source: trunk/source/visualization/OpenGL/src/G4OpenGLXmRotationCallbacks.cc @ 1337

Last change on this file since 1337 was 1337, checked in by garnier, 14 years ago

tag geant4.9.4 beta 1 + modifs locales

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27// $Id: G4OpenGLXmRotationCallbacks.cc,v 1.17 2009/01/19 16:53:42 lgarnier Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30//
31// Andrew Walkden  16th April 1997
32// G4OpenGLXmRotationCallbacks :
33//                       Several callback functions used by
34//                       elements of the control panel to
35//                       rotate the view.
36
37#ifdef G4VIS_BUILD_OPENGLXM_DRIVER
38
39#include "G4OpenGLXmViewer.hh"
40
41#include "G4Scene.hh"
42#include "G4UImanager.hh"
43#include "G4ios.hh"
44
45void G4OpenGLXmViewer::theta_rotation_callback (Widget w,
46                                              XtPointer clientData,
47                                              XtPointer callData)
48{
49  XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
50  G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
51
52  pView->rotate_right = get_boolean_userData (w);
53
54  if (cbs->reason == XmCR_ARM) {
55    rotate_in_theta (pView, NULL);
56  } else if (cbs->reason == XmCR_DISARM) {
57    XtRemoveTimeOut (pView->rotation_timer);
58  }
59}
60
61void G4OpenGLXmViewer::rotate_in_theta (XtPointer clientData,
62                                      XtIntervalId* timer_id)
63{
64  //theta spin stuff here
65  G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
66
67  if (pView->rotate_right) {
68    pView->rotateScene((G4double)pView->rot_sens,0,1);
69  } else {
70    pView->rotateScene(-(G4double)pView->rot_sens,0,1);
71  }
72  /*
73  G4double delta_theta;
74
75  if (pView->fVP.GetLightsMoveWithCamera()) {
76    if (pView->rotate_right) {
77      delta_theta = -((G4double)pView->rot_sens);
78    } else {
79      delta_theta = (G4double)pView->rot_sens;
80    }
81  } else {
82    if (pView->rotate_right) {
83      delta_theta = (G4double)pView->rot_sens;
84    } else {
85      delta_theta = -((G4double)pView->rot_sens);
86    }
87  }   
88  delta_theta *= deg;
89  // Rotates by fixed azimuthal angle delta_theta.
90
91  const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
92  const G4Vector3D& up = pView->fVP.GetUpVector ().unit ();
93  const G4Vector3D& zprime = up;
94  G4double cosalpha = up.dot (vp);
95  G4double sinalpha = std::sqrt (1. - std::pow (cosalpha, 2));
96  G4Vector3D yprime = (zprime.cross (vp)).unit ();
97  G4Vector3D xprime = yprime.cross (zprime);
98  // Projection of vp on plane perpendicular to up...
99  G4Vector3D a1 = sinalpha * xprime;
100  // Required new projection...
101  G4Vector3D a2 =
102    sinalpha * (std::cos (delta_theta) * xprime + std::sin (delta_theta) * yprime);
103  // Required Increment vector...
104  G4Vector3D delta = a2 - a1;
105  // So new viewpoint is...
106  G4Vector3D viewPoint = vp + delta;
107
108  pView->fVP.SetViewAndLights (viewPoint); 
109  */
110
111  pView->SetView ();
112  pView->ClearView ();
113  pView->DrawView ();
114
115  pView->rotation_timer = XtAppAddTimeOut
116    (pView->app,
117     timer_id == NULL ? 500 : 1,
118     rotate_in_theta,
119     pView);
120
121
122void G4OpenGLXmViewer::phi_rotation_callback (Widget w,
123                                            XtPointer clientData,
124                                            XtPointer callData)
125{
126  XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
127  G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
128
129  pView->rotate_up = get_boolean_userData (w);
130
131  if (cbs->reason == XmCR_ARM) {
132    rotate_in_phi (pView, NULL);
133  } else if (cbs->reason == XmCR_DISARM) {
134    XtRemoveTimeOut (pView->rotation_timer);
135  }
136}
137
138void G4OpenGLXmViewer::rotate_in_phi (XtPointer clientData,
139                                    XtIntervalId* timer_id)
140{
141  //phi spin stuff here
142  //  G4double delta_alpha;
143  G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
144
145  if (pView -> rotate_up) {
146    pView->rotateScene(0,-(G4double)pView->rot_sens,1);
147  } else {
148    pView->rotateScene(0,(G4double)pView->rot_sens,1);
149  }
150  /*
151  if (pView->fVP.GetLightsMoveWithCamera()) {
152    if (pView -> rotate_up) {
153      delta_alpha = -((G4double)pView->rot_sens);
154    } else {
155      delta_alpha = (G4double)pView->rot_sens;
156    }
157  } else {
158    if (pView -> rotate_up) {
159      delta_alpha = (G4double)pView->rot_sens;
160    } else {
161      delta_alpha = -((G4double)pView->rot_sens);
162    }
163  }   
164
165  delta_alpha *= deg;
166
