source: trunk/source/visualization/OpenInventor/src/G4OpenInventorViewer.cc @ 921

Last change on this file since 921 was 921, checked in by garnier, 16 years ago

en test de gl2ps. Problemes de libraries

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26// $Id: G4OpenInventorViewer.cc,v 1.59 2007/04/03 13:35:48 allison Exp $
27// GEANT4 tag $Name: HEAD $
28
29#ifdef G4VIS_BUILD_OI_DRIVER
30
31// this :
32#include "G4OpenInventorViewer.hh"
33
34#include <Inventor/nodes/SoSelection.h>
35#include <Inventor/nodes/SoShape.h>
36#include <Inventor/nodes/SoOrthographicCamera.h>
37#include <Inventor/nodes/SoPerspectiveCamera.h>
38#include <Inventor/actions/SoCallbackAction.h>
39#include <Inventor/actions/SoWriteAction.h>
40#include <Inventor/sensors/SoNodeSensor.h>
41
42#include "HEPVis/nodes/SoImageWriter.h"
43#include "HEPVis/actions/SoGL2PSAction.h"
44#include "HEPVis/actions/SoCounterAction.h"
45#include "HEPVis/actions/SoAlternateRepAction.h"
46
47#include "G4OpenInventor.hh"
48#include "G4OpenInventorSceneHandler.hh"
49#include "G4VInteractorManager.hh"
50#include "G4Scene.hh"
51#include "Geant4_SoPolyhedron.h"
52#include "G4AttValue.hh"#include "G4AttDef.hh"
53#include "G4AttCheck.hh"
54#include "G4AttHolder.hh"
55
56G4OpenInventorViewer::G4OpenInventorViewer(
57 G4OpenInventorSceneHandler& sceneHandler
58,const G4String& name)
59:G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
60,fG4OpenInventorSceneHandler(sceneHandler)
61,fInteractorManager(0)
62,fSoSelection(0)
63,fSoImageWriter(0)
64,fGL2PSAction(0) //To be set be suclass.
65,fGroupCameraSensor(0)
66,fCameraSensor(0)
67{
68  fNeedKernelVisit = true;  //?? Temporary, until KernelVisitDecision fixed.
69
70  fVP.SetAutoRefresh(true);
71  fDefaultVP.SetAutoRefresh(true);
72  fVP.SetPicking(true);
73  fDefaultVP.SetPicking(true);
74
75  //FIXME : G.Barrand : not convinced that we have to rm culling.
76  // For viewing of all objects by default :
77  //fDefaultVP.SetCulling(false);
78  //fVP.SetCulling(false);
79
80  fInteractorManager =
81    ((G4OpenInventor*)fG4OpenInventorSceneHandler.GetGraphicsSystem())->
82    GetInteractorManager();
83
84  // Main user scene graph root sent to the viewers.
85  fSoSelection = new SoSelection;
86  fSoSelection->ref();
87  fSoSelection->addSelectionCallback(SelectionCB,this);
88  //fSoSelection->addDeselectionCallback(DeselectionCB,this);
89  fSoSelection->policy = SoSelection::SINGLE;
90
91  SoGroup* group = new SoGroup;
92  fSoSelection->addChild(group);
93
94  //  Have a camera under fSoSelection in order
95  // that the below SceneGraphSensor be notifed
96  // when the viewer changes the camera type.
97  //  But we put the camera under a SoGroup so that
98  // the SceneGraphSensor be not triggered at each change
99  // under the fG4OpenInventorSceneHandler.fRoot.
