| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | #ifdef G4VIS_BUILD_OI_DRIVER
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| 27 |
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| 28 | /*----------------------------HEPVis----------------------------------------*/
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| 29 | /* */
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| 30 | /* Node: SoMarkerSet */
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| 31 | /* Author: Guy Barrand */
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| 32 | /* */
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| 33 | /*--------------------------------------------------------------------------*/
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| 34 |
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| 35 | // this :
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| 36 | #include <HEPVis/nodes/SoMarkerSet.h>
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| 37 |
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| 38 | #include <Inventor/errors/SoDebugError.h>
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| 39 | #include <Inventor/misc/SoState.h>
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| 40 | #include <Inventor/actions/SoGLRenderAction.h>
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| 41 | #include <Inventor/nodes/SoPointSet.h>
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| 42 |
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| 43 | #include <Inventor/elements/SoCoordinateElement.h>
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| 44 | #include <Inventor/elements/SoCacheElement.h>
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| 45 | #include <Inventor/elements/SoLazyElement.h>
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| 46 |
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| 47 | #include <HEPVis/SbGL.h>
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| 48 | #include <HEPVis/actions/SoGL2PSAction.h>
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| 49 |
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| 50 | static void drawMarker(SoAction*,int);
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| 51 | static GLubyte* getBitmap(int,int,char []);
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| 52 |
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| 53 | /*
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| 54 | " x "
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| 55 | " x "
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| 56 | "xxxxx"
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| 57 | " x "
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| 58 | " x "
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| 59 |
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| 60 | Should produce bitmap :
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| 61 | 0x20,0x20,0xf8,0x20,0x20
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| 62 |
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| 63 | The rows will be rendered down to top ; first row at bottom, last at top.
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| 64 | In the below, '-' means that glBitmap will move the pointer to next byte.
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| 65 |
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| 66 | 32103210 32103210 32103210 32103210 32103210
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| 67 | ..1..--- ..1..--- 11111--- ..1..--- ..1..---
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| 68 |
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| 69 | 0x20 0x20 0xf8 0x20 0x20
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| 70 | */
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| 71 |
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| 72 | ///////////////////////////////////////////////////////////////
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| 73 | /// 5 5 ///////////////////////////////////////////////////////
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| 74 | ///////////////////////////////////////////////////////////////
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| 75 | static char plus_5_5[] = {
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| 76 | " x "
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| 77 | " x "
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| 78 | "xxxxx"
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| 79 | " x "
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| 80 | " x "
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| 81 | };
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| 82 | static char asterisk_5_5[] = {
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| 83 | "x x x"
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| 84 | " xxx "
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| 85 | " x "
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| 86 | " xxx "
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| 87 | "x x x"
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| 88 | };
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| 89 | static char cross_5_5[] = {
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| 90 | "x x"
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| 91 | " x x "
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| 92 | " x "
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| 93 | " x x "
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| 94 | "x x"
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| 95 | };
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| 96 | static char star_5_5[] = {
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| 97 | "x x x"
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| 98 | " xxx "
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| 99 | "xxxxx"
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| 100 | " xxx "
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| 101 | "x x x"
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| 102 | };
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| 103 | static char circle_line_5_5[] = {
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| 104 | " xxx "
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| 105 | "x x"
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| 106 | "x x"
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| 107 | "x x"
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| 108 | " xxx "
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| 109 | };
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| 110 | static char circle_filled_5_5[] = {
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| 111 | " xxx "
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| 112 | "xxxxx"
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| 113 | "xxxxx"
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| 114 | "xxxxx"
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| 115 | " xxx "
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| 116 | };
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| 117 | static char triangle_up_line_5_5[] = { //OpenGL will draw with y reversed.