167  const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
168  const G4Vector3D& up = pView->fVP.GetUpVector ().unit ();
169
170  const G4Vector3D& xprime = vp;
171  G4Vector3D yprime = (up.cross(xprime)).unit();
172  G4Vector3D zprime = (xprime.cross(yprime)).unit();
173
174  G4Vector3D new_vp = std::cos(delta_alpha) * xprime + std::sin(delta_alpha) * zprime;
175
176  pView->fVP.SetViewAndLights (new_vp.unit());
177
178  if (pView->fVP.GetLightsMoveWithCamera()) {
179    G4Vector3D new_up = (new_vp.cross(yprime)).unit();
180    pView->fVP.SetUpVector(new_up);
181  }
182
183  */
184  pView->SetView ();
185  pView->ClearView ();
186  pView->DrawView ();
187 
188  pView->rotation_timer = XtAppAddTimeOut
189    (pView->app,
190     timer_id == NULL ? 500 : 1,
191     rotate_in_phi,
192     pView);
193}
194
195void G4OpenGLXmViewer::set_rot_sens_callback (Widget w,
196                                            XtPointer clientData,
197                                            XtPointer callData)
198{
199  XmScaleCallbackStruct *cbs = (XmScaleCallbackStruct*) callData;
200  G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
201  short dp = -1;
202  G4float ten_to_the_dp = 10.;
203
204  XtVaGetValues (w,
205                 XmNdecimalPoints, &dp,
206                 NULL);
207
208  if (dp == 0) {
209    ten_to_the_dp = 1.;
210  } else if ( dp > 0) {
211    for (G4int i = 1; i < (G4int)dp; i++) {
212      ten_to_the_dp *= 10.;
213    }
214  } else {
215    G4Exception("Bad value returned for dp in set_rot_sens_callback");
216  }
217
218  pView->rot_sens = (G4float)(cbs->value) / ten_to_the_dp;
219
220
221void G4OpenGLXmViewer::set_rot_subject_callback (Widget w,
222                                               XtPointer clientData,
223                                               XtPointer)
224{
225  G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*)clientData;
226 
227  G4int choice = get_int_userData (w);
228 
229  switch (choice) {
230  case 0:
231    {
232      pView->fVP.SetLightsMoveWithCamera (true);
233      break;
234    }
235  case 1:
236    {
237      pView->fVP.SetLightsMoveWithCamera (false);
238      break;
239    }
240  default:
241    {
242      G4Exception("Unrecognised choice made in set_rot_subject_callback");
243    }
244  }
245
246
247void G4OpenGLXmViewer::wobble_callback (Widget w,
248                                      XtPointer,
249                                      XtPointer)
250{
251  G4OpenGLXmViewer* pView;
252 
253  XtVaGetValues (w,
254                 XmNuserData, &pView,
255                 NULL);
256 
257  pView->original_vp = pView->fVP.GetViewpointDirection();
258  pView->wobble_timer = XtAppAddTimeOut
259    (pView->app,
260     (long unsigned int) (1000. * (1. / pView->wob_sens)),
261     wobble_timer_callback,
262     pView);
263
264
265void G4OpenGLXmViewer::wobble_timer_callback (XtPointer clientData,
266                                            XtIntervalId*)
267{
268  G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*)clientData;
269  const G4Vector3D& up = pView->fVP.GetUpVector();
270  G4Vector3D third_axis = up.cross(pView->original_vp);
271  G4double pi_div_by_ten = pi / 10.0;
272  G4Vector3D d_up = 0.1 * (std::sin ((G4double)pView->frameNo * pi_div_by_ten * 2.)) * up;
273  G4Vector3D d_third_axis = 0.1 * (std::sin ((G4double)pView->frameNo * (pi_div_by_ten))) * third_axis;
274
275  pView->fVP.SetViewAndLights (pView->original_vp + d_up + d_third_axis);
276
277  pView->SetView ();
278  pView->ClearView ();
279  pView->DrawView ();
280 
281  if (pView->frameNo++ == 20) {
282    if (pView->wobble_timer) {
283      XtRemoveTimeOut (pView->wobble_timer);
284      pView->frameNo = 0;
285      pView->fVP.SetViewAndLights (pView->original_vp);
286      pView->SetView ();
287      pView->ClearView ();
288      pView->DrawView ();
289   }
290  } else {
291    pView->wobble_timer = XtAppAddTimeOut
292      (pView->app,
293       (long unsigned int) (1000. * (1. / pView->wob_sens)),
294       wobble_timer_callback,
295       pView);
296  }
297}
298
299void G4OpenGLXmViewer::reset_callback (Widget w,
300                                     XtPointer,
301                                     XtPointer)
302{
303 
304  G4OpenGLXmViewer* pView;
305 
306  XtVaGetValues (w,
307                 XmNuserData, &pView,
308                 NULL);
309 
310  pView->fVP.SetCurrentTargetPoint(G4Point3D());
311  pView->fVP.SetZoomFactor(1.0);
312  pView->fVP.SetDolly(0.0);
313  pView->SetView ();
314  pView->ClearView ();
315  pView->DrawView ();
316  pView->zoom_low = 0.1;
317  pView->zoom_high = 10.0;
318 
319}
320#endif
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