100  SoOrthographicCamera* camera = new SoOrthographicCamera;
101  camera->viewportMapping.setValue(SoCamera::ADJUST_CAMERA);
102  //camera->aspectRatio.setValue(10);
103  camera->position.setValue(0,0,10);
104  camera->orientation.setValue(SbRotation(SbVec3f(0,1,0),0));
105  camera->height.setValue(10);
106  camera->nearDistance.setValue(1);
107  camera->farDistance.setValue(100);
108  camera->focalDistance.setValue(10);
109  group->addChild(camera);
110
111 {SoInput soInput;
112   if(soInput.openFile("g4view.iv",TRUE)) {
113    SoSeparator* separator = SoDB::readAll(&soInput);
114    if(separator) fSoSelection->addChild(separator);
115  }}
116
117  fSoSelection->addChild(fG4OpenInventorSceneHandler.fRoot);
118
119  // SoImageWriter should be the last.
120  fSoImageWriter = new SoImageWriter();
121  fSoImageWriter->fileName.setValue("g4out.ps");
122  fSoSelection->addChild(fSoImageWriter);
123
124  // Sensors :
125  // To detect that the viewer had changed the camera type :
126  fGroupCameraSensor = new SoNodeSensor(GroupCameraSensorCB,this);
127  fGroupCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
128  fGroupCameraSensor->attach(group);
129
130  fCameraSensor = new SoNodeSensor(CameraSensorCB,this);
131  fCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
132}
133
134G4OpenInventorViewer::~G4OpenInventorViewer () {
135  fCameraSensor->detach();
136  delete fCameraSensor;
137  fGroupCameraSensor->detach();
138  delete fGroupCameraSensor;
139  fSoSelection->unref();
140}
141
142void G4OpenInventorViewer::KernelVisitDecision () {
143 
144  // If there's a significant difference with the last view parameters
145  // of either the scene handler or this viewer, trigger a rebuild.
146
147  if (
148      //??fG4OpenInventorSceneHandler.fPODLList.size() == 0 ||
149      // We need a test for empty scene graph, such as
150      // staticRoot.size() or something??????????  See temporary fix
151      // in contructor.  (John Allison Aug 2001)
152      CompareForKernelVisit(fLastVP)) {
153    NeedKernelVisit ();
154  }     
155  fLastVP = fVP;
156}
157 
158G4bool G4OpenInventorViewer::CompareForKernelVisit(G4ViewParameters& vp) {
159
160  if (
161      (vp.GetDrawingStyle ()    != fVP.GetDrawingStyle ())    ||
162      (vp.IsAuxEdgeVisible ()   != fVP.IsAuxEdgeVisible ())   ||
163      (vp.GetRepStyle ()        != fVP.GetRepStyle ())        ||
164      (vp.IsCulling ()          != fVP.IsCulling ())          ||
165      (vp.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
166      (vp.IsDensityCulling ()   != fVP.IsDensityCulling ())   ||
167      (vp.IsCullingCovered ()   != fVP.IsCullingCovered ())   ||
168      (vp.IsSection ()          != fVP.IsSection ())          ||
169      (vp.IsCutaway ()          != fVP.IsCutaway ())          ||
170      // This assumes use of generic clipping (sectioning, slicing,
171      // DCUT, cutaway).  If a decision is made to implement locally,
172      // this will need changing.  See G4OpenGLViewer::SetView,
173      // G4OpenGLStoredViewer.cc::CompareForKernelVisit and
174      // G4OpenGLStoredSceneHander::CreateSection/CutawayPolyhedron.
175      (vp.IsExplode ()          != fVP.IsExplode ())          ||
176      (vp.GetNoOfSides ()       != fVP.GetNoOfSides ())       ||
177      (vp.IsMarkerNotHidden ()  != fVP.IsMarkerNotHidden ())  ||
178      (vp.GetBackgroundColour ()!= fVP.GetBackgroundColour ())||
179      (vp.IsPicking ()          != fVP.IsPicking ())          ||
180      // Scaling for Open Inventor is done by the scene handler so it
181      // needs a kernel visit.  (In this respect, it differs from the
182      // OpenGL drivers, where it's done in SetView.)
