[529] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | #ifdef G4VIS_BUILD_OI_DRIVER |
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| 27 | |
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| 28 | /*----------------------------HEPVis----------------------------------------*/ |
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| 29 | /* */ |
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| 30 | /* Node: SoMarkerSet */ |
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| 31 | /* Author: Guy Barrand */ |
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| 32 | /* */ |
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| 33 | /*--------------------------------------------------------------------------*/ |
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| 34 | |
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| 35 | // this : |
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| 36 | #include <HEPVis/nodes/SoMarkerSet.h> |
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| 37 | |
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| 38 | #include <Inventor/errors/SoDebugError.h> |
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| 39 | #include <Inventor/misc/SoState.h> |
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| 40 | #include <Inventor/actions/SoGLRenderAction.h> |
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| 41 | #include <Inventor/nodes/SoPointSet.h> |
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| 42 | |
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| 43 | #include <Inventor/elements/SoCoordinateElement.h> |
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| 44 | #include <Inventor/elements/SoCacheElement.h> |
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| 45 | #include <Inventor/elements/SoLazyElement.h> |
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| 46 | |
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| 47 | #include <HEPVis/SbGL.h> |
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| 48 | #include <HEPVis/actions/SoGL2PSAction.h> |
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| 49 | |
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| 50 | static void drawMarker(SoAction*,int); |
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| 51 | static GLubyte* getBitmap(int,int,char []); |
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| 52 | |
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| 53 | /* |
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| 54 | " x " |
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| 55 | " x " |
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| 56 | "xxxxx" |
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| 57 | " x " |
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| 58 | " x " |
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| 59 | |
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| 60 | Should produce bitmap : |
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| 61 | 0x20,0x20,0xf8,0x20,0x20 |
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| 62 | |
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| 63 | The rows will be rendered down to top ; first row at bottom, last at top. |
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| 64 | In the below, '-' means that glBitmap will move the pointer to next byte. |
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| 65 | |
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| 66 | 32103210 32103210 32103210 32103210 32103210 |
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| 67 | ..1..--- ..1..--- 11111--- ..1..--- ..1..--- |
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| 68 | |
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| 69 | 0x20 0x20 0xf8 0x20 0x20 |
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| 70 | */ |
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| 71 | |
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| 72 | /////////////////////////////////////////////////////////////// |
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| 73 | /// 5 5 /////////////////////////////////////////////////////// |
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| 74 | /////////////////////////////////////////////////////////////// |
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| 75 | static char plus_5_5[] = { |
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| 76 | " x " |
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| 77 | " x " |
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| 78 | "xxxxx" |
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| 79 | " x " |
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| 80 | " x " |
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| 81 | }; |
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| 82 | static char asterisk_5_5[] = { |
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| 83 | "x x x" |
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| 84 | " xxx " |
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| 85 | " x " |
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| 86 | " xxx " |
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| 87 | "x x x" |
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| 88 | }; |
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| 89 | static char cross_5_5[] = { |
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| 90 | "x x" |
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| 91 | " x x " |
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| 92 | " x " |
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| 93 | " x x " |
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| 94 | "x x" |
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| 95 | }; |
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| 96 | static char star_5_5[] = { |
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| 97 | "x x x" |
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| 98 | " xxx " |
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| 99 | "xxxxx" |
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| 100 | " xxx " |