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| 118 | "xxxxx"
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| 119 | " x x "
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| 120 | " x x "
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| 121 | " x "
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| 122 | " x "
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| 123 | };
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| 124 | static char triangle_up_filled_5_5[] = {
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| 125 | "xxxxx"
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| 126 | " xxx "
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| 127 | " xxx "
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| 128 | " x "
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| 129 | " x "
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| 130 | };
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| 131 | static char triangle_down_line_5_5[] = {
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| 132 | " x "
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| 133 | " x "
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| 134 | " x x "
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| 135 | " x x "
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| 136 | "xxxxx"
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| 137 | };
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| 138 | static char triangle_down_filled_5_5[] = {
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| 139 | " x "
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| 140 | " x "
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| 141 | " xxx "
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| 142 | " xxx "
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| 143 | "xxxxx"
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| 144 | };
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| 145 | static char david_star_line_5_5[] = {
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| 146 | " x "
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| 147 | "xxxxx"
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| 148 | " x x "
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| 149 | "xxxxx"
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| 150 | " x "
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| 151 | };
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| 152 | static char david_star_filled_5_5[] = {
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| 153 | " x "
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| 154 | "xxxxx"
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| 155 | " xxx "
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| 156 | "xxxxx"
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| 157 | " x "
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| 158 | };
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| 159 | static char swiss_cross_line_5_5[] = {
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| 160 | " xxx "
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| 161 | "xx xx"
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| 162 | "x x"
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| 163 | "xx xx"
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| 164 | " xxx "
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| 165 | };
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| 166 | static char swiss_cross_filled_5_5[] = {
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| 167 | " xxx "
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| 168 | "xxxxx"
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| 169 | "xxxxx"
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| 170 | "xxxxx"
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| 171 | " xxx "
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| 172 | };
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| 173 | static char diamond_line_5_5[] = {
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| 174 | " x "
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| 175 | " x x "
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| 176 | "x x"
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| 177 | " x x "
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| 178 | " x "
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| 179 | };
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| 180 | static char diamond_filled_5_5[] = {
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| 181 | " x "
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| 182 | " xxx "
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| 183 | "xxxxx"
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| 184 | " xxx "
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| 185 | " x "
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| 186 | };
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| 187 | static char square_line_5_5[] = {
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| 188 | "xxxxx"
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| 189 | "x x"
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| 190 | "x x"
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| 191 | "x x"
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| 192 | "xxxxx"
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| 193 | };
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| 194 | static char square_filled_5_5[] = {
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| 195 | "xxxxx"
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| 196 | "xxxxx"
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| 197 | "xxxxx"
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| 198 | "xxxxx"
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| 199 | "xxxxx"
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| 200 | };
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| 201 | ///////////////////////////////////////////////////////////////
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| 202 | /// 7 7 ///////////////////////////////////////////////////////
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| 203 | ///////////////////////////////////////////////////////////////
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| 204 | static char plus_7_7[] = {
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| 205 | " x "
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| 206 | " x "
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| 207 | " x "
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| 208 | "xxxxxxx"
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| 209 | " x "
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| 210 | " x "
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| 211 | " x "
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| 212 | };
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| 213 | static char asterisk_7_7[] = {
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| 214 | "x x x"
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| 215 | " x x x "
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| 216 | " xxx "
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| 217 | " x "
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| 218 | " xxx "
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| 219 | " x x x "
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| 220 | "x x x"
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| 221 | };
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| 222 | static char cross_7_7[] = {
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| 223 | "x x"
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| 224 | " x x "
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| 225 | " xxx "
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| 226 | " x "
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| 227 | " xxx "
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| 228 | " x x "
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| 229 | "x x"
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| 230 | };
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| 231 | static char star_7_7[] = {
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| 232 | "x x x"
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| 233 | " x x x "
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| 234 | " xxx "
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| 235 | "xxxxxxx"
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| 236 | " xxx "
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| 237 | " x x x "
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| 238 | "x x x"
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| 239 | };
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| 240 | static char circle_line_7_7[] = {
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| 241 | " xxxxx "
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| 242 | "x x"
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| 243 | "x x"
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| 244 | "x x"
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| 245 | "x x"
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| 246 | "x x"
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| 247 | " xxxxx "
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| 248 | };
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| 249 | static char circle_filled_7_7[] = {
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| 250 | " xxxxx "
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| 251 | "xxxxxxx"
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| 252 | "xxxxxxx"
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| 253 | "xxxxxxx"
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| 254 | "xxxxxxx"
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| 255 | "xxxxxxx"
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| 256 | " xxxxx "
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| 257 | };
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| 258 | static char triangle_up_line_7_7[] = { //OpenGL will draw with y reversed.