183      (vp.GetScaleFactor ()     != fVP.GetScaleFactor ())
184      )
185    return true;
186
187  if (vp.IsDensityCulling () &&
188      (vp.GetVisibleDensity () != fVP.GetVisibleDensity ()))
189    return true;
190
191  if (vp.IsSection () &&
192      (vp.GetSectionPlane () != fVP.GetSectionPlane ()))
193    return true;
194
195  if (vp.IsCutaway ()) {
196    if (vp.GetCutawayPlanes ().size () !=
197        fVP.GetCutawayPlanes ().size ()) return true;
198    for (size_t i = 0; i < vp.GetCutawayPlanes().size(); ++i)
199      if (vp.GetCutawayPlanes()[i] != fVP.GetCutawayPlanes()[i])
200        return true;
201  }
202
203  if (vp.IsExplode () &&
204      (vp.GetExplodeFactor () != fVP.GetExplodeFactor ()))
205    return true;
206     
207  return false;
208}
209
210void G4OpenInventorViewer::ClearView () {
211}
212
213void G4OpenInventorViewer::SetView () {
214
215  // Get G4 camera infos :
216  const G4Point3D target
217    = fSceneHandler.GetScene()->GetStandardTargetPoint()
218    + fVP.GetCurrentTargetPoint ();
219  G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius();
220  if(radius<=0.) radius = 1.;
221  const G4double cameraDistance = fVP.GetCameraDistance (radius);
222  const G4Vector3D& direction = fVP.GetViewpointDirection().unit();
223  const G4Point3D cameraPosition = target + cameraDistance * direction;
224  //const G4double pnear = fVP.GetNearDistance (cameraDistance, radius);
225  //const G4double pfar  = fVP.GetFarDistance  (cameraDistance, pnear, radius);
226  const G4Normal3D& up = fVP.GetUpVector (); 
227
228/*
229  printf("debug : target : %g %g %g\n",target.x(),
230                                       target.y(),
231                                       target.z());
232  printf("debug : dir : %g %g %g\n",direction.x(),
233                                    direction.y(),
234                                    direction.z());
235  printf("debug : pos : %g %g %g\n",cameraPosition.x(),
236                                    cameraPosition.y(),
237                                    cameraPosition.z());
238  //printf("debug : near %g far %g\n",pnear,pfar);
239*/
240
241  SoCamera* camera = GetCamera();
242  if(!camera) return;
243
244  // viewer camera setup :
245  camera->position.setValue((float)cameraPosition.x(),
246                               (float)cameraPosition.y(),
247                               (float)cameraPosition.z());
248
249  SbVec3f sbTarget((float)target.x(),
250                   (float)target.y(),
251                   (float)target.z());
252  SbVec3f sbUp((float)up.x(),
253               (float)up.y(),
254               (float)up.z());
255  sbUp.normalize();
256  // Need Coin's camera->pointAt(sbTarget,sbUp); not in the SGI API
257  // Stole Coin's code...
258  pointAt(camera,sbTarget,sbUp);
259
260  //camera->height.setValue(10);
261  //camera->nearDistance.setValue((float)pnear);
262  //camera->farDistance.setValue((float)pfar);
263  //camera->focalDistance.setValue((float)cameraDistance);
264
265  if(camera->isOfType(SoOrthographicCamera::getClassTypeId())) {
266    if (fVP.GetFieldHalfAngle() == 0.) {
267      //FIXME : ((SoOrthographicCamera*)camera)->height.setValue();
268      //FIXME : (Don't think we have to do that.)
269    } else {
270      //FIXME : Have to set a perspective camera !
271      //FIXME : viewer->setCameraType(SoPerspectiveCamera::getClassTypeId())
272      //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
273      //FIXME :   (2.*fVP.GetFieldHalfAngle());
274    }
275  } else if(camera->isOfType(SoPerspectiveCamera::getClassTypeId())) {
276    if (fVP.GetFieldHalfAngle() == 0.) {
277      //FIXME : Have to set an orthographic camera !