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| 101 | "x x x" |
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| 102 | }; |
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| 103 | static char circle_line_5_5[] = { |
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| 104 | " xxx " |
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| 105 | "x x" |
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| 106 | "x x" |
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| 107 | "x x" |
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| 108 | " xxx " |
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| 109 | }; |
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| 110 | static char circle_filled_5_5[] = { |
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| 111 | " xxx " |
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| 112 | "xxxxx" |
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| 113 | "xxxxx" |
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| 114 | "xxxxx" |
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| 115 | " xxx " |
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| 116 | }; |
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| 117 | static char triangle_up_line_5_5[] = { //OpenGL will draw with y reversed. |
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| 118 | "xxxxx" |
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| 119 | " x x " |
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| 120 | " x x " |
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| 121 | " x " |
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| 122 | " x " |
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| 123 | }; |
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| 124 | static char triangle_up_filled_5_5[] = { |
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| 125 | "xxxxx" |
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| 126 | " xxx " |
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| 127 | " xxx " |
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| 128 | " x " |
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| 129 | " x " |
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| 130 | }; |
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| 131 | static char triangle_down_line_5_5[] = { |
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| 132 | " x " |
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| 133 | " x " |
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| 134 | " x x " |
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| 135 | " x x " |
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| 136 | "xxxxx" |
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| 137 | }; |
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| 138 | static char triangle_down_filled_5_5[] = { |
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| 139 | " x " |
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| 140 | " x " |
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| 141 | " xxx " |
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| 142 | " xxx " |
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| 143 | "xxxxx" |
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| 144 | }; |
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| 145 | static char david_star_line_5_5[] = { |
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| 146 | " x " |
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| 147 | "xxxxx" |
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| 148 | " x x " |
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| 149 | "xxxxx" |
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| 150 | " x " |
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| 151 | }; |
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| 152 | static char david_star_filled_5_5[] = { |
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| 153 | " x " |
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| 154 | "xxxxx" |
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| 155 | " xxx " |
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| 156 | "xxxxx" |
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| 157 | " x " |
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| 158 | }; |
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| 159 | static char swiss_cross_line_5_5[] = { |
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| 160 | " xxx " |
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| 161 | "xx xx" |
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| 162 | "x x" |
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| 163 | "xx xx" |
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| 164 | " xxx " |
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| 165 | }; |
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| 166 | static char swiss_cross_filled_5_5[] = { |
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| 167 | " xxx " |
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| 168 | "xxxxx" |
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| 169 | "xxxxx" |
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| 170 | "xxxxx" |
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| 171 | " xxx " |
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| 172 | }; |
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| 173 | static char diamond_line_5_5[] = { |
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| 174 | " x " |
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| 175 | " x x " |
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| 176 | "x x" |
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| 177 | " x x " |
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| 178 | " x " |
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| 179 | }; |
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| 180 | static char diamond_filled_5_5[] = { |
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| 181 | " x " |
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| 182 | " xxx " |
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| 183 | "xxxxx" |
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| 184 | " xxx " |