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| 259 | "xxxxxxx"
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| 260 | " x x "
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| 261 | " x x "
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| 262 | " x x "
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| 263 | " x x "
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| 264 | " x "
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| 265 | " x "
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| 266 | };
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| 267 | static char triangle_up_filled_7_7[] = {
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| 268 | "xxxxxxx"
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| 269 | " xxxxx "
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| 270 | " xxxxx "
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| 271 | " xxx "
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| 272 | " xxx "
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| 273 | " x "
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| 274 | " x "
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| 275 | };
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| 276 | static char triangle_down_line_7_7[] = {
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| 277 | " x "
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| 278 | " x "
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| 279 | " x x "
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| 280 | " x x "
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| 281 | " x x "
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| 282 | " x x "
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| 283 | "xxxxxxx"
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| 284 | };
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| 285 | static char triangle_down_filled_7_7[] = {
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| 286 | " x "
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| 287 | " x "
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| 288 | " xxx "
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| 289 | " xxx "
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| 290 | " xxxxx "
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| 291 | " xxxxx "
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| 292 | "xxxxxxx"
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| 293 | };
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| 294 | static char david_star_line_7_7[] = {
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| 295 | " x "
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| 296 | "xxxxxxx"
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| 297 | " x x "
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| 298 | " x x "
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| 299 | " x x "
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| 300 | "xxxxxxx"
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| 301 | " x "
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| 302 | };
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| 303 | static char david_star_filled_7_7[] = {
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| 304 | " x "
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| 305 | "xxxxxxx"
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| 306 | " xxxxx "
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| 307 | " xxx "
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| 308 | " xxxxx "
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| 309 | "xxxxxxx"
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| 310 | " x "
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| 311 | };
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| 312 | static char swiss_cross_line_7_7[] = {
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| 313 | " xxx "
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| 314 | " x x "
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| 315 | "xxx xxx"
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| 316 | "x x"
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| 317 | "xxx xxx"