278      //FIXME : viewer->setCameraType(SoOrthographicCamera::getClassTypeId())
279    } else {
280      //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
281      //FIXME :   (2.*fVP.GetFieldHalfAngle());
282    }
283  }
284}
285
286//COIN_FUNCTION_EXTENSION
287void
288G4OpenInventorViewer::pointAt(SoCamera* camera,const SbVec3f & targetpoint, const SbVec3f & upvector)
289{
290  SbVec3f dir = targetpoint - camera->position.getValue();
291  if (dir.normalize() == 0.0f) return;
292  lookAt(camera,dir, upvector);
293}
294
295//COIN_FUNCTION
296// Private method that calculates a new orientation based on camera
297// direction and camera up vector. Vectors must be unit length.
298void
299G4OpenInventorViewer::lookAt(SoCamera* camera,const SbVec3f & dir, const SbVec3f & up)
300{
301  SbVec3f z = -dir;
302  SbVec3f y = up;
303  SbVec3f x = y.cross(z);
304
305  // recompute y to create a valid coordinate system
306  y = z.cross(x);
307
308  // normalize x and y to create an orthonormal coord system
309  y.normalize();
310  x.normalize();
311
312  // create a rotation matrix
313  SbMatrix rot = SbMatrix::identity();
314  rot[0][0] = x[0];
315  rot[0][1] = x[1];
316  rot[0][2] = x[2];
317
318  rot[1][0] = y[0];
319  rot[1][1] = y[1];
320  rot[1][2] = y[2];
321
322  rot[2][0] = z[0];
323  rot[2][1] = z[1];
324  rot[2][2] = z[2];
325
326  camera->orientation.setValue(SbRotation(rot));
327}
328
329void
330G4OpenInventorViewer::lookedAt(SoCamera* camera,SbVec3f & dir, SbVec3f & up)
331{
332  SbRotation rot = camera->orientation.getValue();
333  SbMatrix mrot; rot.getValue(mrot);
334
335  SbVec3f x, y, z;
336
337  // create a rotation matrix
338  x[0] = mrot[0][0];
339  x[1] = mrot[0][1];
340  x[2] = mrot[0][2];
341
342  y[0] = mrot[1][0];
343  y[1] = mrot[1][1];
344  y[2] = mrot[1][2];
345
346  z[0] = mrot[2][0];
347  z[1] = mrot[2][1];
348  z[2] = mrot[2][2];
349
350  dir = -z;
351  dir.normalize();
352  up = SbVec3f(0.f,1.f,0.f);  // Choose y-axis if possible.
353  if (std::abs(up.dot(z)) > 1.e-6) {
354    up = y;
355    up.normalize();
356  }
357}
358
359void G4OpenInventorViewer::DrawView () {
360  //G4cout << "debug Iv::DrawViewer " <<G4endl;
361  if (!fNeedKernelVisit) KernelVisitDecision();
362  ProcessView();
363  FinishView();
364}
365
366void G4OpenInventorViewer::ShowView () {
367  fInteractorManager -> SecondaryLoop ();
368}
369
370void G4OpenInventorViewer::GroupCameraSensorCB(void* aThis,SoSensor* aSensor){
371  G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
372
373  SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
374  //printf("debug : GroupCameraSensorCB %s\n",
375  //node->getTypeId().getName().getString());
376
377  if(node->isOfType(SoCamera::getClassTypeId())) {
378    // Viewer had changed the camera type,
379    // attach the fCameraSensor to the new camera.