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| 185 | " x " |
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| 186 | }; |
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| 187 | static char square_line_5_5[] = { |
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| 188 | "xxxxx" |
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| 189 | "x x" |
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| 190 | "x x" |
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| 191 | "x x" |
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| 192 | "xxxxx" |
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| 193 | }; |
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| 194 | static char square_filled_5_5[] = { |
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| 195 | "xxxxx" |
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| 196 | "xxxxx" |
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| 197 | "xxxxx" |
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| 198 | "xxxxx" |
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| 199 | "xxxxx" |
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| 200 | }; |
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| 201 | /////////////////////////////////////////////////////////////// |
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| 202 | /// 7 7 /////////////////////////////////////////////////////// |
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| 203 | /////////////////////////////////////////////////////////////// |
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| 204 | static char plus_7_7[] = { |
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| 205 | " x " |
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| 206 | " x " |
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| 207 | " x " |
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| 208 | "xxxxxxx" |
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| 209 | " x " |
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| 210 | " x " |
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| 211 | " x " |
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| 212 | }; |
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| 213 | static char asterisk_7_7[] = { |
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| 214 | "x x x" |
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| 215 | " x x x " |
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| 216 | " xxx " |
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| 217 | " x " |
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| 218 | " xxx " |
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| 219 | " x x x " |
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| 220 | "x x x" |
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| 221 | }; |
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| 222 | static char cross_7_7[] = { |
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| 223 | "x x" |
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| 224 | " x x " |
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| 225 | " xxx " |
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| 226 | " x " |
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| 227 | " xxx " |
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| 228 | " x x " |
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| 229 | "x x" |
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| 230 | }; |
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| 231 | static char star_7_7[] = { |
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| 232 | "x x x" |
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| 233 | " x x x " |
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| 234 | " xxx " |
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| 235 | "xxxxxxx" |
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| 236 | " xxx " |
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| 237 | " x x x " |
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| 238 | "x x x" |
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| 239 | }; |
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| 240 | static char circle_line_7_7[] = { |
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| 241 | " xxxxx " |
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| 242 | "x x" |
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| 243 | "x x" |
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| 244 | "x x" |
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| 245 | "x x" |
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| 246 | "x x" |
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| 247 | " xxxxx " |
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| 248 | }; |
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| 249 | static char circle_filled_7_7[] = { |
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| 250 | " xxxxx " |
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| 251 | "xxxxxxx" |
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| 252 | "xxxxxxx" |
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| 253 | "xxxxxxx" |
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| 254 | "xxxxxxx" |
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| 255 | "xxxxxxx" |
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| 256 | " xxxxx " |
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| 257 | }; |
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| 258 | static char triangle_up_line_7_7[] = { //OpenGL will draw with y reversed. |
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| 259 | "xxxxxxx" |
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| 260 | " x x " |
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| 261 | " x x " |
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| 262 | " x x " |
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| 263 | " x x " |
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| 264 | " x " |
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| 265 | " x " |
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| 266 | }; |