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| 318 | " x x "
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| 319 | " xxx "
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| 320 | };
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| 321 | static char swiss_cross_filled_7_7[] = {
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| 322 | " xxx "
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| 323 | " xxx "
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| 324 | "xxxxxxx"
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| 325 | "xxxxxxx"
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| 326 | "xxxxxxx"
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| 327 | " xxx "
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| 328 | " xxx "
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| 329 | };
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| 330 | static char diamond_line_7_7[] = {
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| 331 | " x "
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| 332 | " x x "
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| 333 | " x x "
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| 334 | "x x"
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| 335 | " x x "
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| 336 | " x x "
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| 337 | " x "
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| 338 | };
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| 339 | static char diamond_filled_7_7[] = {
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| 340 | " x "
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| 341 | " xxx "
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| 342 | " xxxxx "
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| 343 | "xxxxxxx"
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| 344 | " xxxxx "
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| 345 | " xxx "
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| 346 | " x "
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| 347 | };
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| 348 | static char square_line_7_7[] = {
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| 349 | "xxxxxxx"
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| 350 | "x x"
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| 351 | "x x"
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| 352 | "x x"
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| 353 | "x x"
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| 354 | "x x"
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| 355 | "xxxxxxx"
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| 356 | };
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| 357 | static char square_filled_7_7[] = {
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| 358 | "xxxxxxx"
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| 359 | "xxxxxxx"
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| 360 | "xxxxxxx"
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| 361 | "xxxxxxx"
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| 362 | "xxxxxxx"
|
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| 363 | "xxxxxxx"
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| 364 | "xxxxxxx"
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| 365 | };
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| 366 |
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| 367 | ///////////////////////////////////////////////////////////////
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| 368 | /// 9 9 ///////////////////////////////////////////////////////
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| 369 | ///////////////////////////////////////////////////////////////
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| 370 | static char plus_9_9[] = {
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| 371 | " x "
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| 372 | " x "
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| 373 | " x "
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| 374 | " x "