380    SoCamera* camera = (SoCamera*)node;
381    This->fCameraSensor->detach();
382    This->fCameraSensor->attach(camera);
383  }
384
385}
386
387void G4OpenInventorViewer::CameraSensorCB(void* aThis,SoSensor* aSensor) {
388  G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
389
390  //printf("debug : CameraSensorCB\n");
391
392  SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
393
394  if(node->isOfType(SoCamera::getClassTypeId())) {
395    SoCamera* camera = (SoCamera*)node;
396
397    SbVec3f direction, up;
398    lookedAt(camera,direction, up);
399    This->fVP.SetViewpointDirection
400      (G4Vector3D(-direction[0],-direction[1],-direction[2]));
401    This->fVP.SetUpVector(G4Vector3D(up[0],up[1],up[2]));
402
403    SbVec3f pos = camera->position.getValue();
404    SbVec3f target = pos + direction * camera->focalDistance.getValue();
405
406    This->fVP.SetCurrentTargetPoint(G4Point3D(target[0],target[1],target[2]));
407  }
408}
409
410void G4OpenInventorViewer::SelectionCB(
411 void* aThis
412,SoPath* aPath
413)
414{
415  G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
416  SoNode* node = ((SoFullPath*)aPath)->getTail();
417  G4AttHolder* attHolder = dynamic_cast<G4AttHolder*>(node);
418  if(attHolder && attHolder->GetAttDefs().size()) {
419    for (size_t i = 0; i < attHolder->GetAttDefs().size(); ++i) {
420      G4cout << G4AttCheck(attHolder->GetAttValues()[i],
421                           attHolder->GetAttDefs()[i]);
422    }
423  } else {
424    G4String name((char*)node->getName().getString());
425    G4String cls((char*)node->getTypeId().getName().getString());
426    G4cout << "SoNode : " << node
427           << " SoType : " << cls
428           << " name : " << name
429           << G4endl;
430    G4cout << "No attributes attached." << G4endl;
431  }
432  /*FIXME : to explore (need different button - this is used for picking.
433  if(node->isOfType(Geant4_SoPolyhedron::getClassTypeId())) {
434    Geant4_SoPolyhedron* polyhedron = (Geant4_SoPolyhedron*)node;
435    if(polyhedron->solid.getValue()==FALSE)
436      polyhedron->solid.setValue(TRUE);
437    else
438      polyhedron->solid.setValue(FALSE);
439  }*/
440  This->fSoSelection->deselectAll();
441}
442/*
443void G4OpenInventorViewer::DeselectionCB(
444 void* aThis
445,SoPath* aPath
446)
447{
448  //G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
449  G4String name((char*)aPath->getTail()->getTypeId().getName().getString());
450  G4cout << "Deselect : " << name << G4endl;
451}
452*/
453
454void G4OpenInventorViewer::DrawDetector() {
455  /* Replace this... - JA
456  // DrawView does a ClearStore. Do not clear the transient store :
457  SoSeparator* tmp = fG4OpenInventorSceneHandler.fTransientRoot;
458  fG4OpenInventorSceneHandler.fTransientRoot = new SoSeparator;
459  if (!fNeedKernelVisit) KernelVisitDecision();
460  ProcessView();
461  fG4OpenInventorSceneHandler.fTransientRoot->unref();
462  fG4OpenInventorSceneHandler.fTransientRoot = tmp;
463  */
464  // ...by this... - JA
465  DrawView();
466}
467
468//////////////////////////////////////////////////////////////////////////////
469/// Menu items callbacks /////////////////////////////////////////////////////
470//////////////////////////////////////////////////////////////////////////////
471
472void G4OpenInventorViewer::Escape(){
473  G4cout << "Escape..." <<G4endl;
474  fInteractorManager->RequireExitSecondaryLoop (OIV_EXIT_CODE);
475}
476
477void G4OpenInventorViewer::WritePostScript(const G4String& aFile) {
478  if(!fGL2PSAction) return;
479  fGL2PSAction->setFileName(aFile.c_str());
480  G4cout << "Produce " << aFile << "..." << G4endl;
481  if (fGL2PSAction->enableFileWriting()) {
482    ViewerRender();
483    fGL2PSAction->disableFileWriting();
484  }
485}
486
487void G4OpenInventorViewer::WritePixmapPostScript(const G4String& aFile) {
488  fSoImageWriter->fileName.setValue(aFile.c_str());
489  //imageWriter->format.setValue(SoImageWriter::POST_SCRIPT);
490  fSoImageWriter->enable();
491  ViewerRender();
492  fSoImageWriter->disable();
493  if(fSoImageWriter->getStatus()) {
494    G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
495           << " produced."