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| 267 | static char triangle_up_filled_7_7[] = { |
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| 268 | "xxxxxxx" |
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| 269 | " xxxxx " |
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| 270 | " xxxxx " |
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| 271 | " xxx " |
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| 272 | " xxx " |
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| 273 | " x " |
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| 274 | " x " |
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| 275 | }; |
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| 276 | static char triangle_down_line_7_7[] = { |
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| 277 | " x " |
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| 278 | " x " |
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| 279 | " x x " |
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| 280 | " x x " |
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| 281 | " x x " |
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| 282 | " x x " |
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| 283 | "xxxxxxx" |
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| 284 | }; |
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| 285 | static char triangle_down_filled_7_7[] = { |
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| 286 | " x " |
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| 287 | " x " |
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| 288 | " xxx " |
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| 289 | " xxx " |
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| 290 | " xxxxx " |
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| 291 | " xxxxx " |
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| 292 | "xxxxxxx" |
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| 293 | }; |
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| 294 | static char david_star_line_7_7[] = { |
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| 295 | " x " |
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| 296 | "xxxxxxx" |
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| 297 | " x x " |
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| 298 | " x x " |
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| 299 | " x x " |
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| 300 | "xxxxxxx" |
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| 301 | " x " |
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| 302 | }; |
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| 303 | static char david_star_filled_7_7[] = { |
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| 304 | " x " |
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| 305 | "xxxxxxx" |
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| 306 | " xxxxx " |
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| 307 | " xxx " |
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| 308 | " xxxxx " |
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| 309 | "xxxxxxx" |
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| 310 | " x " |
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| 311 | }; |
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| 312 | static char swiss_cross_line_7_7[] = { |
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| 313 | " xxx " |
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| 314 | " x x " |
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| 315 | "xxx xxx" |
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| 316 | "x x" |
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| 317 | "xxx xxx" |
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| 318 | " x x " |
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| 319 | " xxx " |
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| 320 | }; |
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| 321 | static char swiss_cross_filled_7_7[] = { |
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| 322 | " xxx " |
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| 323 | " xxx " |
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| 324 | "xxxxxxx" |
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| 325 | "xxxxxxx" |
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| 326 | "xxxxxxx" |
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| 327 | " xxx " |
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| 328 | " xxx " |
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| 329 | }; |
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| 330 | static char diamond_line_7_7[] = { |
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| 331 | " x " |
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| 332 | " x x " |
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| 333 | " x x " |
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| 334 | "x x" |
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| 335 | " x x " |
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| 336 | " x x " |
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| 337 | " x " |
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| 338 | }; |
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| 339 | static char diamond_filled_7_7[] = { |
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| 340 | " x " |
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| 341 | " xxx " |
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| 342 | " xxxxx " |
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| 343 | "xxxxxxx" |
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| 344 | " xxxxx " |
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| 345 | " xxx " |
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| 346 | " x " |
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| 347 | }; |
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| 348 | static char square_line_7_7[] = { |
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| 349 | "xxxxxxx" |
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| 350 | "x x" |