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| 375 | "xxxxxxxxx"
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| 376 | " x "
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| 377 | " x "
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| 378 | " x "
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| 379 | " x "
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| 380 | };
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| 381 | static char asterisk_9_9[] = {
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| 382 | "x x x"
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| 383 | " x x x "
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| 384 | " x x x "
|
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| 385 | " xxx "
|
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| 386 | " x "
|
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| 387 | " xxx "
|
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| 388 | " x x x "
|
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| 389 | " x x x "
|
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| 390 | "x x x"
|
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| 391 | };
|
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| 392 | static char cross_9_9[] = {
|
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| 393 | "x x"
|
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| 394 | " x x "
|
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| 395 | " x x "
|
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| 396 | " x x "
|
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| 397 | " x "
|
|---|
| 398 | " x x "
|
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| 399 | " x x "
|
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| 400 | " x x "
|
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| 401 | "x x"
|
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| 402 | };
|
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| 403 | static char star_9_9[] = {
|
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| 404 | "x x x"
|
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| 405 | " x x x "
|
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| 406 | " x x x "
|
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| 407 | " xxx "
|
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| 408 | "xxxxxxxxx"
|
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| 409 | " xxx "
|
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| 410 | " x x x "
|
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| 411 | " x x x "
|
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| 412 | "x x x"
|
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| 413 | };
|
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| 414 | static char circle_line_9_9[] = {
|
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| 415 | " xxx "
|
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| 416 | " xx xx "
|
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| 417 | " x x "
|
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| 418 | "x x"
|
|---|
| 419 | "x x"
|
|---|
| 420 | "x x"
|
|---|
| 421 | " x x "
|
|---|
| 422 | " xx xx "
|
|---|
| 423 | " xxx "
|
|---|
| 424 | };
|
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| 425 | static char circle_filled_9_9[] = {
|
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| 426 | " xxx "
|
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| 427 | " xxxxxxx "
|
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| 428 | " xxxxxxx "
|
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| 429 | "xxxxxxxxx"
|
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| 430 | "xxxxxxxxx"
|
|---|
| 431 | "xxxxxxxxx"
|
|---|
| 432 | " xxxxxxx "
|
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| 433 | " xxxxxxx "
|
|---|
| 434 | " xxx "
|
|---|
| 435 | };
|
|---|
| 436 | static char triangle_up_line_9_9[] = { //OpenGL will draw with y reversed.
|
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| 437 | "xxxxxxxxx"
|
|---|
| 438 | " x x "
|
|---|
| 439 | " x x "
|
|---|
| 440 | " x x "
|
|---|
| 441 | " x x "
|
|---|
| 442 | " x x "