496           << G4endl;
497  } else {
498    G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
499           << " not produced."
500           << G4endl;
501  }
502
503
504void G4OpenInventorViewer::WriteInventor(const G4String& aFile) {
505  G4cout << "Produce " << aFile << "..." << G4endl;
506
507  SbBool genAlternateRep = TRUE;
508  //SbBool binary = FALSE;
509  SbBool binary = TRUE;
510  SoAlternateRepAction alternateRepAction;
511  if(genAlternateRep==TRUE) {
512    alternateRepAction.setGenerate(TRUE); //Clear alternate reps.
513    alternateRepAction.apply(fSoSelection);
514  }
515
516  SoWriteAction writeAction;
517  writeAction.getOutput()->openFile(aFile.c_str());
518  writeAction.getOutput()->setBinary(binary);
519  writeAction.apply(fSoSelection);
520  writeAction.getOutput()->closeFile();
521
522  if(genAlternateRep==TRUE) {
523    alternateRepAction.setGenerate(FALSE); //Clear alternate reps.
524    alternateRepAction.apply(fSoSelection);
525  }
526
527
528
529}
530
531struct Counter {
532 int fTriangles;
533 int fLineSegments;
534 int fPoints;
535};
536
537static void CountTrianglesCB(
538 void* userData
539,SoCallbackAction*
540,const SoPrimitiveVertex*
541,const SoPrimitiveVertex*,
542const SoPrimitiveVertex*)
543{
544  Counter* counter = (Counter*)userData;
545  counter->fTriangles++;
546}
547
548static void CountLineSegmentsCB(
549 void* userData
550,SoCallbackAction*
551,const SoPrimitiveVertex*
552,const SoPrimitiveVertex*)
553{
554  Counter* counter = (Counter*)userData;
555  counter->fLineSegments++;
556}
557
558static void CountPointsCB(
559 void* userData
560,SoCallbackAction*
561,const SoPrimitiveVertex*)
562{
563  Counter* counter = (Counter*)userData;
564  counter->fPoints++;
565}
566
567void G4OpenInventorViewer::SceneGraphStatistics() {
568  Counter counter;
569  counter.fTriangles = 0;
570  counter.fLineSegments = 0;
571  counter.fPoints = 0;
572
573  SoCallbackAction callbackAction;
574  callbackAction.addTriangleCallback
575    (SoShape::getClassTypeId(),CountTrianglesCB,(void*)&counter);
576  callbackAction.addLineSegmentCallback
577    (SoShape::getClassTypeId(),CountLineSegmentsCB,(void*)&counter);
578  callbackAction.addPointCallback
579    (SoShape::getClassTypeId(),CountPointsCB,(void*)&counter);
580  callbackAction.apply(fSoSelection);
581
582  SoCounterAction counterAction;
583  counterAction.apply(fSoSelection);
584  int nodes = counterAction.getCount();
585
586  counterAction.setLookFor(SoCounterAction::TYPE);
587  counterAction.setType(SoShape::getClassTypeId());
588  counterAction.apply(fSoSelection);
589  int shapes = counterAction.getCount();
590
591  G4cout << "Number of triangles : " << counter.fTriangles << G4endl;
592  G4cout << "Number of line segments : " << counter.fLineSegments << G4endl;
593  G4cout << "Number of points : " << counter.fPoints << G4endl;
594  G4cout << "Number of nodes : " << nodes << G4endl;
595  G4cout << "Number of shapes : " << shapes << G4endl;
596}
597
598void G4OpenInventorViewer::EraseDetector() {
599  fG4OpenInventorSceneHandler.fDetectorRoot->removeAllChildren();
600}
601void G4OpenInventorViewer::EraseEvent() {
602  fG4OpenInventorSceneHandler.fTransientRoot->removeAllChildren();
603}
604
605void G4OpenInventorViewer::SetPreviewAndFull() {
606  fG4OpenInventorSceneHandler.fPreviewAndFull = true;
607
608  NeedKernelVisit();
609  DrawDetector();
610}
611
612void G4OpenInventorViewer::SetPreview() {
613  fG4OpenInventorSceneHandler.fPreviewAndFull = false;
614
615  NeedKernelVisit();
616  DrawDetector();
617}
618
619// When ViewParameter <-> SoCamera mapping ready
620// uncomment the below
621//#define USE_SET_VIEW
622
623void G4OpenInventorViewer::SetSolid() {
624  G4ViewParameters vp = GetViewParameters();
625  G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
626  //From G4VisCommandsViewerSet : /vis/viewer/set/style solid.