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| 351 | "x x" |
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| 352 | "x x" |
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| 353 | "x x" |
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| 354 | "x x" |
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| 355 | "xxxxxxx" |
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| 356 | }; |
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| 357 | static char square_filled_7_7[] = { |
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| 358 | "xxxxxxx" |
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| 359 | "xxxxxxx" |
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| 360 | "xxxxxxx" |
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| 361 | "xxxxxxx" |
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| 362 | "xxxxxxx" |
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| 363 | "xxxxxxx" |
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| 364 | "xxxxxxx" |
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| 365 | }; |
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| 366 | |
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| 367 | /////////////////////////////////////////////////////////////// |
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| 368 | /// 9 9 /////////////////////////////////////////////////////// |
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| 369 | /////////////////////////////////////////////////////////////// |
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| 370 | static char plus_9_9[] = { |
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| 371 | " x " |
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| 372 | " x " |
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| 373 | " x " |
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| 374 | " x " |
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| 375 | "xxxxxxxxx" |
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| 376 | " x " |
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| 377 | " x " |
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| 378 | " x " |
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| 379 | " x " |
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| 380 | }; |
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| 381 | static char asterisk_9_9[] = { |
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| 382 | "x x x" |
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| 383 | " x x x " |
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| 384 | " x x x " |
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| 385 | " xxx " |
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| 386 | " x " |
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| 387 | " xxx " |
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| 388 | " x x x " |
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| 389 | " x x x " |
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| 390 | "x x x" |
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| 391 | }; |
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| 392 | static char cross_9_9[] = { |
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| 393 | "x x" |
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| 394 | " x x " |
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| 395 | " x x " |
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| 396 | " x x " |
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| 397 | " x " |
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| 398 | " x x " |
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| 399 | " x x " |
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| 400 | " x x " |
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| 401 | "x x" |
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| 402 | }; |
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| 403 | static char star_9_9[] = { |
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| 404 | "x x x" |
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| 405 | " x x x " |
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| 406 | " x x x " |
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| 407 | " xxx " |
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| 408 | "xxxxxxxxx" |
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| 409 | " xxx " |
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| 410 | " x x x " |
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| 411 | " x x x " |
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| 412 | "x x x" |
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| 413 | }; |
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| 414 | static char circle_line_9_9[] = { |
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| 415 | " xxx " |
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| 416 | " xx xx " |
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| 417 | " x x " |
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| 418 | "x x" |
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| 419 | "x x" |
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| 420 | "x x" |
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| 421 | " x x " |
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| 422 | " xx xx " |
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| 423 | " xxx " |
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| 424 | }; |
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| 425 | static char circle_filled_9_9[] = { |
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| 426 | " xxx " |
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| 427 | " xxxxxxx " |
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| 428 | " xxxxxxx " |
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| 429 | "xxxxxxxxx" |
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| 430 | "xxxxxxxxx" |
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| 431 | "xxxxxxxxx" |
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| 432 | " xxxxxxx " |
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| 433 | " xxxxxxx " |
