1 | // |
---|
2 | // ******************************************************************** |
---|
3 | // * License and Disclaimer * |
---|
4 | // * * |
---|
5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
7 | // * conditions of the Geant4 Software License, included in the file * |
---|
8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
9 | // * include a list of copyright holders. * |
---|
10 | // * * |
---|
11 | // * Neither the authors of this software system, nor their employing * |
---|
12 | // * institutes,nor the agencies providing financial support for this * |
---|
13 | // * work make any representation or warranty, express or implied, * |
---|
14 | // * regarding this software system or assume any liability for its * |
---|
15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
16 | // * for the full disclaimer and the limitation of liability. * |
---|
17 | // * * |
---|
18 | // * This code implementation is the result of the scientific and * |
---|
19 | // * technical work of the GEANT4 collaboration. * |
---|
20 | // * By using, copying, modifying or distributing the software (or * |
---|
21 | // * any work based on the software) you agree to acknowledge its * |
---|
22 | // * use in resulting scientific publications, and indicate your * |
---|
23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
24 | // ******************************************************************** |
---|
25 | // |
---|
26 | // |
---|
27 | // $Id: G4OpenInventorTransform3D.cc,v 1.8 2006/06/29 21:22:16 gunter Exp $ |
---|
28 | // GEANT4 tag $Name: $ |
---|
29 | // |
---|
30 | // |
---|
31 | // jck 17 Dec 1996 |
---|
32 | // G4OpenInventorTransform3D provides OpenGL style transformation matrix |
---|
33 | // from G4Transform3D. |
---|
34 | // gb 22 Nov 2004 : use SbMatrix instead of SoSFMatrix. |
---|
35 | |
---|
36 | #ifdef G4VIS_BUILD_OI_DRIVER |
---|
37 | |
---|
38 | // this : |
---|
39 | #include "G4OpenInventorTransform3D.hh" |
---|
40 | |
---|
41 | #include <Inventor/SbLinear.h> |
---|
42 | |
---|
43 | G4OpenInventorTransform3D::G4OpenInventorTransform3D (const G4Transform3D &t) |
---|
44 | : G4Transform3D (t) { |
---|
45 | #define elem(i,j) ((float)t(i,j)) |
---|
46 | m[0] = elem(0,0); //xx |
---|
47 | m[1] = elem(1,0); //yx |
---|
48 | m[2] = elem(2,0); //zx |
---|
49 | m[3] = 0; |
---|
50 | m[4] = elem(0,1); //xy |
---|
51 | m[5] = elem(1,1); //yy |
---|
52 | m[6] = elem(2,1); //zy |
---|
53 | m[7] = 0; |
---|
54 | m[8] = elem(0,2); //xz |
---|
55 | m[9] = elem(1,2); //yz |
---|
56 | m[10] = elem(2,2); //zz |
---|
57 | m[11] = 0; |
---|
58 | m[12] = elem(0,3); //dx |
---|
59 | m[13] = elem(1,3); //dy |
---|
60 | m[14] = elem(2,3); //dz |
---|
61 | m[15] = 1; |
---|
62 | #undef elem |
---|
63 | } |
---|
64 | |
---|
65 | SbMatrix* G4OpenInventorTransform3D::GetSbMatrix () const { |
---|
66 | SbMatrix* tm = new SbMatrix(m[0],m[1],m[2],m[3], |
---|
67 | m[4],m[5],m[6],m[7], |
---|
68 | m[8],m[9],m[10],m[11], |
---|
69 | m[12],m[13],m[14],m[15]); |
---|
70 | return tm; |
---|
71 | } |
---|
72 | |
---|
73 | #endif |
---|