627  switch (existingStyle) {
628  case G4ViewParameters::wireframe:
629    vp.SetDrawingStyle(G4ViewParameters::hsr);
630    break;
631  case G4ViewParameters::hlr:
632    vp.SetDrawingStyle(G4ViewParameters::hlhsr);
633    break;
634  case G4ViewParameters::hsr:
635    break;
636  case G4ViewParameters::hlhsr:
637    break;
638  }
639  SetViewParameters(vp);
640  DrawDetector();
641}
642void G4OpenInventorViewer::SetWireFrame() {
643  G4ViewParameters vp = GetViewParameters();
644  G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
645  switch (existingStyle) {
646  case G4ViewParameters::wireframe:
647    break;
648  case G4ViewParameters::hlr:
649    break;
650  case G4ViewParameters::hsr:
651    vp.SetDrawingStyle(G4ViewParameters::wireframe);
652    break;
653  case G4ViewParameters::hlhsr:
654    vp.SetDrawingStyle(G4ViewParameters::hlr);
655    break;
656  }
657  SetViewParameters(vp);
658  DrawDetector();
659}
660
661
662void G4OpenInventorViewer::SetReducedWireFrame(bool aValue) {
663  G4ViewParameters vp = GetViewParameters();
664
665  // Set the wire frame kind :
666  vp.SetAuxEdgeVisible(!aValue);
667
668  // Set wire frame :
669  G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
670  switch (existingStyle) {
671  case G4ViewParameters::wireframe:
672    break;
673  case G4ViewParameters::hlr:
674    break;
675  case G4ViewParameters::hsr:
676    vp.SetDrawingStyle(G4ViewParameters::wireframe);
677    break;
678  case G4ViewParameters::hlhsr:
679    vp.SetDrawingStyle(G4ViewParameters::hlr);
680    break;
681  }
682  SetViewParameters(vp);
683  NeedKernelVisit(); // Just in case it was alread in wire framw.
684  DrawDetector();
685}
686
687void G4OpenInventorViewer::UpdateScene() {
688  /* Replace this... - JA
689  fG4OpenInventorSceneHandler.ClearStore();
690  ClearView();
691  if (!fNeedKernelVisit) KernelVisitDecision();
692  ProcessView();
693  ShowView();
694  */
695  // ...by this - JA
696  NeedKernelVisit();
697  DrawView();
698}
699G4String G4OpenInventorViewer::Help(const G4String& aTopic) {
700  if(aTopic=="controls") {
701    return G4String("\
702Controls on an Inventor examiner viewer are :\n\
703- in picking mode (cursor is the upper left arrow)\n\
704  Ctrl + pick a volume : see daughters.\n\
705  Shift + pick a volume : see mother.\n\
706- in viewing mode (cursor is the hand)\n\
707  Left-button + pointer move : rotate.\n\
708  Ctrl+Left-button + pointer move : pan.\n\
709  Ctrl+Shift+Left-button + pointer move : scale.\n\
710  Middle-button + pointer move : pan.\n\
711  Right-button : popup menu.\n");
712  } else {
713    return "";
714  }
715}
716
717#endif
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