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| 434 | " xxx " |
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| 435 | }; |
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| 436 | static char triangle_up_line_9_9[] = { //OpenGL will draw with y reversed. |
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| 437 | "xxxxxxxxx" |
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| 438 | " x x " |
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| 439 | " x x " |
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| 440 | " x x " |
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| 441 | " x x " |
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| 442 | " x x " |
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| 443 | " x x " |
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| 444 | " x " |
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| 445 | " x " |
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| 446 | }; |
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| 447 | static char triangle_up_filled_9_9[] = { |
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| 448 | "xxxxxxxxx" |
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| 449 | " xxxxxxx " |
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| 450 | " xxxxxxx " |
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| 451 | " xxxxx " |
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| 452 | " xxxxx " |
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| 453 | " xxx " |
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| 454 | " xxx " |
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| 455 | " x " |
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| 456 | " x " |
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| 457 | }; |
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| 458 | static char triangle_down_line_9_9[] = { |
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| 459 | " x " |
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| 460 | " x " |
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| 461 | " x x " |
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| 462 | " x x " |
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| 463 | " x x " |
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| 464 | " x x " |
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| 465 | " x x " |
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| 466 | " x x " |
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| 467 | "xxxxxxxxx" |
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| 468 | }; |
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| 469 | static char triangle_down_filled_9_9[] = { |
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| 470 | " x " |
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| 471 | " x " |
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| 472 | " xxx " |
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| 473 | " xxx " |
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| 474 | " xxxxx " |
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| 475 | " xxxxx " |
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| 476 | " xxxxxxx " |
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| 477 | " xxxxxxx " |
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| 478 | "xxxxxxxxx" |
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| 479 | }; |
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| 480 | static char david_star_line_9_9[] = { |
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| 481 | " x " |
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| 482 | " x x " |
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| 483 | "xxxxxxxxx" |
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| 484 | " x x " |
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| 485 | " x x " |
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| 486 | " x x " |
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| 487 | "xxxxxxxxx" |
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| 488 | " x x " |
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| 489 | " x " |
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| 490 | }; |
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| 491 | static char david_star_filled_9_9[] = { |
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| 492 | " x " |
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| 493 | " xxx " |
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| 494 | "xxxxxxxxx" |
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| 495 | " xxxxxxx " |
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| 496 | " xxxxx " |
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| 497 | " xxxxxxx " |
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| 498 | "xxxxxxxxx" |
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| 499 | " xxx " |
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| 500 | " x " |
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| 501 | }; |
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| 502 | static char swiss_cross_line_9_9[] = { |
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| 503 | " xxx " |
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| 504 | " x x " |
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| 505 | " x x " |
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| 506 | "xxxx xxxx" |
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| 507 | "x x" |
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| 508 | "xxxx xxxx" |
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| 509 | " x x " |
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| 510 | " x x " |
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| 511 | " xxx " |
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| 512 | }; |
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| 513 | static char swiss_cross_filled_9_9[] = { |
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| 514 | " xxx " |
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| 515 | " xxx " |
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| 516 | " xxx " |
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| 517 | "xxxxxxxxx" |
