4OpenGLViewer::print();
419
420  } else {
421
422    XVisualInfo* pvi;
423    GLXContext pcx = create_GL_print_context(pvi);
424
425    if (!pcx) {
426      G4cout << "Unable to create print context." << G4endl;
427      return;
428    }
429
430    GLXContext tmp_cx;
431    tmp_cx = cx;
432    cx=pcx;
433   
434    Pixmap pmap = XCreatePixmap (dpy,
435                                 XRootWindow (dpy, pvi->screen),
436                                 fWinSize_x, fWinSize_y,
437                                 pvi->depth);
438   
439    GLXPixmap glxpmap = glXCreateGLXPixmap (dpy,
440                                            pvi,
441                                            pmap);
442   
443    GLXDrawable tmp_win;
444    tmp_win=win;
445    win=glxpmap;
446   
447    glXMakeCurrent (dpy,
448                    win,
449                    cx);
450       
451    ClearView ();
452    SetView ();
453    DrawView ();
454   
455    generateEPS (print_string,
456                 print_colour,
457                 fWinSize_x, fWinSize_y);
458   
459    win=tmp_win;
460    cx=tmp_cx;
461   
462    glXMakeCurrent (dpy,
463                    win,
464                    cx);
465   
466  }
467
468}
469
470
471GLXContext G4OpenGLXViewer::create_GL_print_context(XVisualInfo*& pvi) {
472 
473  pvi = glXChooseVisual (dpy,
474                         XDefaultScreen (dpy),
475                         snglBuf_RGBA);
476
477  if (!pvi) {
478    pvi = glXChooseVisual (dpy,
479                           XDefaultScreen (dpy),
480                           dblBuf_RGBA);
481  }
482
483  return glXCreateContext (dpy,
484                           pvi,
485                           NULL,
486                           False);
487}
488
489#endif
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