|
|---|
| 443 | " x x "
|
|---|
| 444 | " x "
|
|---|
| 445 | " x "
|
|---|
| 446 | };
|
|---|
| 447 | static char triangle_up_filled_9_9[] = {
|
|---|
| 448 | "xxxxxxxxx"
|
|---|
| 449 | " xxxxxxx "
|
|---|
| 450 | " xxxxxxx "
|
|---|
| 451 | " xxxxx "
|
|---|
| 452 | " xxxxx "
|
|---|
| 453 | " xxx "
|
|---|
| 454 | " xxx "
|
|---|
| 455 | " x "
|
|---|
| 456 | " x "
|
|---|
| 457 | };
|
|---|
| 458 | static char triangle_down_line_9_9[] = {
|
|---|
| 459 | " x "
|
|---|
| 460 | " x "
|
|---|
| 461 | " x x "
|
|---|
| 462 | " x x "
|
|---|
| 463 | " x x "
|
|---|
| 464 | " x x "
|
|---|
| 465 | " x x "
|
|---|
| 466 | " x x "
|
|---|
| 467 | "xxxxxxxxx"
|
|---|
| 468 | };
|
|---|
| 469 | static char triangle_down_filled_9_9[] = {
|
|---|
| 470 | " x "
|
|---|
| 471 | " x "
|
|---|
| 472 | " xxx "
|
|---|
| 473 | " xxx "
|
|---|
| 474 | " xxxxx "
|
|---|
| 475 | " xxxxx "
|
|---|
| 476 | " xxxxxxx "
|
|---|
| 477 | " xxxxxxx "
|
|---|
| 478 | "xxxxxxxxx"
|
|---|
| 479 | };
|
|---|
| 480 | static char david_star_line_9_9[] = {
|
|---|
| 481 | " x "
|
|---|
| 482 | " x x "
|
|---|
| 483 | "xxxxxxxxx"
|
|---|
| 484 | " x x "
|
|---|
| 485 | " x x "
|
|---|
| 486 | " x x "
|
|---|
| 487 | "xxxxxxxxx"
|
|---|
| 488 | " x x "
|
|---|
| 489 | " x "
|
|---|
| 490 | };
|
|---|
| 491 | static char david_star_filled_9_9[] = {
|
|---|
| 492 | " x "
|
|---|
| 493 | " xxx "
|
|---|
| 494 | "xxxxxxxxx"
|
|---|
| 495 | " xxxxxxx "
|
|---|
| 496 | " xxxxx "
|
|---|
| 497 | " xxxxxxx "
|
|---|
| 498 | "xxxxxxxxx"
|
|---|
| 499 | " xxx "
|
|---|
| 500 | " x "
|
|---|
| 501 | };
|
|---|
| 502 | static char swiss_cross_line_9_9[] = {
|
|---|
| 503 | " xxx "
|
|---|
| 504 | " x x "
|
|---|
| 505 | " x x "
|
|---|
| 506 | "xxxx xxxx"
|
|---|
| 507 | "x x"
|
|---|
| 508 | "xxxx xxxx"
|
|---|
| 509 | " x x "
|
|---|
| 510 | " x x "
|
|---|
| 511 | " xxx "
|
|---|
| 512 | };
|
|---|
| 513 | static char swiss_cross_filled_9_9[] = {
|
|---|
| 514 | " xxx "
|
|---|
| 515 | " xxx "
|
|---|
| 516 | " xxx "
|
|---|
| 517 | "xxxxxxxxx"
|
|---|
| 518 | "xxxxxxxxx"
|
|---|
| 519 | "xxxxxxxxx"
|
|---|
| 520 | " xxx "
|
|---|
| 521 | " xxx "
|
|---|
| 522 | " xxx "
|
|---|
| 523 | };
|
|---|
| 524 | static char diamond_line_9_9[] = {
|
|---|
| 525 | " x "
|
|---|
| 526 | " x x "
|
|---|
| 527 | " x x "
|
|---|
| 528 | " x x "
|
|---|
| 529 | "x x"
|
|---|
| 530 | " x x "
|
|---|
| 531 | " x x "
|
|---|
| 532 | " x x "
|
|---|
| 533 | " x "
|
|---|
| 534 | };
|
|---|
| 535 | static char diamond_filled_9_9[] = {
|
|---|
| 536 | " x "
|
|---|
| 537 | " xxx "
|
|---|
| 538 | " xxxxx "
|
|---|
| 539 | " xxxxxxx "
|
|---|
| 540 | "xxxxxxxxx"
|
|---|
| 541 | " xxxxxxx "
|
|---|
| 542 | " xxxxx "
|
|---|
| 543 | " xxx "
|
|---|
| 544 | " x "
|
|---|
| 545 | };
|
|---|
| 546 | static char square_line_9_9[] = {
|
|---|
| 547 | "xxxxxxxxx"
|
|---|
| 548 | "x x"
|
|---|
| 549 | "x x"
|
|---|
| 550 | "x x"
|
|---|
| 551 | "x x"
|
|---|
| 552 | "x x"
|
|---|
| 553 | "x x"
|
|---|
| 554 | "x x"
|
|---|
| 555 | "xxxxxxxxx"
|
|---|
| 556 | };
|
|---|
| 557 | static char square_filled_9_9[] = {
|
|---|
| 558 | "xxxxxxxxx"
|
|---|
| 559 | "xxxxxxxxx"
|
|---|
| 560 | "xxxxxxxxx"
|
|---|
| 561 | "xxxxxxxxx"
|
|---|
| 562 | "xxxxxxxxx"
|
|---|
| 563 | "xxxxxxxxx"
|
|---|
| 564 | "xxxxxxxxx"
|
|---|
| 565 | "xxxxxxxxx"
|
|---|
| 566 | "xxxxxxxxx"
|
|---|
| 567 | };
|
|---|
| 568 |
|
|---|
| 569 | static char* sFigures[54] = {
|
|---|
| 570 | plus_5_5, //0
|
|---|
| 571 | asterisk_5_5,
|
|---|
| 572 | cross_5_5,
|
|---|
| 573 | star_5_5,
|
|---|
| 574 | circle_line_5_5,
|
|---|
| 575 | circle_filled_5_5,
|
|---|
| 576 | triangle_up_line_5_5,
|
|---|
| 577 | triangle_up_filled_5_5,
|
|---|
| 578 | triangle_down_line_5_5,
|
|---|
| 579 | triangle_down_filled_5_5,
|
|---|
| 580 | david_star_line_5_5,
|
|---|
| 581 | david_star_filled_5_5,
|
|---|
| 582 | swiss_cross_line_5_5,
|
|---|
| 583 | swiss_cross_filled_5_5,
|
|---|
| 584 | diamond_line_5_5,
|
|---|
| 585 | diamond_filled_5_5,
|
|---|
| 586 | square_line_5_5,
|
|---|
| 587 | square_filled_5_5, //17
|
|---|
| 588 | plus_7_7,
|
|---|
| 589 | asterisk_7_7,
|
|---|
| 590 | cross_7_7,
|
|---|
| 591 | star_7_7,
|
|---|
| 592 | circle_line_7_7,
|