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| 518 | "xxxxxxxxx" |
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| 519 | "xxxxxxxxx" |
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| 520 | " xxx " |
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| 521 | " xxx " |
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| 522 | " xxx " |
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| 523 | }; |
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| 524 | static char diamond_line_9_9[] = { |
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| 525 | " x " |
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| 526 | " x x " |
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| 527 | " x x " |
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| 528 | " x x " |
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| 529 | "x x" |
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| 530 | " x x " |
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| 531 | " x x " |
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| 532 | " x x " |
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| 533 | " x " |
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| 534 | }; |
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| 535 | static char diamond_filled_9_9[] = { |
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| 536 | " x " |
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| 537 | " xxx " |
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| 538 | " xxxxx " |
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| 539 | " xxxxxxx " |
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| 540 | "xxxxxxxxx" |
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| 541 | " xxxxxxx " |
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| 542 | " xxxxx " |
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| 543 | " xxx " |
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| 544 | " x " |
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| 545 | }; |
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| 546 | static char square_line_9_9[] = { |
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| 547 | "xxxxxxxxx" |
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| 548 | "x x" |
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| 549 | "x x" |
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| 550 | "x x" |
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| 551 | "x x" |
---|
| 552 | "x x" |
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| 553 | "x x" |
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| 554 | "x x" |
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| 555 | "xxxxxxxxx" |
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| 556 | }; |
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| 557 | static char square_filled_9_9[] = { |
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| 558 | "xxxxxxxxx" |
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| 559 | "xxxxxxxxx" |
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| 560 | "xxxxxxxxx" |
---|
| 561 | "xxxxxxxxx" |
---|
| 562 | "xxxxxxxxx" |
---|
| 563 | "xxxxxxxxx" |
---|
| 564 | "xxxxxxxxx" |
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| 565 | "xxxxxxxxx" |
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| 566 | "xxxxxxxxx" |
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| 567 | }; |
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| 568 | |
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| 569 | static char* sFigures[54] = { |
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| 570 | plus_5_5, //0 |
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| 571 | asterisk_5_5, |
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| 572 | cross_5_5, |
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| 573 | star_5_5, |
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| 574 | circle_line_5_5, |
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| 575 | circle_filled_5_5, |
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| 576 | triangle_up_line_5_5, |
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| 577 | triangle_up_filled_5_5, |
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| 578 | triangle_down_line_5_5, |
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| 579 | triangle_down_filled_5_5, |
---|
| 580 | david_star_line_5_5, |
---|
| 581 | david_star_filled_5_5, |
---|
| 582 | swiss_cross_line_5_5, |
---|
| 583 | swiss_cross_filled_5_5, |
---|
| 584 | diamond_line_5_5, |
---|
| 585 | diamond_filled_5_5, |
---|
| 586 | square_line_5_5, |
---|
| 587 | square_filled_5_5, //17 |
---|
| 588 | plus_7_7, |
---|
| 589 | asterisk_7_7, |
---|
| 590 | cross_7_7, |
---|
| 591 | star_7_7, |
---|
| 592 | circle_line_7_7, |
---|
| 593 | circle_filled_7_7, |
---|
| 594 | triangle_up_line_7_7, |
---|
| 595 | triangle_up_filled_7_7, |
---|
| 596 | triangle_down_line_7_7, |
---|
| 597 | triangle_down_filled_7_7, |
---|
| 598 | david_star_line_7_7, |
---|
| 599 | david_star_filled_7_7, |
---|
| 600 | swiss_cross_line_7_7, |
---|
| 601 | swiss_cross_filled_7_7, |
---|
| 602 | diamond_line_7_7, |
---|
| 603 | diamond_filled_7_7, |
---|
| 604 | square_line_7_7, |
---|
| 605 | square_filled_7_7, //35 |
---|
| 606 | plus_9_9, |
---|
| 607 | asterisk_9_9, |
---|
| 608 | cross_9_9, |
---|
| 609 | star_9_9, |
---|
| 610 | circle_line_9_9, |
---|
| 611 | circle_filled_9_9, |
---|
| 612 | triangle_up_line_9_9, |
---|
| 613 | triangle_up_filled_9_9, |
---|
| 614 | triangle_down_line_9_9, |
---|
| 615 | triangle_down_filled_9_9, |
---|
| 616 | david_star_line_9_9, |
---|
| 617 | david_star_filled_9_9, |
---|
| 618 | swiss_cross_line_9_9, |
---|
| 619 | swiss_cross_filled_9_9, |
---|
| 620 | diamond_line_9_9, |
---|
| 621 | diamond_filled_9_9, |
---|
| 622 | square_line_9_9, |
---|
| 623 | square_filled_9_9 //53 |
---|
| 624 | }; |
---|
| 625 | |
---|
| 626 | SO_NODE_SOURCE(HEPVis_SoMarkerSet) |
---|
| 627 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 628 | void HEPVis_SoMarkerSet::initClass ( |
---|
| 629 | ) |
---|
| 630 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 631 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