|---|
| 593 | circle_filled_7_7,
|
|---|
| 594 | triangle_up_line_7_7,
|
|---|
| 595 | triangle_up_filled_7_7,
|
|---|
| 596 | triangle_down_line_7_7,
|
|---|
| 597 | triangle_down_filled_7_7,
|
|---|
| 598 | david_star_line_7_7,
|
|---|
| 599 | david_star_filled_7_7,
|
|---|
| 600 | swiss_cross_line_7_7,
|
|---|
| 601 | swiss_cross_filled_7_7,
|
|---|
| 602 | diamond_line_7_7,
|
|---|
| 603 | diamond_filled_7_7,
|
|---|
| 604 | square_line_7_7,
|
|---|
| 605 | square_filled_7_7, //35
|
|---|
| 606 | plus_9_9,
|
|---|
| 607 | asterisk_9_9,
|
|---|
| 608 | cross_9_9,
|
|---|
| 609 | star_9_9,
|
|---|
| 610 | circle_line_9_9,
|
|---|
| 611 | circle_filled_9_9,
|
|---|
| 612 | triangle_up_line_9_9,
|
|---|
| 613 | triangle_up_filled_9_9,
|
|---|
| 614 | triangle_down_line_9_9,
|
|---|
| 615 | triangle_down_filled_9_9,
|
|---|
| 616 | david_star_line_9_9,
|
|---|
| 617 | david_star_filled_9_9,
|
|---|
| 618 | swiss_cross_line_9_9,
|
|---|
| 619 | swiss_cross_filled_9_9,
|
|---|
| 620 | diamond_line_9_9,
|
|---|
| 621 | diamond_filled_9_9,
|
|---|
| 622 | square_line_9_9,
|
|---|
| 623 | square_filled_9_9 //53
|
|---|
| 624 | };
|
|---|
| 625 |
|
|---|
| 626 | SO_NODE_SOURCE(HEPVis_SoMarkerSet)
|
|---|
| 627 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 628 | void HEPVis_SoMarkerSet::initClass (
|
|---|
| 629 | )
|
|---|
| 630 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 631 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 632 | {
|
|---|
| 633 | SO_NODE_INIT_CLASS(HEPVis_SoMarkerSet,SoPointSet,"PointSet");
|
|---|
| 634 | }
|
|---|
| 635 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 636 | HEPVis_SoMarkerSet::HEPVis_SoMarkerSet (
|
|---|
| 637 | )
|
|---|
| 638 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 639 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 640 | {
|
|---|
| 641 | SO_NODE_CONSTRUCTOR(HEPVis_SoMarkerSet);
|
|---|
| 642 |
|
|---|
| 643 | SO_NODE_ADD_FIELD(markerIndex,(CROSS_5_5));
|
|---|
| 644 | }
|
|---|
| 645 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 646 | HEPVis_SoMarkerSet::~HEPVis_SoMarkerSet (
|
|---|
| 647 | )
|
|---|
| 648 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 649 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 650 | {
|
|---|
| 651 | }
|
|---|
| 652 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 653 | void HEPVis_SoMarkerSet::GLRender (
|
|---|
| 654 | SoGLRenderAction* aAction
|
|---|
| 655 | )
|
|---|
| 656 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 657 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 658 | {
|
|---|
| 659 | SoState* state = aAction->getState();
|
|---|
| 660 |
|
|---|
| 661 | const SoCoordinateElement* coordinateElement =
|
|---|
| 662 | SoCoordinateElement::getInstance(state);
|
|---|
| 663 | if(coordinateElement==NULL) return;
|
|---|
| 664 |
|
|---|
| 665 | if(aAction->isOfType(SoGL2PSAction::getClassTypeId())) {
|
|---|
| 666 | SoCacheElement::invalidate(state);
|
|---|
| 667 | }
|
|---|
| 668 |
|
|---|
| 669 | const SbColor& color = SoLazyElement::getDiffuse(aAction->getState(),0);
|
|---|
| 670 | float red,green,blue;
|
|---|
| 671 | color.getValue(red,green,blue);
|
|---|
| 672 |
|
|---|
| 673 | int mark = markerIndex[0];
|
|---|
| 674 |
|
|---|
| 675 | int starti = startIndex.getValue();
|
|---|
| 676 | int pointn = numPoints.getValue();
|
|---|
| 677 | int pointi;
|
|---|
| 678 |
|
|---|
| 679 | glPushAttrib( (GLbitfield)(GL_CURRENT_BIT | GL_ENABLE_BIT));
|
|---|
| 680 | glDisable(GL_LIGHTING);
|
|---|
| 681 | glColor3f(red,green,blue);
|
|---|
| 682 |
|
|---|
| 683 | #ifdef WIN32
|
|---|
| 684 | //WIN32 : depth test is out over bitmap !
|
|---|
| 685 | glDisable(GL_DEPTH_TEST);
|
|---|
| 686 | #endif
|
|---|
| 687 |
|
|---|
| 688 | glPixelStorei(GL_UNPACK_ALIGNMENT,1);
|
|---|
| 689 | for(pointi=starti;pointi<pointn;pointi++){
|
|---|
| 690 | const SbVec3f& vec = coordinateElement->get3(pointi);
|
|---|
| 691 | glRasterPos3f(vec[0],vec[1],vec[2]);
|
|---|
| 692 | // Do a push, pop to correct a deffect of Mesa-3.1.
|
|---|
| 693 | // If not, further line drawing will have bad colors.
|
|---|
| 694 | // The glPopAttrib will compell a reinitialisation of
|
|---|
| 695 | // some internal Mesa state.