---|
| 632 | { |
---|
| 633 | SO_NODE_INIT_CLASS(HEPVis_SoMarkerSet,SoPointSet,"PointSet"); |
---|
| 634 | } |
---|
| 635 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 636 | HEPVis_SoMarkerSet::HEPVis_SoMarkerSet ( |
---|
| 637 | ) |
---|
| 638 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 639 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
---|
| 640 | { |
---|
| 641 | SO_NODE_CONSTRUCTOR(HEPVis_SoMarkerSet); |
---|
| 642 | |
---|
| 643 | SO_NODE_ADD_FIELD(markerIndex,(CROSS_5_5)); |
---|
| 644 | } |
---|
| 645 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 646 | HEPVis_SoMarkerSet::~HEPVis_SoMarkerSet ( |
---|
| 647 | ) |
---|
| 648 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 649 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
---|
| 650 | { |
---|
| 651 | } |
---|
| 652 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 653 | void HEPVis_SoMarkerSet::GLRender ( |
---|
| 654 | SoGLRenderAction* aAction |
---|
| 655 | ) |
---|
| 656 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 657 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
---|
| 658 | { |
---|
| 659 | SoState* state = aAction->getState(); |
---|
| 660 | |
---|
| 661 | const SoCoordinateElement* coordinateElement = |
---|
| 662 | SoCoordinateElement::getInstance(state); |
---|
| 663 | if(coordinateElement==NULL) return; |
---|
| 664 | |
---|
| 665 | if(aAction->isOfType(SoGL2PSAction::getClassTypeId())) { |
---|
| 666 | SoCacheElement::invalidate(state); |
---|
| 667 | } |
---|
| 668 | |
---|
| 669 | const SbColor& color = SoLazyElement::getDiffuse(aAction->getState(),0); |
---|
| 670 | float red,green,blue; |
---|
| 671 | color.getValue(red,green,blue); |
---|
| 672 | |
---|
| 673 | int mark = markerIndex[0]; |
---|
| 674 | |
---|
| 675 | int starti = startIndex.getValue(); |
---|
| 676 | int pointn = numPoints.getValue(); |
---|
| 677 | int pointi; |
---|
| 678 | |
---|
| 679 | glPushAttrib( (GLbitfield)(GL_CURRENT_BIT | GL_ENABLE_BIT)); |
---|
| 680 | glDisable(GL_LIGHTING); |
---|
| 681 | glColor3f(red,green,blue); |
---|
| 682 | |
---|
| 683 | #ifdef WIN32 |
---|
| 684 | //WIN32 : depth test is out over bitmap ! |
---|
| 685 | glDisable(GL_DEPTH_TEST); |
---|
| 686 | #endif |
---|
| 687 | |
---|
| 688 | glPixelStorei(GL_UNPACK_ALIGNMENT,1); |
---|
| 689 | for(pointi=starti;pointi<pointn;pointi++){ |
---|
| 690 | const SbVec3f& vec = coordinateElement->get3(pointi); |
---|
| 691 | glRasterPos3f(vec[0],vec[1],vec[2]); |
---|
| 692 | // Do a push, pop to correct a deffect of Mesa-3.1. |
---|
| 693 | // If not, further line drawing will have bad colors. |
---|
| 694 | // The glPopAttrib will compell a reinitialisation of |
---|
| 695 | // some internal Mesa state. |
---|
| 696 | //glPushAttrib(GL_ALL_ATTRIB_BITS); |
---|
| 697 | //glPopAttrib(); |
---|
| 698 | // |
---|
| 699 | drawMarker(aAction,mark); |
---|
| 700 | } |
---|
| 701 | |
---|
| 702 | glPopAttrib(); |
---|
| 703 | } |
---|
| 704 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 705 | void drawMarker( |
---|
| 706 | SoAction* aAction |
---|
| 707 | ,int aStyle |
---|
| 708 | ) |
---|
| 709 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 710 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
---|
| 711 | { |
---|
| 712 | GLsizei w = 0,h = 0; |
---|
| 713 | GLfloat xorig = 0,yorig = 0; |
---|
| 714 | GLfloat xmove = 0,ymove = 0; |
---|
| 715 | |
---|
| 716 | if((aStyle>=0)&&(aStyle<18)) { |
---|
| 717 | w = h = 5; |
---|
| 718 | xorig = yorig = 2; |
---|
[1196] | 719 | GLubyte* bitmap = getBitmap(w,h,sFigures[aStyle]); |
---|
| 720 | glBitmap(w,h,xorig,yorig,0.,0.,bitmap); |
---|
[1348] | 721 | delete [] bitmap; |
---|
[529] | 722 | } else if((aStyle>=18)&&(aStyle<36)) { |
---|
| 723 | w = h = 7; |
---|
| 724 | xorig = yorig = 3; |
---|
[1196] | 725 | GLubyte* bitmap = getBitmap(w,h,sFigures[aStyle]); |
---|
| 726 | glBitmap(w,h,xorig,yorig,0.,0.,bitmap); |
---|
[1348] | 727 | delete [] bitmap; |
---|
[529] | 728 | } else if((aStyle>=36)&&(aStyle<54)) { |
---|
| 729 | w = h = 9; |
---|
| 730 | xorig = yorig = 4; |
---|
| 731 | GLubyte* bitmap = getBitmap(w,h,sFigures[aStyle]); |
---|
| 732 | glBitmap(w,h,xorig,yorig,0.,0.,bitmap); |
---|
[1348] | 733 | delete [] bitmap; |
---|
[1196] | 734 | } else { |
---|
| 735 | return; |
---|
[529] | 736 | } |
---|
| 737 | |
---|
| 738 | if(aAction->isOfType(SoGL2PSAction::getClassTypeId())) { |
---|
[1196] | 739 | ((SoGL2PSAction*)aAction)->addBitmap(w,h,xorig,yorig,xmove,ymove); |
---|
[529] | 740 | } |
---|
| 741 | |
---|
| 742 | } |
---|
| 743 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 744 | GLubyte* getBitmap( |
---|
| 745 | int aW |
---|
| 746 | ,int aH |
---|
| 747 | ,char aFigure[] |
---|
| 748 | ) |
---|
| 749 | ////////////////////////////////////////////////////////////////////////////// |
---|
| 750 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
---|
| 751 | { |
---|
| 752 | int index = 0; |
---|
| 753 | GLubyte* bitmap = new GLubyte[aW * aH + 1]; |
---|
| 754 | int ichar = 0; |
---|
| 755 | int ibit = 0; |
---|
| 756 | unsigned char byte = 0; |
---|
| 757 | for ( int row = 0; row < aH; row++ ){ |
---|
| 758 | for ( int col = 0; col < aW; col++){ |
---|
| 759 | unsigned char c = aFigure[ichar]; |
---|
| 760 | ichar++; |
---|
| 761 | if(c==' ') { |
---|
| 762 | ibit++; |
---|
| 763 | } else { |
---|
| 764 | byte += (1<<(7-ibit)); |
---|
| 765 | ibit++; |
---|
| 766 | } |
---|
| 767 | if(ibit==8) { |
---|
| 768 | //unsigned char h = byte / 16; |
---|
| 769 | //unsigned char l = byte % 16; |
---|
| 770 | //printf("0x%x%x\n",h,l); |
---|
| 771 | bitmap[index] = byte; |
---|
| 772 | index++; |
---|
| 773 | ibit = 0; |
---|
| 774 | byte = 0; |
---|
| 775 | } |
---|
| 776 | |
---|
| 777 | } |
---|
| 778 | if(ibit!=8) { //Jump to next byte. |
---|
| 779 | //unsigned char h = byte / 16; |
---|
| 780 | //unsigned char l = byte % 16; |
---|
| 781 | //printf("0x%x%x\n",h,l); |
---|
| 782 | bitmap[index] = byte; |
---|
| 783 | index++; |
---|
| 784 | ibit = 0; |
---|
| 785 | byte = 0; |
---|
| 786 | } |
---|
| 787 | } |
---|
| 788 | return bitmap; |
---|
| 789 | } |
---|
| 790 | |
---|
| 791 | #endif |
---|