|
|---|
| 696 | //glPushAttrib(GL_ALL_ATTRIB_BITS);
|
|---|
| 697 | //glPopAttrib();
|
|---|
| 698 | //
|
|---|
| 699 | drawMarker(aAction,mark);
|
|---|
| 700 | }
|
|---|
| 701 |
|
|---|
| 702 | glPopAttrib();
|
|---|
| 703 | }
|
|---|
| 704 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 705 | void drawMarker(
|
|---|
| 706 | SoAction* aAction
|
|---|
| 707 | ,int aStyle
|
|---|
| 708 | )
|
|---|
| 709 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 710 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 711 | {
|
|---|
| 712 | GLsizei w = 0,h = 0;
|
|---|
| 713 | GLfloat xorig = 0,yorig = 0;
|
|---|
| 714 | GLfloat xmove = 0,ymove = 0;
|
|---|
| 715 |
|
|---|
| 716 | if((aStyle>=0)&&(aStyle<18)) {
|
|---|
| 717 | w = h = 5;
|
|---|
| 718 | xorig = yorig = 2;
|
|---|
| 719 | GLubyte* bitmap = getBitmap(w,h,sFigures[aStyle]);
|
|---|
| 720 | glBitmap(w,h,xorig,yorig,0.,0.,bitmap);
|
|---|
| 721 | delete [] bitmap;
|
|---|
| 722 | } else if((aStyle>=18)&&(aStyle<36)) {
|
|---|
| 723 | w = h = 7;
|
|---|
| 724 | xorig = yorig = 3;
|
|---|
| 725 | GLubyte* bitmap = getBitmap(w,h,sFigures[aStyle]);
|
|---|
| 726 | glBitmap(w,h,xorig,yorig,0.,0.,bitmap);
|
|---|
| 727 | delete [] bitmap;
|
|---|
| 728 | } else if((aStyle>=36)&&(aStyle<54)) {
|
|---|
| 729 | w = h = 9;
|
|---|
| 730 | xorig = yorig = 4;
|
|---|
| 731 | GLubyte* bitmap = getBitmap(w,h,sFigures[aStyle]);
|
|---|
| 732 | glBitmap(w,h,xorig,yorig,0.,0.,bitmap);
|
|---|
| 733 | delete [] bitmap;
|
|---|
| 734 | } else {
|
|---|
| 735 | return;
|
|---|
| 736 | }
|
|---|
| 737 |
|
|---|
| 738 | if(aAction->isOfType(SoGL2PSAction::getClassTypeId())) {
|
|---|
| 739 | ((SoGL2PSAction*)aAction)->addBitmap(w,h,xorig,yorig,xmove,ymove);
|
|---|
| 740 | }
|
|---|
| 741 |
|
|---|
| 742 | }
|
|---|
| 743 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 744 | GLubyte* getBitmap(
|
|---|
| 745 | int aW
|
|---|
| 746 | ,int aH
|
|---|
| 747 | ,char aFigure[]
|
|---|
| 748 | )
|
|---|
| 749 | //////////////////////////////////////////////////////////////////////////////
|
|---|
| 750 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
|---|
| 751 | {
|
|---|
| 752 | int index = 0;
|
|---|
| 753 | GLubyte* bitmap = new GLubyte[aW * aH + 1];
|
|---|
| 754 | int ichar = 0;
|
|---|
| 755 | int ibit = 0;
|
|---|
| 756 | unsigned char byte = 0;
|
|---|
| 757 | for ( int row = 0; row < aH; row++ ){
|
|---|
| 758 | for ( int col = 0; col < aW; col++){
|
|---|
| 759 | unsigned char c = aFigure[ichar];
|
|---|
| 760 | ichar++;
|
|---|
| 761 | if(c==' ') {
|
|---|
| 762 | ibit++;
|
|---|
| 763 | } else {
|
|---|
| 764 | byte += (1<<(7-ibit));
|
|---|
| 765 | ibit++;
|
|---|
| 766 | }
|
|---|
| 767 | if(ibit==8) {
|
|---|
| 768 | //unsigned char h = byte / 16;
|
|---|
| 769 | //unsigned char l = byte % 16;
|
|---|
| 770 | //printf("0x%x%x\n",h,l);
|
|---|
| 771 | bitmap[index] = byte;
|
|---|
| 772 | index++;
|
|---|
| 773 | ibit = 0;
|
|---|
| 774 | byte = 0;
|
|---|
| 775 | }
|
|---|
| 776 |
|
|---|
| 777 | }
|
|---|
| 778 | if(ibit!=8) { //Jump to next byte.
|
|---|
| 779 | //unsigned char h = byte / 16;
|
|---|
| 780 | //unsigned char l = byte % 16;
|
|---|
| 781 | //printf("0x%x%x\n",h,l);
|
|---|
| 782 | bitmap[index] = byte;
|
|---|
| 783 | index++;
|
|---|
| 784 | ibit = 0;
|
|---|
| 785 | byte = 0;
|
|---|
| 786 | }
|
|---|
| 787 | }
|
|---|
| 788 | return bitmap;
|
|---|
| 789 | }
|
|---|
| 790 |
|
|---|
| 791 | #endif
|
|---|